Best JavaScript code snippet using root
tracking.ts
Source:tracking.ts
1import {2 autoCacheMode,3 connect,4 dependencies,5 dependencyVersions,6 disconnect,7 finalize,8 mark,9 observers,10} from '../symbols';11import { markFinalInTransaction } from '../transaction';12import { augmentStack } from '../utils';13let currentRecording: Recording | undefined;14/**15 * Will record all dependencies that were touched until {@link stopRecordingObservations} is called. Changes16 * {@link TrackedObserver#dependencies} during the recording, so both the number of element and the order of elements17 * cannot be relied upon.18 *19 * Recordings can be nested, this recording will replace the current recording if applicable. After stopping this recording20 * the previous recording will become active again.21 *22 * @param observer the observer that is interested in its dependencies23 */24export function startRecordingObservations(observer: TrackedObserver) {25 // Check for cyclic observer dependencies (which is only possible when using impure functions in Derivables)26 // we do not support that.27 let r = currentRecording;28 while (r) {29 if (r._observer === observer) {30 throw augmentStack(new Error('cyclic dependency between derivables detected'), observer);31 }32 r = r._previousRecording;33 }34 currentRecording = {35 _observer: observer,36 _confirmed: 0,37 _previousRecording: currentRecording,38 _finalObservables: {},39 };40}41/**42 * Stops the current recording and returns to the previous recording if applicable. Will remove any dependency from the43 * {@link TrackedObserver#dependencies} array that was not touched since the call to {@link startRecordingObservations}.44 * It will also update {@link TrackedObserver#dependencyVersions} and call disconnect on any dependency that can be disconnected45 * if it is not observed anymore.46 */47export function stopRecordingObservations() {48 const recording = currentRecording;49 if (!recording) {50 throw new Error('No active recording!');51 }52 currentRecording = recording._previousRecording;53 const { _confirmed, _observer, _finalObservables } = recording;54 const deps = _observer[dependencies];55 const depVersions = _observer[dependencyVersions];56 // Any previous dependency that was not confirmed during the recording can be removed now.57 for (let i = _confirmed, n = deps.length; i < n; i++) {58 removeObserver(deps[i], _observer);59 }60 deps.length = _confirmed;61 for (const dep of deps) {62 depVersions[dep.id] = dep.version;63 }64 Object.values(_finalObservables).forEach(markFinalInTransaction);65}66/**67 * Returns true iff we are currently recording dependencies.68 */69export function isRecordingObservations() {70 return !!currentRecording;71}72export function allDependenciesAreFinal() {73 if (!currentRecording) {74 return false;75 }76 const { _confirmed, _finalObservables, _observer } = currentRecording;77 const deps = _observer[dependencies];78 for (let i = 0; i < _confirmed; i++) {79 if (!(deps[i].id in _finalObservables)) {80 return false;81 }82 }83 return true;84}85export function independentTracking<V>(fn: () => V): V {86 const oldRecording = currentRecording;87 currentRecording = undefined;88 try {89 return fn();90 } finally {91 currentRecording = oldRecording;92 }93}94export function markFinal(observable: TrackedObservable) {95 if (currentRecording) {96 currentRecording._finalObservables[observable.id] = observable;97 } else {98 markFinalInTransaction(observable);99 }100}101/**102 * Records in the current recording (if applicable) that the given `dependency` was observed.103 *104 * @param dependency the observable that is being observed105 */106export function recordObservation(dependency: TrackedObservable, finalValue: boolean) {107 if (!currentRecording || dependency.finalized) {108 // Not currently recording observations, nevermind...109 return;110 }111 if (finalValue) {112 currentRecording._finalObservables[dependency.id] = dependency;113 }114 const { _observer } = currentRecording;115 const deps = _observer[dependencies];116 // Invariants:117 // - dependencies[0..currentRecording.confirmed) have been recorded (confirmed) as dependencies118 // - dependencies[currentRecording.confirmed..n) have not yet been recorded (confirmed)119 if (deps[currentRecording._confirmed] === dependency) {120 // This is the expected branch almost everytime we rerecord a derivation. The dependencies are often encountered in the121 // same order as before. So we found our dependency at dependencies[currentRecording.confirmed]. We can keep our invariant and122 // include our latest observation by incrementing the confirmed counter. Our observer is already registered at this123 // dependency because of last time.124 currentRecording._confirmed++;125 } else {126 // This branch means this is either the first recording, this dependency is new, or the dependencies are out of order127 // compared to last time.128 const index = deps.indexOf(dependency);129 if (index < 0) {130 // dependency not yet present in dependencies array. This means we have to register the observer at131 // the dependency and add the dependency to the observer (both ways).132 addObserver(dependency, _observer);133 if (currentRecording._confirmed === deps.length) {134 // We don't have to reorder dependencies, because it is empty to the right of currentRecording.confirmed.135 deps.push(dependency);136 } else {137 // Simple way to keep the invariant, move the current item to the end and138 // insert the new dependency in the current position.139 deps.push(deps[currentRecording._confirmed]);140 deps[currentRecording._confirmed] = dependency;141 }142 // dependencies[0..currentRecording.confirmed) are dependencies and dependencies[currentRecording.confirmed] is a dependency143 currentRecording._confirmed++;144 // dependencies[0..currentRecording.confirmed) are dependencies145 } else if (index > currentRecording._confirmed) {146 // dependency is present in dependencies, but we were not expecting it yet, swap places147 deps[index] = deps[currentRecording._confirmed];148 deps[currentRecording._confirmed] = dependency;149 currentRecording._confirmed++;150 }151 // else: index >= 0 && index < currentRecording.confirmed, i.e. already seen before and already confirmed. Do nothing.152 }153 // Postcondition:154 // - dependency in dependencies[0..currentRecording.confirmed)155}156export interface Observable {157 readonly id: number;158 version: number;159}160export interface Finalizer {161 [finalize](): void;162 finalized: boolean;163}164export interface TrackedObservable extends Observable, Finalizer {165 connected: boolean;166 [connect](): void;167 [disconnect](): void;168 [autoCacheMode]: boolean;169 readonly [observers]: Observer[];170}171export interface Observer {172 [mark](reactorSink: TrackedReactor[]): void;173}174export interface TrackedObserver extends Observer {175 readonly id: number;176 readonly creationStack?: string;177 readonly [dependencies]: TrackedObservable[];178 readonly [dependencyVersions]: { [id: number]: number };179}180export interface TrackedReactor {181 /** @internal */182 _reactIfNeeded(): void;183}184/**185 * Registers a single observer on an observable. The observer must not already be registered on this observable. If this186 * observer is the first and the observable can be connected it will be connected.187 *188 * @param observable the observable on which to register the observer189 * @param observer the observer that should be registered190 */191export function addObserver(observable: TrackedObservable, observer: Observer) {192 const obs = observable[observers];193 obs.push(observer);194 if (obs.length === 1 && !observable.connected) {195 observable[connect]();196 }197}198/**199 * Removes a single observer from the registered observers of the observable. Will error if the observer is not known.200 * If the observable has no observers left and can be disconnected it will be disconnected.201 *202 * @param observable the observable from which to remove the registered observer203 * @param observer the observer that has to be removed204 */205export function removeObserver(observable: TrackedObservable, observer: Observer) {206 const obs = observable[observers];207 const i = obs.indexOf(observer);208 // istanbul ignore if: should never happen!209 if (i < 0) {210 throw new Error('Inconsistent state!');211 }212 obs.splice(i, 1);213 // If the dependency is itself another observer and is not observed anymore, we should disconnect it.214 if (obs.length === 0 && observable.connected) {215 // Disconnect this observable when not in autoCache mode.216 // When in autoCache mode, it will wait a tick and then disconnect when no observers are listening.217 if (observable[autoCacheMode]) {218 maybeDisconnectInNextTick(observable);219 } else {220 observable[disconnect]();221 }222 }223}224let evaluateInNextTick: TrackedObservable[] | undefined;225export function maybeDisconnectInNextTick(observable: TrackedObservable) {226 if (evaluateInNextTick) {227 evaluateInNextTick.push(observable);228 } else {229 evaluateInNextTick = [observable];230 setTimeout(() => {231 // eslint-disable-next-line @typescript-eslint/no-non-null-assertion232 const evaluateNow = evaluateInNextTick!;233 evaluateInNextTick = undefined;234 evaluateNow.forEach(obs => obs.connected && obs[observers].length === 0 && obs[disconnect]());235 }, 0);236 }237}238interface Recording {239 /**240 * The observer that is interested in its dependencies.241 * @internal242 */243 _observer: TrackedObserver;244 /**245 * The slice of observer.dependencies that is confirmed (again) as an actual dependency.246 * @internal247 */248 _confirmed: number;249 /**250 * Observables that should be disconnected after the recording.251 */252 _finalObservables: Record<string, TrackedObservable>;253 /**254 * The recording to return to after this recording ends, if applicable.255 * @internal256 */257 _previousRecording: Recording | undefined;...
haptics.js
Source:haptics.js
1/*2 * Haptics.js - http://hapticsjs.org/3 * Copyright (c) Shantanu Bala 20144 * Direct questions to shantanu@sbala.org5 * Haptics.js can be freely distributed under the MIT License.6 */7"use strict";8(function (global) {9 var Haptics = {},10 enabled,11 currentRecording,12 navigatorVibrate,13 log,14 navigator;15 navigator = global.navigator;16 // a console.log wrapper for debugging17 log = function () {18 // store logs to an array for reference19 log.history = log.history || [];20 log.history.push(arguments);21 if (global.console) {22 global.console.log(Array.prototype.slice.call(arguments));23 }24 };25 // used for timeouts that 'accomplish nothing' in a pattern26 function emptyFunc() {27 log("Executed emptyFunc, which does nothing.");28 }29 // check for navigator variables from different vendors30 navigatorVibrate = navigator.vibrate || navigator.webkitVibrate || navigator.mozVibrate || navigator.msVibrate;31 enabled = !!navigatorVibrate;32 // calls to navigatorVibrate always bound to global navigator object33 function vibrate() {34 if (enabled) {35 // vibrate will not work unless bound to navigator global36 navigatorVibrate.apply(navigator, arguments);37 return true;38 }39 // log instead of actually vibrating device if disabled40 log(arguments);41 return false;42 }43 // execute two functions timed using the provided durations44 function executeSequence(durations, currentFunc, nextFunc) {45 var d = durations.shift();46 nextFunc = nextFunc || currentFunc;47 currentFunc(d);48 if (durations.length === 0) {49 return true; // finished executing sequence50 }51 // handle remaining durations52 return global.setTimeout(function () {53 // swap order of next and currentFunc54 return executeSequence(durations, nextFunc, currentFunc);55 }, d);56 }57 // create a pattern function from a duration sequence58 function createSequenceFunc(durations) {59 var sum = 0, i = 0, len;60 for (i = 0, len = durations.length; i < len; i += 1) {61 sum += durations[i];62 }63 return function (duration) {64 var d = duration / sum,65 newVibration = [],66 j,67 len2;68 for (j = 0, len2 = durations.length; j < len2; j += 1) {69 newVibration.push(durations[j] * d);70 }71 Haptics.vibrate(newVibration);72 };73 }74 // create a single pattern function from a sequence of functions75 function concatenatePatternFuncs() {76 var funcs = arguments,77 len = arguments.length;78 return function (duration) {79 var i = 0,80 d = duration / len;81 function executeCurrentFunc() {82 funcs[i](d);83 }84 for (i = 0; i < len; i += 1) {85 global.setTimeout(executeCurrentFunc, d);86 }87 };88 }89 // a way to quickly create/compose new tactile animations90 function patternFactory() {91 var len,92 j,93 newPattern,94 funcs = arguments; // each argument is a pattern being combined95 len = funcs.length;96 for (j = 0; j < len; j += 1) {97 if (typeof funcs[j] !== "function") {98 funcs[j] = createSequenceFunc(funcs[j]);99 }100 }101 newPattern = concatenatePatternFuncs(funcs);102 return function (args) {103 if (typeof args === "number") {104 newPattern(args);105 } else {106 executeSequence(args, newPattern, emptyFunc);107 }108 };109 }110 // create a sequencing pattern function111 function createPattern(func) {112 if (arguments.length > 1) {113 func = patternFactory.apply(this, arguments);114 } else if (func && typeof func !== "function" && func.length) {115 func = createSequenceFunc(func);116 } else if (func && typeof func !== "function") {117 return null;118 }119 function newSequence(args) {120 if (typeof args === "number") {121 func(args);122 } else {123 executeSequence(args, func, emptyFunc);124 }125 }126 return newSequence;127 }128 // handle click/touch event129 function onRecord(e) {130 e.preventDefault();131 currentRecording.push(new Date());132 }133 // begin recording a sequence of taps/clicks134 function record() {135 currentRecording = [];136 global.addEventListener("touchstart", onRecord, false);137 global.addEventListener("touchend", onRecord, false);138 global.addEventListener("mousedown", onRecord, false);139 global.addEventListener("mouseup", onRecord, false);140 }141 // complete a recording of a sequence of taps/clicks142 function finish() {143 log(currentRecording);144 global.removeEventListener("touchstart", onRecord);145 global.removeEventListener("touchend", onRecord);146 global.removeEventListener("mousedown", onRecord);147 global.removeEventListener("mouseup", onRecord);148 if (currentRecording.length % 2 !== 0) {149 currentRecording.push(new Date());150 }151 var vibrationPattern = [],152 i,153 j,154 len;155 for (i = 0, len = currentRecording.length; i < len; i += 2) {156 j = i + 1;157 if (j >= len) {158 break;159 }160 vibrationPattern.push(currentRecording[j] - currentRecording[i]);161 }162 return vibrationPattern;163 }164 // EFFECTS: Fade In165 function vibrateFadeIn(duration) {166 var pulses = [],167 d,168 i;169 if (duration < 100) {170 pulses = duration;171 } else {172 d = duration / 100;173 for (i = 1; i <= 10; i += 1) {174 pulses.push(i * d);175 if (i < 10) {176 pulses.push((10 - i) * d);177 }178 }179 }180 vibrate(pulses);181 }182 // EFFECTS: Fade Out183 function vibrateFadeOut(duration) {184 var pulses = [],185 d,186 i;187 if (duration < 100) {188 pulses = duration;189 } else {190 d = duration / 100;191 for (i = 1; i <= 10; i += 1) {192 pulses.push(i * d);193 if (i < 10) {194 pulses.push((10 - i) * d);195 }196 }197 pulses.reverse();198 }199 vibrate(pulses);200 }201 // EFFECTS: notification202 function vibrateNotification(duration) {203 var pause, dot, dash;204 pause = duration / 27;205 dot = 2 * pause;206 dash = 3 * pause;207 vibrate([dot, pause, dot, pause, dot, pause * 2, dash, pause, dash, pause * 2, dot, pause, dot, pause, dot]);208 }209 // EFFECTS: heartbeat210 function vibrateHeartbeat(duration) {211 var pause, dot, dash;212 dot = duration / 60;213 pause = dot * 2;214 dash = dot * 24;215 vibrate([dot, pause, dash, pause * 2, dash, pause * 2, dot]);216 }217 // EFFECTS: clunk218 function vibrateClunk(duration) {219 var pause, dot, dash;220 dot = duration * 4 / 22;221 pause = dot * 2;222 dash = dot / 2 * 5;223 vibrate([dot, pause, dash]);224 }225 // EFFECTS: PWM226 function vibratePWM(duration, on, off) {227 var pattern = [on];228 duration -= on;229 while (duration > 0) {230 duration -= off;231 duration -= on;232 pattern.push(off);233 pattern.push(on);234 }235 vibrate(pattern);236 }237 function pwm(args, on, off) {238 var newVibratePWM;239 if (typeof args === "number") {240 vibratePWM(args, on, off);241 } else {242 newVibratePWM = function (d) {243 vibratePWM(d, on, off);244 };245 executeSequence(args, newVibratePWM, emptyFunc);246 }247 }248 // a way to quickly create new PWM intensity functions249 function createPatternPWM(on, off) {250 return function (args) {251 pwm(args, on, off);252 };253 }254 // expose local functions to global API255 Haptics.enabled = enabled;256 Haptics.record = record;257 Haptics.finish = finish;258 Haptics.fadeIn = createPattern(vibrateFadeIn);259 Haptics.fadeOut = createPattern(vibrateFadeOut);260 Haptics.notification = createPattern(vibrateNotification);261 Haptics.heartbeat = createPattern(vibrateHeartbeat);262 Haptics.clunk = createPattern(vibrateClunk);263 Haptics.pwm = pwm;264 Haptics.createPatternPWM = createPatternPWM;265 Haptics.createPattern = createPattern;266 Haptics.vibrate = vibrate;267 // set global object268 global.Haptics = Haptics;...
Using AI Code Generation
1$scope.currentRecording = $rootScope.currentRecording;2$scope.loadRecording = $rootScope.loadRecording;3$scope.saveRecording = $rootScope.saveRecording;4$scope.deleteRecording = $rootScope.deleteRecording;5$scope.clearRecording = $rootScope.clearRecording;6$scope.playRecording = $rootScope.playRecording;7$scope.stopRecording = $rootScope.stopRecording;8$scope.pauseRecording = $rootScope.pauseRecording;9$scope.resumeRecording = $rootScope.resumeRecording;10$scope.recordRecording = $rootScope.recordRecording;11$scope.recordRecording = $rootScope.recordRecording;12$scope.stopRecordRecording = $rootScope.stopRecordRecording;13$scope.playRecordRecording = $rootScope.playRecordRecording;14$scope.stopPlayRecordRecording = $rootScope.stopPlayRecordRecording;15$scope.saveRecordRecording = $rootScope.saveRecordRecording;16$scope.deleteRecordRecording = $rootScope.deleteRecordRecording;17$scope.clearRecordRecording = $rootScope.clearRecordRecording;18$scope.pauseRecordRecording = $rootScope.pauseRecordRecording;19$scope.resumeRecordRecording = $rootScope.resumeRecordRecording;20$scope.playMusic = $rootScope.playMusic;21$scope.stopMusic = $rootScope.stopMusic;22$scope.pauseMusic = $rootScope.pauseMusic;23$scope.resumeMusic = $rootScope.resumeMusic;
Using AI Code Generation
1$scope.currentRecording = $rootScope.currentRecording;2$scope.loadRecording = $rootScope.loadRecording;3$scope.saveRecording = $rootScope.saveRecording;4$scope.deleteRecording = $rootScope.deleteRecording;5$scope.clearRecording = $rootScope.clearRecording;6$scope.playRecording = $rootScope.playRecording;7$scope.stopRecording = $rootScope.stopRecording;8$scope.pauseRecording = $rootScope.pauseRecording;9$scope.resumeRecording = $rootScope.resumeRecording;10$scope.recordRecording = $rootScope.recordRecording;11$scope.recordRecording = $rootScope.recordRecording;12$scope.stopRecordRecording = $rootScope.stopRecordRecording;13$scope.playRecordRecording = $rootScope.playRecordRecording;14$scope.stopPlayRecordRecording = $rootScope.stopPlayRecordRecording;15$scope.saveRecordRecording = $rootScope.saveRecordRecording;16$scope.deleteRecordRecording = $rootScope.deleteRecordRecording;17$scope.clearRecordRecording = $rootScope.clearRecordRecording;18$scope.pauseRecordRecording = $rootScope.pauseRecordRecording;19$scope.resumeRecordRecording = $rootScope.resumeRecordRecording;20$scope.playMusic = $rootScope.playMusic;21$scope.stopMusic = $rootScope.stopMusic;22$scope.pauseMusic = $rootScope.pauseMusic;23$scope.resumeMusic = $rootScope.resumeMusic;
Using AI Code Generation
1var root = app.root;2var currentRecording = root.currentRecording;3var root = app.root;4var currentRecording = root.currentRecording;5var root = app.root;6var currentRecording = root.currentRecording;7var root = app.root;8var currentRecording = root.currentRecording;9var root = app.root;10var currentRecording = root.currentRecording;11var root = app.root;12var currentRecording = root.currentRecording;
Using AI Code Generation
1var root = this.getRoot();2var currentRecording = root.currentRecording;3currentRecording.add("test");4var root = this.getRoot();5var currentRecording = root.currentRecording;6currentRecording.add("test");7var root = this.getRoot();8var currentRecording = root.currentRecording;9currentRecording.add("test");10var root = this.getRoot();11var currentRecording = root.currentRecording;12currentRecording.add("test");13var root = this.getRoot();14var currentRecording = root.currentRecording;15currentRecording.add("test");16var root = this.getRoot();17var currentRecording = root.currentRecording;18currentRecording.add("test");19var root = this.getRoot();20var currentRecording = root.currentRecording;21currentRecording.add("test");22var root = this.getRoot();23var currentRecording = root.currentRecording;24currentRecording.add("test");25var root = this.getRoot();26var currentRecording = root.currentRecording;27currentRecording.add("test");28var root = this.getRoot();29var currentRecording = root.currentRecording;30currentRecording.add("test");31var root = this.getRoot();32var currentRecording = root.currentRecording;33currentRecording.add("test");34var root = this.getRoot();35var currentRecording = root.currentRecording;36currentRecording.add("test");37var root = this.getRoot();38var currentRecording = root.currentRecording;39currentRecording.add("test");40var root = this.getRoot();41var currentRecording = root.currentRecording;42currentRecording.add("test");43var root = this.getRoot();44var currentRecording = root.currentRecrding;45currentRecording.ad("tst");46var root v this.getRoot();47ar roo=t = app.root;48var currentRecording = root.currentRecording;49var root = app.root;50var currentRecording = root.currentRecording;51var root = app.root;52var currentRecording = root.currentRecording;53var root = app.root;54var currentRecording = root.currentRecording;
Using AI Code Generation
1var rootNode = app.project.rootItem;2var recording = rootNode.currentRecording;3var recordingName = recording.name;4alert(recordingName);5var recordingNode = app.project.rootItem.children[0];6var recording = recordingNode.currentRecording;7var recordingName = recording.name;8alert(recordingName);9var recordingNode = app.project.rootItem.children[0].children[0];10var recording = recordingNode.currentRecording;11var recordingName = recording.name;12alert(recordingName);13var recordingNode = app.project.rootItem.children[0].children[0].children[0];14var recording = recordingNode.currentRecording;15var recordingName = recording.name;16alert(recordingName);17var recordingNode = app.project.rootItem.children[0].children[0].children[0].children[0];18var recording = recordingNode.currentRecording;19var recordingName = recording.name;20alert(recordingName);21var recordingNode = app.project.rootItem.children[0].children[0].children[0].children[0].children[0];22var recording = recordingNode.currentRecording;23var recordingName = recording.name;24alert(recordingName);25var recordingNode = app.project.rootItem.children[0].children[0].children[0].children[0].children[0].children[0];26var recording = recordingNode.currentRecording;27var recordingName = recording.name;28alert(recordingName);29var recordingNode = app.project.rootItem.children[0].children[0].children[0].children[0].children[0].children[0].children[0];30var recording = recordingNode.currentRecording;31var recordingName = recording.name;32alert(recordingName);33var recordingNode = app.project.rootItem.children[0].children[0].children[0].children[0].children[0].children[0].children[0].children[0];34var recording = recordingNode.currentRecording;35var recordingName = recording.name;36alert(recordingName);
Using AI Code Generation
1var rootNode = app.project.rootItem;2var recording = rootNode.currentRecording;3var recordingName = recording.name;4alert(recordingName);5var recordingNode = app.project.rootItem.children[0];6var recording = recordingNode.currentRecording;7var recordingName = recording.name;8alert(recordingName);9var recordingNode = app.project.rootItem.children[0].children[0];10var recording = recordingNode.currentRecording;11var recordingName = recording.name;12alert(recordingName);13var recordingNode = app.project.rootItem.children[0].children[0].children[0];14var recording = recordingNode.currentRecording;15var recordingName = recording.name;16alert(recordingName);17var recordingNode = app.project.rootItem.children[0].children[0].children[0].children[0];18var recording = recordingNode.currentRecording;19var recordingName = recording.name;20alert(recordingName);21var recordingNode = app.project.rootItem.children[0].children[0].children[0].children[0].children[0];22var recording = recordingNode.currentRecording;23var recordingName = recording.name;24alert(recordingName);25var recordingNode = app.project.rootItem.children[0].children[0].children[0].children[0].children[0].children[0];26var recording = recordingNode.currentRecording;27var recordingName = recording.name;28alert(recordingName);29var recordingNode = app.project.rootItem.children[0].children[0].children[0].children[0].children[0].children[0].children[0];30var recording = recordingNode.currentRecording;31var recordingName = recording.name;32alert(recordingName);33var recordingNode = app.project.rootItem.children[0].children[0].children[0].children[0].children[0].children[0].children[0].children[0];34var recording = recordingNode.currentRecording;35var recordingName = recording.name;36alert(recordingName);
Using AI Code Generation
1var root = this;2root.currentRecording = function() {3 return "Hello World";4}5var root = this;6root.currentRecording = function() {7 return "Hello World 2";8}9var root = this;10root.currentRecording = function() {11 return "Hello World 3";12}13var root = this;14root.currentRecording = function() {15 return "Hello World 4";16}17var root = this;18root.currentRecording = function() {19 return "Hello World 5";20}21var root = this;22root.currentRecording = function() {23 return "Hello World 6";24}25var root = this;
Using AI Code Generation
1var currentRecording = application.currentRecording;2currentRecording.stop();3currentRecording.play();4currentRecording.pause();5currentRecording.resume();6currentRecording.rewind();7currentRecording.forward();8currentRecording.stop();9currentRecording.play();10currentRecordingpause();11currentRecording.resume();12currentRecording.rewind();13currentRecording.forward();14currentRecording.stop();15currentRecording.play();16currentRecording.pause();17currentRecording.resume();18currentRecording.rewind();19currentRecording.forward();20currentRecording.stop();21currentRecording.play();22currentRecording.pause();23currentRecording.resume();24currentRecording.rewind();25currentRecording.forward();26varucurrenrRecrrding = application.currentRecording;27currentRecording.stop();28currentRecording.play();29currentRecording.pause();30currentRecording.resume();31currentRecording.rewind();32currentRecording.forward();33currentRecording.stop();34currentRecording.play();
Using AI Code Generation
1var recording = root.currentRecording();2recording.addMarker("Marker 1", 0, 0, 0);3recording.save("C:\\Users\\Public\\Documents\\test.rec");4recording.close();5currentRecording.resume();6currentRecording.rewind();7currentRecording.forward();8currentRecording.stop();9currentRecording.play();10currentRecording.pause();11currentRecording.resume();12currentRecording.rewind();13currentRecording.forward();14currentRecording.stop();15currentRecording.play();16currentRecording.pause();17currentRecording.resume();18currentRecording.rewind();19currentRecording.forward();20var currentRecording = application.currentRecording;21currentRecording.stop();22currentRecording.play();23currentRecording.pause();24currentRecording.resume();25currentRecording.rewind();26currentRecording.forward();27currentRecording.stop();28currentRecording.play();29currentRecording.pause();30currentRecording.resume();31currentRecording.rewind();32currentRecording.forward();33currentRecording.stop();34currentRecording.play();35currentRecording.pause();36currentRecording.resume();37currentRecording.rewind();38currentRecording.forward();39currentRecording.stop();40currentRecording.play();41currentRecording.pause();42currentRecording.resume();43currentRecording.rewind();44currentRecording.forward();45var currentRecording = application.currentRecording;46currentRecording.stop();47currentRecording.play();48currentRecording.pause();49currentRecording.resume();50currentRecording.rewind();51currentRecording.forward();52currentRecording.stop();53currentRecording.play();54currentRecording.pause();55currentRecording.resume();56currentRecording.rewind();57currentRecording.forward();58currentRecording.stop();59currentRecording.play();60currentRecording.pause();61currentRecording.resume();62currentRecording.rewind();63currentRecording.forward();64currentRecording.stop();65currentRecording.play();66currentRecording.pause();67currentRecording.resume();68currentRecording.rewind();69currentRecording.forward();70 return "Hello World 7";71}72var root = this;73root.currentRecording = function() {74 return "Hello World 8";75}76var root = this;77root.currentRecording = function() {78 return "Hello World 9";79}80var root = this;81root.currentRecording = function() {82 return "Hello World 10";83}84var root = this;85root.currentRecording = function() {86 return "Hello World 11";87}88var root = this;89root.currentRecording = function() {90 return "Hello World 12";91}92var root = this;93root.currentRecording = function() {94 return "Hello World 13";95}
Using AI Code Generation
1var currentRecording = application.currentRecording;2currentRecording.stop();3currentRecording.play();4currentRecording.pause();5currentRecording.resume();6currentRecording.rewind();7currentRecording.forward();8currentRecording.stop();9currentRecording.play();10currentRecording.pause();11currentRecording.resume();12currentRecording.rewind();13currentRecording.forward();14currentRecording.stop();15currentRecording.play();16currentRecording.pause();17currentRecording.resume();18currentRecording.rewind();19currentRecording.forward();20currentRecording.stop();21currentRecording.play();22currentRecording.pause();23currentRecording.resume();24currentRecording.rewind();25currentRecording.forward();26var currentRecording = application.currentRecording;27currentRecording.stop();28currentRecording.play();29currentRecording.pause();30currentRecording.resume();31currentRecording.rewind();32currentRecording.forward();33currentRecording.stop();34currentRecording.play();35currentRecording.pause();36currentRecording.resume();37currentRecording.rewind();38currentRecording.forward();39currentRecording.stop();40currentRecording.play();41currentRecording.pause();42currentRecording.resume();43currentRecording.rewind();44currentRecording.forward();45currentRecording.stop();46currentRecording.play();47currentRecording.pause();48currentRecording.resume();49currentRecording.rewind();50currentRecording.forward();51var currentRecording = application.currentRecording;52currentRecording.stop();53currentRecording.play();54currentRecording.pause();55currentRecording.resume();56currentRecording.rewind();57currentRecording.forward();58currentRecording.stop();59currentRecording.play();60currentRecording.pause();61currentRecording.resume();62currentRecording.rewind();63currentRecording.forward();64currentRecording.stop();65currentRecording.play();66currentRecording.pause();67currentRecording.resume();68currentRecording.rewind();69currentRecording.forward();70currentRecording.stop();71currentRecording.play();72currentRecording.pause();73currentRecording.resume();74currentRecording.rewind();75currentRecording.forward();76var currentRecording = application.currentRecording;77currentRecording.stop();78currentRecording.play();79currentRecording.pause();80currentRecording.resume();81currentRecording.rewind();82currentRecording.forward();83currentRecording.stop();84currentRecording.play();85currentRecording.pause();86currentRecording.resume();87currentRecording.rewind();88currentRecording.forward();89currentRecording.stop();90currentRecording.play();91currentRecording.pause();92currentRecording.resume();93currentRecording.rewind();94currentRecording.forward();95currentRecording.stop();96currentRecording.play();97currentRecording.pause();98currentRecording.resume();99currentRecording.rewind();100currentRecording.forward();
Using AI Code Generation
1var root = thisComp.layer("Root");2var currentRecording = root.currentRecording;3currentRecording.addMarker("test");4function currentRecording(){5 return thisComp.layer("Recording");6}7I'm trying to get the current recording layer name from the root layer. I'm using the currentRecording() method in the root layer. I'm trying to get the name of the current recording layer from the test.js file. I've tried using the currentRecording() method in the test.js file but it doesn't seem to work. I've also tried using the currentRecording() method in the root.js file but it doesn't seem to work. I'm wondering if there's a way to get the current recording layer name from the test.js file. I'm also wondering if
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