Best JavaScript code snippet using root
EmulatorExec.js
Source:EmulatorExec.js
...36 }37 _getEmulatorArgs(emulatorName) {38 const {39 bootArgs,40 gpuMode = this._getDefaultGPUMode(),41 headless,42 readonly,43 port,44 } = this._options;45 const deviceBootArgs = (bootArgs || '').split(/\s+/);46 const emulatorArgs = _.compact([47 '-verbose',48 '-no-audio',49 '-no-boot-anim',50 headless ? '-no-window' : '',51 readonly ? '-read-only' : '',52 gpuMode !== undefined ? '-gpu' : '',53 gpuMode !== undefined ? `${gpuMode}` : '',54 port ? '-port' : '',55 port ? `${port}` : '',56 ...deviceBootArgs,57 `@${emulatorName}`58 ]);59 return emulatorArgs;60 }61 _getDefaultGPUMode() {62 if (this._options.headless) {63 switch (os.platform()) {64 case 'darwin':65 return 'host';66 case 'linux':67 return 'swiftshader_indirect';68 case 'win32':69 return 'angle_indirect';70 default:71 return 'auto';72 }73 }74 return undefined;75 }...
Using AI Code Generation
1var root = this.getRoot();2var mode = root._getDefaultGPUMode();3var root = this.getRoot();4var mode = root._getDefaultGPUMode();5var root = this.getRoot();6var mode = root._getDefaultGPUMode();7var root = this.getRoot();8var mode = root._getDefaultGPUMode();9var root = this.getRoot();10var mode = root._getDefaultGPUMode();11var root = this.getRoot();12var mode = root._getDefaultGPUMode();13var root = this.getRoot();14var mode = root._getDefaultGPUMode();15var root = this.getRoot();16var mode = root._getDefaultGPUMode();17var root = this.getRoot();18var mode = root._getDefaultGPUMode();19var root = this.getRoot();20var mode = root._getDefaultGPUMode();21var root = this.getRoot();22var mode = root._getDefaultGPUMode();23var root = this.getRoot();24var mode = root._getDefaultGPUMode();25var root = this.getRoot();26var mode = root._getDefaultGPUMode();27var root = this.getRoot();28var mode = root._getDefaultGPUMode();29var root = this.getRoot();
Using AI Code Generation
1const { _getDefaultGPUMode } = require('gpu.js');2const gpu = new GPU({ mode: _getDefaultGPUMode() });3const gpu = new GPU();4const { _getDefaultGPUMode } = gpu;5const gpu2 = new GPU({ mode: _getDefaultGPUMode() });6const gpu = new GPU();7const { _getDefaultGPUMode } = gpu;8const gpu2 = new GPU({ mode: gpu._getDefaultGPUMode() });9const gpu = new GPU();10const { _getDefaultGPUMode } = gpu;11const gpu2 = new GPU({ mode: gpu._getDefaultGPUMode() });12const gpu = new GPU();13const { _getDefaultGPUMode } = gpu;14const gpu2 = new GPU({ mode: gpu._getDefaultGPUMode() });15const gpu = new GPU();16const { _getDefaultGPUMode } = gpu;17const gpu2 = new GPU({ mode: gpu._getDefaultGPUMode() });18const gpu = new GPU();19const { _getDefaultGPUMode } = gpu;20const gpu2 = new GPU({ mode: gpu._getDefaultGPUMode() });21const gpu = new GPU();22const { _getDefaultGPUMode } = gpu;23const gpu2 = new GPU({ mode: gpu._getDefaultGPUMode() });24const gpu = new GPU();25const { _getDefaultGPUMode } = gpu;26const gpu2 = new GPU({ mode: gpu._getDefaultGPUMode() });27const gpu = new GPU();28const { _getDefaultGPUMode } = gpu;29const gpu2 = new GPU({ mode: gpu._getDefaultGPUMode() });30const gpu = new GPU();31const { _getDefaultGPUMode } = gpu;
Using AI Code Generation
1var root = this.getRoot();2var mode = root._getDefaultGPUMode();3trace("default mode is: " + mode);4var root = this.getRoot();5root._setGPUMode("gpu");6trace("set mode to gpu");7var root = this.getRoot();8var mode = root._getGPUMode();9trace("mode is: " + mode);10var root = this.getRoot();11root._setGPUMode("cpu");12trace("set mode to cpu");13var root = this.getRoot();14var mode = root._getGPUMode();15trace("mode is: " + mode);16var root = this.getRoot();17root._setGPUMode("auto");18trace("set mode to auto");19var root = this.getRoot();20var mode = root._getGPUMode();21trace("mode is: " + mode);22var root = this.getRoot();23var mode = root._getDefaultGPUMode();24trace("default mode is: " + mode);25var root = this.getRoot();26root._setGPUMode("gpu");27trace("set mode to gpu");28var root = this.getRoot();29var mode = root._getGPUMode();30trace("mode is: " + mode);31var root = this.getRoot();32root._setGPUMode("cpu");33trace("set mode to cpu");34var root = this.getRoot();
Using AI Code Generation
1var root = this.getRoot();2var mode = root._getDefaultGPUMode();3alert(mode);4function _getDefaultGPUMode()5{6 return "GPU";7}8I have the same question Show 0 Likes (0)9I have tried using eval() function, but I am getting error that eval is not defined. Can you please let me know how can I use eval() function?10I tried using eval() function with the following code:11var root = this.getRoot();12var mode = eval("root._getDefaultGPUMode()");13alert(mode);14var root = this.getRoot();15var mode = this.eval("root._getDefaultGPUMode()");16alert(mode);17var root = this.getRoot();18var mode = eval("root._getDefaultGPUMode()");19alert(mode);20var root = this.getRoot();21var mode = this.eval("root._getDefaultGPUMode()");22alert(mode);
Using AI Code Generation
1require('gpu.js');2console.log(gpu._getDefaultGPUMode());3require('gpu.js');4console.log(gpu._getDefaultGPUMode());5require('gpu.js');6console.log(gpu._getDefaultGPUMode());7require('gpu.js');8console.log(gpu._getDefaultGPUMode());9require('gpu.js');10console.log(gpu._getDefaultGPUMode());11require('gpu.js');12console.log(gpu._getDefaultGPUMode());13require('gpu.js');14console.log(gpu._getDefaultGPUMode());15require('gpu.js');16console.log(gpu._getDefaultGPUMode());
Using AI Code Generation
1let root = require("sdk/system").pathFor("ProfD");2let gpu = require(root + "/gpu.js");3let g = gpu._getDefaultGPUMode();4console.log(g);5let root = require("sdk/system").pathFor("ProfD");6let gpu = require(root + "/gpu.js");7let g = gpu._getDefaultGPUMode();8console.log(g);9let root = require("sdk/system").pathFor("ProfD");10let gpu = require(root + "/gpu.js");11let g = gpu._getDefaultGPUMode();12console.log(g);13let root = require("sdk/system").pathFor("ProfD");14let gpu = require(root + "/gpu.js");15let g = gpu._getDefaultGPUMode();16console.log(g);17let root = require("sdk/system").pathFor("ProfD");18let gpu = require(root + "/gpu.js");19let g = gpu._getDefaultGPUMode();20console.log(g);21let root = require("sdk/system").pathFor("ProfD");22let gpu = require(root + "/gpu.js");23let g = gpu._getDefaultGPUMode();24console.log(g);25let root = require("sdk/system").pathFor("ProfD");26let gpu = require(root + "/gpu.js");27let g = gpu._getDefaultGPUMode();28console.log(g);29let root = require("sdk/system").pathFor("ProfD");30let gpu = require(root + "/gpu.js");31let g = gpu._getDefaultGPUMode();32console.log(g);33let root = require("sdk/system").pathFor("ProfD");34let gpu = require(root + "/gpu.js");35let g = gpu._getDefaultGPUMode();36console.log(g);
Using AI Code Generation
1var root = this.getRoot();2var mode = root._getDefaultGPUMode();3var gpu = this.getGPUInterface();4var device = gpu.getDevice();5var deviceName = device.getName();6var obj = this.getSceneObject();7var objName = obj.getName();8if (mode == "gpu" && deviceName == "cpu") {9 console.log("Default GPU mode is GPU but device is CPU");10}11if (mode == "cpu" && deviceName == "gpu") {12 console.log("Default GPU mode is CPU but device is GPU");13}14var mode = obj._getDefaultGPUMode();15if (mode == "gpu" && deviceName == "cpu") {16 console.log("Default GPU mode is GPU but device is CPU");17}18if (mode == "cpu" && deviceName == "gpu") {19 console.log("Default GPU mode is CPU but device is GPU");20}21var mode = gpu._getDefaultGPUMode();22if (mode == "gpu" && deviceName == "cpu") {23 console.log("Default GPU mode is GPU but device is CPU");24}25if (mode == "cpu" && deviceName == "gpu") {26 console.log("Default GPU mode is CPU but device is GPU");27}28var mode = device._getDefaultGPUMode();29if (mode == "gpu" && deviceName == "cpu") {30 console.log("Default GPU mode is GPU but device is CPU");
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