Best JavaScript code snippet using root
EmulatorAllocationHelper.js
Source: EmulatorAllocationHelper.js
...41 let adbName = null;42 await this._deviceRegistry.allocateDevice(async () => {43 adbName = await this._freeDeviceFinder.findFreeDevice(avdName);44 if (!adbName) {45 placeholderPort = this._allocateEmulatorPlaceholderPort();46 adbName = `emulator-${placeholderPort}`;47 }48 return adbName;49 });50 return new AllocationResult(adbName, placeholderPort);51 }52 _allocateEmulatorPlaceholderPort() {53 const { min, max } = DetoxEmulatorsPortRange;54 let port = this._rand() * (max - min) + min;55 port = port & 0xFFFFFFFE; // Should always be even56 return port;57 }58}...
EmulatorDeviceAllocator.js
Source: EmulatorDeviceAllocator.js
...15 let adbName = null;16 await this.deviceRegistry.allocateDevice(async () => {17 adbName = await this._freeDeviceFinder.findFreeDevice(deviceQuery);18 if (!adbName) {19 placeholderPort = this._allocateEmulatorPlaceholderPort();20 adbName = `emulator-${placeholderPort}`;21 }22 return adbName;23 });24 return {25 adbName,26 placeholderPort,27 toString: () => adbName,28 }29 }30 _allocateEmulatorPlaceholderPort() {31 const { min, max } = DetoxEmulatorsPortRange;32 let port = Math.random() * (max - min) + min;33 port = port & 0xFFFFFFFE; // Should always be even34 return port;35 }36}...
Using AI Code Generation
1var root = this;2root._allocateEmulatorPlaceholderPort();3var root = this;4root._allocateEmulatorPlaceholderPort();5function f() {6 var x = 10;7 console.log(x);8}9f();10console.log(x);11function f() {12 var x = 10;13 console.log(x);14 console.log(_allocateEmulatorPlaceholderPort());15}16f();17will print 10 and then call _allocateEmulatorPlaceholderPort. If you are trying to call _allocateEmulatorPlaceholderPort from the global scope, you can access it directly as a property of the global object (window in a browser or global in node.js). For example, the following code:18console.log(_allocateEmulatorPlaceholderPort());19If you are trying to call _allocateEmulatorPlaceholderPort from a function and you are getting an exception, it is possible that the function is running in a strict mode context. In that case, the global object will be undefined, so you can't access it directly. You can either use the global object as a property of the function (Function.global) or you can use the indirect eval function to get the global object. For example, the following code:20function f() {21 var x = 10;22 console.log(x);23 console.log(eval("this._allocateEmulatorPlaceholderPort()"));24}25f();
Using AI Code Generation
1var root = Java.use("android.app.ApplicationPackageManager");2root._allocateEmulatorPlaceholderPort.implementation = function() {3 return 0;4}5var root = Java.use("android.app.ApplicationPackageManager");6root._allocateEmulatorPlaceholderPort.implementation = function() {7 return 0;8}9var root = Java.use("android.app.ApplicationPackageManager");10root._allocateEmulatorPlaceholderPort.implementation = function() {11 return 0;12}13var root = Java.use("android.app.ApplicationPackageManager");14root._allocateEmulatorPlaceholderPort.implementation = function() {15 return 0;16}17var root = Java.use("android.app.ApplicationPackageManager");18root._allocateEmulatorPlaceholderPort.implementation = function() {19 return 0;20}21var root = Java.use("android.app.ApplicationPackageManager");22root._allocateEmulatorPlaceholderPort.implementation = function() {23 return 0;24}25var root = Java.use("android.app.ApplicationPackageManager");26root._allocateEmulatorPlaceholderPort.implementation = function() {27 return 0;28}29var root = Java.use("android.app.ApplicationPackageManager");30root._allocateEmulatorPlaceholderPort.implementation = function() {31 return 0;32}33var root = Java.use("android.app.ApplicationPackageManager");34root._allocateEmulatorPlaceholderPort.implementation = function() {35 return 0;36}37var root = Java.use("android.app.ApplicationPackageManager");38root._allocateEmulatorPlaceholderPort.implementation = function() {39 return 0;40}
Using AI Code Generation
1var root = require('sdk/system').pathFor('ProfD');2var file = require('sdk/io/file');3var ports = require('sdk/util/ports');4var port = ports._allocateEmulatorPlaceholderPort(root);5console.log("Port is: " + port);6console.log("Port is: " + ports._allocateEmulatorPlaceholderPort(root));7var root = require('sdk/system').pathFor('ProfD');8var file = require('sdk/io/file');9var ports = require('sdk/util/ports');10var port = ports._allocateEmulatorPlaceholderPort(root);11console.log("Port is: " + port);12console.log("Port is: " + ports._allocateEmulatorPlaceholderPort(root));13 > (In reply to Dinesh Nair [:dinair] from comment #5 ) > > (In reply to Dinesh Nair [:dinair] from comment #4 ) > > > (In reply to Dinesh Nair [:dinair] from comment #3 ) > > > > (In reply to Dinesh Nair [:dinair] from comment #2 ) > > > > > (In reply to Dinesh Nair [:dinair] from comment #1 ) > > > > > > (In reply to Dinesh Nair [:dinair] from comment #0 ) > > > > > > > (In reply to Dinesh Nair [:dinair] from comment #7 ) > > > > > > > > (In reply to Dinesh Nair [:dinair] from comment #6 ) > > > > > > > > > (In reply to Dinesh Nair [:dinair
Using AI Code Generation
1var root = this;2var port = root._allocateEmulatorPlaceholderPort();3root._sendEmulatorMessage(port, "Hello from the emulator");4var message = root._getEmulatorMessage(port);5alert("Received message: " + message);6root._releaseEmulatorPlaceholderPort(port);7var root = this;8root._sendEmulatorMessage("Hello from the test");9var message = root._getEmulatorMessage();10alert("Received message: " + message);
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