How to use allKeysUp method in redwood

Best JavaScript code snippet using redwood

input.js

Source:input.js Github

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...84}85function onOther(e) {86 k.syncModifiers(e);87}88function allKeysUp() {89 Util.Debug(">> Keyboard.allKeysUp");90 k.releaseAll();91 Util.Debug("<< Keyboard.allKeysUp");92}93//94// Public API interface functions95//96that.grab = function() {97 //Util.Debug(">> Keyboard.grab");98 var c = conf.target;99 Util.addEvent(c, 'keydown', onKeyDown);100 Util.addEvent(c, 'keyup', onKeyUp);101 Util.addEvent(c, 'keypress', onKeyPress);102 // Release (key up) if window loses focus103 Util.addEvent(window, 'blur', allKeysUp);104 //Util.Debug("<< Keyboard.grab");105};106that.ungrab = function() {107 //Util.Debug(">> Keyboard.ungrab");108 var c = conf.target;109 Util.removeEvent(c, 'keydown', onKeyDown);110 Util.removeEvent(c, 'keyup', onKeyUp);111 Util.removeEvent(c, 'keypress', onKeyPress);112 Util.removeEvent(window, 'blur', allKeysUp);113 // Release (key up) all keys that are in a down state114 allKeysUp();115 //Util.Debug(">> Keyboard.ungrab");116};117that.sync = function(e) {118 k.syncModifiers(e);119}120return that; // Return the public API interface121} // End of Keyboard()122//123// Mouse event handler124//125function Mouse(defaults) {126"use strict";127var that = {}, // Public API methods128 conf = {}, // Configuration attributes...

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Using AI Code Generation

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1import { allKeysUp } from '@redwoodjs/web'2const MyComponent = () => {3 if (allKeysUp(['ArrowLeft', 'ArrowRight'])) {4 }5}6We'd love your help! See our [contributing guide](

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Using AI Code Generation

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1 query {2 posts {3 }4 }5export const Loading = () => <div>Loading...</div>6export const Success = ({ posts }) => {7 return (8 {posts.map((post) => (9 <li key={post.id}>10 <Link to={routes.post({ id: post.id })}>11 <h2>{post.title}</h2>12 <p>{post.body}</p>13 <p>{post.createdAt}</p>14 ))}15}

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Using AI Code Generation

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1var redwood = require('redwoodjs');2var keys = redwood.keys;3var keys = {4 allKeysUp: function() {5 return 'A';6 }7};8module.exports = {9};

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Using AI Code Generation

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1import { allKeysUp } from '@redwoodjs/web'2const allKeysUp = allKeysUp()3if (allKeysUp) {4}5else {6}

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Using AI Code Generation

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1export const allKeysUp = (keys) => {2 keys.forEach((key) => {3 if (game.keyIsDown(key)) {4 }5 })6}

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