How to use emulateCPUThrottling method in Puppeteer

Best JavaScript code snippet using puppeteer

index.js

Source: index.js Github

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...32 var res = [];33 for (i = 0; i < iterazioni; i++) {34 const page = await browser.newPage();35 await page.emulateNetworkConditions(avgFixed)36 await page.emulateCPUThrottling(argv.cpu || 1);37 page.setCacheEnabled(false);38 if (argv.nexus == true) {39 await page.emulate(nexus);40 } else {41 await page.setViewport({42 width: argv.w || 1920,43 height: argv.h || 1080,44 deviceScaleFactor: 1,45 isMobile: argv.mobile || false,46 });47 }48 page.on('console', function(msg) { try { log.push(JSON.parse(msg.text())); } catch {49 (argv.v == true) && console.log(msg.text()) } });50 await page.goto(argv.url);...

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lcp.js

Source: lcp.js Github

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...47 const client = await page.target().createCDPSession();48 await client.send("Network.enable");49 await client.send("ServiceWorker.enable");50 /​/​ await page.emulateNetworkConditions(networkConditions["Fast 3G"]);51 /​/​ await page.emulateCPUThrottling(4);52 await page.emulate(phone);53 await page.evaluateOnNewDocument(calculateLCP);54 await page.goto(url, { waitUntil: "load", timeout: 60000 });55 const lcp = await page.evaluate(() => {56 return window.largestContentfulPaint;57 });58 browser.close();59 return lcp;60 } catch (error) {61 console.log(error);62 browser.close();63 }64}65getLCP("https:/​/​mw-production1.coach.com").then((lcp) =>...

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benchmark.js

Source: benchmark.js Github

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...4const test = async (name) => {5 const browser = await puppeteer.launch({ headless, timeout: 0 })6 const page = await browser.newPage()7 const navigationPromise = page.waitForNavigation()8 await page.emulateCPUThrottling(6)9 const root = `benchmark/​${name}`10 if (!fs.existsSync(root)) {11 fs.mkdirSync(root, { recursive: true })12 }13 await page.tracing.start({ path: `${root}/​tracing.json` })14 page.setDefaultNavigationTimeout(0)15 await page.goto(`http:/​/​localhost:3000/​${name}`, {16 waitUntil: "load",17 timeout: 0,18 })19 await navigationPromise20 const count = 421 for (let i = 0; i < count; i++) {22 await page.type(`[name=input-${i}]`, "Hello")...

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mac.wsce.config.js

Source: mac.wsce.config.js Github

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...20 name: "CPU Throttling",21 when: "before",22 twice: false,23 run: async (_, page, __) => {24 await page.emulateCPUThrottling(1);25 },26 },27 ],28 puppeteerOptions: { headless: true },29 },30 exporter: {31 port: 3001,32 },...

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puppet.js

Source: puppet.js Github

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...15 url: process.env.object_FULL_URL,16 name: "objecttoken",17 value: process.env.object_AUTH18 })19 await page.emulateCPUThrottling(parseInt(process.env.object_THROTTLE));20 console.log("page setup complete")21 await page.goto(process.env.object_FULL_URL);22 page.on('console', (msg) => console.log(msg.text()));...

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throttle-network-cpu.js

Source: throttle-network-cpu.js Github

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...5 const client = await page.target().createCDPSession();6 await client.send('Network.enable');7 /​/​ Simulated network throttling (Slow 3G)8 await page.emulateNetworkConditions(puppeteer.networkConditions['Slow 3G']);9 await page.emulateCPUThrottling(4);10 await browser.close();...

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estimo.js

Source: estimo.js Github

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1const estimo = require('estimo')2async function doThis() {3 const report = await estimo(['http:/​/​localhost:3000/​error-boundary', 'http:/​/​localhost:3000/​optional-chaining'], {4 runs: 5, emulateCpuThrottling: true,5 cpuThrottlingRate: 4,6 })7 console.log({ report });8}...

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cpu-throttling.js

Source: cpu-throttling.js Github

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...4 name: "CPU Throttling",5 when: "before",6 twice: false,7 run: async (_, page, __) => {8 await page.emulateCPUThrottling(factor);9 },10};...

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Using AI Code Generation

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1const puppeteer = require('puppeteer');2(async () => {3 const browser = await puppeteer.launch();4 const page = await browser.newPage();5 await page.emulateCPUThrottling(4);6 await page.screenshot({path: 'example.png'});7 await browser.close();8})();

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Using AI Code Generation

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1const puppeteer = require('puppeteer');2(async () => {3 const browser = await puppeteer.launch({4 });5 const page = await browser.newPage();6 await page.emulateCPUThrottling(4);7 await page.waitFor(5000);8 await browser.close();9})();

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Using AI Code Generation

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1const puppeteer = require('puppeteer');2const fs = require('fs');3(async () => {4 const browser = await puppeteer.launch({ headless: false });5 const page = await browser.newPage();6 await page.emulateCPUThrottling(4);7 await page.screenshot({ path: 'google.png' });8 await browser.close();9})();10const puppeteer = require('puppeteer');11const fs = require('fs');12(async () => {13 const browser = await puppeteer.launch({ headless: false });14 const page = await browser.newPage();15 await page.emulateNetworkConditions({16 });17 await page.screenshot({ path: 'google.png' });18 await browser.close();19})();20const puppeteer = require('puppeteer');21const fs = require('fs');22(async () => {23 const browser = await puppeteer.launch({ headless: false });24 const page = await browser.newPage();25 await page.emulateMedia('screen');26 await page.screenshot({ path: 'google.png' });27 await browser.close();28})();29const puppeteer = require('puppeteer');30const fs = require('fs');31(async () => {32 const browser = await puppeteer.launch({ headless: false });33 const page = await browser.newPage();34 const title = await page.evaluate(() => document.title);35 console.log(title);36 await browser.close();37})();38const puppeteer = require('puppeteer');39const fs = require('fs');40(async () => {41 const browser = await puppeteer.launch({ headless: false });42 const page = await browser.newPage();

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Using AI Code Generation

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1const puppeteer = require("puppeteer");2(async () => {3 const browser = await puppeteer.launch({4 });5 let pages = await browser.pages();6 let tab = pages[0];7 await tab.emulateCPUThrottling(4);8})();

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Using AI Code Generation

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1const puppeteer = require('puppeteer');2async function emulateCPUThrottling() {3 const browser = await puppeteer.launch({4 });5 const page = await browser.newPage();6 await page.emulate(puppeteer.devices['iPhone X']);7 await page.emulateCPUThrottling(4);8 await page.waitFor(5000);9 await browser.close();10}11emulateCPUThrottling();

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Using AI Code Generation

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1const puppeteer = require('puppeteer');2(async () => {3 const browser = await puppeteer.launch({headless: false, args: ['--disable-gpu', '--disable-dev-shm-usage', '--no-sandbox']});4 const page = await browser.newPage();5 const client = await page.target().createCDPSession();6 await client.send('Emulation.setCPUThrottlingRate', { rate: 4 });7 await page.screenshot({path: 'example.png'});8 await browser.close();9})();

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Using AI Code Generation

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1const puppeteer = require('puppeteer');2(async () => {3 const browser = await puppeteer.launch({headless: false});4 const page = await browser.newPage();5 await page.emulateCPUThrottling(4);6 await page.screenshot({path: 'google.png'});7 await browser.close();8})();9const puppeteer = require('puppeteer');10(async () => {11 const browser = await puppeteer.launch({headless: false});12 const page = await browser.newPage();13 await page.emulateNetworkConditions({14 });15 await page.screenshot({path: 'google.png'});16 await browser.close();17})();18const puppeteer = require('puppeteer');19(async () => {20 const browser = await puppeteer.launch({headless: false});21 const page = await browser.newPage();22 await page.emulateMedia('screen');23 await page.screenshot({path: 'google.png'});24 await browser.close();25})();26const puppeteer = require('puppeteer');27(async () => {28 const browser = await puppeteer.launch({headless: false});29 const page = await browser.newPage();30 await page.emulate({31 viewport: {32 },33 });34 await page.screenshot({path: 'google.png'});35 await browser.close();36})();37const puppeteer = require('puppeteer');38(async () => {39 const browser = await puppeteer.launch({headless: false});

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I know this is 9 months late but I had the same use case at work on Window machines but you can make it work with Mac.

The trick is to use puppeteer-web https://github.com/puppeteer/puppeteer/tree/master/utils/browser#bundling-for-web-browsers

Bundle the repository and place it in your chrome extension folder and then reference it in your popup.html with something like

<script src="./puppeteer/utils/browser/puppeteer-web.js"></script>

You'll then need to take advantage of Chrome's remote debugging functionality as puppeteer-web can't start its own instance via puppeteer.launch() and can only use puppeteer.connect() to connect to an already existing chrome instance.

On windows add --remote-debugging-port=9222 to the end of the target field of the chrome short cut as per How to make Chrome always launch with remote-debugging-port flag

Or on Mac /Applications/Google\ Chrome.app/Contents/MacOS/Google\ Chrome --remote-debugging-port=9222 --no-first-run --no-default-browser-check --user-data-dir=$(mktemp -d -t 'chrome-remote_data_dir')

Once remote debugging is activated you'll be able to see the webSocketDebuggerUrl property by visiting http://127.0.0.1:9222/json/version on your browser. This is the browserWSEndpoint the connect method will invoke.

You will also need to add the port address to the permissions array in the manifest.json file otherwise ajax requests won't work in the chrome extension.

Eg:

"permissions": [ "tabs" , "identity", "http://127.0.0.1:9222/*"],

Example popup.html file

<!DOCTYPE html>
<html>
  <head>
    <title>Example popup</title>
    <link rel="stylesheet" type="text/css" href="style.css">
  </head>
  <body>
    <div>
      <button id='puppeteer-button'>Do Puppeteer Things</button>
      <script src="./puppeteer/utils/browser/puppeteer-web.js"></script>
      <script type="module" src="popup.js"></script>
    </div>
  </body>
</html>

Example popup.js file

let browserWSEndpoint = '';
const puppeteer = require("puppeteer");

async function initiatePuppeteer() {
  await fetch("http://127.0.0.1:9222/json/version")
    .then(response => response.json())
    .then(function(data) {
        browserWSEndpoint = data.webSocketDebuggerUrl;
      })
    .catch(error => console.log(error));
}

initiatePuppeteer();

// Assign button to puppeteer function

document
  .getElementById("puppeteer-button")
  .addEventListener("click", doPuppeteerThings);

async function doPuppeteerThings() {
  const browser = await puppeteer.connect({
    browserWSEndpoint: browserWSEndpoint
  });
  const page = await browser.newPage();

  // Your puppeteer code goes here

}

Hope that helps, I haven't had any issues by appending remote debugging to my target field on my work window machines, despite feeling a bit hacky. I wrote a short blog post on it with better syntax highlighting here.

https://stackoverflow.com/questions/55184255/can-i-use-puppeteer-inside-chrome-extension

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