Best JavaScript code snippet using playwright-internal
crInput.js
Source: crInput.js
1"use strict";2Object.defineProperty(exports, "__esModule", {3 value: true4});5exports.RawTouchscreenImpl = exports.RawMouseImpl = exports.RawKeyboardImpl = void 0;6var input = _interopRequireWildcard(require("../input"));7var _macEditingCommands = require("../macEditingCommands");8var _utils = require("../../utils/utils");9var _crProtocolHelper = require("./crProtocolHelper");10function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }11function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }12/**13 * Copyright 2017 Google Inc. All rights reserved.14 * Modifications copyright (c) Microsoft Corporation.15 *16 * Licensed under the Apache License, Version 2.0 (the 'License');17 * you may not use this file except in compliance with the License.18 * You may obtain a copy of the License at19 *20 * http://www.apache.org/licenses/LICENSE-2.021 *22 * Unless required by applicable law or agreed to in writing, software23 * distributed under the License is distributed on an 'AS IS' BASIS,24 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.25 * See the License for the specific language governing permissions and26 * limitations under the License.27 */28class RawKeyboardImpl {29 constructor(_client, _isMac, _dragManger) {30 this._client = _client;31 this._isMac = _isMac;32 this._dragManger = _dragManger;33 }34 _commandsForCode(code, modifiers) {35 if (!this._isMac) return [];36 const parts = [];37 for (const modifier of ['Shift', 'Control', 'Alt', 'Meta']) {38 if (modifiers.has(modifier)) parts.push(modifier);39 }40 parts.push(code);41 const shortcut = parts.join('+');42 let commands = _macEditingCommands.macEditingCommands[shortcut] || [];43 if ((0, _utils.isString)(commands)) commands = [commands]; // Commands that insert text are not supported44 commands = commands.filter(x => !x.startsWith('insert')); // remove the trailing : to match the Chromium command names.45 return commands.map(c => c.substring(0, c.length - 1));46 }47 async keydown(modifiers, code, keyCode, keyCodeWithoutLocation, key, location, autoRepeat, text) {48 if (code === 'Escape' && (await this._dragManger.cancelDrag())) return;49 const commands = this._commandsForCode(code, modifiers);50 await this._client.send('Input.dispatchKeyEvent', {51 type: text ? 'keyDown' : 'rawKeyDown',52 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),53 windowsVirtualKeyCode: keyCodeWithoutLocation,54 code,55 commands,56 key,57 text,58 unmodifiedText: text,59 autoRepeat,60 location,61 isKeypad: location === input.keypadLocation62 });63 }64 async keyup(modifiers, code, keyCode, keyCodeWithoutLocation, key, location) {65 await this._client.send('Input.dispatchKeyEvent', {66 type: 'keyUp',67 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),68 key,69 windowsVirtualKeyCode: keyCodeWithoutLocation,70 code,71 location72 });73 }74 async sendText(text) {75 await this._client.send('Input.insertText', {76 text77 });78 }79}80exports.RawKeyboardImpl = RawKeyboardImpl;81class RawMouseImpl {82 constructor(page, client, dragManager) {83 this._client = void 0;84 this._page = void 0;85 this._dragManager = void 0;86 this._page = page;87 this._client = client;88 this._dragManager = dragManager;89 }90 async move(x, y, button, buttons, modifiers, forClick) {91 const actualMove = async () => {92 await this._client.send('Input.dispatchMouseEvent', {93 type: 'mouseMoved',94 button,95 x,96 y,97 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers)98 });99 };100 if (forClick) {101 // Avoid extra protocol calls related to drag and drop, because click relies on102 // move-down-up protocol commands being sent synchronously.103 return actualMove();104 }105 await this._dragManager.interceptDragCausedByMove(x, y, button, buttons, modifiers, actualMove);106 }107 async down(x, y, button, buttons, modifiers, clickCount) {108 if (this._dragManager.isDragging()) return;109 await this._client.send('Input.dispatchMouseEvent', {110 type: 'mousePressed',111 button,112 x,113 y,114 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),115 clickCount116 });117 }118 async up(x, y, button, buttons, modifiers, clickCount) {119 if (this._dragManager.isDragging()) {120 await this._dragManager.drop(x, y, modifiers);121 return;122 }123 await this._client.send('Input.dispatchMouseEvent', {124 type: 'mouseReleased',125 button,126 x,127 y,128 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),129 clickCount130 });131 }132 async wheel(x, y, buttons, modifiers, deltaX, deltaY) {133 await this._client.send('Input.dispatchMouseEvent', {134 type: 'mouseWheel',135 x,136 y,137 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),138 deltaX,139 deltaY140 });141 }142}143exports.RawMouseImpl = RawMouseImpl;144class RawTouchscreenImpl {145 constructor(client) {146 this._client = void 0;147 this._client = client;148 }149 async tap(x, y, modifiers) {150 await Promise.all([this._client.send('Input.dispatchTouchEvent', {151 type: 'touchStart',152 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),153 touchPoints: [{154 x,155 y156 }]157 }), this._client.send('Input.dispatchTouchEvent', {158 type: 'touchEnd',159 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),160 touchPoints: []161 })]);162 }163}...
wkInput.js
Source: wkInput.js
...23 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.24 * See the License for the specific language governing permissions and25 * limitations under the License.26 */27function toModifiersMask(modifiers) {28 // From Source/WebKit/Shared/WebEvent.h29 let mask = 0;30 if (modifiers.has('Shift')) mask |= 1;31 if (modifiers.has('Control')) mask |= 2;32 if (modifiers.has('Alt')) mask |= 4;33 if (modifiers.has('Meta')) mask |= 8;34 return mask;35}36function toButtonsMask(buttons) {37 let mask = 0;38 if (buttons.has('left')) mask |= 1;39 if (buttons.has('middle')) mask |= 2;40 if (buttons.has('right')) mask |= 4;41 return mask;42}43class RawKeyboardImpl {44 constructor(session) {45 this._pageProxySession = void 0;46 this._session = void 0;47 this._pageProxySession = session;48 }49 setSession(session) {50 this._session = session;51 }52 async keydown(modifiers, code, keyCode, keyCodeWithoutLocation, key, location, autoRepeat, text) {53 const parts = [];54 for (const modifier of ['Shift', 'Control', 'Alt', 'Meta']) {55 if (modifiers.has(modifier)) parts.push(modifier);56 }57 parts.push(code);58 const shortcut = parts.join('+');59 let commands = _macEditingCommands.macEditingCommands[shortcut];60 if ((0, _utils.isString)(commands)) commands = [commands];61 await this._pageProxySession.send('Input.dispatchKeyEvent', {62 type: 'keyDown',63 modifiers: toModifiersMask(modifiers),64 windowsVirtualKeyCode: keyCode,65 code,66 key,67 text,68 unmodifiedText: text,69 autoRepeat,70 macCommands: commands,71 isKeypad: location === input.keypadLocation72 });73 }74 async keyup(modifiers, code, keyCode, keyCodeWithoutLocation, key, location) {75 await this._pageProxySession.send('Input.dispatchKeyEvent', {76 type: 'keyUp',77 modifiers: toModifiersMask(modifiers),78 key,79 windowsVirtualKeyCode: keyCode,80 code,81 isKeypad: location === input.keypadLocation82 });83 }84 async sendText(text) {85 await this._session.send('Page.insertText', {86 text87 });88 }89}90exports.RawKeyboardImpl = RawKeyboardImpl;91class RawMouseImpl {92 constructor(session) {93 this._pageProxySession = void 0;94 this._session = void 0;95 this._page = void 0;96 this._pageProxySession = session;97 }98 setSession(session) {99 this._session = session;100 }101 async move(x, y, button, buttons, modifiers) {102 await this._pageProxySession.send('Input.dispatchMouseEvent', {103 type: 'move',104 button,105 buttons: toButtonsMask(buttons),106 x,107 y,108 modifiers: toModifiersMask(modifiers)109 });110 }111 async down(x, y, button, buttons, modifiers, clickCount) {112 await this._pageProxySession.send('Input.dispatchMouseEvent', {113 type: 'down',114 button,115 buttons: toButtonsMask(buttons),116 x,117 y,118 modifiers: toModifiersMask(modifiers),119 clickCount120 });121 }122 async up(x, y, button, buttons, modifiers, clickCount) {123 await this._pageProxySession.send('Input.dispatchMouseEvent', {124 type: 'up',125 button,126 buttons: toButtonsMask(buttons),127 x,128 y,129 modifiers: toModifiersMask(modifiers),130 clickCount131 });132 }133 async wheel(x, y, buttons, modifiers, deltaX, deltaY) {134 await this._session.send('Page.updateScrollingState'); // Wheel events hit the compositor first, so wait one frame for it to be synced.135 await this._page.mainFrame().evaluateExpression(`new Promise(requestAnimationFrame)`, false, false, 'utility');136 await this._pageProxySession.send('Input.dispatchWheelEvent', {137 x,138 y,139 deltaX,140 deltaY,141 modifiers: toModifiersMask(modifiers)142 });143 }144 setPage(page) {145 this._page = page;146 }147}148exports.RawMouseImpl = RawMouseImpl;149class RawTouchscreenImpl {150 constructor(session) {151 this._pageProxySession = void 0;152 this._pageProxySession = session;153 }154 async tap(x, y, modifiers) {155 await this._pageProxySession.send('Input.dispatchTapEvent', {156 x,157 y,158 modifiers: toModifiersMask(modifiers)159 });160 }161}...
ffInput.js
Source: ffInput.js
...18 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.19 * See the License for the specific language governing permissions and20 * limitations under the License.21 */22function toModifiersMask(modifiers) {23 let mask = 0;24 if (modifiers.has('Alt')) mask |= 1;25 if (modifiers.has('Control')) mask |= 2;26 if (modifiers.has('Shift')) mask |= 4;27 if (modifiers.has('Meta')) mask |= 8;28 return mask;29}30function toButtonNumber(button) {31 if (button === 'left') return 0;32 if (button === 'middle') return 1;33 if (button === 'right') return 2;34 return 0;35}36function toButtonsMask(buttons) {37 let mask = 0;38 if (buttons.has('left')) mask |= 1;39 if (buttons.has('right')) mask |= 2;40 if (buttons.has('middle')) mask |= 4;41 return mask;42}43class RawKeyboardImpl {44 constructor(client) {45 this._client = void 0;46 this._client = client;47 }48 async keydown(modifiers, code, keyCode, keyCodeWithoutLocation, key, location, autoRepeat, text) {49 if (code === 'MetaLeft') code = 'OSLeft';50 if (code === 'MetaRight') code = 'OSRight'; // Firefox will figure out Enter by itself51 if (text === '\r') text = '';52 await this._client.send('Page.dispatchKeyEvent', {53 type: 'keydown',54 keyCode: keyCodeWithoutLocation,55 code,56 key,57 repeat: autoRepeat,58 location,59 text60 });61 }62 async keyup(modifiers, code, keyCode, keyCodeWithoutLocation, key, location) {63 if (code === 'MetaLeft') code = 'OSLeft';64 if (code === 'MetaRight') code = 'OSRight';65 await this._client.send('Page.dispatchKeyEvent', {66 type: 'keyup',67 key,68 keyCode: keyCodeWithoutLocation,69 code,70 location,71 repeat: false72 });73 }74 async sendText(text) {75 await this._client.send('Page.insertText', {76 text77 });78 }79}80exports.RawKeyboardImpl = RawKeyboardImpl;81class RawMouseImpl {82 constructor(client) {83 this._client = void 0;84 this._page = void 0;85 this._client = client;86 }87 async move(x, y, button, buttons, modifiers, forClick) {88 await this._client.send('Page.dispatchMouseEvent', {89 type: 'mousemove',90 button: 0,91 buttons: toButtonsMask(buttons),92 x: Math.floor(x),93 y: Math.floor(y),94 modifiers: toModifiersMask(modifiers)95 });96 }97 async down(x, y, button, buttons, modifiers, clickCount) {98 await this._client.send('Page.dispatchMouseEvent', {99 type: 'mousedown',100 button: toButtonNumber(button),101 buttons: toButtonsMask(buttons),102 x: Math.floor(x),103 y: Math.floor(y),104 modifiers: toModifiersMask(modifiers),105 clickCount106 });107 }108 async up(x, y, button, buttons, modifiers, clickCount) {109 await this._client.send('Page.dispatchMouseEvent', {110 type: 'mouseup',111 button: toButtonNumber(button),112 buttons: toButtonsMask(buttons),113 x: Math.floor(x),114 y: Math.floor(y),115 modifiers: toModifiersMask(modifiers),116 clickCount117 });118 }119 async wheel(x, y, buttons, modifiers, deltaX, deltaY) {120 // Wheel events hit the compositor first, so wait one frame for it to be synced.121 await this._page.mainFrame().evaluateExpression(`new Promise(requestAnimationFrame)`, false, false, 'utility');122 await this._client.send('Page.dispatchWheelEvent', {123 deltaX,124 deltaY,125 x: Math.floor(x),126 y: Math.floor(y),127 deltaZ: 0,128 modifiers: toModifiersMask(modifiers)129 });130 }131 setPage(page) {132 this._page = page;133 }134}135exports.RawMouseImpl = RawMouseImpl;136class RawTouchscreenImpl {137 constructor(client) {138 this._client = void 0;139 this._client = client;140 }141 async tap(x, y, modifiers) {142 await this._client.send('Page.dispatchTapEvent', {143 x,144 y,145 modifiers: toModifiersMask(modifiers)146 });147 }148}...
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.keyboard.press('Shift+KeyA');7 await browser.close();8})();9const { chromium } = require('playwright');10(async () => {11 const browser = await chromium.launch();12 const context = await browser.newContext();13 const page = await context.newPage();14 await page.keyboard.press('Shift+KeyA');15 await browser.close();16})();17const { chromium } = require('playwright');18(async () => {19 const browser = await chromium.launch();20 const context = await browser.newContext();21 const page = await context.newPage();22 await page.keyboard.press('Shift+KeyA');23 await browser.close();24})();25const { chromium } = require('playwright');26(async () => {27 const browser = await chromium.launch();28 const context = await browser.newContext();29 const page = await context.newPage();30 await page.keyboard.press('Shift+KeyA');31 await browser.close();32})();33const { chromium } = require('playwright');34(async () => {35 const browser = await chromium.launch();36 const context = await browser.newContext();37 const page = await context.newPage();38 await page.keyboard.press('Shift+KeyA');39 await browser.close();40})();41const { chromium } = require('playwright');42(async () => {43 const browser = await chromium.launch();44 const context = await browser.newContext();45 const page = await context.newPage();46 await page.goto('https
Using AI Code Generation
1const { toModifiersMask } = require('playwright/lib/server/input');2const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];3const modifierMask = toModifiersMask(modifiers);4console.log(modifierMask);5const { toModifiersMask } = require('playwright/lib/server/input');6const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];7const modifierMask = toModifiersMask(modifiers);8console.log(modifierMask);9const { toModifiersMask } = require('playwright/lib/server/input');10const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];11const modifierMask = toModifiersMask(modifiers);12console.log(modifierMask);13const { toModifiersMask } = require('playwright/lib/server/input');14const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];15const modifierMask = toModifiersMask(modifiers);16console.log(modifierMask);17const { toModifiersMask } = require('playwright/lib/server/input');18const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];19const modifierMask = toModifiersMask(modifiers);20console.log(modifierMask);21const { toModifiersMask } = require('playwright/lib/server/input');22const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];23const modifierMask = toModifiersMask(modifiers);24console.log(modifierMask);25const { toModifiersMask } = require('playwright/lib/server/input');26const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];27const modifierMask = toModifiersMask(modifiers);28console.log(modifierMask);29const { toModifiersMask } = require('playwright/lib/server/input');30const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];31const modifierMask = toModifiersMask(modifiers);32console.log(modifierMask);33const { toModifiersMask } = require('playwright/lib/server/input');
Using AI Code Generation
1const { toModifiersMask } = require('playwright/lib/server/keyboard.js');2console.log(toModifiersMask(['Shift', 'Meta']));3const { toModifiersMask } = require('playwright/lib/server/keyboard.js');4console.log(toModifiersMask(['Shift', 'Meta']));5const { toModifiersMask } = require('playwright/lib/server/keyboard.js');6console.log(toModifiersMask(['Shift', 'Meta']));7const { toModifiersMask } = require('playwright/lib/server/keyboard.js');8console.log(toModifiersMask(['Shift', 'Meta']));9const { toModifiersMask } = require('playwright/lib/server/keyboard.js');10console.log(toModifiersMask(['Shift', 'Meta']));11const { toModifiersMask } = require('playwright/lib/server/keyboard.js');12console.log(toModifiersMask(['Shift', 'Meta']));13const { toModifiersMask } = require('playwright/lib/server/keyboard.js');14console.log(toModifiersMask(['Shift', 'Meta']));15const { toModifiersMask } = require('playwright/lib/server/keyboard.js');16console.log(toModifiersMask(['Shift', 'Meta']));17const { toModifiersMask } = require('playwright/lib/server/keyboard.js');18console.log(toModifiersMask(['Shift', 'Meta']));19const { toModifiersMask } = require('playwright/lib/server/keyboard.js');20console.log(toModifiersMask(['Shift', 'Meta']));21const { toModifiersMask } = require('playwright/lib/server
Using AI Code Generation
1const { toModifiersMask } = require('playwright/lib/server/input');2console.log(toModifiersMask('Shift'));3const { toModifiersMask } = require('playwright/lib/server/input');4console.log(toModifiersMask('Shift+Alt'));5const { toModifiersMask } = require('playwright/lib/server/input');6console.log(toModifiersMask('Shift+Alt+Control'));7const { toModifiersMask } = require('playwright/lib/server/input');8console.log(toModifiersMask('Shift+Alt+Control+Meta'));9const { toModifiersMask } = require('playwright/lib/server/input');10console.log(toModifiersMask('Shift+Alt+Control+Meta+Meta'));11const { toModifiersMask } = require('playwright/lib/server/input');12console.log(toModifiersMask('Shift+Alt+Control+Meta+Meta+Shift'));13const { toModifiersMask } = require('playwright/lib/server/input');14console.log(toModifiersMask('Shift+Alt+Control+Meta+Meta+Shift+Shift'));15const { toModifiersMask } = require('playwright/lib/server/input');16console.log(toModifiersMask('Shift+Alt+Control+Meta+Meta+Shift+Shift+Alt'));17const { toModifiersMask } = require('playwright/lib/server/input');18console.log(toModifiersMask('Shift+Alt+Control+Meta+Meta+Shift+Shift+Alt+Control'));19const { toModifiersMask } = require('playwright/lib/server/input');20console.log(toModifiersMask('Shift+Alt+Control+Meta+Meta+Shift+Shift+Alt+Control
Using AI Code Generation
1const { toModifiersMask } = require('playwright/lib/utils');2const modifiers = toModifiersMask(['Shift', 'Alt']);3const { toModifiersMask } = require('playwright/lib/utils');4const modifiers = toModifiersMask(['Shift', 'Alt']);5const { toModifiersMask } = require('playwright/lib/utils');6const modifiers = toModifiersMask(['Shift', 'Alt']);7const { toModifiersMask } = require('playwright/lib/utils');8const modifiers = toModifiersMask(['Shift', 'Alt']);9const { toModifiersMask } = require('playwright/lib/utils');10const modifiers = toModifiersMask(['Shift', 'Alt']);11const { toModifiersMask } = require('playwright/lib/utils');12const modifiers = toModifiersMask(['Shift', 'Alt']);13const { toModifiersMask } = require('playwright/lib/utils');14const modifiers = toModifiersMask(['Shift', 'Alt']);15const { toModifiersMask } = require('playwright/lib/utils');16const modifiers = toModifiersMask(['Shift', 'Alt']);17const { toModifiersMask } = require('playwright/lib/utils');18const modifiers = toModifiersMask(['Shift', 'Alt']);19const { toModifiersMask } = require('playwright/lib/utils');20const modifiers = toModifiersMask(['Shift', 'Alt']);
Using AI Code Generation
1const { toModifiersMask } = require('playwright/lib/server/keyboard');2console.log(toModifiersMask(['Shift','Control','Alt','Meta']));3const { toModifiersMask } = require('playwright/lib/server/keyboard');4console.log(toModifiersMask(['Shift','Control','Alt']));5const { toModifiersMask } = require('playwright/lib/server/keyboard');6console.log(toModifiersMask(['Shift','Control']));7const { toModifiersMask } = require('playwright/lib/server/keyboard');8console.log(toModifiersMask(['Shift']));9const { toModifiersMask } = require('playwright/lib/server/keyboard');10console.log(toModifiersMask(['Control','Alt','Meta']));11const { toModifiersMask } = require('playwright/lib/server/keyboard');12console.log(toModifiersMask(['Control','Alt']));13const { toModifiersMask } = require('playwright/lib/server/keyboard');14console.log(toModifiersMask(['Control']));15const { toModifiersMask } = require('playwright/lib/server/keyboard');16console.log(toModifiersMask(['Alt','Meta']));17const { toModifiersMask } = require('playwright/lib/server/keyboard');18console.log(toModifiersMask(['Alt']));19const { toModifiersMask } = require('playwright/lib/server/keyboard');20console.log(toModifiersMask(['Meta']));21const { toModifiersMask } = require('playwright/lib/server/keyboard');22console.log(toModifiersMask([]));
Using AI Code Generation
1const { toModifiersMask } = require('@playwright/test/lib/internal/utils');2const modifiers = toModifiersMask(['Shift', 'Control']);3const { toModifiersMask } = require('@playwright/test/lib/internal/utils');4const modifiers = toModifiersMask(['Shift', 'Control']);5const { toModifiersMask } = require('@playwright/test/lib/internal/utils');6const modifiers = toModifiersMask(['Shift', 'Control']);7const { toModifiersMask } = require('@playwright/test/lib/internal/utils');8const modifiers = toModifiersMask(['Shift', 'Control']);9const { toModifiersMask } = require('@playwright/test/lib/internal/utils');10const modifiers = toModifiersMask(['Shift', 'Control']);11const { toModifiersMask } = require('@playwright/test/lib/internal/utils');12const modifiers = toModifiersMask(['Shift', 'Control']);13const { toModifiersMask } = require('@playwright/test/lib/internal/utils');14const modifiers = toModifiersMask(['Shift', 'Control']);15const { toModifiersMask } = require('@playwright/test/lib/internal/utils');16const modifiers = toModifiersMask(['Shift', 'Control']);17const { toModifiersMask } = require('@playwright/test/lib/internal/utils');18const modifiers = toModifiersMask(['Shift', 'Control']);
Jest + Playwright - Test callbacks of event-based DOM library
firefox browser does not start in playwright
Is it possible to get the selector from a locator object in playwright?
How to run a list of test suites in a single file concurrently in jest?
Running Playwright in Azure Function
firefox browser does not start in playwright
This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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