Best JavaScript code snippet using playwright-internal
Mano_InputConfig.js
Source: Mano_InputConfig.js
...840 }841 /**842 * @param {String} symbol 843 */844 toButtonNumber(symbol){845 const def = this.find(symbol);846 return -1;847 }848 getMandatorySymbols(){849 const src= this._list.850 filter(function(def){return def.isMandatory()})851 .map(function(def2){return def2.symbol()});852 return new Set(src);853 }854 /**855 * @param {String} symbol 856 */857 isMandatorySymbol(symbol){858 if(!symbol){...
ffInput.js
Source: ffInput.js
...26 if (modifiers.has('Shift')) mask |= 4;27 if (modifiers.has('Meta')) mask |= 8;28 return mask;29}30function toButtonNumber(button) {31 if (button === 'left') return 0;32 if (button === 'middle') return 1;33 if (button === 'right') return 2;34 return 0;35}36function toButtonsMask(buttons) {37 let mask = 0;38 if (buttons.has('left')) mask |= 1;39 if (buttons.has('right')) mask |= 2;40 if (buttons.has('middle')) mask |= 4;41 return mask;42}43class RawKeyboardImpl {44 constructor(client) {45 this._client = void 0;46 this._client = client;47 }48 async keydown(modifiers, code, keyCode, keyCodeWithoutLocation, key, location, autoRepeat, text) {49 if (code === 'MetaLeft') code = 'OSLeft';50 if (code === 'MetaRight') code = 'OSRight'; // Firefox will figure out Enter by itself51 if (text === '\r') text = '';52 await this._client.send('Page.dispatchKeyEvent', {53 type: 'keydown',54 keyCode: keyCodeWithoutLocation,55 code,56 key,57 repeat: autoRepeat,58 location,59 text60 });61 }62 async keyup(modifiers, code, keyCode, keyCodeWithoutLocation, key, location) {63 if (code === 'MetaLeft') code = 'OSLeft';64 if (code === 'MetaRight') code = 'OSRight';65 await this._client.send('Page.dispatchKeyEvent', {66 type: 'keyup',67 key,68 keyCode: keyCodeWithoutLocation,69 code,70 location,71 repeat: false72 });73 }74 async sendText(text) {75 await this._client.send('Page.insertText', {76 text77 });78 }79}80exports.RawKeyboardImpl = RawKeyboardImpl;81class RawMouseImpl {82 constructor(client) {83 this._client = void 0;84 this._client = client;85 }86 async move(x, y, button, buttons, modifiers) {87 await this._client.send('Page.dispatchMouseEvent', {88 type: 'mousemove',89 button: 0,90 buttons: toButtonsMask(buttons),91 x,92 y,93 modifiers: toModifiersMask(modifiers)94 });95 }96 async down(x, y, button, buttons, modifiers, clickCount) {97 await this._client.send('Page.dispatchMouseEvent', {98 type: 'mousedown',99 button: toButtonNumber(button),100 buttons: toButtonsMask(buttons),101 x,102 y,103 modifiers: toModifiersMask(modifiers),104 clickCount105 });106 }107 async up(x, y, button, buttons, modifiers, clickCount) {108 await this._client.send('Page.dispatchMouseEvent', {109 type: 'mouseup',110 button: toButtonNumber(button),111 buttons: toButtonsMask(buttons),112 x,113 y,114 modifiers: toModifiersMask(modifiers),115 clickCount116 });117 }118}119exports.RawMouseImpl = RawMouseImpl;120class RawTouchscreenImpl {121 constructor(client) {122 this._client = void 0;123 this._client = client;124 }...
Using AI Code Generation
1const { toButtonNumber } = require('playwright/lib/client/converters');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('text=Get started');8 await page.click('text=Docs');9 await page.click('text=API');10 await page.click('text=Page');
Using AI Code Generation
1const { webkit } = require('playwright');2(async () => {3 const browser = await webkit.launch();4 const page = await browser.newPage();5 const button = await page.$('text=Get started');6 const buttonNumber = await page.evaluate(button => button._internal.toButtonNumber(), button);7 console.log(buttonNumber);8 await browser.close();9})();
Using AI Code Generation
1const { toButtonNumber } = require('playwright/lib/utils');2console.log(toButtonNumber('left'));3console.log(toButtonNumber('middle'));4console.log(toButtonNumber('right'));5console.log(toButtonNumber('left', 'right'));6console.log(toButtonNumber('right', 'middle'));7console.log(toButtonNumber('middle', 'left'));8const { toButtonNumber } = require('playwright/lib/utils');9const { toButtonNumber } = require('playwright/lib/helper');10const { toButtonNumber } = require('playwright/lib/helper');11const { toButtonNumber } = require('playwright/lib/helper');12const { toButtonNumber } = require('playwright/lib/helper');13const { toButtonNumber } = require('playwright/lib/helper');14const { toButtonNumber } = require('playwright/lib/helper');15const { toButtonNumber } = require('playwright/lib/helper');
Using AI Code Generation
1const { toButtonNumber } = require('playwright/lib/cjs/server/input');2const { toButtonNumber } = require('playwright/lib/cjs/server/input');3const { toButtonNumber } = require('playwright/lib/cjs/server/input');4const { toButtonNumber } = require('playwright/lib/cjs/server/input');5const { toButtonNumber } = require('playwright/lib/cjs/server/input');6const { toButtonNumber } = require('playwright/lib/cjs/server/input');
Using AI Code Generation
1const {chromium} = require('playwright');2const {toButtonNumber} = require('playwright/lib/client/keyboard.js');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 await page.click('text=Docs');7 await page.keyboard.press(toButtonNumber('KeyA'));8 await browser.close();9})();10const {chromium} = require('playwright');11const {toButtonNumber} = require('playwright/lib/client/keyboard.js');12(async () => {13 const browser = await chromium.launch();14 const page = await browser.newPage();15 await page.click('text=Docs');16 await page.keyboard.press('KeyA');17 await browser.close();18})();19const {chromium} = require('playwright');20const {toButtonNumber} = require('playwright/lib/client/keyboard.js');21(async () => {22 const browser = await chromium.launch();23 const page = await browser.newPage();24 await page.click('text=Docs');25 await page.keyboard.press('a');26 await browser.close();27})();28const {chromium} = require('playwright');29const {toButtonNumber} = require('playwright/lib/client/keyboard.js');30(async () => {31 const browser = await chromium.launch();32 const page = await browser.newPage();33 await page.click('text=Docs');34 await page.keyboard.press('A');35 await browser.close();36})();37const {chromium} = require('playwright');38const {toButtonNumber} = require('playwright/lib/client/keyboard.js');39(async () => {40 const browser = await chromium.launch();41 const page = await browser.newPage();42 await page.click('text=Docs');
Using AI Code Generation
1const { toButtonNumber } = require('playwright/lib/client/converters');2test('test', async ({ page }) => {3 await page.mouse.click(0, 0, { button: toButtonNumber('right') });4});5await page.mouse.click(0, 0, { button: 'right' });6await page.mouse.click(0, 0, { button: 'right' });
Using AI Code Generation
1const { toButtonNumber } = require('playwright/lib/utils');2let mouseButton = toButtonNumber('left');3console.log(mouseButton);4const { toButtonNumber } = require('playwright/lib/utils');5let mouseButton = toButtonNumber('right');6console.log(mouseButton);7const { toButtonNumber } = require('playwright/lib/utils');8let mouseButton = toButtonNumber('middle');9console.log(mouseButton);10const { toButtonNumber } = require('playwright/lib/utils');11let mouseButton = toButtonNumber('middle');12console.log(mouseButton);13const { toButtonNumber } = require('playwright/lib/utils');14let mouseButton = toButtonNumber('middle');15console.log(mouseButton);16const { toButtonNumber } = require('playwright/lib/utils');17let mouseButton = toButtonNumber('middle');18console.log(mouseButton);19const { toButtonNumber } = require('playwright/lib/utils');20let mouseButton = toButtonNumber('middle');21console.log(mouseButton);22const { toButtonNumber } = require('playwright/lib/utils');23let mouseButton = toButtonNumber('middle');24console.log(mouseButton);25const { toButtonNumber } = require('playwright/lib/utils');26let mouseButton = toButtonNumber('middle');27console.log(mouseButton);28const { toButtonNumber } = require('playwright/lib/utils');29let mouseButton = toButtonNumber('middle');30console.log(mouseButton);31const { toButtonNumber } =
Using AI Code Generation
1const { toButtonNumber } = require('playwright/lib/internal/protocol.js');2const { firefox } = require('playwright');3(async () => {4 const browser = await firefox.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const button = await page.$('input[type="submit"]');8 const buttonNumber = toButtonNumber(button);9 console.log(buttonNumber);10 await browser.close();11})();
Using AI Code Generation
1const {chromium} = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.keyboard.press('KeyY');7 await page.keyboard.press('KeyE');8 await page.keyboard.press('KeyS');9 await page.keyboard.press('KeyK');10 await page.keyboard.press('KeyE');11 await page.keyboard.press('KeyY');12 await page.keyboard.press('KeyB');13 await page.keyboard.press('KeyO');14 await page.keyboard.press('KeyA');15 await page.keyboard.press('KeyR');16 await page.keyboard.press('KeyD');17 await page.keyboard.press('KeyS');18 await page.keyboard.press('KeyP');19 await page.keyboard.press('KeyA');20 await page.keyboard.press('KeyC');21 await page.keyboard.press('KeyE');22 await page.keyboard.press('KeyS');23 await page.keyboard.press('KeyH');24 await page.keyboard.press('KeyI');25 await page.keyboard.press('KeyF');26 await page.keyboard.press('KeyT');27 await page.keyboard.press('KeyP');28 await page.keyboard.press('KeyR');29 await page.keyboard.press('KeyE');30 await page.keyboard.press('KeyS');31 await page.keyboard.press('KeyS');32 await page.keyboard.press('KeyE');33 await page.keyboard.press('KeyN');34 await page.keyboard.press('KeyT');35 await page.keyboard.press('KeyE');36 await page.keyboard.press('KeyR');37 await page.keyboard.press('KeyK');38 await page.keyboard.press('KeyE');39 await page.keyboard.press('KeyY');40 await page.keyboard.press('KeyB');41 await page.keyboard.press('KeyO');42 await page.keyboard.press('KeyA');43 await page.keyboard.press('KeyR');44 await page.keyboard.press('KeyD');45 await page.keyboard.press('KeyS');46 await page.keyboard.press('KeyP');47 await page.keyboard.press('KeyA');48 await page.keyboard.press('KeyC');49 await page.keyboard.press('KeyE');50 await page.keyboard.press('KeyS');51 await page.keyboard.press('KeyH');
Jest + Playwright - Test callbacks of event-based DOM library
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firefox browser does not start in playwright
This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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