How to use toButtonNumber method in Playwright Internal

Best JavaScript code snippet using playwright-internal

Mano_InputConfig.js

Source: Mano_InputConfig.js Github

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...840 }841 /​**842 * @param {String} symbol 843 */​844 toButtonNumber(symbol){845 const def = this.find(symbol);846 return -1;847 }848 getMandatorySymbols(){849 const src= this._list.850 filter(function(def){return def.isMandatory()})851 .map(function(def2){return def2.symbol()});852 return new Set(src);853 }854 /​**855 * @param {String} symbol 856 */​857 isMandatorySymbol(symbol){858 if(!symbol){...

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ffInput.js

Source: ffInput.js Github

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...26 if (modifiers.has('Shift')) mask |= 4;27 if (modifiers.has('Meta')) mask |= 8;28 return mask;29}30function toButtonNumber(button) {31 if (button === 'left') return 0;32 if (button === 'middle') return 1;33 if (button === 'right') return 2;34 return 0;35}36function toButtonsMask(buttons) {37 let mask = 0;38 if (buttons.has('left')) mask |= 1;39 if (buttons.has('right')) mask |= 2;40 if (buttons.has('middle')) mask |= 4;41 return mask;42}43class RawKeyboardImpl {44 constructor(client) {45 this._client = void 0;46 this._client = client;47 }48 async keydown(modifiers, code, keyCode, keyCodeWithoutLocation, key, location, autoRepeat, text) {49 if (code === 'MetaLeft') code = 'OSLeft';50 if (code === 'MetaRight') code = 'OSRight'; /​/​ Firefox will figure out Enter by itself51 if (text === '\r') text = '';52 await this._client.send('Page.dispatchKeyEvent', {53 type: 'keydown',54 keyCode: keyCodeWithoutLocation,55 code,56 key,57 repeat: autoRepeat,58 location,59 text60 });61 }62 async keyup(modifiers, code, keyCode, keyCodeWithoutLocation, key, location) {63 if (code === 'MetaLeft') code = 'OSLeft';64 if (code === 'MetaRight') code = 'OSRight';65 await this._client.send('Page.dispatchKeyEvent', {66 type: 'keyup',67 key,68 keyCode: keyCodeWithoutLocation,69 code,70 location,71 repeat: false72 });73 }74 async sendText(text) {75 await this._client.send('Page.insertText', {76 text77 });78 }79}80exports.RawKeyboardImpl = RawKeyboardImpl;81class RawMouseImpl {82 constructor(client) {83 this._client = void 0;84 this._client = client;85 }86 async move(x, y, button, buttons, modifiers) {87 await this._client.send('Page.dispatchMouseEvent', {88 type: 'mousemove',89 button: 0,90 buttons: toButtonsMask(buttons),91 x,92 y,93 modifiers: toModifiersMask(modifiers)94 });95 }96 async down(x, y, button, buttons, modifiers, clickCount) {97 await this._client.send('Page.dispatchMouseEvent', {98 type: 'mousedown',99 button: toButtonNumber(button),100 buttons: toButtonsMask(buttons),101 x,102 y,103 modifiers: toModifiersMask(modifiers),104 clickCount105 });106 }107 async up(x, y, button, buttons, modifiers, clickCount) {108 await this._client.send('Page.dispatchMouseEvent', {109 type: 'mouseup',110 button: toButtonNumber(button),111 buttons: toButtonsMask(buttons),112 x,113 y,114 modifiers: toModifiersMask(modifiers),115 clickCount116 });117 }118}119exports.RawMouseImpl = RawMouseImpl;120class RawTouchscreenImpl {121 constructor(client) {122 this._client = void 0;123 this._client = client;124 }...

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Using AI Code Generation

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1const { toButtonNumber } = require('playwright/​lib/​client/​converters');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('text=Get started');8 await page.click('text=Docs');9 await page.click('text=API');10 await page.click('text=Page');

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Using AI Code Generation

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1const { webkit } = require('playwright');2(async () => {3 const browser = await webkit.launch();4 const page = await browser.newPage();5 const button = await page.$('text=Get started');6 const buttonNumber = await page.evaluate(button => button._internal.toButtonNumber(), button);7 console.log(buttonNumber);8 await browser.close();9})();

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Using AI Code Generation

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1const { toButtonNumber } = require('playwright/​lib/​utils');2console.log(toButtonNumber('left'));3console.log(toButtonNumber('middle'));4console.log(toButtonNumber('right'));5console.log(toButtonNumber('left', 'right'));6console.log(toButtonNumber('right', 'middle'));7console.log(toButtonNumber('middle', 'left'));8const { toButtonNumber } = require('playwright/​lib/​utils');9const { toButtonNumber } = require('playwright/​lib/​helper');10const { toButtonNumber } = require('playwright/​lib/​helper');11const { toButtonNumber } = require('playwright/​lib/​helper');12const { toButtonNumber } = require('playwright/​lib/​helper');13const { toButtonNumber } = require('playwright/​lib/​helper');14const { toButtonNumber } = require('playwright/​lib/​helper');15const { toButtonNumber } = require('playwright/​lib/​helper');

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Using AI Code Generation

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1const { toButtonNumber } = require('playwright/​lib/​cjs/​server/​input');2const { toButtonNumber } = require('playwright/​lib/​cjs/​server/​input');3const { toButtonNumber } = require('playwright/​lib/​cjs/​server/​input');4const { toButtonNumber } = require('playwright/​lib/​cjs/​server/​input');5const { toButtonNumber } = require('playwright/​lib/​cjs/​server/​input');6const { toButtonNumber } = require('playwright/​lib/​cjs/​server/​input');

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Using AI Code Generation

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1const {chromium} = require('playwright');2const {toButtonNumber} = require('playwright/​lib/​client/​keyboard.js');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 await page.click('text=Docs');7 await page.keyboard.press(toButtonNumber('KeyA'));8 await browser.close();9})();10const {chromium} = require('playwright');11const {toButtonNumber} = require('playwright/​lib/​client/​keyboard.js');12(async () => {13 const browser = await chromium.launch();14 const page = await browser.newPage();15 await page.click('text=Docs');16 await page.keyboard.press('KeyA');17 await browser.close();18})();19const {chromium} = require('playwright');20const {toButtonNumber} = require('playwright/​lib/​client/​keyboard.js');21(async () => {22 const browser = await chromium.launch();23 const page = await browser.newPage();24 await page.click('text=Docs');25 await page.keyboard.press('a');26 await browser.close();27})();28const {chromium} = require('playwright');29const {toButtonNumber} = require('playwright/​lib/​client/​keyboard.js');30(async () => {31 const browser = await chromium.launch();32 const page = await browser.newPage();33 await page.click('text=Docs');34 await page.keyboard.press('A');35 await browser.close();36})();37const {chromium} = require('playwright');38const {toButtonNumber} = require('playwright/​lib/​client/​keyboard.js');39(async () => {40 const browser = await chromium.launch();41 const page = await browser.newPage();42 await page.click('text=Docs');

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Using AI Code Generation

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1const { toButtonNumber } = require('playwright/​lib/​client/​converters');2test('test', async ({ page }) => {3 await page.mouse.click(0, 0, { button: toButtonNumber('right') });4});5await page.mouse.click(0, 0, { button: 'right' });6await page.mouse.click(0, 0, { button: 'right' });

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Using AI Code Generation

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1const { toButtonNumber } = require('playwright/​lib/​utils');2let mouseButton = toButtonNumber('left');3console.log(mouseButton);4const { toButtonNumber } = require('playwright/​lib/​utils');5let mouseButton = toButtonNumber('right');6console.log(mouseButton);7const { toButtonNumber } = require('playwright/​lib/​utils');8let mouseButton = toButtonNumber('middle');9console.log(mouseButton);10const { toButtonNumber } = require('playwright/​lib/​utils');11let mouseButton = toButtonNumber('middle');12console.log(mouseButton);13const { toButtonNumber } = require('playwright/​lib/​utils');14let mouseButton = toButtonNumber('middle');15console.log(mouseButton);16const { toButtonNumber } = require('playwright/​lib/​utils');17let mouseButton = toButtonNumber('middle');18console.log(mouseButton);19const { toButtonNumber } = require('playwright/​lib/​utils');20let mouseButton = toButtonNumber('middle');21console.log(mouseButton);22const { toButtonNumber } = require('playwright/​lib/​utils');23let mouseButton = toButtonNumber('middle');24console.log(mouseButton);25const { toButtonNumber } = require('playwright/​lib/​utils');26let mouseButton = toButtonNumber('middle');27console.log(mouseButton);28const { toButtonNumber } = require('playwright/​lib/​utils');29let mouseButton = toButtonNumber('middle');30console.log(mouseButton);31const { toButtonNumber } =

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Using AI Code Generation

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1const { toButtonNumber } = require('playwright/​lib/​internal/​protocol.js');2const { firefox } = require('playwright');3(async () => {4 const browser = await firefox.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const button = await page.$('input[type="submit"]');8 const buttonNumber = toButtonNumber(button);9 console.log(buttonNumber);10 await browser.close();11})();

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Using AI Code Generation

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1const {chromium} = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.keyboard.press('KeyY');7 await page.keyboard.press('KeyE');8 await page.keyboard.press('KeyS');9 await page.keyboard.press('KeyK');10 await page.keyboard.press('KeyE');11 await page.keyboard.press('KeyY');12 await page.keyboard.press('KeyB');13 await page.keyboard.press('KeyO');14 await page.keyboard.press('KeyA');15 await page.keyboard.press('KeyR');16 await page.keyboard.press('KeyD');17 await page.keyboard.press('KeyS');18 await page.keyboard.press('KeyP');19 await page.keyboard.press('KeyA');20 await page.keyboard.press('KeyC');21 await page.keyboard.press('KeyE');22 await page.keyboard.press('KeyS');23 await page.keyboard.press('KeyH');24 await page.keyboard.press('KeyI');25 await page.keyboard.press('KeyF');26 await page.keyboard.press('KeyT');27 await page.keyboard.press('KeyP');28 await page.keyboard.press('KeyR');29 await page.keyboard.press('KeyE');30 await page.keyboard.press('KeyS');31 await page.keyboard.press('KeyS');32 await page.keyboard.press('KeyE');33 await page.keyboard.press('KeyN');34 await page.keyboard.press('KeyT');35 await page.keyboard.press('KeyE');36 await page.keyboard.press('KeyR');37 await page.keyboard.press('KeyK');38 await page.keyboard.press('KeyE');39 await page.keyboard.press('KeyY');40 await page.keyboard.press('KeyB');41 await page.keyboard.press('KeyO');42 await page.keyboard.press('KeyA');43 await page.keyboard.press('KeyR');44 await page.keyboard.press('KeyD');45 await page.keyboard.press('KeyS');46 await page.keyboard.press('KeyP');47 await page.keyboard.press('KeyA');48 await page.keyboard.press('KeyC');49 await page.keyboard.press('KeyE');50 await page.keyboard.press('KeyS');51 await page.keyboard.press('KeyH');

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StackOverFlow community discussions

Questions
Discussion

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I played with your example for a while and I got the same errors. These are the things I found that made my example work:

It must be Linux. I know that you mentioned that you picked a Linux plan. But I found that in VS Code that part is hidden, and on the Web the default is Windows. This is important because only the Linux plan runs npm install on the server.

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Make sure that you are building on the server. You can find this option in the VS Code Settings:

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Make sure you set the environment variable PLAYWRIGHT_BROWSERS_PATH, before making the publish.

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https://stackoverflow.com/questions/63949978/running-playwright-in-azure-function

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