Best JavaScript code snippet using playwright-internal
ReactFiberClassComponent.new.js
Source: ReactFiberClassComponent.new.js
...324 nextContext,325 );326 }327 }328 resetHasForceUpdateBeforeProcessing();329 const oldState = workInProgress.memoizedState;330 let newState = (instance.state = oldState);331 processUpdateQueue(workInProgress, newProps, instance, renderLanes);332 newState = workInProgress.memoizedState;333 if (334 oldProps === newProps &&335 oldState === newState &&336 !hasContextChanged() &&337 !checkHasForceUpdateAfterProcessing()338 ) {339 // If an update was already in progress, we should schedule an Update340 // effect even though we're bailing out, so that cWU/cDU are called.341 if (typeof instance.componentDidMount === 'function') {342 workInProgress.flags |= Update;343 }344 return false;345 }346 if (typeof getDerivedStateFromProps === 'function') {347 applyDerivedStateFromProps(348 workInProgress,349 ctor,350 getDerivedStateFromProps,351 newProps,352 );353 newState = workInProgress.memoizedState;354 }355 const shouldUpdate =356 // checkHasForceUpdateAfterProcessingï¼æ¬æ¬¡æ´æ°çUpdateä¸åå¨tag为ForceUpdateï¼åè¿åtrue357 checkHasForceUpdateAfterProcessing() ||358 checkShouldComponentUpdate(359 workInProgress,360 ctor,361 oldProps,362 newProps,363 oldState,364 newState,365 nextContext,366 );367 if (shouldUpdate) {368 // In order to support react-lifecycles-compat polyfilled components,369 // Unsafe lifecycles should not be invoked for components using the new APIs.370 if (371 !hasNewLifecycles &&372 (typeof instance.UNSAFE_componentWillMount === 'function' ||373 typeof instance.componentWillMount === 'function')374 ) {375 if (typeof instance.componentWillMount === 'function') {376 instance.componentWillMount();377 }378 if (typeof instance.UNSAFE_componentWillMount === 'function') {379 instance.UNSAFE_componentWillMount();380 }381 }382 if (typeof instance.componentDidMount === 'function') {383 workInProgress.flags |= Update;384 }385 } else {386 // If an update was already in progress, we should schedule an Update387 // effect even though we're bailing out, so that cWU/cDU are called.388 if (typeof instance.componentDidMount === 'function') {389 workInProgress.flags |= Update;390 }391 // If shouldComponentUpdate returned false, we should still update the392 // memoized state to indicate that this work can be reused.393 workInProgress.memoizedProps = newProps;394 workInProgress.memoizedState = newState;395 }396 // Update the existing instance's state, props, and context pointers even397 // if shouldComponentUpdate returns false.398 instance.props = newProps;399 instance.state = newState;400 instance.context = nextContext;401 return shouldUpdate;402}403// Invokes the update life-cycles and returns false if it shouldn't rerender.404function updateClassInstance(405 current: Fiber,406 workInProgress: Fiber,407 ctor: any,408 newProps: any,409 renderLanes: Lanes,410): boolean {411 const instance = workInProgress.stateNode;412 cloneUpdateQueue(current, workInProgress);413 const unresolvedOldProps = workInProgress.memoizedProps;414 const oldProps =415 workInProgress.type === workInProgress.elementType416 ? unresolvedOldProps417 : resolveDefaultProps(workInProgress.type, unresolvedOldProps);418 instance.props = oldProps;419 const unresolvedNewProps = workInProgress.pendingProps;420 const oldContext = instance.context;421 const contextType = ctor.contextType;422 let nextContext = emptyContextObject;423 if (typeof contextType === 'object' && contextType !== null) {424 nextContext = readContext(contextType);425 } else {426 const nextUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true);427 nextContext = getMaskedContext(workInProgress, nextUnmaskedContext);428 }429 const getDerivedStateFromProps = ctor.getDerivedStateFromProps;430 const hasNewLifecycles =431 typeof getDerivedStateFromProps === 'function' ||432 typeof instance.getSnapshotBeforeUpdate === 'function';433 // Note: During these life-cycles, instance.props/instance.state are what434 // ever the previously attempted to render - not the "current". However,435 // during componentDidUpdate we pass the "current" props.436 // In order to support react-lifecycles-compat polyfilled components,437 // Unsafe lifecycles should not be invoked for components using the new APIs.438 if (439 !hasNewLifecycles &&440 (typeof instance.UNSAFE_componentWillReceiveProps === 'function' ||441 typeof instance.componentWillReceiveProps === 'function')442 ) {443 // unresolvedOldProps为ç»ä»¶ä¸æ¬¡æ´æ°æ¶çpropsï¼444 // èunresolvedNewPropsåæ¥èªClassComponentè°ç¨this.renderè¿åçJSXä¸çpropsåæ°ã445 // å¯è§ä»ä»¬çå¼ç¨æ¯ä¸åçãæ以ä»ä»¬å
¨çæ¯è¾ä¸ºfalse446 if (447 unresolvedOldProps !== unresolvedNewProps ||448 oldContext !== nextContext449 ) {450 // ä¼è°ç¨componentWillRecieveProps451 callComponentWillReceiveProps(452 workInProgress,453 instance,454 newProps,455 nextContext,456 );457 }458 }459 resetHasForceUpdateBeforeProcessing();460 const oldState = workInProgress.memoizedState;461 let newState = (instance.state = oldState);462 processUpdateQueue(workInProgress, newProps, instance, renderLanes);463 newState = workInProgress.memoizedState;464 if (465 unresolvedOldProps === unresolvedNewProps &&466 oldState === newState &&467 !hasContextChanged() &&468 !checkHasForceUpdateAfterProcessing()469 ) {470 // If an update was already in progress, we should schedule an Update471 // effect even though we're bailing out, so that cWU/cDU are called.472 if (typeof instance.componentDidUpdate === 'function') {473 if (...
ReactFiberClassComponent.old.js
Source: ReactFiberClassComponent.old.js
...313 nextContext,314 );315 }316 }317 resetHasForceUpdateBeforeProcessing();318 const oldState = workInProgress.memoizedState;319 let newState = (instance.state = oldState);320 processUpdateQueue(workInProgress, newProps, instance, renderLanes);321 newState = workInProgress.memoizedState;322 if (323 oldProps === newProps &&324 oldState === newState &&325 !hasContextChanged() &&326 !checkHasForceUpdateAfterProcessing()327 ) {328 // If an update was already in progress, we should schedule an Update329 // effect even though we're bailing out, so that cWU/cDU are called.330 if (typeof instance.componentDidMount === 'function') {331 workInProgress.flags |= Update;332 }333 return false;334 }335 if (typeof getDerivedStateFromProps === 'function') {336 applyDerivedStateFromProps(337 workInProgress,338 ctor,339 getDerivedStateFromProps,340 newProps,341 );342 newState = workInProgress.memoizedState;343 }344 const shouldUpdate =345 checkHasForceUpdateAfterProcessing() ||346 checkShouldComponentUpdate(347 workInProgress,348 ctor,349 oldProps,350 newProps,351 oldState,352 newState,353 nextContext,354 );355 if (shouldUpdate) {356 // In order to support react-lifecycles-compat polyfilled components,357 // Unsafe lifecycles should not be invoked for components using the new APIs.358 if (359 !hasNewLifecycles &&360 (typeof instance.UNSAFE_componentWillMount === 'function' ||361 typeof instance.componentWillMount === 'function')362 ) {363 if (typeof instance.componentWillMount === 'function') {364 instance.componentWillMount();365 }366 if (typeof instance.UNSAFE_componentWillMount === 'function') {367 instance.UNSAFE_componentWillMount();368 }369 }370 if (typeof instance.componentDidMount === 'function') {371 workInProgress.flags |= Update;372 }373 } else {374 // If an update was already in progress, we should schedule an Update375 // effect even though we're bailing out, so that cWU/cDU are called.376 if (typeof instance.componentDidMount === 'function') {377 workInProgress.flags |= Update;378 }379 // If shouldComponentUpdate returned false, we should still update the380 // memoized state to indicate that this work can be reused.381 workInProgress.memoizedProps = newProps;382 workInProgress.memoizedState = newState;383 }384 // Update the existing instance's state, props, and context pointers even385 // if shouldComponentUpdate returns false.386 instance.props = newProps;387 instance.state = newState;388 instance.context = nextContext;389 return shouldUpdate;390}391// Invokes the update life-cycles and returns false if it shouldn't rerender.392function updateClassInstance(393 current: Fiber,394 workInProgress: Fiber,395 ctor: any,396 newProps: any,397 renderLanes: Lanes,398): boolean {399 const instance = workInProgress.stateNode;400 cloneUpdateQueue(current, workInProgress);401 const unresolvedOldProps = workInProgress.memoizedProps;402 const oldProps =403 workInProgress.type === workInProgress.elementType404 ? unresolvedOldProps405 : resolveDefaultProps(workInProgress.type, unresolvedOldProps);406 instance.props = oldProps;407 const unresolvedNewProps = workInProgress.pendingProps;408 const oldContext = instance.context;409 const contextType = ctor.contextType;410 let nextContext = emptyContextObject;411 if (typeof contextType === 'object' && contextType !== null) {412 nextContext = readContext(contextType);413 } else if (!disableLegacyContext) {414 const nextUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true);415 nextContext = getMaskedContext(workInProgress, nextUnmaskedContext);416 }417 const getDerivedStateFromProps = ctor.getDerivedStateFromProps;418 const hasNewLifecycles =419 typeof getDerivedStateFromProps === 'function' ||420 typeof instance.getSnapshotBeforeUpdate === 'function';421 // Note: During these life-cycles, instance.props/instance.state are what422 // ever the previously attempted to render - not the "current". However,423 // during componentDidUpdate we pass the "current" props.424 // In order to support react-lifecycles-compat polyfilled components,425 // Unsafe lifecycles should not be invoked for components using the new APIs.426 if (427 !hasNewLifecycles &&428 (typeof instance.UNSAFE_componentWillReceiveProps === 'function' ||429 typeof instance.componentWillReceiveProps === 'function')430 ) {431 if (432 unresolvedOldProps !== unresolvedNewProps ||433 oldContext !== nextContext434 ) {435 callComponentWillReceiveProps(436 workInProgress,437 instance,438 newProps,439 nextContext,440 );441 }442 }443 resetHasForceUpdateBeforeProcessing();444 const oldState = workInProgress.memoizedState;445 let newState = (instance.state = oldState);446 processUpdateQueue(workInProgress, newProps, instance, renderLanes);447 newState = workInProgress.memoizedState;448 if (449 unresolvedOldProps === unresolvedNewProps &&450 oldState === newState &&451 !hasContextChanged() &&452 !checkHasForceUpdateAfterProcessing()453 ) {454 // If an update was already in progress, we should schedule an Update455 // effect even though we're bailing out, so that cWU/cDU are called.456 if (typeof instance.componentDidUpdate === 'function') {457 if (...
ReactFiberClassComponent.js
Source: ReactFiberClassComponent.js
...256 nextContext257 );258 }259 }260 resetHasForceUpdateBeforeProcessing();261 const oldState = workInProgress.memoizedState;262 let newState = (instance.state = oldState);263 processUpdateQueue(workInProgress, newProps, instance, renderLanes);264 newState = workInProgress.memoizedState;265 if (266 oldProps === newProps &&267 oldState === newState &&268 !hasContextChanged() &&269 !checkHasForceUpdateAfterProcessing()270 ) {271 if (typeof instance.componentDidMount === 'function') {272 workInProgress.flags |= Update;273 }274 return false;275 }276 if (typeof getDerivedStateFromProps === 'function') {277 applyDerivedStateFromProps(278 workInProgress,279 ctor,280 getDerivedStateFromProps,281 newProps282 );283 newState = workInProgress.memoizedState;284 }285 const shouldUpdate =286 checkHasForceUpdateAfterProcessing() ||287 checkShouldComponentUpdate(288 workInProgress,289 ctor,290 oldProps,291 newProps,292 oldState,293 newState,294 nextContext295 );296 if (shouldUpdate) {297 if (298 !hasNewLifecycles &&299 (typeof instance.UNSAFE_componentWillMount === 'function' ||300 typeof instance.componentWillMount === 'function')301 ) {302 if (typeof instance.componentWillMount === 'function') {303 instance.componentWillMount();304 }305 if (typeof instance.UNSAFE_componentWillMount === 'function') {306 instance.UNSAFE_componentWillMount();307 }308 }309 if (typeof instance.componentDidMount === 'function') {310 workInProgress.flags |= Update;311 }312 } else {313 if (typeof instance.componentDidMount === 'function') {314 workInProgress.flags |= Update;315 }316 workInProgress.memoizedProps = newProps;317 workInProgress.memoizedState = newState;318 }319 instance.props = newProps;320 instance.state = newState;321 instance.context = nextContext;322 return shouldUpdate;323};324const updateClassInstance = (325 current,326 workInProgress,327 ctor,328 newProps,329 renderLanes330) => {331 const instance = workInProgress.stateNode;332 cloneUpdateQueue(current, workInProgress);333 const unresolvedOldProps = workInProgress.memoizedProps;334 const oldProps =335 workInProgress.type === workInProgress.elementType336 ? unresolvedOldProps337 : resolveDefaultProps(workInProgress.type, unresolvedOldProps);338 instance.props = oldProps;339 const unresolvedNewProps = workInProgress.pendingProps;340 const oldContext = instance.context;341 const contextType = ctor.contextType;342 let nextContext = emptyContextObject;343 if (typeof contextType === 'object' && contextType !== null) {344 nextContext = readContext(contextType);345 } else if (!disableLegacyContext) {346 const nextUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true);347 nextContext = getMaskedContext(workInProgress, nextUnmaskedContext);348 }349 const getDerivedStateFromProps = ctor.getDerivedStateFromProps;350 const hasNewLifecycles =351 typeof getDerivedStateFromProps === 'function' ||352 typeof instance.getSnapshotBeforeUpdate === 'function';353 if (354 !hasNewLifecycles &&355 (typeof instance.UNSAFE_componentWillReceiveProps === 'function' ||356 typeof instance.componentWillReceiveProps === 'function')357 ) {358 if (359 unresolvedOldProps !== unresolvedNewProps ||360 oldContext !== nextContext361 ) {362 callComponentWillReceiveProps(363 workInProgress,364 instance,365 newProps,366 nextContext367 );368 }369 }370 resetHasForceUpdateBeforeProcessing();371 const oldState = workInProgress.memoizedState;372 let newState = (instance.state = oldState);373 processUpdateQueue(workInProgress, newProps, instance, renderLanes);374 newState = workInProgress.memoizedState;375 if (376 unresolvedOldProps === unresolvedNewProps &&377 oldState === newState &&378 !hasContextChanged() &&379 !checkHasForceUpdateAfterProcessing()380 ) {381 if (typeof instance.componentDidUpdate === 'function') {382 if (383 unresolvedOldProps !== current.memoizedProps ||384 oldState !== current.memoizedState...
ReactUpdateQueue.js
Source: ReactUpdateQueue.js
1import { NoLane, NoLanes, isSubsetOfLanes, mergeLanes } from './ReactFiberLane';2import { Callback, ShouldCapture, DidCapture } from './ReactFiberFlags';3import { markSkippedUpdateLanes } from './ReactFiberWorkLoop';4const UpdateState = 0;5const ReplaceState = 1;6const ForceUpdate = 2;7const CaptureUpdate = 3;8let hasForceUpdate = false;9const createUpdate = (eventTime, lane) => {10 const update = {11 eventTime,12 lane,13 tag: UpdateState,14 payload: null,15 callback: null,16 next: null,17 };18 return update;19};20const initializeUpdateQueue = (fiber) => {21 const queue = {22 baseState: fiber.memoizedState,23 firstBaseUpdate: null,24 lastBaseUpdate: null,25 shared: {26 pending: null,27 },28 effects: null,29 };30 fiber.updateQueue = queue;31};32const enqueueUpdate = (fiber, update) => {33 const { updateQueue } = fiber;34 if (!updateQueue) return;35 const sharedQueue = updateQueue.shared;36 const { pending } = sharedQueue;37 if (pending === null) {38 update.next = update;39 } else {40 update.next = pending.next;41 pending.next = update;42 }43 sharedQueue.pending = update;44};45const cloneUpdateQueue = (current, workInProgress) => {46 const queue = workInProgress.updateQueue;47 const currentQueue = current.updateQueue;48 if (queue === currentQueue) {49 const clone = {50 baseState: currentQueue.baseState,51 firstBaseUpdate: currentQueue.firstBaseUpdate,52 lastBaseUpdate: currentQueue.lastBaseUpdate,53 shared: currentQueue.shared,54 effects: currentQueue.effects,55 };56 workInProgress.updateQueue = clone;57 }58};59const getStateFromUpdate = (60 workInProgress,61 queue,62 update,63 prevState,64 nextProps,65 instance66) => {67 switch (update.tag) {68 case ReplaceState: {69 const payload = update.payload;70 if (typeof payload === 'function') {71 const nextState = payload.call(instance, prevState, nextProps);72 return nextState;73 }74 return payload;75 }76 case CaptureUpdate: {77 workInProgress.flags =78 (workInProgress.flags & ~ShouldCapture) | DidCapture;79 }80 case UpdateState: {81 const payload = update.payload;82 let partialState;83 if (typeof payload === 'function') {84 partialState = payload.call(instance, prevState, nextProps);85 } else {86 partialState = payload;87 }88 if (partialState === null || partialState === undefined) {89 return prevState;90 }91 return Object.assign({}, prevState, partialState);92 }93 case ForceUpdate: {94 hasForceUpdate = true;95 return prevState;96 }97 }98 return prevState;99};100const processUpdateQueue = (workInProgress, props, instance, renderLanes) => {101 const queue = workInProgress.updateQueue;102 hasForceUpdate = false;103 let firstBaseUpdate = queue.firstBaseUpdate;104 let lastBaseUpdate = queue.lastBaseUpdate;105 let pendingQueue = queue.shared.pending;106 console.log({ ...pendingQueue }, '------processUpdateQueue:pendingQueue');107 if (pendingQueue !== null) {108 queue.shared.pending = null;109 const lastPendingUpdate = pendingQueue;110 const firstPendingUpdate = lastPendingUpdate.next;111 lastPendingUpdate.next = null;112 if (lastBaseUpdate === null) {113 firstBaseUpdate = firstPendingUpdate;114 } else {115 lastBaseUpdate.next = firstPendingUpdate;116 }117 lastBaseUpdate = lastPendingUpdate;118 const current = workInProgress.alternate;119 console.log({ ...current }, '------processUpdateQueue:current');120 if (current !== null) {121 const currentQueue = current.updateQueue;122 const currentLastBaseUpdate = currentQueue.lastBaseUpdate;123 if (currentLastBaseUpdate !== lastBaseUpdate) {124 if (currentLastBaseUpdate === null) {125 currentQueue.firstBaseUpdate = firstPendingUpdate;126 } else {127 currentLastBaseUpdate.next = firstPendingUpdate;128 }129 currentQueue.lastBaseUpdate = lastPendingUpdate;130 }131 }132 if (firstBaseUpdate !== null) {133 let newState = queue.baseState;134 let newLanes = NoLanes;135 let newBaseState = null;136 let newFirstBaseUpdate = null;137 let newLastBaseUpdate = null;138 let update = firstBaseUpdate;139 do {140 const updateLane = update.lane;141 const updateEventTime = update.eventTime;142 if (!isSubsetOfLanes(renderLanes, updateLane)) {143 const clone = {144 eventTime: updateEventTime,145 lane: updateLane,146 tag: update.tag,147 payload: update.payload,148 callback: update.callback,149 next: null,150 };151 if (newLastBaseUpdate === null) {152 newFirstBaseUpdate = newLastBaseUpdate = clone;153 newBaseState = newState;154 } else {155 newLastBaseUpdate = newLastBaseUpdate.next = clone;156 }157 newLanes = mergeLanes(newLanes, updateLane);158 } else {159 if (newLastBaseUpdate !== null) {160 const clone = {161 eventTime: updateEventTime,162 lane: NoLane,163 tag: update.tag,164 payload: update.payload,165 callback: update.callback,166 next: null,167 };168 newLastBaseUpdate = newLastBaseUpdate.next = clone;169 }170 newState = getStateFromUpdate(171 workInProgress,172 queue,173 update,174 newState,175 props,176 instance177 );178 const callback = update.callback;179 if (callback !== null) {180 workInProgress.flags |= Callback;181 const effects = queue.effects;182 if (effects === null) {183 queue.effects = [update];184 } else {185 effects.push(update);186 }187 }188 }189 update = update.next;190 if (update === null) {191 pendingQueue = queue.shared.pending;192 if (pendingQueue === null) {193 break;194 } else {195 const lastPendingUpdate = pendingQueue;196 const firstPendingUpdate = lastPendingUpdate.next;197 lastPendingUpdate.next = null;198 update = firstPendingUpdate;199 queue.lastBaseUpdate = lastPendingUpdate;200 queue.shared.pending = null;201 }202 }203 } while (true);204 if (newLastBaseUpdate === null) {205 newBaseState = newState;206 }207 queue.baseState = newBaseState;208 queue.firstBaseUpdate = newFirstBaseUpdate;209 queue.lastBaseUpdate = newLastBaseUpdate;210 markSkippedUpdateLanes(newLanes);211 workInProgress.lanes = newLanes;212 workInProgress.memoizedState = newState;213 }214 }215};216const resetHasForceUpdateBeforeProcessing = () => {217 hasForceUpdate = false;218};219const checkHasForceUpdateAfterProcessing = () => hasForceUpdate;220export {221 UpdateState,222 ReplaceState,223 ForceUpdate,224 CaptureUpdate,225 createUpdate,226 initializeUpdateQueue,227 enqueueUpdate,228 cloneUpdateQueue,229 processUpdateQueue,230 resetHasForceUpdateBeforeProcessing,231 checkHasForceUpdateAfterProcessing,...
Using AI Code Generation
1const { resetHasForceUpdateBeforeProcessing } = require('playwright/lib/server/dom.js');2resetHasForceUpdateBeforeProcessing();3const { chromium } = require('playwright');4(async () => {5 const browser = await chromium.launch();6 const context = await browser.newContext();7 const page = await context.newPage();8 await page.screenshot({ path: 'google.png' });9 await browser.close();10})();11const { firefox } = require('playwright');12const { resetHasForceUpdateBeforeProcessing } = require('playwright/lib/server/firefox.js');13resetHasForceUpdateBeforeProcessing();14const browser = await firefox.launch();15const context = await browser.newContext();16const page = await context.newPage();17await page.screenshot({ path: 'google.png' });18await browser.close();
Using AI Code Generation
1const { resetHasForceUpdateBeforeProcessing } = require('playwright/lib/server/dom.js');2resetHasForceUpdateBeforeProcessing();3const { chromium } = require('playwright');4(async () => {5 const browser = await chromium.launch();6 const context = await browser.newContext();7 const page = await context.newPage();8 await page.screenshot({ path: `example.png` });9 await browser.close();10})();11const { resetHasForceUpdateBeforeProcessing } = require('playwright/lib/server/dom.js');12resetHasForceUpdateBeforeProcessing();13const { chromium } = require('playwright');14(async () => {15 const browser = await chromium.launch();16 const context = await browser.newContext();17 const page = await context.newPage();18 await page.screenshot({ path: `example.png` });19 await browser.close();20})();21const { resetHasForceUpdateBeforeProcessing } = require('playwright/lib/server/dom.js');22resetHasForceUpdateBeforeProcessing();23const { chromium } = require('playwright');24(async () => {25 const browser = await chromium.launch();26 const context = await browser.newContext();27 const page = await context.newPage();28 await page.screenshot({ path: `example.png` });29 await browser.close();30})();31const { resetHasForceUpdateBeforeProcessing } = require('playwright/lib/server/dom.js');32resetHasForceUpdateBeforeProcessing();33const { chromium } = require('playwright');34(async () => {35 const browser = await chromium.launch();36 const context = await browser.newContext();37 const page = await context.newPage();38 await page.screenshot({ path: `example.png` });39 await browser.close();40})();41const { resetHasForceUpdateBeforeProcessing }
Using AI Code Generation
1const playwright = require('playwright');2const { resetHasForceUpdateBeforeProcessing } = require('playwright/lib/server/browserContext');3(async () => {4 const browser = await playwright.chromium.launch();5 const context = await browser.newContext();6 resetHasForceUpdateBeforeProcessing(context);7 const page = await context.newPage();8 await page.screenshot({ path: 'example.png' });9 await browser.close();10})();
Using AI Code Generation
1const { resetHasForceUpdateBeforeProcessing } = require('playwright/lib/server/frames');2resetHasForceUpdateBeforeProcessing();3const { chromium } = require('playwright');4(async () => {5 const browser = await chromium.launch({ headless: false });6 const context = await browser.newContext();7 const page = await context.newPage();8 await page.screenshot({ path: `example.png` });9 await browser.close();10})();
Using AI Code Generation
1const playwright = require('playwright');2const { resetHasForceUpdateBeforeProcessing } = playwright._internal;3resetHasForceUpdateBeforeProcessing();4const { chromium } = require('playwright');5(async () => {6 const browser = await chromium.launch();7 const context = await browser.newContext();8 const page = await context.newPage();9 await page.screenshot({ path: `example.png` });10 await browser.close();11})();12resetHasForceUpdateBeforeProcessing();13const { chromium } = require('playwright');14(async () => {15 const browser = await chromium.launch();16 const context = await browser.newContext();17 const page = await context.newPage();18 await page.screenshot({ path: `example.png` });19 await browser.close();20})();21resetHasForceUpdateBeforeProcessing();22const { chromium } = require('playwright');23(async () => {24 const browser = await chromium.launch();25 const context = await browser.newContext();26 const page = await context.newPage();27 await page.screenshot({ path: `example.png` });28 await browser.close();29})();30resetHasForceUpdateBeforeProcessing();31const { chromium } = require('playwright');32(async () => {33 const browser = await chromium.launch();34 const context = await browser.newContext();35 const page = await context.newPage();36 await page.screenshot({ path: `example.png` });37 await browser.close();38})();39resetHasForceUpdateBeforeProcessing();40const { chromium } = require('playwright');41(async () => {42 const browser = await chromium.launch();43 const context = await browser.newContext();44 const page = await context.newPage();
Using AI Code Generation
1const { PlaywrightInternal } = require('playwright/lib/server/playwright');2PlaywrightInternal.resetHasForceUpdateBeforeProcessing();3const { resetHasForceUpdateBeforeProcessing } = require('playwright/test');4resetHasForceUpdateBeforeProcessing();5const { resetHasForceUpdateBeforeProcessing } = require('playwright/cli');6resetHasForceUpdateBeforeProcessing();7const { resetHasForceUpdateBeforeProcessing } = require('playwright');8resetHasForceUpdateBeforeProcessing();9const { resetHasForceUpdateBeforeProcessing } = require('playwright');10resetHasForceUpdateBeforeProcessing();11const { resetHasForceUpdateBeforeProcessing } = require('playwright');12resetHasForceUpdateBeforeProcessing();13const { resetHasForceUpdateBeforeProcessing } = require('playwright');14resetHasForceUpdateBeforeProcessing();15const { resetHasForceUpdateBeforeProcessing } = require('playwright');16resetHasForceUpdateBeforeProcessing();17const { resetHasForceUpdateBeforeProcessing } = require('playwright');18resetHasForceUpdateBeforeProcessing();19const { resetHasForceUpdateBeforeProcessing } = require('playwright');20resetHasForceUpdateBeforeProcessing();21const { resetHasForceUpdateBeforeProcessing } = require('playwright');22resetHasForceUpdateBeforeProcessing();23const { resetHasForceUpdateBeforeProcessing } = require('playwright');24resetHasForceUpdateBeforeProcessing();25const { resetHasForceUpdateBeforeProcessing } = require('playwright');26resetHasForceUpdateBeforeProcessing();27const { resetHasForceUpdateBeforeProcessing }
Using AI Code Generation
1const { resetHasForceUpdateBeforeProcessing } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement');2resetHasForceUpdateBeforeProcessing();3const { waitForSelector } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement');4await waitForSelector(page, 'input[name="username"]');5const { waitForSelector } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement');6await waitForSelector(page, 'input[name="password"]');7const { waitForSelector } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement');8await waitForSelector(page, 'button[type="submit"]');9const { waitForSelector } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement');10await waitForSelector(page, 'text="User Profile"');11const { waitForSelector } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement');12await waitForSelector(page, 'text="User Profile"');13const { waitForSelector } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement');14await waitForSelector(page, 'text="User Profile"');15const { waitForSelector } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement');16await waitForSelector(page, 'text="User Profile"');17const { waitForSelector } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement');18await waitForSelector(page, 'text="User Profile"');19const { waitForSelector } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement');20await waitForSelector(page, 'text="User Profile"');21const { waitForSelector } = require('playwright-core/lib/server/supplements/recorder
Using AI Code Generation
1const { resetHasForceUpdateBeforeProcessing } = require('playwright/lib/server/frames');2resetHasForceUpdateBeforeProcessing();3const { chromium } = require('playwright');4(async () => {5 const browser = await chromium.launch({ headless: false });6 const context = await browser.newContext();7 const page = await context.newPage();8 await page.waitForTimeout(5000);9 await browser.close();10})();11const { resetHasForceUpdateBeforeProcessing } = require('playwright/lib/server/frames');12resetHasForceUpdateBeforeProcessing();13const { chromium } = require('playwright');14(async () => {15 const browser = await chromium.launch({ headless: false });16 const context = await browser.newContext();17 const page = await context.newPage();18 await page.waitForTimeout(5000);19 await browser.close();20})();21describe('Playwright Test', () => {22 beforeAll(async () => {23 const { resetHasForceUpdateBeforeProcessing } = require('playwright/lib/server/frames');24 resetHasForceUpdateBeforeProcessing();25 });26 it('should work', async () => {27 const browser = await chromium.launch({ headless: false });28 const context = await browser.newContext();29 const page = await context.newPage();30 await page.waitForTimeout(5000);31 await browser.close();32 });33});34afterAll(async () => {
Using AI Code Generation
1const { PlaywrightInternal } = require( 'playwright/lib/server/playwright.js' );2const playwright = new PlaywrightInternal( {} );3playwright.resetHasForceUpdateBeforeProcessing();4const { PlaywrightInternal } = require( 'playwright/lib/server/playwright.js' );5const playwright = new PlaywrightInternal( {} );6playwright.resetHasForceUpdateBeforeProcessing();7const { PlaywrightInternal } = require( 'playwright/lib/server/playwright.js' );8const playwright = new PlaywrightInternal( {} );9playwright.resetHasForceUpdateBeforeProcessing();10const { PlaywrightInternal } = require( 'playwright/lib/server/playwright.js' );11const playwright = new PlaywrightInternal( {} );12playwright.resetHasForceUpdateBeforeProcessing();13const { PlaywrightInternal } = require( 'playwright/lib/server/playwright.js' );14const playwright = new PlaywrightInternal( {} );15playwright.resetHasForceUpdateBeforeProcessing();16const { PlaywrightInternal } = require( 'playwright/lib/server/playwright.js' );17const playwright = new PlaywrightInternal( {} );18playwright.resetHasForceUpdateBeforeProcessing();19const { PlaywrightInternal } = require( 'playwright/lib/server/playwright.js' );20const playwright = new PlaywrightInternal( {} );21playwright.resetHasForceUpdateBeforeProcessing();22const { PlaywrightInternal } = require( 'playwright/lib/server/playwright.js' );23const playwright = new PlaywrightInternal( {} );24playwright.resetHasForceUpdateBeforeProcessing();25const { PlaywrightInternal } = require( 'playwright/lib/server/play
Jest + Playwright - Test callbacks of event-based DOM library
firefox browser does not start in playwright
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Running Playwright in Azure Function
firefox browser does not start in playwright
This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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