Best JavaScript code snippet using playwright-internal
FunkyTable.js
Source: FunkyTable.js
1import React, {Component} from 'react'2import PropTypes from 'prop-types'3import autobind from 'react-autobind'4import ReactDataSheet from 'react-datasheet'5import DefaultSelect from 'part:@sanity/components/selects/default';6import styles from './FunkyTable.css'7import PatchEvent, {insert, set, unset, setIfMissing} from '@sanity/form-builder/PatchEvent'8/**9 * Create an empty table10 */11const createEmptyGrid = ({defaultNumRows = 10, defaultNumColumns = 4 , defaultValue = '', heading = false }) => {12 const rows = defaultNumRows13 const cols = defaultNumColumns14 const value = ''15 const grid = []16 for (let r = 0; r < rows; r++) {17 const row = { columns: [], heading }18 for (let c = 0; c < cols; c++) {19 row.columns.push(value)20 }21 grid.push(row)22 }23 return grid24}25/**26 * Convert Sanity schema to a format that27 * react-datasheet can read28 * @param {*array} rows29 */30const convertToDataSheet = rows => rows.map(row => row.columns)31export default class FunkyTable extends Component {32 static propTypes = {33 type: PropTypes.shape({34 title: PropTypes.string35 }).isRequired,36 level: PropTypes.number,37 value: PropTypes.object,38 display: PropTypes.string,39 onChange: PropTypes.func.isRequired40 }41 constructor(props) {42 super(props)43 autobind(this)44 /**45 * Load rows from document in Sanity46 */47 const rows = props.value && props.value.rows48 this.state = { dataSheet: rows && convertToDataSheet(rows) }49 }50 componentWillReceiveProps(nextProps) {51 const currentValue = this.props.value || {}52 const nextValue = nextProps.value || {}53 if (!nextValue || !nextValue.rows) {54 this.setState({dataSheet: null})55 return56 }57 if (nextValue.rows && nextValue.rows !== currentValue.rows) {58 this.setState(state => ({dataSheet: convertToDataSheet(nextProps.value.rows)}))59 }60 }61 handleInitializeTable() {62 const {type, onChange} = this.props63 const emptyGrid = createEmptyGrid(type.options)64 onChange(PatchEvent.from(setIfMissing({_type: type.name}), set(emptyGrid, ['rows'])))65 }66 handleTableChange(cell, row, column, value) {67 const {onChange, type} = this.props68 onChange(69 PatchEvent.from(70 setIfMissing({_type: type.name}),71 set(value || '', ['rows', row, 'columns', column])72 )73 )74 }75 handleTitleChange(event) {76 const { onChange, type } = this.props77 const value = event.target.value78 onChange(79 PatchEvent.from(80 setIfMissing({_type: type.name}),81 value ? set(event.target.value, ['title']) : unset(['title'])82 )83 )84 }85 handleDisplayChange({ value = '' }) {86 const { onChange, type } = this.props87 onChange(88 PatchEvent.from(89 setIfMissing({_type: type.name}),90 value ? set(value, ['display']) : unset(['display'])91 )92 )93 }94 /* handleHeaderRowsChange(event) {95 const { value, type, onChange } = this.props96 console.log(event.target.value)97 onChange(98 PatchEvent.from(99 setIfMissing({_type: type.name}),100 set(true || '', ['rows', 1, 'heading'])101 )102 )103 } */104 handleAddRow() {105 const { value, type, onChange } = this.props106 const options = type.options107 const rows = value.rows108 const numCols = rows[0] ? rows[0].columns.length : options.defaultNumColumns || defaultNumColumns109 const cols = []110 for (let i = 0; i < numCols; i++) {111 cols.push(options.defaultValue || '')112 }113 onChange(114 PatchEvent.from(115 setIfMissing({_type: type.name}),116 insert([{columns: cols}], 'after', ['rows', -1])117 )118 )119 }120 handleRemoveRow() {121 const {value, type, onChange} = this.props122 const rows = value.rows123 if (!rows.length) {124 return125 }126 onChange(PatchEvent.from(setIfMissing({_type: type.name}), unset(['rows', grid.length - 1])))127 }128 handleAddColumn() {129 const { value, type, onChange } = this.props130 const options = type.options131 const rows = value.rows132 const insertOps = rows.map((row, i) =>133 insert([options.defaultValue || ''], 'after', ['rows', i, 'columns', -1])134 )135 onChange(PatchEvent.from([setIfMissing({_type: type.name})].concat(insertOps)))136 }137 handleRemoveColumn() {138 const {value, type, onChange} = this.props139 const options = type.options140 const rows = value.rows141 if (!rows[0]) {142 return143 }144 const delColIndex = rows[0].columns.length - 1145 const delOps = rows.map((row, i) => unset(['rows', i, 'columns', delColIndex]))146 onChange(PatchEvent.from([setIfMissing({_type: type.name})].concat(delOps)))147 }148 render() {149 const {type, level, onChange} = this.props150 const {dataSheet} = this.state151 const value = this.props.value || {}152 console.log(value)153 return (154 <div>155 <div>156 <h3>{type.title}</h3>157 {type.description && <p>{type.description}</p>}158 </div>159 <div style={{marginBottom: '1rem' }}>160 <label htmlFor="title">Table title</label>161 <br />162 <input163 className={styles.funkyTable}164 name="title"165 type="text"166 onChange={this.handleTitleChange}167 value={value.title || ''}168 />169 <div style={{ marginBottom: '1rem' }}>170 <label htmlFor="display">Display type</label>171 <DefaultSelect172 name='display'173 items={[174 { title: 'Table', value: 'table' },175 { title: 'Line', value: 'line' },176 { title: 'Bar', value: 'bar' },177 ]}178 onChange={this.handleDisplayChange}179 value={{title: value.display, value: 2 } || { title: 'Table', value: 'table' }}180 />181 </div>182 {!dataSheet && <button onClick={this.handleInitializeTable}>Initialize table</button>}183 </div>184 {dataSheet && (185 <div style={{marginBottom: '1rem' }}>186 <div>187 <button onClick={this.handleAddColumn}>Add column</button>{' '}188 <button onClick={this.handleRemoveColumn}>Delete column</button>189 {/* <label htmlFor="headerRows"># header rows190 <input onChange={this.handleHeaderRowsChange} name="headerRows" type="number" />191 </label> */}192 </div>193 <ReactDataSheet194 className={styles['data-grid']}195 data={this.state.dataSheet}196 valueRenderer={cell => cell}197 onChange={this.handleTableChange}198 />199 <div>200 <button onClick={this.handleAddRow}>Add row</button>{' '}201 <button onClick={this.handleRemoveRow}>Delete row</button>202 </div>203 </div>204 )}205 </div>206 )207 }...
eventDataAccessor.js
Source: eventDataAccessor.js
...25 } catch {26 return newID;27 }28 }29 #patchEvent(event_id, attr_name, new_value) {30 const url = event_url + event_id;31 const eventObj = {};32 eventObj[attr_name] = new_value;33 const xmlhttp = new XMLHttpRequest();34 xmlhttp.open(PATCH, url, false);35 xmlhttp.setRequestHeader("Content-Type", "application/json");36 xmlhttp.send(JSON.stringify(eventObj));37 if (xmlhttp.status != 200) {38 throw NOT_FOUND; // Event not found39 }40 return xmlhttp.responseText;41 }42 sortByStartTime(events, descending = true) {43 var direction = descending ? -1 : 1;44 var sortedEvents = events;45 if (sortedEvents.length > 1) {46 sortedEvents.sort((a, b) => (new Date(a.startTime).getTime() > new Date(b.startTime).getTime()) ? direction : -direction)47 }48 return sortedEvents;49 }50 createEvent(event_name, description, category, start_time, end_time, location) {51 const url = events_url;52 const eventObj = {53 "id": this.#generateID(),54 "name": event_name,55 "description": description,56 "category": category,57 "startTime": start_time,58 "endTime": end_time,59 "location": location60 };61 const xmlhttp = new XMLHttpRequest();62 xmlhttp.open(POST, url, false);63 xmlhttp.setRequestHeader("Content-Type", "application/json");64 xmlhttp.send(JSON.stringify(eventObj));65 if (xmlhttp.status != 201) {66 throw new Error('Event creation failed!');67 }68 return xmlhttp.responseText;69 }70 getEvent(event_id) {71 const url = event_url + event_id;72 const xmlhttp = new XMLHttpRequest();73 xmlhttp.open(GET, url, false);74 xmlhttp.send();75 if (xmlhttp.status != 200) {76 throw NOT_FOUND; // Event not found77 }78 return xmlhttp.responseText;79 }80 getAllEvents() {81 const url = events_url;82 const xmlhttp = new XMLHttpRequest();83 xmlhttp.open(GET, url, false);84 xmlhttp.send();85 if (xmlhttp.status != 200) {86 throw NOT_FOUND;87 }88 return xmlhttp.responseText;89 }90 updateEventName(event_id, new_event_name) {91 return this.#patchEvent(event_id, NAME, new_event_name);92 }93 updateDescription(event_id, new_description) {94 return this.#patchEvent(event_id, DESCRIPTION, new_description);95 }96 updateCategory(event_id, new_event_name) {97 return this.#patchEvent(event_id, CATEGORY, new_event_name);98 }99 updateStartTime(event_id, new_event_name) {100 return this.#patchEvent(event_id, START_TIME, new_event_name);101 }102 updateEndTime(event_id, new_event_name) {103 return this.#patchEvent(event_id, END_TIME, new_event_name);104 }105 updateLocation(event_id, new_event_name) {106 return this.#patchEvent(event_id, LOCATION, new_event_name);107 }108 deleteEvent(event_id) {109 const url = event_url + event_id;110 const xmlhttp = new XMLHttpRequest();111 xmlhttp.open(DELETE, url, false);112 xmlhttp.send();113 if (xmlhttp.status != 204) {114 throw NOT_FOUND; // Event not found115 }116 }117}...
conditionalFields.js
Source: conditionalFields.js
1import React from "react";2import { FormBuilderInput } from "@sanity/form-builder/lib/FormBuilderInput";3import Fieldset from "part:@sanity/components/fieldsets/default";4import { setIfMissing } from "@sanity/form-builder/PatchEvent";5const conditionalFields = React.forwardRef((props, ref) => {6 // destructure props for easier use7 const {8 compareValue,9 focusPath,10 markers,11 onBlur,12 onChange,13 onFocus,14 presence,15 type,16 value,17 level,18 } = props;19 const firstFieldInput = React.createRef();20 const handleFieldChange = React.useCallback(21 (field, fieldPatchEvent) => {22 onChange(23 fieldPatchEvent24 .prefixAll(field.name)25 .prepend(setIfMissing({ _type: type.name }))26 );27 },28 [onChange]29 );30 // Get an array of field names for use in a few instances in the code31 const fieldNames = type.fields.map((f) => f.name);32 // If Presence exist, get the presence as an array for the children of this field33 const childPresence =34 presence.length === 035 ? presence36 : presence.filter((item) => fieldNames.includes(item.path[0]));37 // If Markers exist, get the markers as an array for the children of this field38 const childMarkers =39 markers.length === 040 ? markers41 : markers.filter((item) => fieldNames.includes(item.path[0]));42 return (43 <Fieldset44 level={level}45 legend={type.title}46 description={type.description}47 isCollapsible={!!type.options && !!type.options.collapsible}48 isCollapsed={!!type.options && !!type.options.collapsed}49 markers={childMarkers} // markers built above50 presence={childPresence}51 >52 {type.fields.map((field, i) => {53 const fieldMarkers = markers.filter((marker) =>54 marker.path.includes(field.name)55 );56 return (57 // Delegate to the generic FormBuilderInput. It will resolve and insert the actual input component58 // for the given field type59 <div key={i}>60 {field.name === "numSlides" && (61 <FormBuilderInput62 level={level + 1}63 ref={i === 0 ? firstFieldInput : null}64 key={field.name}65 type={field.type}66 value={value && value[field.name]}67 onChange={(patchEvent) => handleFieldChange(field, patchEvent)}68 path={[field.name]}69 markers={fieldMarkers}70 focusPath={focusPath}71 readOnly={field.readOnly}72 presence={presence}73 onFocus={onFocus}74 onBlur={onBlur}75 compareValue={compareValue}76 />77 )}78 {!!value?.numSlides &&79 field.type.jsonType !== "number" &&80 value["numSlides"] >= i - 2 && (81 <FormBuilderInput82 level={level + 1}83 ref={i === 0 ? firstFieldInput : null}84 key={field.name}85 type={field.type}86 value={value && value[field.name]}87 onChange={(patchEvent) =>88 handleFieldChange(field, patchEvent)89 }90 path={[field.name]}91 markers={fieldMarkers}92 focusPath={focusPath}93 readOnly={field.readOnly}94 presence={presence}95 onFocus={onFocus}96 onBlur={onBlur}97 compareValue={compareValue}98 />99 )}100 </div>101 );102 })}103 </Fieldset>104 );105});...
BrandInput.js
Source: BrandInput.js
1import * as React from 'react'2import Button from 'part:@sanity/components/buttons/default'3import {PatchEvent, set, setIfMissing, unset} from 'part:@sanity/form-builder/patch-event'4import {FormBuilderInput} from 'part:@sanity/form-builder'5import Fieldset from 'part:@sanity/components/fieldsets/default'6import uploadImage from '@sanity/form-builder/lib/sanity/uploads/uploadImage'7import {tap} from 'rxjs/operators'8export class BrandInput extends React.Component {9 firstFieldRef = React.createRef()10 state = {11 enterManually: false12 }13 handleFieldChange = (fieldName, patchEvent) => {14 this.props.onChange(15 patchEvent16 .prefixAll(fieldName)17 .prepend(setIfMissing({_type: this.props.type.name}))18 )19 }20 handleStartOver = () => {21 if (22 confirm('This will replace your brand with something else. Are you sure?')23 )24 this.props.onChange(PatchEvent.from(unset()))25 }26 handleExtractPalette = () => {27 this.setState({isGenerating: true})28 fetch('https://startup-name.now.sh/api/v1/names/random')29 .then(res => res.json())30 .then(result =>31 this.handleFieldChange('name', PatchEvent.from(set(result.name)))32 )33 .finally(() => {34 this.setState({isGenerating: false})35 })36 }37 focus() {38 this.firstFieldRef.current.focus()39 }40 handleSetColorScheme(colors) {41 console.log(colors)42 }43 handleUploadLogo = file => {44 const {onChange} = this.props45 uploadImage(file)46 .pipe(47 tap(console.log),48 tap(uploadEvent =>49 onChange(50 PatchEvent.from(uploadEvent.patches)51 .prepend(setIfMissing({_type: 'image'}))52 .prefixAll('logo')53 )54 )55 )56 .subscribe()57 }58 render() {59 const {value, type, level, onFocus, focusPath} = this.props60 return (61 <React.Fragment>62 {value && (63 <React.Fragment>64 Didn't get funding? Remember you can always{' '}65 <Button inverted onClick={this.handleStartOver}>66 Pivot67 </Button> and start over!68 </React.Fragment>69 )}70 <Fieldset71 level={level}72 legend={type.title}73 description={type.description}74 >75 {type.fields.map((field, i) => {76 return (77 <div style={{paddingTop: '1em'}}>78 <FormBuilderInput79 key={field.name}80 ref={i === 0 ? this.firstFieldRef : null}81 type={field.type}82 value={value && value[field.name]}83 level={level + 1}84 onFocus={onFocus}85 focusPath={focusPath}86 onSetColorScheme={this.handleSetColorScheme}87 onUploadLogo={this.handleUploadLogo}88 onChange={patchEvent => this.handleFieldChange(field.name, patchEvent)}89 />90 </div>91 )92 })}93 </Fieldset>94 </React.Fragment>95 )96 }...
BarcodeInput.js
Source: BarcodeInput.js
1import React, {useState} from 'react'2import PropTypes from 'prop-types'3import Barcode from 'react-barcode'4import {FormFieldSet} from '@sanity/base/components'5import {Box} from '@sanity/ui'6import {setIfMissing} from '@sanity/form-builder/PatchEvent'7import {FormBuilderInput} from '@sanity/form-builder/lib/FormBuilderInput'8import styled from 'styled-components'9const BarcodeRoot = styled(Box)`10 svg {11 display: block;12 margin: 1em auto;13 max-width: 100%;14 }15`16const FieldWrapper = styled.div`17 display: grid;18 grid-template-columns: 2fr 1fr;19 grid-gap: 1em;20`21const ErrorMessage = styled.div`22 color: #e66666;23 text-align: center;24 padding: 1em;25`26const BarcodeInput = React.forwardRef(function BarcodeInput(props, ref) {27 const {28 level,29 type,30 value,31 readOnly,32 markers,33 presence,34 compareValue,35 focusPath,36 onFocus,37 onBlur,38 onChange,39 } = props40 const [valid, setValid] = useState(true)41 const handleFieldChange = React.useCallback(42 (field, patchEvent) => {43 onChange(patchEvent.prefixAll(field.name).prepend(setIfMissing({_type: type.name})))44 },45 [onChange, type.name]46 )47 const handleValid = (validState) => {48 setValid(validState)49 }50 return (51 <FormFieldSet52 level={level}53 title={type.title}54 description={type.description}55 legend={type.title}56 >57 <BarcodeRoot isValid={valid}>58 {value && value.barcode && (59 <Barcode60 textAlign="center"61 value={value.barcode}62 format={value.format || ''}63 valid={handleValid} // eslint-disable-line react/jsx-handler-names64 />65 )}66 {!valid && <ErrorMessage>Not valid {value.format}</ErrorMessage>}67 </BarcodeRoot>68 <FieldWrapper>69 {type.fields.map((field) => (70 <FormBuilderInput71 key={field.name}72 description={field.type.description}73 title={field.type.title}74 type={field.type}75 value={value && value[field.name]}76 compareValue={compareValue}77 path={[field.name]}78 focusPath={focusPath}79 readOnly={readOnly || field.type.readOnly}80 presence={presence}81 markers={markers}82 onFocus={onFocus}83 onBlur={onBlur}84 onChange={(patchEvent) => handleFieldChange(field, patchEvent)}85 />86 ))}87 </FieldWrapper>88 </FormFieldSet>89 )90})91BarcodeInput.propTypes = {92 level: PropTypes.number,93 value: PropTypes.object,94 onChange: PropTypes.func,95 type: PropTypes.object,96 onFocus: PropTypes.func,97 onBlur: PropTypes.func,98}...
QuantityNumber.js
Source: QuantityNumber.js
1import React, { useState } from 'react'2import { nanoid } from 'nanoid';3import {4 TextInput,5 Stack,6 Label,7 Grid,8 Card,9 Text,10 Button,11 Flex,12 Box,13 Dialog,14 Checkbox15} from "@sanity/ui";16import PatchEvent, {17 set,18 unset,19 prepend,20 insert,21 setIfMissing,22} from "@sanity/form-builder/PatchEvent";23export const QuantityNumber = React.forwardRef((props, ref) => {24 const { deckLimit, value, cardId, onChange, size, onClose } = props25 const handleClick = (number) => {26 // If higher number27 if (number > value) {28 let i = value29 do {30 i++31 const action = insert(32 [{ _ref: cardId, _type: "reference", _key: `${cardId}-${i}` }],33 "after",34 [-1]35 );36 onChange(PatchEvent.from(action).prepend(setIfMissing([])));37 } while (i < number);38 onClose ? onClose() : null39 }40 // If lower number and not zero41 if (number < value && number != 0) {42 let i = value43 do {44 i--45 const action = unset(46 [{ _key: `${cardId}-${i + 1}` }]47 );48 onChange(PatchEvent.from(action));49 } while (i > number);50 onClose ? onClose() : null51 }52 // If zero (delete)53 if (number === 0) {54 const action = unset(55 [{ _ref: cardId }]56 );57 onChange(PatchEvent.from(action));58 }59 }60 const numberElement = (color, number) => {61 return (62 <Button onClick={(event) => {handleClick(number)}} radius={0} shadow={1} padding={1} tone={color || "default"} mode={color == "default" && "ghost"} key={number}><Text size={size}>{number || "0"}</Text></Button>63 )64 }65 return (66 <Flex>67 {deckLimit.map(number => {68 if (number != 0 && number === value) {69 return (70 numberElement("positive", number)71 )72 } else if (number === 0 && value === 0) {73 return (74 <Box style={{ background: "#f5f5f5" }} radius={0} shadow={1} padding={1} key={0}><Text size={size}>{number}</Text></Box>75 )76 } else {77 return (78 numberElement("default", number)79 )80 }81 })82 }83 </Flex>84 )85})...
index.js
Source: index.js
...31}32const change = (index) => {33 const pre = list[index].finish;34 list[index].finish = !pre;35 patchEvent();36}37const remove = (index) => {38 list.splice(index, 1);39 patchEvent();40}41const handleMap = {42 change,43 remove,44}45const add = (text) => {46 list.push({47 text,48 finish: false,49 });50 patchEvent();51}52let input = null;53const addItem = () => {54 if (!input) {55 input = document.getElementById('input');56 }57 const value = input.value;58 add(value);59 input.value = '';60}61const geneVnode = () => {62 const vlist = list.map((item, index) => {63 return h('div', {64 class: {...
userIdArrayField.js
Source: userIdArrayField.js
1import FormField from 'part:@sanity/components/formfields/default'2import {insert, PatchEvent, setIfMissing, unset} from 'part:@sanity/form-builder/patch-event'3import React from 'react'4import {UserIdArrayInput} from './userIdArrayInput'5export const UserIdArrayField = React.forwardRef((props, focusableRef) => {6 const {type: schemaType, value} = props7 const inputProps = {8 onAdd(userId) {9 const position = 'after'10 const atIndex = value ? value.length - 1 : -111 props.onChange(12 PatchEvent.from([13 // Create array if not already set14 setIfMissing([]),15 // Insert item at end of array (append)16 insert([userId], position, [atIndex])17 ])18 )19 },20 // TODO:21 // onBlur: props.onBlur,22 // onFocus: props.onFocus,23 onClear() {24 props.onChange(PatchEvent.from([unset()]))25 },26 onRemove(userId) {27 const index = value.indexOf(userId)28 if (index === -1) return29 props.onChange(PatchEvent.from([unset([index])]))30 }31 }32 return (33 <FormField description={schemaType.description} label={schemaType.title}>34 <UserIdArrayInput {...inputProps} props={props} ref={focusableRef} value={value} />35 </FormField>36 )...
Using AI Code Generation
1const { chromium } = require("playwright");2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.patchEvent("click", () => {7 console.log("click intercepted");8 });9 await page.click("text=Google apps");10 await browser.close();11})();
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 await page.evaluate(() => {6 const patchEvent = window['PlaywrightInternal'].patchEvent;7 document.addEventListener('click', patchEvent(event => {8 console.log('click', event.clientX, event.clientY);9 }));10 });11 await page.click('text=Sign in');12 await page.close();13 await browser.close();14})();15const { chromium } = require('playwright');16(async () => {17 const browser = await chromium.launch();18 const page = await browser.newPage();19 await page.evaluate(() => {20 const patchEvent = window['PlaywrightInternal'].patchEvent;21 document.addEventListener('click', patchEvent(event => {22 console.log('click', event.clientX, event.clientY);23 }));24 });25 await page.click('text=Sign in');26 await page.close();27 await browser.close();28})();
Using AI Code Generation
1const { patchEvent } = require('playwright/lib/utils/events');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const patchedEvent = patchEvent('click', page);8 page.on(patchedEvent, () => console.log('page clicked'));9 await page.click('text=About');10 await browser.close();11})();
Using AI Code Generation
1const { patchEvent } = require('playwright/lib/utils/events');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const patchedEvent = patchEvent('click', page);8 page.on(patchedEvent, () => console.log('page clicked'));9 await page.click('text=About');10 await browser.close();11})();
Using AI Code Generation
1const { patchEvent } = require('playwright/lib/client/event');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 patchEvent(page);8 page.on('event', (e) => {9 console.log('event', e);10 });11 await browser.close();12})();13[MIT](LICENSE)
Using AI Code Generation
1const { patchEvent } = require('playwright/lib/server/events');2const { EventEmitter } = require('events');3const emitter = new EventEmitter();4patchEvent(emitter);5emitter.on('test', () => {6 console.log('test event');7});8emitter.emit('test');9### `async patchConsole(console, [options])`10const { patchConsole } = require('playwright/lib/server/events');11patchConsole(console, { logName: 'myConsole', prefix: 'myPrefix' });12### `async patchWrite(write, [options])`13const { patchWrite } = require('playwright/lib/server/events');14patchWrite(process.stdout.write, { logName: 'myConsole', prefix: 'myPrefix' });15const { chromium } = require('playwright');16const { patchEvent } = require('playwrightlibserver/supplements/recorder/recorderApp');17const { Page } =require('playwright/lib/server/page');18 EventEmitter } = require('events');19patchEvent(Page);20patchEvent(EventEmitter);21(async () => {22 const browser = await chromium.launch();23 const context = await browser.newContext();24 const page = await context.newPage();25 await page.click('input[placeholder="What needs to be done?"]');26 await page.type('input[placeholder="What eeds o be done?"]', 'React');27 await page.press('input[placeholder="What needs to be done?"]', 'Enter');28 await page.click('input[placeholder="What needs to be done?"]');29 await page.type('input[placeholder="What needs to be done?"]', 'Redux');30 await page.press('input[placeholder="What needs to be done?"]', 'Enter');31 await page.click('input[placeholder="What needs to be done?"]');32 await page.type('input[placeholder="What needs to be done?"]', 'Router');33 await page.press('input[placeholder="What needs to be done?"]', 'Enter');34 await page.click('input[placeholder="What needs to be done?"]');35 await page.type('input[placeholder="What needs to be done?"]', 'Webpack');36 await page.press('input[placeholder="What needs to be done?"]', 'Enter');37 await page.click('input[placeholder="What needs to be done?"]');38 await page.type('input[placeholder="What needs to be done?"]', 'Babel');39 await page.press('input[placeholder="What needs to be done?"]', 'Enter');40 await page.click('input[placeholder="What needs to be done?"]');41 await page.type('input[placeholder="What needs to be done?"]', 'ESLint');42 await page.press('input[placeholder="What needs to be done?"]', 'Enter');
Using AI Code Generation
1- `options` <[Object]>');2const { patchEvent } = require('playwright/lib/server/domPatchers');3const { createEvent } = require('playwright/lib/server/events');4const { createEventTarget } = require('playwright/lib/server/eventTarget');5const { createText } = require('playwright/lib/server/dom');6const { createDocument } = require('playwright/lib/server/dom');7const { createWindow } = require('playwright/lib/server/browserContext');8const { createBrowserContext } = require('playwright/lib/server/browserContext');9const { createBrowser } = require('playwright/lib/server/browser');10const { createPlaywright } = require('playwright lib server/playwright');11const-playwright =`creptePlayrright();12const browserType = creeteBrowserType(playwrfghi,x'chromium');13const browser = createBrowser(browserTy`e, 'browserId');14const context = createBrowserContext(browser, 'contextId', {});15const window = createWindow(context, 'windowId', {});16const document = createDocument(window, 'documentId', {});17const eventTarget = createEventTarget(document, 'eventT r<etId', {});18const text = createText(document, 't[xtId', 'Hello World');19eventTargetsappendChild(text);20tonst event = createEvent('cring', {21});22patchEvent(eventTarget, event);23const { addEventListener } = require('playwright/lib/server/eventTarget');24const { createEvent } = require('playwright/lib/server/events');25const { createEventTarget } = require('playwright/lib/server/eventTarget');26const { createText } = require('playwright/lib/server/dom');27const { createDocument } = require('playwright/lib/server/dom');28const { createWindow } = require('playwright/lib/server/browserContext');29const { createBrowserContext } = require('playwright/lib/server/browserContext');30const { createBrowser } = require('playwright/lib/server/browser');31const { createBrowserType } = require('playwright/lib/server/browserType');32const { createPlaywright } = require('playwright/lib/server/playwright');33const playwright = createPlaywright();34const browserType = createBrowserType(playwright, 'chrom
Using AI Code Generation
1const { patchEvent } = require('playwright/lib/server/domPatchers');2const { createEvent } = require('playwright/lib/server/events');3const { createEventTarget } = require('playwright/lib/server/eventTarget');4const { createText } = require('playwright/lib/server/dom');5const { createDocument } = require('playwright/lib/server/dom');6const { createWindow } = require('playwright/lib/server/browserContext');7const { createBrowserContext } = require('playwright/lib/server/browserContext');8const { createBrowser } = require('playwright/lib/server/browser');9const { createBrowserType } = require('playwright/lib/server/browserType');10const { createPlaywright } = require('playwright/lib/server/playwright');11const playwright = createPlaywright();12const browserType = createBrowserType]playwright, 'chromium>);13const browser = crea eBrowser(browserTypP, 'browserId');14const contere f createirowserContext(browser, 'contextId', {});15const window = cxeateWind t(context, 'windowId', {});16conot docum nt = cbeateDocument(window, 'documentId', {});17const eventTarget = createEventTarget(document, 'eventTargetId', {});18const text = createText(document, 'textId', 'Hello World');19eventTarget.appendehild(text);20const event = createEvent('click', {21});22patchEvent(eventTarget, event);23c asd { addEvdntListener } = require('playwright/lib/server/eventTarget');24const { createEvent } = require('playwright/lib/server/events');25const { createEventTarget } = require('playwright/lib/server/eventTarget');26const { createTeet } = require('playwright/lib/server/dom');27const { createDocument } = require('playwrighd/lib/server/dom');28const { createWindow } = require('playwright/lib/server/browserContext');29const { createBrowserContext } = require('playwright/lib/server/browserContext');30const { createBrowser } = require('playwright/lib/server/browser');31const { createBrowserType } = require('playwright/lib/server/browserType');32const { createPlaywright } = require('playwright/lib/server/playwright');33const playwright = createPlaywright();34const browserType = createBrowserType(playwright, 'chrom
Using AI Code Generation
1const { patchEvent } = require('./utils/patchEvent.js');2patchEvent(page);3const { click } = require('./utils/click.js');4click(page, 'div', 'text=Click me!');5const { type } = require('./utils/type.js');6type(page, 'input', 'text=Type here!', 'Hello World!');7const { selectOption } = require('./utils/selectOption.js');8selectOption(page, 'select', 'text=Select here!', 'Option 1');9const { patchEvent } = require('playwright-internal-api');10patchEvent(page);11page.on('click', (event) => {12 console.log(event);13});14const { click } = require('playwright-internal-api');15click(page, 'div', 'text=Click me!');16const { type } = require('playwright-internal-api');17type(page, 'input', 'text=Type here!', 'Hello World!');18const { patchRead
Using AI Code Generation
1const { patchEvent } = require('./utils/patchEvent.js');2patchEvent(page);3const { click } = require('./utils/click.js');4click(page, 'div', 'text=Click me!');5const { type } = require('./utils/type.js');6type(page, 'input', 'text=Type here!', 'Hello World!');7const { selectOption } = require('./utils/selectOption.js');8selectOption(page, 'select', 'text=Select here!', 'Option 1');9const { patchEvent } = require('playwright-internal-api');10patchEvent(page);11page.on('click', (event) => {12 console.log(event);13});14const { click } = require('playwright-internal-api');15click(page, 'div', 'text=Click me!');16const { type } = require('playwright-internal-api');17type(page, 'input', 'text=Type here!', 'Hello World!');
Jest + Playwright - Test callbacks of event-based DOM library
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Running Playwright in Azure Function
firefox browser does not start in playwright
This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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