Best JavaScript code snippet using playwright-internal
preact-compat.js
Source: preact-compat.js
...58 if (vnode.children) attrs.children = vnode.children;59 if (typeof tag === 'function') {60 if (tag[COMPONENT_WRAPPER_KEY] === true || (tag.prototype && 'isReactComponent' in tag.prototype)) {61 if (!vnode.preactCompatNormalized) {62 normalizeVNode(vnode);63 }64 handleComponentVNode(vnode);65 }66 } else if (attrs) {67 handleElementVNode(vnode, attrs);68 }69 }70 if (oldVnodeHook) oldVnodeHook(vnode);71};72function handleComponentVNode(vnode) {73 let tag = vnode.nodeName,74 a = vnode.attributes;75 vnode.attributes = {};76 if (tag.defaultProps) extend(vnode.attributes, tag.defaultProps);77 if (a) extend(vnode.attributes, a);78}79function handleElementVNode(vnode, a) {80 let shouldSanitize, attrs, i;81 if (a) {82 for (i in a)83 if ((shouldSanitize = CAMEL_PROPS.test(i))) break;84 if (shouldSanitize) {85 attrs = vnode.attributes = {};86 for (i in a) {87 if (a.hasOwnProperty(i)) {88 attrs[CAMEL_PROPS.test(i) ? i.replace(/([A-Z0-9])/, '-$1').toLowerCase() : i] = a[i];89 }90 }91 }92 }93}94// proxy render() since React returns a Component reference.95function render(vnode, parent, callback) {96 let prev = parent && parent._preactCompatRendered && parent._preactCompatRendered.base;97 // ignore impossible previous renders98 if (prev && prev.parentNode !== parent) prev = null;99 let out = preactRender(vnode, parent, prev);100 if (parent) parent._preactCompatRendered = out && (out._component || { base: out });101 if (typeof callback === 'function') callback();102 return out && out._component || out;103}104class ContextProvider {105 getChildContext() {106 return this.props.context;107 }108 render(props) {109 let children = props.children;110 return children instanceof Array ? children[0] : children;111 }112}113function renderSubtreeIntoContainer(parentComponent, vnode, container, callback) {114 let wrap = h(ContextProvider, { context: parentComponent.context }, vnode);115 let c = render(wrap, container);116 if (callback) callback(c);117 return c;118}119function unmountComponentAtNode(container) {120 let existing = container._preactCompatRendered && container._preactCompatRendered.base;121 if (existing && existing.parentNode === container) {122 preactRender(h(EmptyComponent), container, existing);123 return true;124 }125 return false;126}127const ARR = [];128// This API is completely unnecessary for Preact, so it's basically passthrough.129let Children = {130 map(children, fn, ctx) {131 if (children == null) return null;132 children = Children.toArray(children);133 if (ctx && ctx !== children) fn = fn.bind(ctx);134 return children.map(fn);135 },136 forEach(children, fn, ctx) {137 if (children == null) return null;138 children = Children.toArray(children);139 if (ctx && ctx !== children) fn = fn.bind(ctx);140 children.forEach(fn);141 },142 count(children) {143 return children && children.length || 0;144 },145 only(children) {146 children = Children.toArray(children);147 if (children.length !== 1) throw new Error('Children.only() expects only one child.');148 return children[0];149 },150 toArray(children) {151 return Array.isArray && Array.isArray(children) ? children : ARR.concat(children);152 }153};154/** Track current render() component for ref assignment */155let currentComponent;156function createFactory(type) {157 return createElement.bind(null, type);158}159let DOM = {};160for (let i = ELEMENTS.length; i--;) {161 DOM[ELEMENTS[i]] = createFactory(ELEMENTS[i]);162}163function upgradeToVNodes(arr, offset) {164 for (let i = offset || 0; i < arr.length; i++) {165 let obj = arr[i];166 if (Array.isArray(obj)) {167 upgradeToVNodes(obj);168 } else if (obj && typeof obj === 'object' && !isValidElement(obj) && ((obj.props && obj.type) || (obj.attributes && obj.nodeName) || obj.children)) {169 arr[i] = createElement(obj.type || obj.nodeName, obj.props || obj.attributes, obj.children);170 }171 }172}173function isStatelessComponent(c) {174 return typeof c === 'function' && !(c.prototype && c.prototype.render);175}176// wraps stateless functional components in a PropTypes validator177function wrapStatelessComponent(WrappedComponent) {178 return createClass({179 displayName: WrappedComponent.displayName || WrappedComponent.name,180 render(props, state, context) {181 return WrappedComponent(props, context);182 }183 });184}185function statelessComponentHook(Ctor) {186 let Wrapped = Ctor[COMPONENT_WRAPPER_KEY];187 if (Wrapped) return Wrapped === true ? Ctor : Wrapped;188 Wrapped = wrapStatelessComponent(Ctor);189 Object.defineProperty(Wrapped, COMPONENT_WRAPPER_KEY, { configurable: true, value: true });190 Wrapped.displayName = Ctor.displayName || Ctor.name;191 Wrapped.propTypes = Ctor.propTypes;192 Wrapped.defaultProps = Ctor.defaultProps;193 Object.defineProperty(Ctor, COMPONENT_WRAPPER_KEY, { configurable: true, value: Wrapped });194 return Wrapped;195}196function createElement(...args) {197 upgradeToVNodes(args, 2);198 return normalizeVNode(h(...args));199}200function normalizeVNode(vnode) {201 vnode.preactCompatNormalized = true;202 applyClassName(vnode);203 if (isStatelessComponent(vnode.nodeName)) {204 vnode.nodeName = statelessComponentHook(vnode.nodeName);205 }206 let ref = vnode.attributes.ref,207 type = ref && typeof ref;208 if (currentComponent && (type === 'string' || type === 'number')) {209 vnode.attributes.ref = createStringRefProxy(ref, currentComponent);210 }211 // since using origin react event, applyEventNormalization become useless212 // applyEventNormalization(vnode);213 return vnode;214}215// ä¸ä½¿ç¨å¤é¢çcloneElement,使ç¨è¿éç216function cloneElement(element, props = {}) {217 if (!isValidElement(element)) return element;218 let elementProps = element.attributes || element.props || {};219 let newProps = extend(extend({}, elementProps), props);220 let c;221 if (arguments.length > 2) {222 c = [].slice.call(arguments, 2);223 } else {224 c = element.children || props.children;225 }226 let node = h(227 element.nodeName || element.type,228 newProps,229 c230 );231 return normalizeVNode(node);232}233function isValidElement(element) {234 return element && ((element instanceof VNode) || element.$$typeof === REACT_ELEMENT_TYPE);235}236function createStringRefProxy(name, component) {237 component.__refs[name] = '';238 return component._refProxies[name] || (component._refProxies[name] = resolved => {239 if (component && component.refs) {240 // while normalizeVNode ï¼å·²ç»ç¡®å®äºææç ref, å¨æ¤ map å
ä¸å¯ null241 if ((name in component.__refs) && resolved === null) return;242 component.refs[name] = resolved;243 if (resolved === null) {244 delete component._refProxies[name];245 component = null;...
_v3_patch.js
Source: _v3_patch.js
...10 while (i <= e1 && i <= e2) {11 const n1 = c1[i];12 const n2 = (c2[i] = optimized ?13 cloneIfMounted(c2[i]) :14 normalizeVNode(c2[i]));15 if (isSameVNodeType(n1, n2)) { // type and key are the same.16 patch(n1, n2, container, null, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);17 } else {18 break;19 }20 i++;21 }22 // 2. sync from end23 // a (b c)24 // d e (b c)25 while (i <= e1 && i <= e2) {26 const n1 = c1[e1];27 const n2 = (c2[e2] = optimized ?28 cloneIfMounted(c2[e2]) :29 normalizeVNode(c2[e2]));30 if (isSameVNodeType(n1, n2)) { // type and key are the same.31 patch(n1, n2, container, null, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);32 } else {33 break;34 }35 e1--;36 e2--;37 }38 // [Mars] : 2. Compare the head and the tail first.39 // 3. common sequence + mount40 // (a b)41 // (a b) c42 // i = 2, e1 = 1, e2 = 243 // (a b)44 // c (a b)45 // i = 0, e1 = -1, e2 = 046 if (i > e1) {47 if (i <= e2) {48 const nextPos = e2 + 1;49 const anchor = nextPos < l2 ? c2[nextPos].el : parentAnchor;50 while (i <= e2) {51 // mount new added vnodes not contained in oldChilds.52 patch(null, (c2[i] = optimized ?53 cloneIfMounted(c2[i]) :54 normalizeVNode(c2[i])), container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);55 i++;56 }57 }58 }59 // 4. common sequence + unmount60 // (a b) c61 // (a b)62 // i = 2, e1 = 2, e2 = 163 // a (b c)64 // (b c)65 // i = 0, e1 = 0, e2 = -166 else if (i > e2) {67 while (i <= e1) {68 unmount(c1[i], parentComponent, parentSuspense, true);69 i++;70 }71 }72 // 5. unknown sequence73 // [i ... e1 + 1]: a b [c d e] f g74 // [i ... e2 + 1]: a b [e d c h] f g75 // i = 2, e1 = 4, e2 = 576 else {77 const s1 = i; // prev starting index78 const s2 = i; // next starting index79 // 5.1 build key:index map for newChildren80 const keyToNewIndexMap = new Map(); // use hashMap, cause it's easy to search an index of a key.81 for (i = s2; i <= e2; i++) {82 const nextChild = (c2[i] = optimized ?83 cloneIfMounted(c2[i]) :84 normalizeVNode(c2[i]));85 if (nextChild.key != null) {86 if (keyToNewIndexMap.has(nextChild.key)) {87 warn$1(`Duplicate keys found during update:`, JSON.stringify(nextChild.key), `Make sure keys are unique.`);88 }89 keyToNewIndexMap.set(nextChild.key, i);90 }91 }92 // 5.2 loop through old children left to be patched and try to patch93 // matching nodes & remove nodes that are no longer present94 let j;95 let patched = 0;96 const toBePatched = e2 - s2 + 1;97 let moved = false;98 // used to track whether any node has moved...
component.js
Source: component.js
...46 Component.render = new Function('ctx', code);47 }48 instance.update = effect(() => {49 if (!instance.isMounted) {50 const subTree = (instance.subTree = normalizeVNode(51 Component.render(instance.ctx)52 ));53 inheritAttrs(instance, subTree);54 patch(null, subTree, container, anchor);55 vnode.el = subTree.el;56 instance.isMounted = true;57 } else {58 if (instance.next) {59 vnode = instance.next;60 instance.next = null;61 updateProps(instance, vnode);62 // æ´æ° ctx63 // æºç ä¸æ¯ proxyRef, ä¼ä¸»å¨æ´æ°64 // èè¿éå·æäº, å æ¤è¦æå¨æ´æ°65 instance.ctx = {66 ...instance.props,67 ...instance.setupState68 };69 }70 const prev = instance.subTree;71 const subTree = (instance.subTree = normalizeVNode(72 Component.render(instance.ctx)73 ));74 inheritAttrs(instance, subTree);75 patch(prev, subTree, container, anchor);76 vnode.el = subTree.el;77 }78 }, queueJob);79}80// eslint-disable-next-line no-unused-vars81const handleSetupResult = (instance, setupResult) => {82 // è¿éæºç è¿è¡äºå
¶ä»çæä½83 // æ¯å¦æ¯ä¸ªæ¹æ³84 // å°±è®¤ä¸ºæ¯ render é»è¾ï¼ç»å®å° render ä¸85 if (typeof setupResult === 'object') {...
blaze-template.js
Source: blaze-template.js
1import {_} from 'meteor/underscore';2import {Blaze} from 'meteor/blaze';3import {EJSON} from 'meteor/ejson';4const templateTypes = [String, Object];5function normalizeVnode(vnode) {6 vnode = _.pick(vnode, 'children', 'tag', 'key', 'isComment', 'isStatic', 'text', 'raw', 'ns', 'data', 'componentOptions');7 vnode.children = _.map(vnode.children, normalizeVnode);8 vnode.data = _.omit(vnode.data, 'hook', 'on', 'pendingInsert');9 return vnode;10}11function normalizeVnodes(vnodes) {12 return _.map(vnodes, normalizeVnode);13}14function vnodesEquals(vnodes1, vnodes2) {15 return EJSON.equals(normalizeVnodes(vnodes1), normalizeVnodes(vnodes2));16}17export default {18 name: 'blaze-template',19 props: {20 template: {21 type: templateTypes,22 required: true,23 },24 tag: {25 type: String,26 default: 'div'27 },28 data: Object,29 },30 data() {31 return {32 renderedSlot: null,33 };34 },35 methods: {36 getTemplate() {37 let template = this.template;38 if (_.isString(template)) {39 template = Blaze._getTemplate(template, null);40 }41 if (!template) {42 throw new Error(`Blaze template '${this.template}' not found.`);43 }44 return template;45 },46 updateSlot() {47 if (this.$slots.default) {48 // To prevent observer to be setup on vnodes.49 this.$slots.default._isVue = true;50 }51 this.renderedSlot = this.$slots.default;52 },53 renderTemplate() {54 if (this.blazeView) {55 Blaze.remove(this.blazeView);56 this.blazeView = null;57 }58 // To make it available before we start rendering the Blaze template.59 this.updateSlot();60 const vm = this;61 this.blazeView = Blaze.renderWithData(this.getTemplate().constructView(function () {62 // This function defines how "Template.contentBlock" gets rendered inside block helpers.63 // It does not provide any Blaze content (returns null), but after Blaze renders it,64 // it uses Vue vdom patching to render slot content.65 const view = this;66 if (!view.isRendered) {67 view.onViewReady(function () {68 view.autorun(function (computation) {69 const newVnodes = vm.renderedSlot;70 const prevVnodes = view._vnodes;71 view._vnodes = newVnodes;72 // To prevent unnecessary reruns of the autorun if patch registers any dependency.73 // The only dependency we care about is on "renderedSlot" which has already been established.74 Tracker.nonreactive(function () {75 if (!prevVnodes) {76 _.each(newVnodes, function (vnode, i, list) {77 // We prepend rendered vnodes before "lastNode" in order.78 // So rendered content is in fact between "firstNode" and "lastNode".79 const el = vm.__patch__(null, vnode, false, false);80 view._domrange.parentElement.insertBefore(el, view.lastNode());81 });82 }83 else {84 _.each(_.zip(prevVnodes, newVnodes), function (vnodes, i, list) {85 vm.__patch__(vnodes[0], vnodes[1]);86 });87 }88 })89 });90 });91 view.onViewDestroyed(function () {92 if (vm._vnodes) {93 _.each(vm._vnodes, function (vnode, i, list) {94 vm.__patch__(vnode, null);95 });96 vm._vnodes = null;97 }98 });99 }100 return null;101 }), () => this.data, this.$el, null, this);102 this.renderedToElement = this.$el;103 },104 },105 watch: {106 // Template has changed.107 template(newValue, oldValue) {108 this.renderTemplate();109 },110 },111 created() {112 // So that we can use this Vue component instance as a parent view to the Blaze template.113 this._scopeBindings = {};114 this.renderedToElement = null;115 },116 render(createElement) {117 return createElement(this.tag);118 },119 updated() {120 // We rerender the template when primary element changes (when tag changes).121 if (this.renderedToElement !== this.$el) {122 this.renderTemplate();123 }124 // Slot changed.125 else if (!vnodesEquals(this.renderedSlot, this.$slots.default)) {126 this.updateSlot();127 }128 },129 // Initial rendering.130 mounted() {131 this.renderTemplate();132 },133 destroyed() {134 if (this.blazeView) {135 Blaze.remove(this.blazeView);136 this.blazeView = null;137 }138 },...
h.js
Source: h.js
...96export function normalizeChildren(children) {97 children = Array.isArray(children) ? children : children == null ? [] : [children];98 return children.map(normalizeVNode);99}100export function normalizeVNode(vnode) {101 if (vnode === undefined || vnode === null) vnode = '';102 if (vnode._isVNode) {103 return vnode;104 } else {105 return {106 _isVNode: true,107 _el: null,108 type: 'TEXT',109 text: String(vnode),110 };111 }...
componentSlots.js
Source: componentSlots.js
...3import { withCtx } from './componentRenderContext.js'4import { toRaw } from '../reactivity/index.js'5const isInternalKey = key => key[0] === '_' || key === '$stable'6const normalizeSlotValue = value =>7 isArray(value) ? value.map(normalizeVNode) : [normalizeVNode(value)]8const normalizeSlot = (key, rawSlot, ctx) => {9 const normalized = withCtx((...args) => {10 return normalizeSlotValue(rawSlot(...args))11 }, ctx)12 normalized._c = false13 return normalized14}15const normalizeObjectSlots = (rawSlots, slots, instance) => {16 const ctx = rawSlots._ctx17 for (const key in rawSlots) {18 if (isInternalKey(key)) continue19 const value = rawSlots[key]20 if (isFunction(value)) {21 slots[key] = normalizeSlot(key, value, ctx)...
sketch.js
Source: sketch.js
1import hh from 'hyperhtml'2const VNODE = Symbol('vnode')3function vnode(strings, values, props) {4 return ({5 props,6 strings,7 values,8 [VNODE]: true,9 })10}11// Main interface.12export default function html(...args) {13 if (Array.isArray(args[0])) {14 return vnode(args[0], args[1])15 }16 const props = (17 typeof args[0] === 'object' && args[0]18 ? args[0]19 : {}20 )21 return (strings, ...values) => vnode(strings, values, props)22}23// We don't want to pollute the node itself, so we use a map.24const $elMeta = new WeakMap()25function getElMeta(el) {26 if (! $elMeta.has(el)) {27 $elMeta.set(el, {28 rootRepNode: null,29 })30 }31 return $elMeta.get(el)32}33// Rendering!34// ----------35function normalizeVnode(vnode, state, actions) {36 // nullish values are allowed for representing nothing.37 if (vnode == null) return vnode38 // functions are used as injection points for state/actions.39 if (typeof vnode === 'function') {40 return normalizeVnode(vnode(state, actions))41 }42 if (Array.isArray(vnode)) {43 throw new Error('Arrays are not an acceptable Vnode type')44 }45 if (typeof vnode === 'boolean') {46 return null47 }48 if (49 typeof vnode === 'string'50 || typeof vnode === 'number'51 // Covers both Intent Objects and Vnode Objects.52 || typeof vnode === 'object'53 ) {54 return vnode55 }56 console.error('Unrecognized Vnode Type:', vnode)57 throw new Error('Unrecognized Vnode Type')58}59function patch(el, rootVnode, state, actions) {60 const elMeta = getElMeta(el)61 const normalizedRootVnode = normalizeVnode(rootVnode, state, actions)...
withLog.js
Source: withLog.js
1import withPromise from './withPromise'2import test from './test.vue'3const p = (params) => {4 return new Promise((resolve, reject) => {5 setTimeout(() => {6 resolve(params)7 }, 5000)8 })9}10const compose = (...fns) => {11 return fns.reduce((a, b) => (...reg) => a(b(...reg)))12}13const normalizeVnode = (vm) => ({14 on: vm.$listeners,15 attr: vm.$attrs,16 scopedSlots: vm.$scopedSlots17})18const withLog = (warpper) => ({19 mounted() {20 console.log('withLog->mounted')21 },22 render(h) {23 return h(warpper, normalizeVnode(this))24 }25})26const composeed = compose(withLog, withPromise(p))...
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 const element = await page.$('text=Get started');6 const normalized = await page._delegate.normalizeVNode(element);7 console.log(normalized);8 await browser.close();9})();10{11 'attributes': {12 },13 {14 'attributes': {},15 }16 'parent': {17 'attributes': {18 },19 'parent': {20 'attributes': { 'class': 'header' },21 'parent': {22 'attributes': {23 },
Using AI Code Generation
1const { normalizeVNode } = require('playwright/lib/client/serializers');2const { ElementHandle } = require('playwright/lib/client/elementHandle');3const { JSHandle } = require('playwright/lib/client/jsHandle');4const fakeElementHandle = new ElementHandle(new JSHandle(null, null, 'fake'), null);5const vNode = normalizeVNode(fakeElementHandle, 'fakeName');6console.log(vNode);7{ name: 'fakeName',8 attributes: { 'data-testid': 'fake' },9 namespaceURI: undefined }10const vNode = normalizeVNode(fakeElementHandle);11console.log(vNode);12{ name: 'fake',13 attributes: { 'data-testid': 'fake' },14 namespaceURI: undefined }15const vNode = normalizeVNode(fakeElementHandle, 'fakeName', { ignoreAttributes: ['data-testid'] });16console.log(vNode);17{ name: 'fakeName',18 attributes: {},19 namespaceURI: undefined }20const vNode = normalizeVNode(fakeElementHandle, 'fakeName', { ignoreAttributes: ['data-testid'], trim: true });21console.log(vNode);22{ name: 'fakeName',23 attributes: {},24 namespaceURI: undefined }25const vNode = normalizeVNode(fakeElementHandle, 'fakeName', { ignoreAttributes: ['data-testid'], trim: true, computeStyle: true });26console.log(vNode);27{ name: 'fakeName',28 attributes: {},29 namespaceURI: undefined }30const vNode = normalizeVNode(fakeElementHandle, 'fakeName', { ignoreAttributes: ['data-testid'], trim: true, computeStyle: true, eventListeners: true });31console.log(vNode);32{ name: 'fakeName',33 attributes: {},34 namespaceURI: undefined }
Using AI Code Generation
1const { parse, normalizeVNode } = require('playwright');2const fs = require('fs');3const path = require('path');4const html = fs.readFileSync(path.join(__dirname, 'test.html'), 'utf8');5const { root } = parse(html);6const vNode = normalizeVNode(root);7console.log(vNode);
Using AI Code Generation
1const { normalizeVNode } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');2const vNode = normalizeVNode(node);3console.log(vNode);4const { normalizeVNode } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');5const vNode = normalizeVNode(node);6console.log(vNode);7const { normalizeVNode } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');8const vNode = normalizeVNode(node);9console.log(vNode);10const { normalizeVNode } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');11const vNode = normalizeVNode(node);12console.log(vNode);13const { normalizeVNode } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');14const vNode = normalizeVNode(node);15console.log(vNode);16const { normalizeVNode } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');17const vNode = normalizeVNode(node);18console.log(vNode);19const { normalizeVNode } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');20const vNode = normalizeVNode(node);21console.log(vNode);22const { normalizeVNode } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');23const vNode = normalizeVNode(node);24console.log(vNode);25const { normalizeVNode } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');26const vNode = normalizeVNode(node);27console.log(vNode);28const { normalizeVNode } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');29const vNode = normalizeVNode(node);30console.log(vNode);
Using AI Code Generation
1const { normalizeVNode } = require('playwright/lib/server/dom.js');2const { parseFrame } = require('playwright/lib/server/frames.js');3const { parseExecutionContext } = require('playwright/lib/server/frames.js');4const { parsePage } = require('playwright/lib/server/frames.js');5const { parseWorker } = require('playwright/lib/server/frames.js');6const { parseElementHandle } = require('playwright/lib/server/frames.js');7const { parseJSHandle } = require('playwright/lib/server/frames.js');8const { parseSerializable } = require('playwright/lib/server/frames.js');9const { parseObject } = require('playwright/lib/server/frames.js');10const { parseError } = require('playwright/lib/server/frames.js');11const { parseBrowserContext } = require('playwright/lib/server/frames.js');12const { parseBrowser } = require('playwright/lib/server/frames.js');13const { parseRequest } = require('playwright/lib/server/frames.js');14const { parseResponse } = require('playwright/lib/server/frames.js');15const { parseRoute } = require('playwright/lib/server/frames.js');16const { parseWebSocket } = require('playwright/lib/server/frames.js');17const { parseConsoleMessage } = require('playwright/lib/server/frames.js');18const { parseFileChooser } = require('playwright/lib/server/frames.js');19const { parseBindingCall } = require('playwright/lib/server/frames.js');20const { parseDialog } = require('playwright/lib/server/frames.js');21const { parseDownload } = require('playwright/lib/server/frames.js');22const { parseTimeoutError } = require('playwright/lib/server/frames.js');23const { parseErrorWithCallFrames } = require('playwright/lib/server/frames.js');24const { parseNetworkError } = require('playwright/lib/server/frames.js');25const { parseTimeoutError } = require('playwright/lib/server/frames.js');26const { parseErrorWithCallFrames } = require('playwright/lib/server/frames.js');27const { parseNetworkError } = require('playwright/lib/server/frames.js');28const { parseTimeoutError } = require('playwright/lib/server/frames.js');29const { parseErrorWithCallFrames } = require('playwright/lib/server/frames.js');30const { parseNetworkError } = require('playwright/lib/server/
Using AI Code Generation
1const { InternalApi } = require('@playwright/test/lib/server/frames');2const { normalizeVNode } = new InternalApi(playwright);3const { InternalApi } = require('@playwright/test/lib/server/frames');4const { normalizeVNode } = new InternalApi(playwright);5const { InternalApi } = require('@playwright/test/lib/server/frames');6const { normalizeVNode } = new InternalApi(playwright);7const { InternalApi } = require('@playwright/test/lib/server/frames');8const { normalizeVNode } = new InternalApi(playwright);9const { InternalApi } = require('@playwright/test/lib/server/frames');10const { normalizeVNode } = new InternalApi(playwright);11const { InternalApi } = require('@playwright/test/lib/server/frames');12const { normalizeVNode } = new InternalApi(playwright);13const { InternalApi } = require('@playwright/test/lib/server/frames');14const { normalizeVNode } = new InternalApi(playwright);15const { InternalApi } = require('@playwright/test/lib/server/frames');16const { normalizeVNode } = new InternalApi(playwright);17const { InternalApi } = require('@playwright/test/lib/server/frames');18const { normalizeVNode } = new InternalApi(playwright);19const { InternalApi } = require('@playwright/test/lib/server/frames');20const { normalizeVNode } = new InternalApi(playwright);21const { InternalApi } = require('@playwright/test/lib/server/frames');22const { normalizeVNode } = new InternalApi(playwright);23const { InternalApi } = require('@playwright/test/lib/server/frames');24const { normalizeVNode } = new
Using AI Code Generation
1const { VNode, normalizeVNode } = require('playwright-core/lib/server/dom.js');2const node = new VNode('div');3const normalizedNode = normalizeVNode(node);4const { getDocument } = require('playwright-core/lib/server/dom.js');5const document = getDocument();6const { getFrame } = require('playwright-core/lib/server/dom.js');7const frame = getFrame();8const { getFrameElement } = require('playwright-core/lib/server/dom.js');9const frameElement = getFrameElement();10const { getFrameExecutionContext } = require('playwright-core/lib
Using AI Code Generation
1const { normalizeVNode } = require('playwright-core/lib/server/common/dom');2const { parse } = require('playwright-core/lib/server/common/html');3const html = '<div id="test" class="test">Test</div>';4const document = parse(html);5const element = document.getElementById('test');6const normalizedElement = normalizeVNode(element);7console.log(normalizedElement);8const textNode = document.createTextNode('Test');9const normalizedTextNode = normalizeVNode(textNode);10console.log(normalizedTextNode);11const commentNode = document.createComment('Test');12const normalizedCommentNode = normalizeVNode(commentNode);13console.log(normalizedCommentNode);14const normalizedDocumentNode = normalizeVNode(document);15console.log(normalizedDocumentNode);16const doctypeNode = document.doctype;17const normalizedDoctypeNode = normalizeVNode(doctypeNode);18console.log(normalizedDoctypeNode);19const fragmentNode = document.createDocumentFragment();20const normalizedFragmentNode = normalizeVNode(fragmentNode);21console.log(normalizedFragmentNode);
Using AI Code Generation
1const {normalizeVNode} = require('@playwright/test/lib/utils/vnode');2const dom = require('playwright');3(async () => {4 const browser = await dom.chromium.launch();5 const page = await browser.newPage();6 const element = await page.$('input[title="Search"]');7 console.log(await normalizeVNode(element));8 await browser.close();9})();10{11 attributes: {12 },13 boundingBox: {14 },
Jest + Playwright - Test callbacks of event-based DOM library
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This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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