Best JavaScript code snippet using playwright-internal
ctrlEditFocus.js
Source:ctrlEditFocus.js
1function ctrlEditFocus($scope, $window) {2 'use strict';3 // CONSTANTS DECLARATION4 // prevent iOS keyboard focus/blur on input with ng-focus / ng-blur5 $scope.isEditFocused = false; // an input of from has focus6 $scope.initCtrlEditFocusDone = false;7 // METHODS8 $scope.setEditFocusState = function(state) {9 if ($scope.isEditFocused == state) return;10 $scope.isEditFocused = (state === true);11 // prevent ios bug (keyboard) fixed pb12 // cf. http://stackoverflow.com/questions/7970389/ios-5-fixed-positioning-and-virtual-keyboard13 //if (!$scope.isEditFocused) {14 //if ($window && $window.scrollX) $window.scrollX = 0;15 //else $(window).scrollTop(0);16 //console.log('scrollTop');17 //}18 };19 var keyboardUp = function(event){20 console.log('iOS keyboard keyboardUp');21 //if (event) event.stopPropagation();22 // if (Keyboard && Keyboard.disableScrollingInShrinkView) {23 // console.log('iOS keyboard disableScrollingInShrinkView');24 // Keyboard.disableScrollingInShrinkView(true);25 // }26 // if (Keyboard &&Keyboard.shrinkView) {27 // console.log('iOS keyboard shrinkView');28 // Keyboard.shrinkView(true);29 // }30 //if (Keyboard && Keyboard.disableScroll) {31 // console.log('iOS keyboard disableScroll');32 // Keyboard.disableScroll(true);33 //}34 a4p.safeApply($scope, function() {35 //$scope.isEditFocused = true;36 $scope.setEditFocusState(true);37 });38 //alert('keyboardUp');39 };40 var keyboardDown = function(event){41 console.log('iOS keyboard keyboardDown');42 //if (event) event.stopPropagation();43 a4p.safeApply($scope, function() {44 //$scope.isEditFocused = false;45 $scope.setEditFocusState(false);46 });47 //$scope.responsiveRefreshViewport();48 //launch ERROR49 //document.getElementById("viewportFAKE").setAttribute("content","...");50 if ($window && $window.scrollX) $window.scrollX = 0;51 else $(window).scrollTop(0);52 };53 $scope.$on('$destroy', function (event) {54 var el = window;55 if(el && el.removeEventListener) {56 console.log('ctrlEditFocus destroy');57 //el.removeEventListener('native.keyboardshow', keyboardUp, false);58 //el.removeEventListener('native.keyboardhide', keyboardDown, false);59 el.removeEventListener('native.showkeyboard', keyboardUp, false);60 el.removeEventListener('native.hidekeyboard', keyboardDown, false);61 }62 });63 //-----------------------------------64 // Initialization65 //-----------------------------------66 $scope.initEditFocus = function() {67 if ($scope.initCtrlEditFocusDone === true) return;68 //var el = document.body;//getElementById(id);69 var el = window;70 var Keyboard = null;71 if (typeof cordova != 'undefined' && cordova && cordova.plugins && cordova.plugins.Keyboard) Keyboard = cordova.plugins.Keyboard;72 if(el && el.addEventListener && Keyboard) {73 console.log('iOS Keyboard here');74 // keyboardWillShow / keyboardWillHide / keyboardDidShow / keyboardDidHide75 //el.addEventListener('keyboardWillShow', keyboardUp, false);76 //el.addEventListener('keyboardDidHide', keyboardDown, false);77 el.addEventListener('native.showkeyboard', keyboardUp, false);78 el.addEventListener('native.hidekeyboard', keyboardDown, false);79 if (Keyboard && Keyboard.disableScrollingInShrinkView) {80 console.log('iOS keyboard disableScrollingInShrinkView');81 Keyboard.disableScrollingInShrinkView(true);82 }83 if (Keyboard && Keyboard.shrinkView) {84 console.log('iOS keyboard shrinkView');85 Keyboard.shrinkView(false);86 }87 if (Keyboard && Keyboard.disableScroll) {88 console.log('iOS keyboard disableScroll');89 Keyboard.disableScroll(true);90 }91 //Keyboard.onshowing = keyboardUp;92 //Keyboard.onhiding = keyboardDown;93 //$("a").on({ 'touchstart' : function(){94 //if (cordova.plugins.Keyboard.close) cordova.plugins.Keyboard.close(); console.log("jquery close");95 // }96 // });97 }98 //$scope.$on('$destroy', function iVeBeenDismissed() {99 // say goodbye to your controller here100 // release resources, cancel request...101 //});102 $scope.initCtrlEditFocusDone = true;103 };104 $scope.focusPreventKeyboardOnClick = function(){105 if (typeof cordova != 'undefined' && cordova && cordova.plugins && cordova.plugins.Keyboard && cordova.plugins.Keyboard.close) {106 console.log('iOS keyboard focusPreventKeyboardOnClick');107 //cordova.plugins.Keyboard.close();108 //document.getElementById("viewportFAKE").setAttribute("content","...");109 }110 };111 $scope.initEditFocus();112}113angular.module('crtl.editFocus', []).controller('ctrlEditFocus', ctrlEditFocus);...
CreateUserGame.jsx
Source:CreateUserGame.jsx
1import { useState, useEffect, useRef, useContext } from "react";2import { Box, Button } from '@mui/material';3import Title from "./Title";4import { GoBackArrow } from '../Icons';5import PlayerAutocomplete from "./PlayerAutocomplete";6import PlayerCard from "./PlayerCard";7import MainContext from "../../context/MainContext";8const CreateUserGame = () => {9 const {10 startPlayer, endPlayer, states, changeGameStateCtx, isMobile 11 } = useContext(MainContext);12 const [canStartGame, setCanStartGame] = useState(false);13 const cardContainer = useRef();14 useEffect(() => {15 if(typeof(startPlayer) === "object" && typeof(endPlayer) === "object") {16 setTimeout(() => {17 setCanStartGame(true);18 }, 1200);19 }20 else {21 setCanStartGame(false);22 }23 }, [startPlayer, endPlayer]);24 const keyboardUp = () => {25 if(isMobile) {26 cardContainer.current.style.display = "none";27 }28 };29 const keyboardDown = () => {30 if(isMobile) {31 cardContainer.current.style.display = "flex";32 }33 };34 return (35 <Box className={"gameContainer"}>36 <GoBackArrow />37 <Title />38 <Box className={"choicesContainer"}>39 <Box className={"paramsBorder"}>40 <Box className={"paramsLabel"}>41 <h3>CHOOSE PLAYERS</h3>42 </Box>43 <Box className={"paramsContainer"}>44 <PlayerAutocomplete 45 label={"Start Player"}46 keyboardUp={keyboardUp}47 keyboardDown={keyboardDown}48 isMobile={isMobile}49 />50 <PlayerAutocomplete 51 label={"End Player"}52 keyboardUp={keyboardUp}53 keyboardDown={keyboardDown}54 isMobile={isMobile}55 />56 </Box>57 </Box>58 <Box className={"playerCardContainer"} ref={cardContainer}>59 <Box className={"playerCard"}>60 <PlayerCard61 playerName={startPlayer.name ?? ""} 62 playerImage={startPlayer.image ?? ""}63 />64 </Box>65 <Box className={"playerCard"}>66 <PlayerCard67 playerName={endPlayer.name ?? ""} 68 playerImage={endPlayer.image ?? ""}69 />70 </Box>71 </Box>72 <Box className={"rollStartContainer"}>73 <Button 74 variant="contained"75 className={"startButton titleButtons glossyButtons"}76 disabled={!canStartGame}77 onClick={() => changeGameStateCtx(states.GAME_STARTED)}78 >79 START GAME80 </Button>81 </Box>82 </Box>83 </Box>84 );85};...
main.js
Source:main.js
1/*2 * Copyright (c) 2016-2017 Moddable Tech, Inc.3 *4 * This file is part of the Moddable SDK.5 * 6 * This work is licensed under the7 * Creative Commons Attribution 4.0 International License.8 * To view a copy of this license, visit9 * <http://creativecommons.org/licenses/by/4.0>.10 * or send a letter to Creative Commons, PO Box 1866,11 * Mountain View, CA 94042, USA.12 *13 */14import {} from "piu/MC";15import {Keyboard, BACKSPACE, SUBMIT} from "keyboard";16import Timer from "timer";17const PASSWORDMODE = true; //Set to true to replace input with asterisks, false for clear text. 18const WhiteSkin = Skin.template({fill:"white"});19const OpenSans18 = Style.template({ font: "semibold 18px Open Sans", color: "black", horizontal:"center", vertical:"middle" });20const OpenSans20 = Style.template({ font: "20px Open Sans", color: "black", horizontal:"left", vertical:"middle"});21let theString = "";22let keyboardUp = true;23let timerID = undefined;24const KeyboardContainer = Column.template($ => ({25 left: 0, right: 0, top: 0, bottom: 0, active: true, Skin: WhiteSkin,26 contents:[27 Label($, {28 anchor: "LABEL", left: 25, right: 0, top: 0, height: 76, 29 string: "", Style: OpenSans2030 }),31 Container($, {32 anchor: "KEYBOARD", left: 0, right: 0, top: 0, bottom: 0, 33 contents: [34 Keyboard($, {style: new OpenSans18(), doTransition: true})35 ]36 }),37 ],38 Behavior: class extends Behavior {39 onCreate(column, data){40 this.data = data;41 }42 onTouchEnded(column){43 if (!keyboardUp){44 keyboardUp = true;45 this.data["KEYBOARD"].add(Keyboard(this.data, {style: new OpenSans18(), doTransition: true}));46 }47 }48 }49}));50const KeyboardApp = Application.template($ => ({51 active: true, Skin: WhiteSkin,52 contents: [53 new KeyboardContainer($),54 ],55 Behavior: class extends Behavior {56 onCreate(application, data) {57 this.data = data;58 }59 onKeyUp(application, key) {60 if (key == BACKSPACE) {61 theString = theString.slice(0, -1);62 } else if (key == SUBMIT) {63 trace(`String is: ${theString}\n`);64 theString = "";65 this.data["KEYBOARD"].first.delegate("doKeyboardTransitionOut");66 } else {67 theString += key;68 }69 if (PASSWORDMODE && theString.length > 0) {70 if (undefined !== timerID) {71 Timer.clear(timerID);72 timerID = undefined;73 }74 if (key != BACKSPACE) {75 this.data["LABEL"].string = "*".repeat(theString.length - 1) + theString.charAt(theString.length - 1);76 timerID = Timer.set(id => {timerID = undefined; application.first.first.string = "*".repeat(theString.length);}, 500);77 } else {78 this.data["LABEL"].string = "*".repeat(theString.length);79 }80 } else {81 this.data["LABEL"].string = theString;82 }83 }84 onKeyboardTransitionFinished(application) {85 let keyboard = this.data["KEYBOARD"];86 keyboard.remove(keyboard.first);87 keyboardUp = false;88 }89 }90}));...
handlingEventKeydown.js
Source:handlingEventKeydown.js
1import getControlKey from './getControlKey.js';2import getOtherKeyCode from './getOtherKeyCode.js';3import changeCaseKeyboard from './changeCaseKeyboard.js';4import state from './state.js';5var value = [];6export default function handlingEventKeydown(event){7 const el = document.getElementById(event.code);8 const currentValue = event.key;9 const currentCode = event.code;10 let language = localStorage.getItem("Lan");11 //Exception Handling12 if (!getControlKey.includes(currentValue) && !getOtherKeyCode.includes(currentCode))13 return;14 //event for control buttons15 if (getControlKey.includes(currentValue)) {16 switch(currentValue){17 case " ":18 value.push(" ");19 break;20 case "Backspace":21 value.pop();22 break;23 case "Enter":24 value.push("\n");25 break;26 case "ArrowUp":27 value.push("â");28 break;29 case "ArrowDown":30 value.push("â");31 break;32 case "ArrowLeft":33 value.push("â");34 break;35 case "ArrowRight":36 value.push("â");37 break;38 case "":39 value.push("â");40 break;41 }42 if (event.key === "Shift") {43 if (event.repeat === true) {44 return;45 }46 state.shift = true;47 state.keyboardUP = !state.keyboardUP;48 changeCaseKeyboard();49 }50 if (event.key === "CapsLock") {51 if (event.repeat === true) {52 return;53 }54 if (state.capsLock === false) {55 state.capsLock = true;56 state.keyboardUP = !state.keyboardUP;57 changeCaseKeyboard();58 } else {59 state.capsLock = false;60 state.keyboardUP = !state.keyboardUP;61 changeCaseKeyboard();62 }63 }64 if (event.key === "Control") {65 state.control = true;66 }67 //output in TextArea68 document.querySelector(".textarea__textarea").value = value.join("");69 }70 //pull out the text from the button using the selector71 if (getOtherKeyCode.includes(currentCode)) {72 let currentCase;73 if (state.keyboardUP) {74 currentCase = "caseUp";75 }76 if (!state.keyboardUP) {77 currentCase = "caseDown";78 }79 const buttonActive = document.getElementById(`${currentCode}`);80 const buttonText = buttonActive.querySelector(81 `.${language} > span.${currentCase}`82 ).innerText;83 value.push(buttonText);84 document.querySelector(".textarea__textarea").value = value.join("");85 }86 el.classList.add("active");...
changeCaseKeyboard.js
Source:changeCaseKeyboard.js
1import state from './state.js';2export default function changeCaseKeyboard(){3 4 const language = localStorage.getItem("Lan");5 if (language === "ru") {6 //display current language7 document.querySelectorAll(".keyboard-button > span.en").forEach((el) => {8 el.classList.add("hidden");9 });10 document.querySelectorAll(".keyboard-button > span.ru").forEach((el) => {11 el.classList.remove("hidden");12 });13 if (state.keyboardUP === false) {14 document.querySelectorAll("span.ru span.caseUp").forEach((el) => {15 el.classList.add("hidden");16 });17 document.querySelectorAll("span.ru span.caseDown").forEach((el) => {18 el.classList.remove("hidden");19 });20 }21 if (state.keyboardUP === true) {22 document.querySelectorAll("span.ru span.caseUp").forEach((el) => {23 el.classList.remove("hidden");24 });25 document.querySelectorAll("span.ru span.caseDown").forEach((el) => {26 el.classList.add("hidden");27 });28 }29 }30 if (language === "en") {31 document.querySelectorAll(".keyboard-button > span.ru").forEach((el) => {32 el.classList.add("hidden");33 });34 document.querySelectorAll(".keyboard-button > span.en").forEach((el) => {35 el.classList.remove("hidden");36 });37 if (state.keyboardUP === false) {38 document.querySelectorAll("span.en span.caseUp").forEach((el) => {39 el.classList.add("hidden");40 });41 document.querySelectorAll("span.en span.caseDown").forEach((el) => {42 el.classList.remove("hidden");43 });44 }45 if (state.keyboardUP === true) {46 document.querySelectorAll("span.en span.caseUp").forEach((el) => {47 el.classList.remove("hidden");48 });49 document.querySelectorAll("span.en span.caseDown").forEach((el) => {50 el.classList.add("hidden");51 });52 }53 }...
Input.js
Source:Input.js
1'use strict';2let keyboard={3 ArrowUp:false,4 ArrowDown:false,5 ArrowRight:false,6 ArrowLeft:false,7 KeyW:false,8 KeyA:false,9 KeyS:false,10 KeyD:false,11 KeyZ:false, // save()12 KeyF: false,13 Space:false,14 Escape:false,15};16let keyboardUP={17 ArrowUp:false,18 ArrowDown:false,19 ArrowRight:false,20 ArrowLeft:false,21 KeyW:false,22 KeyA:false,23 KeyS:false,24 KeyD:false,25 KeyZ:false, // save()26 KeyF: false,27 Space:false,28 Escape:false,29};30let mouse={31 isLeftClicked:false,32 isRightClicked:false,33 clickPosition:new Vector2d()34};35const inputReset = () => {36 for(const key in keyboardUP){37 keyboardUP[key] = false;38 }39}40const keyboardHandler=(event)=>{41 if (keyboard.hasOwnProperty(event.code)){42 keyboard[event.code]=event.type==='keydown';43 44 }45};46const keyboardUPHandler=(event)=>{47 if (keyboardUP.hasOwnProperty(event.code)){48 keyboardUP[event.code]=event.type==='keyup';49 }50};51const keyboardListener=()=>{52 addEventListener('keydown', keyboardHandler);53 addEventListener('keydown', keyboardUPHandler);54 addEventListener('keyup', keyboardUPHandler);55 addEventListener('keyup', keyboardHandler);56};57const mouseListener=(mouse)=>{58 const mouseHandler=(event)=>{59 const state=event.type==='mousedown';60 if (event.which===1){61 mouse.isLeftClicked=state;62 }63 if (event.which===3){64 mouse.isRightClicked=state;65 }66 if (state){67 mouse.clickPosition.set(event.clientX,event.clientY);68 }69 };70 addEventListener('mousedown',mouseHandler);71 addEventListener('mouseup',mouseHandler);72};73keyboardListener(keyboard);...
windowResize.js
Source:windowResize.js
...21 22 var isSupported = document.implementation.hasFeature("FocusEvent", "3.0");23 if(isSupported && getOS() === "ios"){24 document.body.addEventListener('focusin',function(){25 keyboardUp();26 })27 document.body.addEventListener('focusout',function(){28 keyboardDown()29 })30 }else{31 window.addEventListener('resize', () => {32 var height = window.innerHeight;33 if (window.orientation == 180 || window.orientation == 0) {34 if (height === clientHeight) {35 keyboardDown();36 }37 if (height < clientHeight) {38 keyboardUp();39 }40 }41 });42 }43}...
keyModule.es6
Source:keyModule.es6
1class KeyModule {2 constructor(){3 // this.left = false;4 // this.right = false;5 // this.up = false;6 // this.down = false;7 //8 // document.addEventListener("keydown", (keyBoardDown) => {9 // if(keyBoardDown.keyCode == 39) {10 // this.right = true;11 // }12 // else if(keyBoardDown.keyCode == 37) {13 // this.left = true;14 // }15 // else if(keyBoardDown.keyCode == 38) {16 // this.up = true;17 // }18 //19 // else if(keyBoardDown.keyCode == 40) {20 // this.down = true;21 // }22 //23 // });24 //25 // document.addEventListener("keyup", (keyBoardUp) => {26 // if(keyBoardUp.keyCode == 39) {27 // this.right = false;28 // }29 // else if(keyBoardUp.keyCode == 37) {30 // this.left = false;31 // }32 // else if (keyBoardUp.keyCode == 38) {33 // this.up = false;34 // }35 // else if (keyBoardUp.keyCode == 40){36 // this.down = false;37 // }38 // })39 }40 keyPress(callback) {41 window.addEventListener('keydown', (e) => {42 callback({43 up: e.keyCode === 38 ? true : false,44 down: e.keyCode === 40 ? true : false,45 left: e.keyCode === 37 ? true : false,46 right: e.keyCode === 39 ? true : false47 });48 });49 }50}...
Using AI Code Generation
1const {keyboardUp} = require('playwright/lib/server/keyboard');2const {chromium} = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('input[name="q"]');8 await keyboardUp(page, 'Shift');9 await page.screenshot({ path: `example.png` });10 await browser.close();11})();12const {helper} = require('./helper');13const {eventsHelper} = require('./eventsHelper');14const {Keyboard} = require('./input');15const {assert} = require('../utils/utils');16const {KeyDefinitions} = require('./keyDefinitions');17const keyDefinitions = new KeyDefinitions();18class KeyboardImpl {19 constructor(page) {20 this._page = page;21 this._keyboard = new Keyboard(page._delegate, keyDefinitions);22 }23 async down(key, options) {24 await this._keyboard.down(key, options);25 }26 async up(key, options) {27 await this._keyboard.up(key, options);28 }29}30async function keyboardUp(page, key, options) {31 await page._delegate.keyboard.up(key, options);32}33module.exports = { KeyboardImpl, keyboardUp };34const {helper, debugError} = require('./helper');35const {eventsHelper} = require('./eventsHelper');36const {KeyDefinitions} = require('./keyDefinitions');37const {TimeoutError} = require('../utils/errors');38const {assert} = require('../utils/utils');39class Keyboard {40 constructor(delegate, keyDefinitions) {41 this._delegate = delegate;42 this._keyDefinitions = keyDefinitions;43 }44 async down(key, options = {}) {45 const { text, keyCode, code, keyLocation } = this._keyDefinitions.parseKey(key);46 await this._delegate.rawKeyDown(text, keyCode, code, keyLocation, options);47 await this._delegate.char(text, options);48 await this._delegate.keyUp(text, keyCode, code, keyLocation, options);49 }50 async up(key, options = {}) {51 const {
Using AI Code Generation
1const {keyboardUp} = require('playwright/lib/server/chromium/crInput.js');2const {keyboardDown} = require('playwright/lib/server/chromium/crInput.js');3const {keyboardSendCharacter} = require('playwright/lib/server/chromium/crInput.js');4const {keyboardInsertText} = require('playwright/lib/server/chromium/crInput.js');5const { chromium } = require('playwright');6(async () => {7 const browser = await chromium.launch({ headless: false });8 const context = await browser.newContext();9 const page = await context.newPage();10 await page.waitForSelector('input[name="q"]');11 await page.focus('
Using AI Code Generation
1const { keyboardUp } = require('playwright/lib/server/chromium/crInput');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('text="Get started"');8 await page.fill('input[placeholder="Search..."]', 'test');9 await keyboardUp(page, 'Shift');10 await page.screenshot({ path: `test.png` });11 await browser.close();12})();
Using AI Code Generation
1const {keyboardUp} = require('playwright/lib/server/keyboard.js');2const {keyboardDown} = require('playwright/lib/server/keyboard.js');3const {mouseUp} = require('playwright/lib/server/input.js');4const {mouseDown} = require('playwright/lib/server/input.js');5const {mouseMove} = require('playwright/lib/server/input.js');6const {mouseClick} = require('playwright/lib/server/input.js');7const {mouseDoubleClick} = require('playwright/lib/server/input.js');8const {mouseTripleClick} = require('playwright/lib/server/input.js');9const {mouseTap} = require('playwright/lib/server/input.js');10const {mouseWheel} = require('playwright/lib/server/input.js');11const {touchscreenUp} = require('playwright/lib/server/touchscreen.js');12const {touchscreenDown} = require('playwright/lib/server/touchscreen.js');13const {touchscreenMove} = require('playwright/lib/server/touchscreen.js');14const {touchscreenTap} = require('playwright/lib/server/touchscreen.js');15const {touchscreenDoubleTap} = require('playwright/lib/server/touchscreen.js');16const {touchscreenTripleTap} = require('playwright/lib/server/touchscreen.js');17const {touchscreenPress} = require('playwright/lib/server/touchscreen.js');
Using AI Code Generation
1const {keyboard} = require('playwright');2await keyboard.up('KeyA');3await keyboard.up('KeyB');4await keyboard.up('KeyC');5await keyboard.up('KeyD');6await keyboard.up('KeyE');7await keyboard.up('KeyF');8await keyboard.up('KeyG');9await keyboard.up('KeyH');10await keyboard.up('KeyI');11await keyboard.up('KeyJ');12await keyboard.up('KeyK');13await keyboard.up('KeyL');14await keyboard.up('KeyM');15await keyboard.up('KeyN');16await keyboard.up('KeyO');17await keyboard.up('KeyP');18await keyboard.up('KeyQ');19await keyboard.up('KeyR');20await keyboard.up('KeyS');21await keyboard.up('KeyT');22await keyboard.up('KeyU');23await keyboard.up('KeyV');24await keyboard.up('KeyW');25await keyboard.up('KeyX');26await keyboard.up('KeyY');27await keyboard.up('KeyZ');28await keyboard.up('Digit0');29await keyboard.up('Digit1');30await keyboard.up('Digit2');31await keyboard.up('Digit3');32await keyboard.up('Digit4');33await keyboard.up('Digit5');34await keyboard.up('Digit6');35await keyboard.up('Digit7');36await keyboard.up('Digit8');37await keyboard.up('Digit9');38await keyboard.up('Numpad0');39await keyboard.up('Numpad1');40await keyboard.up('Numpad2');41await keyboard.up('Numpad3');42await keyboard.up('Numpad4');43await keyboard.up('Numpad5');44await keyboard.up('Numpad6');45await keyboard.up('Numpad7');46await keyboard.up('Numpad8');47await keyboard.up('Numpad9');48await keyboard.up('NumpadMultiply');49await keyboard.up('NumpadAdd');50await keyboard.up('NumpadSubtract');51await keyboard.up('NumpadDecimal');52await keyboard.up('NumpadDivide');53await keyboard.up('Semicolon');54await keyboard.up('Equal');55await keyboard.up('Comma');56await keyboard.up('Minus');57await keyboard.up('Period');58await keyboard.up('Slash');59await keyboard.up('Backquote');60await keyboard.up('BracketLeft');61await keyboard.up('Backslash');62await keyboard.up('BracketRight');63await keyboard.up('Quote');64await keyboard.up('IntlBackslash');65await keyboard.up('IntlRo');66await keyboard.up('IntlYen');
Using AI Code Generation
1const {keyboard} = page;2await keyboard.up('A');3await keyboard.up('B');4await keyboard.up('C');5await keyboard.down('A');6await keyboard.down('B');7await keyboard.down('C');8await keyboard.insertText('ABC');9await keyboard.type('ABC');
Using AI Code Generation
1const {keyboard} = require('@playwright/test/lib/server/chromium/keyboard');2const {keyboard} = require('@playwright/test/lib/server/chromium/keyboard');3const {keyboard} = require('@playwright/test/lib/server/chromium/keyboard');4const {keyboard} = require('@playwright/test/lib/server/chromium/keyboard');5const {keyboard} = require('@playwright/test/lib/server/chromium/keyboard');6const {keyboard} = require('@playwright/test/lib/server/chromium/keyboard');7const {mouse} = require('@playwright/test/lib/server/chromium/mouse');8await mouse.click(100, 100, {button: 'left', clickCount: 1});9const {mouse} = require('@playwright/test/lib/server/chromium/mouse');10await mouse.down({button: 'left'});11const {mouse} = require('@playwright/test/lib/server/chromium/mouse');12await mouse.move(100, 100);13const {mouse} = require('@playwright/test/lib/server/chromium/mouse');14await mouse.up({button: 'left'});15const {page} = require('@playwright/test/lib/server/chromium/page');16await page.addInitScript({source: 'console.log("Hello World")'});17const {page} = require('@playwright
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