Best JavaScript code snippet using playwright-internal
js.js
Source:js.js
...84 window.removeEventListener("click", scrollByButtons); //remove listener to scroll images wish buttons85}86// SCROLLING PICTURES BY KEYBOARD with cycle87const UrlsArr = pictures.map((el) => el.original);88function keyboardPress(event) {89 if (event.code === "ArrowRight") {90 for (let i = 0; i < UrlsArr.length; i += 1) {91 if (bigImageEl.src === UrlsArr[8]) {92 bigImageEl.src = `${UrlsArr[0]}`;93 return;94 } else if (bigImageEl.src === UrlsArr[i]) {95 bigImageEl.src = `${UrlsArr[i + 1]}`;96 return;97 }98 }99 } else if (event.code === "ArrowLeft") {100 for (let i = 0; i < UrlsArr.length; i += 1) {101 if (bigImageEl.src === UrlsArr[0]) {102 bigImageEl.src = `${UrlsArr[8]}`;103 return;104 } else if (bigImageEl.src === UrlsArr[i]) {105 bigImageEl.src = `${UrlsArr[i - 1]}`;106 return;107 }108 }109 }110}111// SCROLLING PICTURES BY KEYBOARD without cycle112// const UrlsArr = pictures.map(({ original, description }, i) => ({113// href: original,114// alt: description,115// index: i,116// }));117// function keyboardPress(event) {118// if (event.code === "ArrowRight") {119// bigImageEl.src = UrlsArr[Number(bigImageEl.dataset.index) + 1].href;120// bigImageEl.dataset.index = Number(bigImageEl.dataset.index) + 1;121// bigImageEl.alt = UrlsArr[Number(bigImageEl.dataset.index) + 1].alt;122// // console.log(UrlsArr[Number(bigImageEl.dataset.index) + 1].href);123// } else if (event.code === "ArrowLeft") {124// bigImageEl.src = UrlsArr[Number(bigImageEl.dataset.index) - 1].href;125// bigImageEl.dataset.index = Number(bigImageEl.dataset.index) - 1;126// bigImageEl.alt = UrlsArr[Number(bigImageEl.dataset.index) - 1].alt;127// }128// }129// SCROLLING PICTURES BY BUTTON on website130function scrollByButtons(event) { 131 if (event.target.dataset.action !== "back" && event.target.dataset.action !== "forward") {...
Controller.js
Source:Controller.js
1import Static from "animate.js/src/static";2import Animate from "animate.js/src";3import FPSDisplayComponent from "./components/FPSDisplayComponent";4import stylizer from "animate.js/src/static/stylizer";5const Controller = function () {6 console.log('Controller:Car');7 const {8 Clip,9 Component,10 ComponentClass,11 KeyboardEventManager,12 EventCodes,13 EventCodesNames,14 EventKeys,15 EventKeysNames,16 MoveClip,17 MoveClipClass,18 Scene,19 SceneClass,20 StepsScene,21 Timer,22 RoxyListener,23 Roxy,24 AnimationFrame,25 Loader,26 Matrix,27 Point,28 Rectangle,29 Frames,30 } = Animate;31 const {32 query,33 search,34 inject,35 typeOf,36 uri,37 copy,38 each,39 on,40 } = Static;41 const Resource = {42 icon: {43 bored: '/assets/icon/bored.png',44 emoticon: '/assets/icon/emoticon.png',45 sad: '/assets/icon/sad-face.png',46 smile: '/assets/icon/smile.png',47 },48 image: {49 hero: '/assets/sprite/hero-sprite.png',50 boosteroid: '/assets/svg/boosteroid.svg',51 },52 sprite: {53 car: '/assets/sprite/car.png',54 car_r: '/assets/sprite/car_r.png',55 }56 };57 const CarIcon = MoveClip({58 element: new Image(),59 parent: Clip('#app'),60 loaded: false,61 accelerate: 0.04,62 speed: 0,63 speedY: 0,64 x: 0,65 y: 0,66 xmov: 0,67 ymov: 0,68 angle: 0,69 gazzz: false,70 init() {71 this.style({opacity: 1, position: 'absolute'});72 this.element.setAttribute('src', Resource.sprite.car_r)73 this.element.addEventListener('load', (event) => {74 this.loaded = true;75 this.x = 100;76 this.y = 200;77 this.width = 56;78 this.height = 34;79 this.parent.inject(this.element)80 });81 },82 gazOn() {83 this.gazzz = true;84 this.speed += 0.01 + this.accelerate;85 },86 gazOff() {87 this.gazzz = false;88 if (this.speed > 0) {89 this.speed -= 0.06 + this.accelerate;90 }91 if (this.speed < 0) {92 this.speed = 0;93 }94 },95 run() {96 // if (this.speed > 10 )97 // this.speed = 10;98 this.xmov = this.speed;99 this.ymov = this.speedY;100 this.x += this.xmov;101 this.y += this.ymov;102 this.angle = Math.atan2(this.ymov, this.xmov) * 180 / Math.PI;103 // console.log(this.angle)104 stylizer(this.element, {transform: 'rotate(' + (this.angle) + 'deg)'});105 if (this.x > window.innerWidth - this.width) {106 this.x = 0;107 }108 if (this.x < 0) {109 this.x = window.innerWidth - this.width;110 }111 },112 runUp() {113 this.y -= this.speed;114 },115 runDown() {116 this.y += this.speed;117 },118 runLeft() {119 this.speedY = -0.1;120 },121 runRight() {122 this.speedY = 0.1;123 },124 });125 /*126 const SmileIcon = MoveClip({127 element: new Image(),128 parent: Clip('#app'),129 loaded: false,130 init(){131 this.style({opacity: 1, position: 'absolute'});132 this.element.setAttribute('src', Resource.image.boosteroid)133 this.element.addEventListener('load', (event) => {134 this.loaded = true;135 this.x = window.innerWidth / 2 - this.width;136 this.y = window.innerHeight / 2;137 // this.parent.inject(this.element)138 });139 },140 });141 */142 const KeyboardManager = KeyboardEventManager();143 const KeyboardPress = {144 up: false,145 down: false,146 left: false,147 right: false,148 };149 function keyPressDown(event) {150 if (event.code === EventCodesNames.ArrowUp) KeyboardPress.up = true;151 if (event.code === EventCodesNames.KeyW) KeyboardPress.up = true;152 if (event.code === EventCodesNames.ArrowDown) KeyboardPress.down = true;153 if (event.code === EventCodesNames.KeyS) KeyboardPress.down = true;154 if (event.code === EventCodesNames.ArrowLeft) KeyboardPress.left = true;155 if (event.code === EventCodesNames.KeyA) KeyboardPress.left = true;156 if (event.code === EventCodesNames.ArrowRight) KeyboardPress.right = true;157 if (event.code === EventCodesNames.KeyD) KeyboardPress.right = true;158 }159 function keyUnpressDown(event) {160 if (event.code === EventCodesNames.ArrowUp) KeyboardPress.up = false;161 if (event.code === EventCodesNames.KeyW) KeyboardPress.up = false;162 if (event.code === EventCodesNames.ArrowDown) KeyboardPress.down = false;163 if (event.code === EventCodesNames.KeyS) KeyboardPress.down = false;164 if (event.code === EventCodesNames.ArrowLeft) KeyboardPress.left = false;165 if (event.code === EventCodesNames.KeyA) KeyboardPress.left = false;166 if (event.code === EventCodesNames.ArrowRight) KeyboardPress.right = false;167 if (event.code === EventCodesNames.KeyD) KeyboardPress.right = false;168 }169 KeyboardManager.each('keydown', keyPressDown);170 KeyboardManager.each('keyup', keyUnpressDown);171 const frames = Frames({172 fps: 0,173 });174 const fps = FPSDisplayComponent();175 fps.init();176 frames.start((i) => {177 fps.processor();178 CarIcon.run();179 if (KeyboardPress.up) {180 CarIcon.gazOn();181 } else {182 CarIcon.gazOff();183 }184 /* if (KeyboardPress.up) {185 CarIcon.runUp();186 }187 if (KeyboardPress.down) {188 CarIcon.runDown();189 }*/190 if (KeyboardPress.left) {191 CarIcon.runLeft();192 }193 if (KeyboardPress.right) {194 CarIcon.runRight();195 }196 });197 // const Anim = AnimationFrame();198 //199 // Anim.start(() => {200 //201 // });202};...
Game.js
Source:Game.js
1import React from "react";2import { useState, useEffect } from "react";3import "./game.css";4import KeyboardPress from "../Keyboard/KeyboardPress";5import fiveLetterWords from "../words";6function Game() {7 const [word, setWord] = useState(8 fiveLetterWords[Math.floor(Math.random() * fiveLetterWords.length)]9 );10 const letters = word.split("");11 const [currentRow, setCurrentRow] = useState(0);12 const [currentColumn, setCurrentColumn] = useState(0);13 const [rows, setRows] = useState(14 new Array(word.length).fill(new Array(letters.length).fill(""))15 );16 const copyArray = (arr) => {17 return [...arr.map((rows) => [...rows])];18 };19 const updatedRows = copyArray(rows);20 const keyPressed = (key) => {21 if (key === "ENTER") {22 if (currentColumn === rows[0].length) {23 setCurrentRow(currentRow + 1);24 setCurrentColumn(0);25 }26 return;27 }28 if (key === "CLEAR") {29 const prevColumn = currentColumn - 1;30 if (prevColumn >= 0) {31 updatedRows[currentRow][prevColumn] = "";32 setRows(updatedRows);33 setCurrentColumn(prevColumn);34 }35 return;36 }37 if (currentColumn < rows[0].length) {38 updatedRows[currentRow][currentColumn] = key;39 setRows(updatedRows);40 setCurrentColumn(currentColumn + 1);41 }42 };43 const isActive = (row, column) => {44 return row === currentRow && column === currentColumn;45 };46 const getColumnBackgroundColor = (row, column) => {47 const letter = rows[row][column];48 if (row >= currentRow) {49 return "black";50 }51 if (letter === letters[column]) {52 return "green";53 }54 if (letters.includes(letter)) {55 return "darkorange";56 }57 return "grey";58 };59 const getAllLettersWithColor = (color) => {60 return rows.flatMap((row, i) =>61 row.filter((cell, j) => getColumnBackgroundColor(i, j) === color)62 );63 };64 const greenKey = getAllLettersWithColor("green");65 const yellowKey = getAllLettersWithColor("darkorange");66 const greyKey = getAllLettersWithColor("grey");67 const refresh = () => {68 setRows(new Array(word.length).fill(new Array(letters.length).fill("")));69 setCurrentColumn(0);70 setCurrentRow(0);71 setWord(72 fiveLetterWords[Math.floor(Math.random() * fiveLetterWords.length)]73 );74 };75 useEffect(() => {76 if (currentRow > 0) {77 if (checkIfWon()) {78 alert("You guessed correctly!");79 refresh();80 } else if (checkIfLost()) {81 alert(`You lost... Word was : ${word}`);82 refresh();83 }84 }85 }, [currentRow]);86 const checkIfWon = () => {87 const row = rows[currentRow - 1];88 return row.every((letter, i) => letter === letters[i]);89 };90 const checkIfLost = () => {91 return currentRow === rows.length;92 };93 function Rows() {94 return letters.map((array, i) => {95 return (96 <div key={i} className="row">97 {updatedRows.map((letters, j) => {98 return (99 <div100 key={j}101 className="column"102 style={{103 border: isActive(i, j)104 ? "1px solid green"105 : "1px solid white",106 backgroundColor: getColumnBackgroundColor(i, j),107 }}108 >109 <h2 key={i + j} className="letter">110 {updatedRows[i][j]}111 </h2>112 </div>113 );114 })}115 </div>116 );117 });118 }119 return (120 <div className="game-content">121 <div className="title">122 <h1>Vordlis</h1>123 </div>124 <div className="board">125 <div className="container">126 <Rows />127 </div>128 </div>129 <div className="keyboard">130 <KeyboardPress131 keyPressed={keyPressed}132 greenKey={greenKey}133 yellowKey={yellowKey}134 greyKey={greyKey}135 />136 </div>137 </div>138 );139}...
when.js
Source:when.js
1const { When } = require('cucumber');2const clickElement = require('../action/clickElement');3const deleteCookie = require('../action/deleteCookie');4const fileUpload = require('../action/fileUpload');5const keyboardPress = require('../action/keyboardPress');6const openUrl = require('../action/openUrl');7const resizeScreenSize = require('../action/resizeScreenSize');8const setElementStyle = require('../action/setElementStyle');9const setElementValue = require('../action/setElementValue');10const setUserAgent = require('../action/setUserAgent');11const scrollToElement = require('../action/scrollToElement');12const waitFor = require('../action/waitFor');13const waitForSelector = require('../action/waitForSelector');14When('I open the url {string-env}', async function (url) {15 await openUrl.call(this, url);16});17When('I open the url {string-env} with user agent {string}', async function (18 url,19 userAgent20) {21 await openUrl.call(this, url, userAgent);22});23When('I open the url {string-env} with device {string}', async function (url, device) {24 await openUrl.call(this, url, null, device);25});26When('I click the element/button/link {string}', async function (selector) {27 await clickElement.call(this, selector, null);28});29When(30 'I click the element/button/link {string} and wait for the element {string}',31 async function (selector, waitForSelector) {32 await clickElement.call(this, selector, waitForSelector);33 }34);35When(36 'I set the element/input/select/textarea {string} value to {string-env}',37 setElementValue38);39When('I wait for {float} second(s)', waitFor);40When('I wait for element {string}', async function (selector) {41 await waitForSelector.call(this, selector, null);42});43When('I wait for element {string} for {float} seconds', async function (44 selector,45 seconds46) {47 await waitForSelector.call(this, selector, seconds);48});49When('I delete the cookie {string-env}', deleteCookie);50When('I set the browser viewport to {int}px width by {int}px height', resizeScreenSize);51When('I scroll to the element {string}', scrollToElement);52When('I set the user agent to {string}', setUserAgent);53When('I press the {string} key', async function (key) {54 await keyboardPress.call(this, key, null);55});56When('I press the {string} key on the {string} element', async function (key, selector) {57 await keyboardPress.call(this, key, selector);58});59When('I set the file element {string} value to {string-env}', fileUpload);...
index.js
Source:index.js
...4while (i < allDrum) {5 // Sound by pressing the buttons on screen6 document.querySelectorAll(".drum")[i].addEventListener("click", function() {7 var buttonInnerHTML = this.innerHTML;8 keyboardPress(buttonInnerHTML);9 buttonAnimation(buttonInnerHTML);10 });11 i++;12}13// Sound by pressing keys on keyboard14document.addEventListener("keydown", function(event) {15 keyboardPress(event.key);16 buttonAnimation(event.key);17});18function keyboardPress(key) {19 switch (key) {20 case "w":21 var tom1 = new Audio("tom-1.mp3");22 tom1.play();23 break;24 case "a":25 var tom2 = new Audio("tom-2.mp3");26 tom2.play();27 break;28 case "s":29 var tom3 = new Audio("tom-3.mp3");30 tom3.play();31 break;32 case "d":...
keyboardPress.test.js
Source:keyboardPress.test.js
1const checkContainsText = require('../../features/support/check/checkContainsText');2const checkHasFocus = require('../../features/support/check/checkHasFocus');3const keyboardPress = require('../../features/support/action/keyboardPress');4const openUrl = require('../../features/support/action/openUrl');5const BrowserScope = require('../../features/support/scope/BrowserScope');6const testUrl = 'http://localhost:8080/keyboardPress.html';7const browserScope = new BrowserScope();8beforeAll(async () => {9 await browserScope.init();10 await openUrl.call(browserScope, testUrl); 11});12afterAll(async () => {13 await browserScope.close();14});15describe('keyboardPress', () => {16 it('presses a key', async () => {17 await checkContainsText.call(browserScope, '.message', null, 'Pitiful failure...');18 await keyboardPress.call(browserScope, 'Enter');19 await checkContainsText.call(browserScope, '.message', null, 'Great success!');20 });21 it('presses a key and focuses the element', async () => {22 await checkHasFocus.call(browserScope, 'input[type="text"]', 'not');23 await keyboardPress.call(browserScope, 'Enter', 'input[type="text"]');24 await checkHasFocus.call(browserScope, 'input[type="text"]');25 }); ...
KeyboardPress.js
Source:KeyboardPress.js
1import React from "react";2import "./keyboardPress.css";3function KeyboardPress({4 keyPressed,5 greenKey = [],6 greyKey = [],7 yellowKey = [],8}) {9 const keys = [10 "q",11 "w",12 "e",13 "r",14 "t",15 "y",16 "u",17 "i",18 "o",19 "p",20 "a",21 "s",22 "d",23 "f",24 "g",25 "h",26 "j",27 "k",28 "l",29 "z",30 "x",31 "c",32 "v",33 "b",34 "n",35 "m",36 "CLEAR",37 "ENTER",38 ];39 function keyBackgroundColor(key) {40 if (greenKey.includes(key)) {41 return "green";42 }43 if (greyKey.includes(key)) {44 return "grey";45 }46 if (yellowKey.includes(key)) {47 return "darkOrange";48 }49 return "darkgrey";50 }51 return (52 <div className="row-buttons">53 {keys.map((key) => {54 return (55 <button56 key={key}57 onClick={() => keyPressed(key)}58 style={{59 backgroundColor: keyBackgroundColor(key),60 }}61 >62 {key.toUpperCase()}63 </button>64 );65 })}66 </div>67 );68}...
component-test.js
Source:component-test.js
1import { module, test } from 'qunit';2import { setupRenderingTest } from 'ember-qunit';3import { render } from '@ember/test-helpers';4import { hbs } from 'ember-cli-htmlbars';5module('Integration | Component | keyboard-press', function(hooks) {6 setupRenderingTest(hooks);7 test('it renders', async function(assert) {8 // Set any properties with this.set('myProperty', 'value');9 // Handle any actions with this.set('myAction', function(val) { ... });10 await render(hbs`<KeyboardPress />`);11 assert.equal(this.element.textContent.trim(), '');12 // Template block usage:13 await render(hbs`14 <KeyboardPress>15 template block text16 </KeyboardPress>17 `);18 assert.equal(this.element.textContent.trim(), 'template block text');19 });...
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.keyboard.press('ArrowRight');7 await page.keyboard.press('ArrowLeft');8 await page.keyboard.press('ArrowUp');9 await page.keyboard.press('ArrowDown');10 await page.keyboard.press('PageUp');11 await page.keyboard.press('PageDown');12 await page.keyboard.press('Home');13 await page.keyboard.press('End');14 await page.keyboard.press('Enter');15 await page.keyboard.press('Tab');16 await page.keyboard.press('Backspace');17 await page.keyboard.press('Delete');18 await page.keyboard.press('Escape');19 await page.keyboard.press('F1');20 await page.keyboard.press('F12');21 await page.keyboard.press('a');22 await page.keyboard.press('!');23 await page.keyboard.press('0');24 await page.keyboard.press('9');25 await page.keyboard.press('`');26 await page.keyboard.press('~');27 await page.keyboard.press('[');28 await page.keyboard.press(']');29 await page.keyboard.press('\\');30 await page.keyboard.press(';');31 await page.keyboard.press('\'');32 await page.keyboard.press(',');33 await page.keyboard.press('.');34 await page.keyboard.press('/');35 await page.keyboard.press('Shift+!');36 await page.keyboard.press('Shift+0');37 await page.keyboard.press('Shift+9');38 await page.keyboard.press('Shift+`');39 await page.keyboard.press('Shift+~');40 await page.keyboard.press('Shift+[');41 await page.keyboard.press('Shift+]');42 await page.keyboard.press('Shift+\\');43 await page.keyboard.press('Shift+;');44 await page.keyboard.press('Shift+\'');45 await page.keyboard.press('Shift+,');46 await page.keyboard.press('Shift+.');47 await page.keyboard.press('Shift+/');48 await page.keyboard.press('Shift+a');49 await page.keyboard.press('Shift+Z');50 await page.keyboard.press('Control+!');51 await page.keyboard.press('Control+0');52 await page.keyboard.press('Control+9');53 await page.keyboard.press('Control+`');54 await page.keyboard.press('Control+~');55 await page.keyboard.press('Control+[');56 await page.keyboard.press('Control+]');
Using AI Code Generation
1const {chromium} = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 await page.keyboard.press('ArrowDown');6 await page.waitForTimeout(3000);7 await browser.close();8})();9Method Description keyboard.down(key) This method is used to press the keyboard
Using AI Code Generation
1const { keyboardPress } = require('playwright/lib/server/keyboard');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('input[title="Search"]');8 await keyboardPress('a', 'control');9 await page.screenshot({ path: 'example.png' });10 await browser.close();11})();12const { chromium } = require('playwright');13(async () => {14 const browser = await chromium.launch();15 const context = await browser.newContext();16 const page = await context.newPage();17 await page.click('input[title="Search"]');18 await page.keyboard.press('Control+A');19 await page.screenshot({ path: 'example.png' });20 await browser.close();21})();22await page.click('input[title="Search"]');23const { chromium } = require('playwright');24(async () => {25 const browser = await chromium.launch();26 const context = await browser.newContext();27 const page = await context.newPage();28 await page.click('input[title="Search"]');29 await page.keyboard.press('Control+A');30 await page.keyboard.press('Back
Using AI Code Generation
1const {keyboardPress} = require('playwright/lib/server/keyboard.js');2const {chromium} = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await keyboardPress(page, 'Enter');8 await browser.close();9})();10const {keyboardDown} = require('playwright/lib/server/keyboard.js');11const {chromium} = require('playwright');12(async () => {13 const browser = await chromium.launch();14 const context = await browser.newContext();15 const page = await context.newPage();16 await keyboardDown(page, 'Enter');17 await browser.close();18})();19const {keyboardUp} = require('playwright/lib/server/keyboard.js');20const {chromium} = require('playwright');21(async () => {22 const browser = await chromium.launch();23 const context = await browser.newContext();24 const page = await context.newPage();25 await keyboardUp(page, 'Enter');26 await browser.close();27})();28const {mouseClick} = require('playwright/lib/server/mouse.js');29const {chromium} = require('playwright');30(async () => {31 const browser = await chromium.launch();32 const context = await browser.newContext();33 const page = await context.newPage();34 await mouseClick(page, 'left', {x: 50, y: 50});35 await browser.close();36})();37const {mouseDown} = require('playwright/lib/server/mouse.js');38const {chromium} = require('playwright');39(async () => {40 const browser = await chromium.launch();41 const context = await browser.newContext();42 const page = await context.newPage();43 await mouseDown(page, 'left', {x: 50, y: 50});44 await browser.close();45})();
Using AI Code Generation
1const { keyboardPress } = require('playwright/lib/server/keyboard.js');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.waitForSelector('input[name="q"]');8 await page.focus('input[name="q"]');9 await page.screenshot({ path: 'example.png' });10 await browser.close();11})();
Using AI Code Generation
1const { keyboardPress } = require('playwright/lib/server/keyboard');2const { keyboardDown } = require('playwright/lib/server/keyboard');3const { keyboardUp } = require('playwright/lib/server/keyboard');4const { keyboardInsertText } = require('playwright/lib/server/keyboard');5const { mouseMove } = require('playwright/lib/server/mouse');6const { mouseDown } = require('playwright/lib/server/mouse');7const { mouseUp } = require('playwright/lib/server/mouse');8const { mouseClick } = require('playwright/lib/server/mouse');9const { chromium } = require('playwright');10(async () => {11 const browser = await chromium.launch({ headless: false });12 const page = await browser.newPage();13 await keyboardPress(page, 'a');14 await keyboardPress(page, 'b');15 await keyboardPress(page, 'c');16 await keyboardPress(page, 'd');17 await keyboardDown(page, 'a');18 await keyboardDown(page, 'b');19 await keyboardDown(page, 'c');20 await keyboardDown(page, 'd');21 await keyboardUp(page, 'a');22 await keyboardUp(page, 'b');23 await keyboardUp(page, 'c');24 await keyboardUp(page, 'd');25 await keyboardInsertText(page, 'a');26 await keyboardInsertText(page, 'b');27 await keyboardInsertText(page, 'c');28 await keyboardInsertText(page, 'd');29 await mouseMove(page, 0, 0);30 await mouseMove(page,
Using AI Code Generation
1const keyboard = await page.keyboard;2await keyboard.press('Enter');3await keyboard.down('Enter');4await keyboard.up('Enter');5await page.type('input', 'Hello World');6await page.insertText('input', 'Hello World');7await page.fill('input', 'Hello World');8await page.click('button');9await page.tap('button');10await page.hover('button');11await page.move('button');12await page.focus('button');13await page.check('button');14await page.press('button', 'Enter');15await page.waitForNavigation();16await page.waitForLoadState();17await page.waitForSelector('button');18await page.waitForFileChooser();19await page.waitForFunction('window.innerWidth < 100');20await page.waitForTimeout(1000);
Using AI Code Generation
1const { keyboardPress } = require('playwright-core/lib/server/keyboard.js');2const { chromium } = require('playwright-core');3(async () => {4 const browser = await chromium.launch({5 });6 const context = await browser.newContext();7 const page = await context.newPage();8 await page.click('input:text');9 await keyboardPress(page, 'ArrowDown');10 await keyboardPress(page, 'ArrowDown');11 await keyboardPress(page, 'Enter');12 await page.screenshot({ path: `example.png` });13 await browser.close();14})();
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