Best JavaScript code snippet using playwright-internal
channels.js
Source: channels.js
1"use strict";2Object.defineProperty(exports, "__esModule", {3 value: true4});5exports.commandsWithTracingSnapshots = void 0;6/**7 * Copyright (c) Microsoft Corporation.8 *9 * Licensed under the Apache License, Version 2.0 (the "License");10 * you may not use this file except in compliance with the License.11 * You may obtain a copy of the License at12 *13 * http://www.apache.org/licenses/LICENSE-2.014 *15 * Unless required by applicable law or agreed to in writing, software16 * distributed under the License is distributed on an "AS IS" BASIS,17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.18 * See the License for the specific language governing permissions and19 * limitations under the License.20 */21// This file is generated by generate_channels.js, do not edit manually.22// ----------- Playwright -----------23// ----------- Selectors -----------24// ----------- BrowserType -----------25// ----------- Browser -----------26// ----------- EventTarget -----------27// ----------- BrowserContext -----------28// ----------- Page -----------29// ----------- Frame -----------30// ----------- Worker -----------31// ----------- JSHandle -----------32// ----------- ElementHandle -----------33// ----------- Request -----------34// ----------- Route -----------35// ----------- Response -----------36// ----------- WebSocket -----------37// ----------- ConsoleMessage -----------38// ----------- BindingCall -----------39// ----------- Dialog -----------40// ----------- Artifact -----------41// ----------- Stream -----------42// ----------- CDPSession -----------43// ----------- Electron -----------44// ----------- ElectronApplication -----------45// ----------- Android -----------46// ----------- AndroidSocket -----------47// ----------- AndroidDevice -----------48// ----------- SocksSocket -----------49const commandsWithTracingSnapshots = new Set(['EventTarget.waitForEventInfo', 'BrowserContext.waitForEventInfo', 'Page.waitForEventInfo', 'WebSocket.waitForEventInfo', 'ElectronApplication.waitForEventInfo', 'AndroidDevice.waitForEventInfo', 'Page.goBack', 'Page.goForward', 'Page.reload', 'Page.setViewportSize', 'Page.keyboardDown', 'Page.keyboardUp', 'Page.keyboardInsertText', 'Page.keyboardType', 'Page.keyboardPress', 'Page.mouseMove', 'Page.mouseDown', 'Page.mouseUp', 'Page.mouseClick', 'Page.touchscreenTap', 'Frame.evalOnSelector', 'Frame.evalOnSelectorAll', 'Frame.addScriptTag', 'Frame.addStyleTag', 'Frame.check', 'Frame.click', 'Frame.dblclick', 'Frame.dispatchEvent', 'Frame.evaluateExpression', 'Frame.evaluateExpressionHandle', 'Frame.fill', 'Frame.focus', 'Frame.getAttribute', 'Frame.goto', 'Frame.hover', 'Frame.innerHTML', 'Frame.innerText', 'Frame.inputValue', 'Frame.isChecked', 'Frame.isDisabled', 'Frame.isEnabled', 'Frame.isHidden', 'Frame.isEditable', 'Frame.press', 'Frame.selectOption', 'Frame.setContent', 'Frame.setInputFiles', 'Frame.tap', 'Frame.textContent', 'Frame.type', 'Frame.uncheck', 'Frame.waitForFunction', 'Frame.waitForSelector', 'JSHandle.evaluateExpression', 'ElementHandle.evaluateExpression', 'JSHandle.evaluateExpressionHandle', 'ElementHandle.evaluateExpressionHandle', 'ElementHandle.evalOnSelector', 'ElementHandle.evalOnSelectorAll', 'ElementHandle.check', 'ElementHandle.click', 'ElementHandle.dblclick', 'ElementHandle.dispatchEvent', 'ElementHandle.fill', 'ElementHandle.hover', 'ElementHandle.press', 'ElementHandle.scrollIntoViewIfNeeded', 'ElementHandle.selectOption', 'ElementHandle.selectText', 'ElementHandle.setInputFiles', 'ElementHandle.tap', 'ElementHandle.type', 'ElementHandle.uncheck', 'ElementHandle.waitForElementState', 'ElementHandle.waitForSelector']);...
input.js
Source: input.js
...34 key35 });36 }37 async insertText(text) {38 await this._page._channel.keyboardInsertText({39 text40 });41 }42 async type(text, options = {}) {43 await this._page._channel.keyboardType({44 text,45 ...options46 });47 }48 async press(key, options = {}) {49 await this._page._channel.keyboardPress({50 key,51 ...options52 });...
Using AI Code Generation
1const {keyboardInsertText} = require('playwright/lib/server/keyboard.js');2const {chromium} = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.focus('#lst-ib');8 await keyboardInsertText(page, 'hello');9 await browser.close();10})();11const {helper} = require('./helper');12const {helper: dom} = require('./dom');13const {helper: mouseHelper} = require('./input');14const {Events} = require('./events');15const KEYBOARD_MAPPING = {
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.keyboard.press('Shift+KeyG');7 await page.keyboard.insertText('ithub');8 await page.keyboard.press('Enter');9 await browser.close();10})();
Using AI Code Generation
1const {keyboardInsertText} = require('playwright/lib/server/chromium/crInput.js');2const {chromium} = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.focus('input');8 await keyboardInsertText(page, 'Hello World');9 await browser.close();10})();11module.exports = {keyboardInsertText};12const {helper} = require('playwright/lib/server/helper');13const {debugError} = require('playwright/lib/server/debug');14const keyboardInsertText = async (page, text) => {15 const client = await page._mainFrame._client;16 await client.send('Input.dispatchKeyEvent', {17 });18 await client.send('Input.dispatchKeyEvent', {19 });20 await client.send('Input.dispatchKeyEvent', {
Using AI Code Generation
1const { contextBridge, ipcRenderer } = require("electron");2contextBridge.exposeInMainWorld("electron", {3 keyboardInsertText: (text) => ipcRenderer.send("keyboardInsertText", text),4});5const { contextBridge, ipcRenderer } = require("electron");6contextBridge.exposeInMainWorld("electron", {7 keyboardInsertText: (text) => ipcRenderer.send("keyboardInsertText", text),8});9const { app, BrowserWindow, ipcMain } = require("electron");10const path = require("path");11const url = require("url");12const { electron } = require("playwright");13let win;14function createWindow() {15 win = new BrowserWindow({16 webPreferences: {17 preload: path.join(__dirname, "preload.js"),18 },19 });20 win.loadURL(21 url.format({22 pathname: path.join(__dirname, "index.html"),23 })24 );25 win.webContents.openDevTools();26 win.on("closed", () => {27 win = null;28 });29}30app.on("ready", async () => {31 createWindow();32 ipcMain.on("keyboardInsertText", (event, text) => {33 electron.keyboardInsertText(text);34 });35});36app.on("window-all-closed", () => {37 if (process.platform !== "darwin") {38 app.quit();39 }40});41app.on("activate", () => {42 if (win === null) {43 createWindow();44 }45});46 const btn = document.getElementById("btn");47 btn.addEventListener("click", () => {48 const name = document.getElementById("name");49 electron.keyboardInsertText(name.value);50 });
Using AI Code Generation
1const {chromium} = require('playwright');2(async () => {3 const browser = await chromium.launch({headless: false});4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.keyboardInsertText("hello");7 await browser.close();8})();
Using AI Code Generation
1const {keyboardInsertText} = require('playwright/lib/server/keyboard');2const {chromium} = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await keyboardInsertText(page, 'Hello World');8 await browser.close();9})();10const {keyboardInsertText} = require('playwright/lib/server/keyboard');11const {chromium} = require('playwright');12(async () => {13 const browser = await chromium.launch();14 const context = await browser.newContext();15 const page = await context.newPage();16 await keyboardInsertText(page, 'Hello World');17 await browser.close();18})();19const {keyboardInsertText} = require('playwright/lib/server/keyboard');20const {chromium} = require('playwright');21(async () => {22 const browser = await chromium.launch();23 const context = await browser.newContext();24 const page = await context.newPage();25 await keyboardInsertText(page, 'Hello World');26 await browser.close();27})();28const {keyboardInsertText} = require('playwright/lib/server/keyboard');29const {chromium} = require('playwright');30(async () => {31 const browser = await chromium.launch();32 const context = await browser.newContext();33 const page = await context.newPage();34 await keyboardInsertText(page, 'Hello World');35 await browser.close();36})();37const {keyboardInsertText} = require('playwright/lib/server/keyboard');38const {chromium} = require('playwright');39(async () => {40 const browser = await chromium.launch();
Using AI Code Generation
1const { keyboardInsertText } = require('playwright/lib/server/keyboard');2keyboardInsertText(page, 'Hello World');3const { mouseMoveTo } = require('playwright/lib/server/mouse');4mouseMoveTo(page, 100, 100);5const { mouseMoveTo } = require('playwright/lib/server/mouse');6mouseMoveTo(page, 100, 100);7const { mouseDown } = require('playwright/lib/server/mouse');8mouseDown(page);9const { mouseUp } = require('playwright/lib/server/mouse');10mouseUp(page);11const { mouseClick } = require('playwright/lib/server/mouse');12mouseClick(page);13const { mouseWheel } = require('playwright/lib/server/mouse');14mouseWheel(page, { deltaX: 100, deltaY: 100 });15const { mousePress } = require('playwright/lib/server/mouse');16mousePress(page, 'left');17const { mouseRelease } = require('playwright/lib/server/mouse');18mouseRelease(page, 'left');19const { mouseDoubleClick } = require('playwright/lib/server/mouse');20mouseDoubleClick(page);21const { mouseTripleClick } = require('playwright/lib/server/mouse');22mouseTripleClick(page);23const { mouseTap } = require('playwright/lib/server/mouse');24mouseTap(page, 'left');25const { mouseSelectAll } = require('playwright/lib/server/mouse');26mouseSelectAll(page);27const { mouseSelectWord } = require('playwright/lib/server/mouse');28mouseSelectWord(page);
Using AI Code Generation
1const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');2await keyboardInsertText(page, 'Hello World');3const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');4await keyboardInsertText(page, 'Hello World');5const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');6await keyboardInsertText(page, 'Hello World');7const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');8await keyboardInsertText(page, 'Hello World');9const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');10await keyboardInsertText(page, 'Hello World');11const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');12await keyboardInsertText(page, 'Hello World');13const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');14await keyboardInsertText(page, 'Hello World');15const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');16await keyboardInsertText(page, 'Hello World');17const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');18await keyboardInsertText(page, 'Hello World');19const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');20await keyboardInsertText(page, 'Hello World');21const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');22await keyboardInsertText(page, 'Hello World');23const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');24await keyboardInsertText(page, 'Hello World');
Using AI Code Generation
1const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');2await keyboardInsertText(page, 'hello');3import { keyboardInsertText } from 'playwright/lib/server/keyboardLayouts';4await keyboardInsertText(page, 'hello');5const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');6await keyboardInsertText(page, 'hello');7import { keyboardInsertText } from 'playwright/lib/server/keyboardLayouts';8await keyboardInsertText(page, 'hello');9const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');10await keyboardInsertText(page, 'hello');11import { keyboardInsertText } from 'playwright/lib/server/keyboardLayouts';12await keyboardInsertText(page, 'hello');13const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');14await keyboardInsertText(page, 'hello');15import { keyboardInsertText } from 'playwright/lib/server/keyboardLayouts';16await keyboardInsertText(page, 'hello');17const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');18await keyboardInsertText(page, 'hello');19import { keyboardInsertText } from 'playwright/lib/server/keyboardLayouts';20await keyboardInsertText(page, 'hello');21const { keyboardInsertText } = require('playwright/lib/server/keyboardLayouts');22await keyboardInsertText(page, 'hello');23import { keyboardInsertText } from 'playwright/lib/server/keyboardLayouts';24await keyboardInsertText(page, 'hello');25const { keyboardInsertText } = require('playwright
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I played with your example for a while and I got the same errors. These are the things I found that made my example work:
It must be Linux. I know that you mentioned that you picked a Linux plan. But I found that in VS Code that part is hidden, and on the Web the default is Windows. This is important because only the Linux plan runs npm install
on the server.
Make sure that you are building on the server. You can find this option in the VS Code Settings:
Make sure you set the environment variable PLAYWRIGHT_BROWSERS_PATH
, before making the publish.
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