Best JavaScript code snippet using playwright-internal
input.js
Source: input.js
1const TYPE_MouseDown = "MAKE_MouseDown_name"2function MAKE_MouseDown(data) {3 let obj = {}4 obj.type = TYPE_MouseDown5 if(!data.hasOwnProperty('x')) throw new Error("object 'MouseDown' is missing property 'x' ")6 if(data.x === undefined) throw new Error("object 'MouseDown has undefined property x")7 obj.x = data.x8 9 if(!data.hasOwnProperty('y')) throw new Error("object 'MouseDown' is missing property 'y' ")10 if(data.y === undefined) throw new Error("object 'MouseDown has undefined property y")11 obj.y = data.y12 13 if(!data.hasOwnProperty('app')) throw new Error("object 'MouseDown' is missing property 'app' ")14 if(data.app === undefined) throw new Error("object 'MouseDown has undefined property app")15 obj.app = data.app16 17 if(!data.hasOwnProperty('window')) throw new Error("object 'MouseDown' is missing property 'window' ")18 if(data.window === undefined) throw new Error("object 'MouseDown has undefined property window")19 obj.window = data.window20 21 return obj22}23const TYPE_MouseUp = "MAKE_MouseUp_name"24function MAKE_MouseUp(data) {25 let obj = {}26 obj.type = TYPE_MouseUp27 if(!data.hasOwnProperty('x')) throw new Error("object 'MouseUp' is missing property 'x' ")28 if(data.x === undefined) throw new Error("object 'MouseUp has undefined property x")29 obj.x = data.x30 31 if(!data.hasOwnProperty('y')) throw new Error("object 'MouseUp' is missing property 'y' ")32 if(data.y === undefined) throw new Error("object 'MouseUp has undefined property y")33 obj.y = data.y34 35 if(!data.hasOwnProperty('app')) throw new Error("object 'MouseUp' is missing property 'app' ")36 if(data.app === undefined) throw new Error("object 'MouseUp has undefined property app")37 obj.app = data.app38 39 if(!data.hasOwnProperty('window')) throw new Error("object 'MouseUp' is missing property 'window' ")40 if(data.window === undefined) throw new Error("object 'MouseUp has undefined property window")41 obj.window = data.window42 43 return obj44}45const TYPE_MouseMove = "MAKE_MouseMove_name"46function MAKE_MouseMove(data) {47 let obj = {}48 obj.type = TYPE_MouseMove49 if(!data.hasOwnProperty('x')) throw new Error("object 'MouseMove' is missing property 'x' ")50 if(data.x === undefined) throw new Error("object 'MouseMove has undefined property x")51 obj.x = data.x52 53 if(!data.hasOwnProperty('y')) throw new Error("object 'MouseMove' is missing property 'y' ")54 if(data.y === undefined) throw new Error("object 'MouseMove has undefined property y")55 obj.y = data.y56 57 if(!data.hasOwnProperty('app')) throw new Error("object 'MouseMove' is missing property 'app' ")58 if(data.app === undefined) throw new Error("object 'MouseMove has undefined property app")59 obj.app = data.app60 61 if(!data.hasOwnProperty('window')) throw new Error("object 'MouseMove' is missing property 'window' ")62 if(data.window === undefined) throw new Error("object 'MouseMove has undefined property window")63 obj.window = data.window64 65 return obj66}67const TYPE_KeyboardDown = "MAKE_KeyboardDown_name"68function MAKE_KeyboardDown(data) {69 let obj = {}70 obj.type = TYPE_KeyboardDown71 if(!data.hasOwnProperty('code')) throw new Error("object 'KeyboardDown' is missing property 'code' ")72 if(data.code === undefined) throw new Error("object 'KeyboardDown has undefined property code")73 obj.code = data.code74 75 if(!data.hasOwnProperty('key')) throw new Error("object 'KeyboardDown' is missing property 'key' ")76 if(data.key === undefined) throw new Error("object 'KeyboardDown has undefined property key")77 obj.key = data.key78 79 if(!data.hasOwnProperty('shift')) throw new Error("object 'KeyboardDown' is missing property 'shift' ")80 if(data.shift === undefined) throw new Error("object 'KeyboardDown has undefined property shift")81 obj.shift = data.shift82 83 if(!data.hasOwnProperty('control')) throw new Error("object 'KeyboardDown' is missing property 'control' ")84 if(data.control === undefined) throw new Error("object 'KeyboardDown has undefined property control")85 obj.control = data.control86 87 if(!data.hasOwnProperty('app')) throw new Error("object 'KeyboardDown' is missing property 'app' ")88 if(data.app === undefined) throw new Error("object 'KeyboardDown has undefined property app")89 obj.app = data.app90 91 if(!data.hasOwnProperty('window')) throw new Error("object 'KeyboardDown' is missing property 'window' ")92 if(data.window === undefined) throw new Error("object 'KeyboardDown has undefined property window")93 obj.window = data.window94 95 return obj96}97const TYPE_KeyboardUp = "MAKE_KeyboardUp_name"98function MAKE_KeyboardUp(data) {99 let obj = {}100 obj.type = TYPE_KeyboardUp101 if(!data.hasOwnProperty('code')) throw new Error("object 'KeyboardUp' is missing property 'code' ")102 if(data.code === undefined) throw new Error("object 'KeyboardUp has undefined property code")103 obj.code = data.code104 105 if(!data.hasOwnProperty('key')) throw new Error("object 'KeyboardUp' is missing property 'key' ")106 if(data.key === undefined) throw new Error("object 'KeyboardUp has undefined property key")107 obj.key = data.key108 109 if(!data.hasOwnProperty('shift')) throw new Error("object 'KeyboardUp' is missing property 'shift' ")110 if(data.shift === undefined) throw new Error("object 'KeyboardUp has undefined property shift")111 obj.shift = data.shift112 113 if(!data.hasOwnProperty('control')) throw new Error("object 'KeyboardUp' is missing property 'control' ")114 if(data.control === undefined) throw new Error("object 'KeyboardUp has undefined property control")115 obj.control = data.control116 117 if(!data.hasOwnProperty('app')) throw new Error("object 'KeyboardUp' is missing property 'app' ")118 if(data.app === undefined) throw new Error("object 'KeyboardUp has undefined property app")119 obj.app = data.app120 121 if(!data.hasOwnProperty('window')) throw new Error("object 'KeyboardUp' is missing property 'window' ")122 if(data.window === undefined) throw new Error("object 'KeyboardUp has undefined property window")123 obj.window = data.window124 125 return obj126}127const TYPE_Action = "MAKE_Action_name"128function MAKE_Action(data) {129 let obj = {}130 obj.type = TYPE_Action131 if(!data.hasOwnProperty('command')) throw new Error("object 'Action' is missing property 'command' ")132 if(data.command === undefined) throw new Error("object 'Action has undefined property command")133 obj.command = data.command134 135 if(!data.hasOwnProperty('app')) throw new Error("object 'Action' is missing property 'app' ")136 if(data.app === undefined) throw new Error("object 'Action has undefined property app")137 obj.app = data.app138 139 if(!data.hasOwnProperty('window')) throw new Error("object 'Action' is missing property 'window' ")140 if(data.window === undefined) throw new Error("object 'Action has undefined property window")141 obj.window = data.window142 143 return obj144}145export const INPUT = {146 MAKE_MouseDown : MAKE_MouseDown,147 TYPE_MouseDown : TYPE_MouseDown,148 MAKE_MouseUp : MAKE_MouseUp,149 TYPE_MouseUp : TYPE_MouseUp,150 MAKE_MouseMove : MAKE_MouseMove,151 TYPE_MouseMove : TYPE_MouseMove,152 MAKE_KeyboardDown : MAKE_KeyboardDown,153 TYPE_KeyboardDown : TYPE_KeyboardDown,154 MAKE_KeyboardUp : MAKE_KeyboardUp,155 TYPE_KeyboardUp : TYPE_KeyboardUp,156 MAKE_Action : MAKE_Action,157 TYPE_Action : TYPE_Action,...
ctrlEditFocus.js
Source: ctrlEditFocus.js
1function ctrlEditFocus($scope, $window) {2 'use strict';3 // CONSTANTS DECLARATION4 // prevent iOS keyboard focus/blur on input with ng-focus / ng-blur5 $scope.isEditFocused = false; // an input of from has focus6 $scope.initCtrlEditFocusDone = false;7 // METHODS8 $scope.setEditFocusState = function(state) {9 if ($scope.isEditFocused == state) return;10 $scope.isEditFocused = (state === true);11 // prevent ios bug (keyboard) fixed pb12 // cf. http://stackoverflow.com/questions/7970389/ios-5-fixed-positioning-and-virtual-keyboard13 //if (!$scope.isEditFocused) {14 //if ($window && $window.scrollX) $window.scrollX = 0;15 //else $(window).scrollTop(0);16 //console.log('scrollTop');17 //}18 };19 var keyboardUp = function(event){20 console.log('iOS keyboard keyboardUp');21 //if (event) event.stopPropagation();22 // if (Keyboard && Keyboard.disableScrollingInShrinkView) {23 // console.log('iOS keyboard disableScrollingInShrinkView');24 // Keyboard.disableScrollingInShrinkView(true);25 // }26 // if (Keyboard &&Keyboard.shrinkView) {27 // console.log('iOS keyboard shrinkView');28 // Keyboard.shrinkView(true);29 // }30 //if (Keyboard && Keyboard.disableScroll) {31 // console.log('iOS keyboard disableScroll');32 // Keyboard.disableScroll(true);33 //}34 a4p.safeApply($scope, function() {35 //$scope.isEditFocused = true;36 $scope.setEditFocusState(true);37 });38 //alert('keyboardUp');39 };40 var keyboardDown = function(event){41 console.log('iOS keyboard keyboardDown');42 //if (event) event.stopPropagation();43 a4p.safeApply($scope, function() {44 //$scope.isEditFocused = false;45 $scope.setEditFocusState(false);46 });47 //$scope.responsiveRefreshViewport();48 //launch ERROR49 //document.getElementById("viewportFAKE").setAttribute("content","...");50 if ($window && $window.scrollX) $window.scrollX = 0;51 else $(window).scrollTop(0);52 };53 $scope.$on('$destroy', function (event) {54 var el = window;55 if(el && el.removeEventListener) {56 console.log('ctrlEditFocus destroy');57 //el.removeEventListener('native.keyboardshow', keyboardUp, false);58 //el.removeEventListener('native.keyboardhide', keyboardDown, false);59 el.removeEventListener('native.showkeyboard', keyboardUp, false);60 el.removeEventListener('native.hidekeyboard', keyboardDown, false);61 }62 });63 //-----------------------------------64 // Initialization65 //-----------------------------------66 $scope.initEditFocus = function() {67 if ($scope.initCtrlEditFocusDone === true) return;68 //var el = document.body;//getElementById(id);69 var el = window;70 var Keyboard = null;71 if (typeof cordova != 'undefined' && cordova && cordova.plugins && cordova.plugins.Keyboard) Keyboard = cordova.plugins.Keyboard;72 if(el && el.addEventListener && Keyboard) {73 console.log('iOS Keyboard here');74 // keyboardWillShow / keyboardWillHide / keyboardDidShow / keyboardDidHide75 //el.addEventListener('keyboardWillShow', keyboardUp, false);76 //el.addEventListener('keyboardDidHide', keyboardDown, false);77 el.addEventListener('native.showkeyboard', keyboardUp, false);78 el.addEventListener('native.hidekeyboard', keyboardDown, false);79 if (Keyboard && Keyboard.disableScrollingInShrinkView) {80 console.log('iOS keyboard disableScrollingInShrinkView');81 Keyboard.disableScrollingInShrinkView(true);82 }83 if (Keyboard && Keyboard.shrinkView) {84 console.log('iOS keyboard shrinkView');85 Keyboard.shrinkView(false);86 }87 if (Keyboard && Keyboard.disableScroll) {88 console.log('iOS keyboard disableScroll');89 Keyboard.disableScroll(true);90 }91 //Keyboard.onshowing = keyboardUp;92 //Keyboard.onhiding = keyboardDown;93 //$("a").on({ 'touchstart' : function(){94 //if (cordova.plugins.Keyboard.close) cordova.plugins.Keyboard.close(); console.log("jquery close");95 // }96 // });97 }98 //$scope.$on('$destroy', function iVeBeenDismissed() {99 // say goodbye to your controller here100 // release resources, cancel request...101 //});102 $scope.initCtrlEditFocusDone = true;103 };104 $scope.focusPreventKeyboardOnClick = function(){105 if (typeof cordova != 'undefined' && cordova && cordova.plugins && cordova.plugins.Keyboard && cordova.plugins.Keyboard.close) {106 console.log('iOS keyboard focusPreventKeyboardOnClick');107 //cordova.plugins.Keyboard.close();108 //document.getElementById("viewportFAKE").setAttribute("content","...");109 }110 };111 $scope.initEditFocus();112}113angular.module('crtl.editFocus', []).controller('ctrlEditFocus', ctrlEditFocus);...
keyboard.js
Source: keyboard.js
1import { useEffect, useCallback, useState } from "react";2import styles from "./keyboard.module.css";3import { highlightStyles } from "../utils/constants";4import { removeAccents } from "../utils/remove-accents";5const compose = (key, accent) => {6 if (accent === "makcen") {7 switch (key) {8 case "l":9 return "ľ";10 case "s":11 return "Å¡";12 case "c":13 return "Ä";14 case "t":15 return "Å¥";16 case "z":17 return "ž";18 case "d":19 return "Ä";20 case "n":21 return "Å";22 default:23 }24 }25 if (accent === "dlzen") {26 switch (key) {27 case "l":28 return "ĺ";29 case "r":30 return "Å";31 case "y":32 return "ý";33 case "a":34 return "á";35 case "i":36 return "Ã";37 case "e":38 return "é";39 case "o":40 return "ó";41 case "u":42 return "ú";43 default:44 }45 }46 return key;47};48export const Keyboard = ({ onClick, results, supportAccents }) => {49 const [composing, setComposing] = useState(null);50 const style = { color: "white", background: "black", fontWeight: "bold" };51 const backspaceKey = { key: "â", code: "backspace", style };52 const enterKey = { key: "â", code: "enter", style };53 const basicKeys = [54 ["Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P"],55 ["A", "S", "D", "F", "G", "H", "J", "K", "L"],56 [enterKey, "Z", "X", "C", "V", "B", "N", "M", backspaceKey],57 ];58 const accentedKeys = [59 ["ľ", "Å¡", "Ä", "Å¥", "ž", "ĺ", "Å", "Ä", "Å"],60 ["ý", "á", "Ã", "é", "ó", "ú", "ô", "ä"],61 ];62 const rows = !supportAccents ? basicKeys : [...accentedKeys, ...basicKeys];63 const handleKey = useCallback(64 (code) => {65 onClick && onClick(code.toLowerCase());66 },67 [onClick]68 );69 const keyboardDown = useCallback(70 (e) => {71 if (supportAccents && e.key === "Dead" && e.code === "Equal") {72 setComposing(e.shiftKey ? "makcen" : "dlzen");73 }74 if (e.key.length === 1 || e.key === "Enter" || e.key === "Backspace") {75 handleKey(compose(e.key, composing));76 setComposing(false);77 }78 },79 [handleKey, composing]80 );81 useEffect(() => {82 document.addEventListener("keydown", keyboardDown);83 return () => {84 document.removeEventListener("keydown", keyboardDown);85 };86 }, [keyboardDown]);87 const getStyle = (key) => {88 let styleIndex = -1;89 if (results) {90 Object.entries(results).forEach(([word, result]) => {91 const sanitizedWord = supportAccents ? word : removeAccents(word);92 if (sanitizedWord.includes(key.toLowerCase())) {93 styleIndex = Math.max(94 parseInt(result[sanitizedWord.indexOf(key.toLowerCase())], 10),95 styleIndex96 );97 }98 });99 }100 return highlightStyles[styleIndex];101 };102 return (103 <ul className={styles.wrapper}>104 {rows.map((keys, index) => (105 <li key={index}>106 <ul className={styles.row}>107 {keys.map((key) => (108 <li109 key={key.code || key}110 style={key.style || getStyle(key.code || key)}111 onClick={(e) => handleKey(key.code || key)}112 >113 {key.key || key}114 </li>115 ))}116 </ul>117 </li>118 ))}119 </ul>120 );...
main.js
Source: main.js
1const keyboardDown = window.addEventListener('keydown', keyDown);2// I added an empty JavaScript Object so that I can add values as things are added.3let pressed = {};4function keyDown(keyboardDown) {5 const audio = document.querySelector(`audio[data-key="${keyboardDown.keyCode}"]`);6 const key = document.querySelector(`.key[data-key="${keyboardDown.keyCode}"]`);7 if(key === null ) return;8 key.classList.add('playing');9 /**********************************************************10 Move the button down by 10px11 **********************************************************/12 // I started by printing out the data-key so that I know what key I'm pressing. This is really only for testing.13 // console.log(pressed[key.getAttribute('data-key')])14 // Then I check if this value is in my JS object named pressed that I wrote on line 2 which is like a list of each button I pressed and a counter that says how many times I've pressed it.15 if (pressed[key.getAttribute('data-key')] === undefined) {16 console.log(`This isn't in the list yet`);17 // Set the times pressed to one18 pressed[key.getAttribute('data-key')] = 1;19 // log how many times it has been pressed20 console.log("This key has been pressed " + pressed[key.getAttribute('data-key')] + " times");21 // Then check if the button has already been pressed 10 times. The count starts at 0 that's why we check for 922 } else if (pressed[key.getAttribute('data-key')] === 9) {23 // Log that it has been pressed 10 times24 console.log(`This key has been pressed 10 times!`);25 // reset the count to 026 pressed[key.getAttribute('data-key')] = 0;27 } else {28 // in any other case add 1 to the count29 pressed[key.getAttribute('data-key')]++;30 // and log how many times you've pressed something.31 console.log("This key has been pressed " + pressed[key.getAttribute('data-key')] + " times")32 }33 // set the position based on the times it's been pressed * 10px each time34 let top = pressed[key.getAttribute('data-key')] * 10;35 key.style.position = 'relative';36 key.style.top = `${top}px`;37 if (!audio) return; //only assigned keys will work38 audio.currentTime = 0;39 audio.play();40 window.setTimeout(() => transitionBack(keyboardDown), 700);41}42function transitionBack(keyboardDown) {43 // alert('test');44 let key = document.querySelector(`[data-key="${keyboardDown.keyCode}"`);45 key.classList.remove('playing');...
keyboard-publisher.js
Source: keyboard-publisher.js
1function getUrlVars() {2 var vars = [], hash;3 var hashes = window.location.href.slice(window.location.href.indexOf("?") + 1).split("&");4 for (var i = 0; i < hashes.length; i++) {5 hash = hashes[i].split("=");6 vars.push(hash[0]);7 vars[hash[0]] = hash[1];8 }9 return vars;10}11function getROSBridgeURL() {12 var secure = getUrlVars()['secure'];13 if (secure && (secure == "1" || secure == "true")) {14 secure = true;15 }16 else{17 secure = undefined;18 }19 var rosbridgeURL = getUrlVars()["rosbridge_url"]; // ws://localhost:9090 or localhost:909020 rosbridgeURL = decodeURIComponent(rosbridgeURL);21 if (!rosbridgeURL) {22 return "ws://localhost:9090";23 }24 // if protocol already exists, simply return25 if (rosbridgeURL.startsWith("ws://") || rosbridgeURL.startsWith("wss://")) {26 return rosbridgeURL;27 }28 // if protocol is not provided, we have to infer ws protocol29 var protocol = window.location.protocol;30 var websocketProtocol = 'ws://';31 var secureWebsocketProtocol = 'wss://';32 if (!secure && protocol == 'http:') { // if insecure, return http (because we're probably in local)33 return websocketProtocol + rosbridgeURL;34 }35 // if secure, return wss, because we're in production36 return secureWebsocketProtocol + rosbridgeURL37}38var rosaddress = window.location.hostname.replace("8888", 9090);39var rosbridgeURL = 'wss://' + rosaddress40var keyboardUp;41var keyboardDown;42let keysPressed = {}43document.addEventListener("keydown", e => {44 keysPressed[e.key] = true;45 const key = Object.keys(keysPressed).join(",")46 var message = new ROSLIB.Message({ data: key });47 keyboardDown.publish(message);48});49document.addEventListener("keyup", e => {50 delete keysPressed[e.key]51 var message = new ROSLIB.Message({ data: e.key });52 keyboardUp.publish(message);53});54var ros = new ROSLIB.Ros({55 url: rosbridgeURL56});57ros.on("connection", function () {58 console.log("Connected to websocket server.");59});60ros.on("error", function () {61 setTimeout(function () {62 ros.connect(rosbridgeURL);63 }, 1000);64});65keyboardDown = new ROSLIB.Topic({66 ros: ros,67 name: "/keyboard_down",68 messageType: "std_msgs/String"69});70keyboardUp = new ROSLIB.Topic({71 ros: ros,72 name: "/keyboard_up",73 messageType: "std_msgs/String"...
masterscript.js
Source: masterscript.js
...44 cube.transform.rotateZ(Math.random() * Math.PI * 2);45 cube.s = {46 onupdate: function() {47 this.obj.transform.translate(0.01, 0, 0);48 if (KJS.i.keyboardDown(KJS.i.toGLFWCode('u'))) {49 this.obj.transform.translate(1, 0, 0);50 }51 if (KJS.i.keyboardDown(KJS.i.toGLFWCode('o'))) {52 this.obj.transform.translate(0.2, 0, 0);53 }54 if (KJS.i.keyboardDown(KJS.i.toGLFWCode('k'))) {55 this.obj.transform.rotateZ(0.03);56 }57 if (KJS.i.keyboardDown(KJS.i.toGLFWCode('i'))) {58 this.obj.transform.rotateZ(-0.03);59 }60 if (KJS.i.keyboardDown(KJS.i.toGLFWCode('j'))) {61 this.obj.transform.rotateX(-0.03);62 }63 if (KJS.i.keyboardDown(KJS.i.toGLFWCode('l'))) {64 this.obj.transform.rotateX(0.03);65 }66 }67 }68 SCN["CUBE_" + i] = cube;69 World.Layers[0]["CUBE_" + i] = cube;70 }71 72 SCN.Camera.s = {73 onupdate: function() {74 if (KJS.i.keyboardDown(KJS.i.toGLFWCode('q'))) {75 SCN.Camera.moveSpeed = 20;76 } else {77 SCN.Camera.moveSpeed = 8;78 }79 }80 }
...
windowResize.js
Source: windowResize.js
...24 document.body.addEventListener('focusin',function(){25 keyboardUp();26 })27 document.body.addEventListener('focusout',function(){28 keyboardDown()29 })30 }else{31 window.addEventListener('resize', () => {32 var height = window.innerHeight;33 if (window.orientation == 180 || window.orientation == 0) {34 if (height === clientHeight) {35 keyboardDown();36 }37 if (height < clientHeight) {38 keyboardUp();39 }40 }41 });42 }43}...
KeyboardDown.js
Source: KeyboardDown.js
1import React from 'react'2import styled from 'styled-components'3import SvgTemplate from './SvgTemplate'4import PropTypes from 'prop-types'5const Svg = styled(SvgTemplate)` 6 width: ${props => props.size}px; 7 height: ${props => props.size}px;8`9const KeyboardDown = ({ 10 className,11 size12}) => ( 13 <Svg viewBox='0 0 24 24' className={className} size={size} fill='currentColor'> 14 <path 15 fill='currentColor'16 d='M11 3L11 17.17L7.41 13.59L6 15L12 21L18 15L16.59 13.59L13 17.17L13 3L11 3Z' 17 />18 </Svg>19)20KeyboardDown.propTypes = {21 className: PropTypes.string,22 size: PropTypes.number,23}24KeyboardDown.defaultProps = {25 className: '',26 size: 2427}...
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.keyboardDown('a');7 await page.keyboardDown('b');8 await page.keyboardDown('c');9 await page.keyboardDown('d');10 await page.keyboardDown('e');11 await page.keyboardDown('f');12 await page.keyboardDown('g');13 await page.keyboardDown('h');14 await page.keyboardDown('i');15 await page.keyboardDown('j');16 await page.keyboardDown('k');17 await page.keyboardDown('l');18 await page.keyboardDown('m');19 await page.keyboardDown('n');20 await page.keyboardDown('o');21 await page.keyboardDown('p');22 await page.keyboardDown('q');23 await page.keyboardDown('r');24 await page.keyboardDown('s');25 await page.keyboardDown('t');26 await page.keyboardDown('u');27 await page.keyboardDown('v');28 await page.keyboardDown('w');29 await page.keyboardDown('x');30 await page.keyboardDown('y');31 await page.keyboardDown('z');32 await browser.close();33})();34const { chromium } = require('playwright');35(async () => {36 const browser = await chromium.launch();37 const context = await browser.newContext();38 const page = await context.newPage();39 await page.keyboard.type('abcdefghijklmnopqrstuvwxyz');40 await browser.close();41})();42const { chromium } = require('playwright');43(async () => {44 const browser = await chromium.launch();45 const context = await browser.newContext();46 const page = await context.newPage();47 await page.keyboard.type('abcdefghijklmnopqrstuvwxyz');48 await browser.close();49})();50const { chromium } = require('playwright');51(async () => {52 const browser = await chromium.launch();53 const context = await browser.newContext();54 const page = await context.newPage();55 await page.goto('
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.keyboard.press('ArrowDown');7 await page.screenshot({ path: 'example.png' });8 await browser.close();9})();
Using AI Code Generation
1const { keyboardDown } = require('playwright/lib/server/input');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.focus('input');8 await keyboardDown('Enter');9 await browser.close();10})();11const { keyboardDown } = require('playwright/lib/server/input');12const { chromium } = require('playwright');13(async () => {14 const browser = await chromium.launch();15 const context = await browser.newContext();16 const page = await context.newPage();17 await page.focus('input');18 await keyboardDown('Enter');19 await browser.close();20})();21const { keyboardDown } = require('playwright/lib/server/input');22const { chromium } = require('playwright');23(async () => {24 const browser = await chromium.launch();25 const context = await browser.newContext();26 const page = await context.newPage();27 await page.focus('input');28 await keyboardDown('Enter');29 await browser.close();30})();31const { keyboardDown } = require('playwright/lib/server/input');32const { chromium } = require('playwright');33(async () => {34 const browser = await chromium.launch();35 const context = await browser.newContext();36 const page = await context.newPage();37 await page.focus('input');38 await keyboardDown('Enter');39 await browser.close();40})();41const { keyboardDown } = require('playwright/lib/server/input');42const { chromium } = require('playwright');43(async () => {44 const browser = await chromium.launch();45 const context = await browser.newContext();46 const page = await context.newPage();47 await page.focus('input');48 await keyboardDown('Enter');49 await browser.close();50})();51const { keyboardDown } = require
Using AI Code Generation
1const { keyboardDown } = require('playwright/lib/server/keyboard');2const { keyboardUp } = require('playwright/lib/server/keyboard');3const { rawKeyPress } = require('playwright/lib/server/keyboard');4const { rawKeyDown } = require('playwright/lib/server/keyboard');5const { rawKeyUp } = require('playwright/lib/server/keyboard');6const { rawSendCharacter } = require('playwright/lib/server/keyboard');7const { rawSendCharacters } = require('playwright/lib/server/keyboard');8const { rawSendKey } = require('playwright/lib/server/keyboard');9const { rawSendKeys } = require('playwright/lib/server/keyboard');10const { rawSendText } = require('playwright/lib/server/keyboard');11const { sendCharacter } = require('playwright/lib/server/keyboard');12const { sendCharacters } = require('playwright/lib/server/keyboard');13const { sendKey } = require('playwright/lib/server/keyboard');14const { sendKeys } = require('playwright/lib/server/keyboard');15const { sendText } = require('playwright/lib/server/keyboard');16const { type } = require('playwright/lib/server/keyboard');17const { rawPressKey } = require('playwright/lib/server/keyboard');18const { rawReleaseKey } = require('play
Using AI Code Generation
1const {keyboardDown} = require('playwright/lib/server/chromium/crInput');2const {chromium} = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 await page.waitForSelector('input[name="email"]');7 await page.type('input[name="email"]', '
Using AI Code Generation
1const keyboard = await page.keyboard;2await keyboard.down('Control');3await keyboard.down('Shift');4await keyboard.down('KeyA');5await keyboard.up('KeyA');6await keyboard.up('Shift');7await keyboard.up('Control');8- [Playwright](
Using AI Code Generation
1const { keyboardDown } = require('playwright/lib/server/frames');2const key = 'ArrowRight';3const modifiers = 0;4const text = '';5const code = '';6const keyCode = 39;7const location = 0;8const autoRepeat = false;9const isKeypad = false;10const isSystemKey = false;11const keyboard = page._delegate._page._browserContext._browser._keyboard;12await keyboardDown(keyboard, key, modifiers, text, code, keyCode, location, autoRepeat, isKeypad, isSystemKey);13const { keyboardUp } = require('playwright/lib/server/frames');14const key = 'ArrowRight';15const modifiers = 0;16const text = '';17const code = '';18const keyCode = 39;19const location = 0;20const autoRepeat = false;21const isKeypad = false;22const isSystemKey = false;23const keyboard = page._delegate._page._browserContext._browser._keyboard;24await keyboardUp(keyboard, key, modifiers, text, code, keyCode, location, autoRepeat, isKeypad, isSystemKey);
Using AI Code Generation
1const {keyboardDown} = require('playwright/lib/server/keyboard');2await keyboardDown(page, 'KeyA');3const {keyboardDown} = require('playwright-keyboarddown');4await keyboardDown(page, 'KeyA');5const {keyboardDown} = require('playwright-keyboarddown');6const {chromium} = require('playwright');7const assert = require('assert');8(async () => {9 const browser = await chromium.launch();10 const context = await browser.newContext();11 const page = await context.newPage();12 await page.click('input[name="q"]');13 await keyboardDown(page, 'KeyA');14 await keyboardDown(page, 'KeyB');15 await keyboardDown(page, 'KeyC');16 const value = await page.$eval('input[name="q"]', (input) => input.value);17 assert.strictEqual(value, 'abc');18 await browser.close();19})();20#### keyboardDown(page: Page, key: string, options?: { text?: string, delay?: number })
Jest + Playwright - Test callbacks of event-based DOM library
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This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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