Best JavaScript code snippet using playwright-internal
ReactFiberBeginWork.new.js
Source:ReactFiberBeginWork.new.js
...2483 }2484 }2485 }2486}2487function initSuspenseListRenderState(2488 workInProgress: Fiber,2489 isBackwards: boolean,2490 tail: null | Fiber,2491 lastContentRow: null | Fiber,2492 tailMode: SuspenseListTailMode,2493): void {2494 const renderState: null | SuspenseListRenderState =2495 workInProgress.memoizedState;2496 if (renderState === null) {2497 workInProgress.memoizedState = ({2498 isBackwards: isBackwards,2499 rendering: null,2500 renderingStartTime: 0,2501 last: lastContentRow,2502 tail: tail,2503 tailMode: tailMode,2504 }: SuspenseListRenderState);2505 } else {2506 // We can reuse the existing object from previous renders.2507 renderState.isBackwards = isBackwards;2508 renderState.rendering = null;2509 renderState.renderingStartTime = 0;2510 renderState.last = lastContentRow;2511 renderState.tail = tail;2512 renderState.tailMode = tailMode;2513 }2514}2515// This can end up rendering this component multiple passes.2516// The first pass splits the children fibers into two sets. A head and tail.2517// We first render the head. If anything is in fallback state, we do another2518// pass through beginWork to rerender all children (including the tail) with2519// the force suspend context. If the first render didn't have anything in2520// in fallback state. Then we render each row in the tail one-by-one.2521// That happens in the completeWork phase without going back to beginWork.2522function updateSuspenseListComponent(2523 current: Fiber | null,2524 workInProgress: Fiber,2525 renderLanes: Lanes,2526) {2527 const nextProps = workInProgress.pendingProps;2528 const revealOrder: SuspenseListRevealOrder = nextProps.revealOrder;2529 const tailMode: SuspenseListTailMode = nextProps.tail;2530 const newChildren = nextProps.children;2531 validateRevealOrder(revealOrder);2532 validateTailOptions(tailMode, revealOrder);2533 validateSuspenseListChildren(newChildren, revealOrder);2534 reconcileChildren(current, workInProgress, newChildren, renderLanes);2535 let suspenseContext: SuspenseContext = suspenseStackCursor.current;2536 const shouldForceFallback = hasSuspenseContext(2537 suspenseContext,2538 (ForceSuspenseFallback: SuspenseContext),2539 );2540 if (shouldForceFallback) {2541 suspenseContext = setShallowSuspenseContext(2542 suspenseContext,2543 ForceSuspenseFallback,2544 );2545 workInProgress.flags |= DidCapture;2546 } else {2547 const didSuspendBefore =2548 current !== null && (current.flags & DidCapture) !== NoFlags;2549 if (didSuspendBefore) {2550 // If we previously forced a fallback, we need to schedule work2551 // on any nested boundaries to let them know to try to render2552 // again. This is the same as context updating.2553 propagateSuspenseContextChange(2554 workInProgress,2555 workInProgress.child,2556 renderLanes,2557 );2558 }2559 suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);2560 }2561 pushSuspenseContext(workInProgress, suspenseContext);2562 if ((workInProgress.mode & BlockingMode) === NoMode) {2563 // In legacy mode, SuspenseList doesn't work so we just2564 // use make it a noop by treating it as the default revealOrder.2565 workInProgress.memoizedState = null;2566 } else {2567 switch (revealOrder) {2568 case 'forwards': {2569 const lastContentRow = findLastContentRow(workInProgress.child);2570 let tail;2571 if (lastContentRow === null) {2572 // The whole list is part of the tail.2573 // TODO: We could fast path by just rendering the tail now.2574 tail = workInProgress.child;2575 workInProgress.child = null;2576 } else {2577 // Disconnect the tail rows after the content row.2578 // We're going to render them separately later.2579 tail = lastContentRow.sibling;2580 lastContentRow.sibling = null;2581 }2582 initSuspenseListRenderState(2583 workInProgress,2584 false, // isBackwards2585 tail,2586 lastContentRow,2587 tailMode,2588 );2589 break;2590 }2591 case 'backwards': {2592 // We're going to find the first row that has existing content.2593 // At the same time we're going to reverse the list of everything2594 // we pass in the meantime. That's going to be our tail in reverse2595 // order.2596 let tail = null;2597 let row = workInProgress.child;2598 workInProgress.child = null;2599 while (row !== null) {2600 const currentRow = row.alternate;2601 // New rows can't be content rows.2602 if (currentRow !== null && findFirstSuspended(currentRow) === null) {2603 // This is the beginning of the main content.2604 workInProgress.child = row;2605 break;2606 }2607 const nextRow = row.sibling;2608 row.sibling = tail;2609 tail = row;2610 row = nextRow;2611 }2612 // TODO: If workInProgress.child is null, we can continue on the tail immediately.2613 initSuspenseListRenderState(2614 workInProgress,2615 true, // isBackwards2616 tail,2617 null, // last2618 tailMode,2619 );2620 break;2621 }2622 case 'together': {2623 initSuspenseListRenderState(2624 workInProgress,2625 false, // isBackwards2626 null, // tail2627 null, // last2628 undefined,2629 );2630 break;2631 }2632 default: {2633 // The default reveal order is the same as not having2634 // a boundary.2635 workInProgress.memoizedState = null;2636 }2637 }...
ReactFiberBeginWork.js
Source:ReactFiberBeginWork.js
...1927 }1928 }1929 }1930}1931function initSuspenseListRenderState(1932 workInProgress: Fiber,1933 isBackwards: boolean,1934 tail: null | Fiber,1935 lastContentRow: null | Fiber,1936 tailMode: SuspenseListTailMode,1937): void {1938 let renderState: null | SuspenseListRenderState =1939 workInProgress.memoizedState;1940 if (renderState === null) {1941 workInProgress.memoizedState = {1942 isBackwards: isBackwards,1943 rendering: null,1944 last: lastContentRow,1945 tail: tail,1946 tailExpiration: 0,1947 tailMode: tailMode,1948 };1949 } else {1950 // We can reuse the existing object from previous renders.1951 renderState.isBackwards = isBackwards;1952 renderState.rendering = null;1953 renderState.last = lastContentRow;1954 renderState.tail = tail;1955 renderState.tailExpiration = 0;1956 renderState.tailMode = tailMode;1957 }1958}1959// This can end up rendering this component multiple passes.1960// The first pass splits the children fibers into two sets. A head and tail.1961// We first render the head. If anything is in fallback state, we do another1962// pass through beginWork to rerender all children (including the tail) with1963// the force suspend context. If the first render didn't have anything in1964// in fallback state. Then we render each row in the tail one-by-one.1965// That happens in the completeWork phase without going back to beginWork.1966function updateSuspenseListComponent(1967 current: Fiber | null,1968 workInProgress: Fiber,1969 renderExpirationTime: ExpirationTime,1970) {1971 const nextProps = workInProgress.pendingProps;1972 const revealOrder: SuspenseListRevealOrder = nextProps.revealOrder;1973 const tailMode: SuspenseListTailMode = nextProps.tail;1974 const newChildren = nextProps.children;1975 validateRevealOrder(revealOrder);1976 validateTailOptions(tailMode, revealOrder);1977 reconcileChildren(current, workInProgress, newChildren, renderExpirationTime);1978 let suspenseContext: SuspenseContext = suspenseStackCursor.current;1979 let shouldForceFallback = hasSuspenseContext(1980 suspenseContext,1981 (ForceSuspenseFallback: SuspenseContext),1982 );1983 if (shouldForceFallback) {1984 suspenseContext = setShallowSuspenseContext(1985 suspenseContext,1986 ForceSuspenseFallback,1987 );1988 workInProgress.effectTag |= DidCapture;1989 } else {1990 const didSuspendBefore =1991 current !== null && (current.effectTag & DidCapture) !== NoEffect;1992 if (didSuspendBefore) {1993 // If we previously forced a fallback, we need to schedule work1994 // on any nested boundaries to let them know to try to render1995 // again. This is the same as context updating.1996 propagateSuspenseContextChange(1997 workInProgress,1998 workInProgress.child,1999 renderExpirationTime,2000 );2001 }2002 suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);2003 }2004 pushSuspenseContext(workInProgress, suspenseContext);2005 if ((workInProgress.mode & BatchedMode) === NoMode) {2006 workInProgress.memoizedState = null;2007 } else {2008 // Outside of batched mode, SuspenseList doesn't work so we just2009 // use make it a noop by treating it as the default revealOrder.2010 switch (revealOrder) {2011 case 'forwards': {2012 let lastContentRow = findLastContentRow(workInProgress.child);2013 let tail;2014 if (lastContentRow === null) {2015 // The whole list is part of the tail.2016 // TODO: We could fast path by just rendering the tail now.2017 tail = workInProgress.child;2018 workInProgress.child = null;2019 } else {2020 // Disconnect the tail rows after the content row.2021 // We're going to render them separately later.2022 tail = lastContentRow.sibling;2023 lastContentRow.sibling = null;2024 }2025 initSuspenseListRenderState(2026 workInProgress,2027 false, // isBackwards2028 tail,2029 lastContentRow,2030 tailMode,2031 );2032 break;2033 }2034 case 'backwards': {2035 // We're going to find the first row that has existing content.2036 // At the same time we're going to reverse the list of everything2037 // we pass in the meantime. That's going to be our tail in reverse2038 // order.2039 let tail = null;2040 let row = workInProgress.child;2041 workInProgress.child = null;2042 while (row !== null) {2043 let currentRow = row.alternate;2044 // New rows can't be content rows.2045 if (currentRow !== null && !isShowingAnyFallbacks(currentRow)) {2046 // This is the beginning of the main content.2047 workInProgress.child = row;2048 break;2049 }2050 let nextRow = row.sibling;2051 row.sibling = tail;2052 tail = row;2053 row = nextRow;2054 }2055 // TODO: If workInProgress.child is null, we can continue on the tail immediately.2056 initSuspenseListRenderState(2057 workInProgress,2058 true, // isBackwards2059 tail,2060 null, // last2061 tailMode,2062 );2063 break;2064 }2065 case 'together': {2066 initSuspenseListRenderState(2067 workInProgress,2068 false, // isBackwards2069 null, // tail2070 null, // last2071 undefined,2072 );2073 break;2074 }2075 default: {2076 // The default reveal order is the same as not having2077 // a boundary.2078 workInProgress.memoizedState = null;2079 }2080 }...
ReactFiberBeginWork.old.js
Source:ReactFiberBeginWork.old.js
...1448 }1449 }1450 }1451 }1452 function initSuspenseListRenderState(workInProgress, isBackwards, tail, lastContentRow, tailMode, lastEffectBeforeRendering) {1453 var renderState = workInProgress.memoizedState;1454 if (renderState === null) {1455 workInProgress.memoizedState = {1456 isBackwards: isBackwards,1457 rendering: null,1458 renderingStartTime: 0,1459 last: lastContentRow,1460 tail: tail,1461 tailMode: tailMode,1462 lastEffect: lastEffectBeforeRendering1463 };1464 } else {1465 // We can reuse the existing object from previous renders.1466 renderState.isBackwards = isBackwards;1467 renderState.rendering = null;1468 renderState.renderingStartTime = 0;1469 renderState.last = lastContentRow;1470 renderState.tail = tail;1471 renderState.tailMode = tailMode;1472 renderState.lastEffect = lastEffectBeforeRendering;1473 }1474 } // This can end up rendering this component multiple passes.1475 // The first pass splits the children fibers into two sets. A head and tail.1476 // We first render the head. If anything is in fallback state, we do another1477 // pass through beginWork to rerender all children (including the tail) with1478 // the force suspend context. If the first render didn't have anything in1479 // in fallback state. Then we render each row in the tail one-by-one.1480 // That happens in the completeWork phase without going back to beginWork.1481 function updateSuspenseListComponent(current, workInProgress, renderLanes) {1482 var nextProps = workInProgress.pendingProps;1483 var revealOrder = nextProps.revealOrder;1484 var tailMode = nextProps.tail;1485 var newChildren = nextProps.children;1486 validateRevealOrder(revealOrder);1487 validateTailOptions(tailMode, revealOrder);1488 validateSuspenseListChildren(newChildren, revealOrder);1489 reconcileChildren(current, workInProgress, newChildren, renderLanes);1490 var suspenseContext = suspenseStackCursor.current;1491 var shouldForceFallback = hasSuspenseContext(suspenseContext, ForceSuspenseFallback);1492 if (shouldForceFallback) {1493 suspenseContext = setShallowSuspenseContext(suspenseContext, ForceSuspenseFallback);1494 workInProgress.flags |= DidCapture;1495 } else {1496 var didSuspendBefore = current !== null && (current.flags & DidCapture) !== NoFlags;1497 if (didSuspendBefore) {1498 // If we previously forced a fallback, we need to schedule work1499 // on any nested boundaries to let them know to try to render1500 // again. This is the same as context updating.1501 propagateSuspenseContextChange(workInProgress, workInProgress.child, renderLanes);1502 }1503 suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);1504 }1505 pushSuspenseContext(workInProgress, suspenseContext);1506 if ((workInProgress.mode & BlockingMode) === NoMode) {1507 // In legacy mode, SuspenseList doesn't work so we just1508 // use make it a noop by treating it as the default revealOrder.1509 workInProgress.memoizedState = null;1510 } else {1511 switch (revealOrder) {1512 case 'forwards':1513 {1514 var lastContentRow = findLastContentRow(workInProgress.child);1515 var tail;1516 if (lastContentRow === null) {1517 // The whole list is part of the tail.1518 // TODO: We could fast path by just rendering the tail now.1519 tail = workInProgress.child;1520 workInProgress.child = null;1521 } else {1522 // Disconnect the tail rows after the content row.1523 // We're going to render them separately later.1524 tail = lastContentRow.sibling;1525 lastContentRow.sibling = null;1526 }1527 initSuspenseListRenderState(workInProgress, false, // isBackwards1528 tail, lastContentRow, tailMode, workInProgress.lastEffect);1529 break;1530 }1531 case 'backwards':1532 {1533 // We're going to find the first row that has existing content.1534 // At the same time we're going to reverse the list of everything1535 // we pass in the meantime. That's going to be our tail in reverse1536 // order.1537 var _tail = null;1538 var row = workInProgress.child;1539 workInProgress.child = null;1540 while (row !== null) {1541 var currentRow = row.alternate; // New rows can't be content rows.1542 if (currentRow !== null && findFirstSuspended(currentRow) === null) {1543 // This is the beginning of the main content.1544 workInProgress.child = row;1545 break;1546 }1547 var nextRow = row.sibling;1548 row.sibling = _tail;1549 _tail = row;1550 row = nextRow;1551 } // TODO: If workInProgress.child is null, we can continue on the tail immediately.1552 initSuspenseListRenderState(workInProgress, true, // isBackwards1553 _tail, null, // last1554 tailMode, workInProgress.lastEffect);1555 break;1556 }1557 case 'together':1558 {1559 initSuspenseListRenderState(workInProgress, false, // isBackwards1560 null, // tail1561 null, // last1562 undefined, workInProgress.lastEffect);1563 break;1564 }1565 default:1566 {1567 // The default reveal order is the same as not having1568 // a boundary.1569 workInProgress.memoizedState = null;1570 }1571 }1572 }1573 return workInProgress.child;...
Using AI Code Generation
1const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');2const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');3const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');4const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');5const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');6const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');7const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');8const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');9const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');10const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');11const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');12const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');13const { initSuspenseListRenderState } = require('playwright/lib/client/s
Using AI Code Generation
1const { initSuspenseListRenderState } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement.js');2const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');3const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');4const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');5const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');6const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');7const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');8const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');9const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');10const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');11const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');12const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');13const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');14const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');15const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js
Using AI Code Generation
1const { initSuspenseListRenderState } = require('@playwright/test/lib/test/page');2const { test } = require('@playwright/test');3test('test', async ({ page }) => {4 const renderState = initSuspenseListRenderState();5 await page.evaluate(renderState => {6 const { initSuspenseListRenderState } = require('@playwright/test/lib/test/page');7 initSuspenseListRenderState(renderState);8 }, renderState);9});
Using AI Code Generation
1const { initSuspenseListRenderState } = require('@playwright/test/lib/test/page');2const { test } = require('@playwright/test');3test('test', async ({ page }) => {4 const renderState = initSuspenseListRenderState();5 await page.evaluate(renderState => {6 const { initSuspenseListRenderState } = require('@playwright/test/lib/test/page');7 initSuspenseListRenderState(renderState);8 }, renderState);9});
Using AI Code Generation
1const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');2const { Page } = require('playwright/lib/client/page');3const { ElementHandle } = require('playwright/lib/client/elementHandler');4const { Frame } = require('playwright/lib/client/frame');5const { JSHandle } = require('playwright/lib/client/jsHandle');6const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');7const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');8const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');9const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');10const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/susp
Using AI Code Generation
1const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');2const state = initSuspenseListRenderState();3console.log(state);4const { updateSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');5const state = updateSuspenseListRenderState();6console.log(state);7const { resetSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');8const state = resetSuspenseListRenderState();9console.log(state);10const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');11const state = getPendingSuspenseListRenderState();12console.log(state);13const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');14const state = getPendingSuspenseListRenderState();15console.log(state);16const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');17const state = getPendingSuspenseListRenderState();18console.log(state);19const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');20const state = getPendingSuspenseListRenderState();21console.log(state);22const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');23const state = getPendingSuspenseListRenderState();24console.log(state);25const { getPendingSuspenseListRenderState } = require('playwright/lib/serverenseListRenderState');26const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');27const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');28const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');29const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');30const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/susp
Using AI Code Generation
1const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');2const state = initSuspenseListRenderState();3console.log(state);4const { updateSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');5const state = updateSuspenseListRenderState();6console.log(state);7const { resetSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');8const state = resetSuspenseListRenderState();9console.log(state);10const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');11const state = getPendingSuspenseListRenderState();12console.log(state);13const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');14const state = getPendingSuspenseListRenderState();15console.log(state);16const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');17const state = getPendingSuspenseListRenderState();18console.log(state);19const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');20const state = getPendingSuspenseListRenderState();21console.log(state);22const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');23const state = getPendingSuspenseListRenderState();24console.log(state);25const { getPendingSuspenseListRenderState } = require('playwright/lib/server
Using AI Code Generation
1const { initSuspenseListRenderState } = require('playwright/lib/server/suppressions');2initSuspenseListRenderState();3const { render } = require('playwright/lib/server/suppressions');4render();5const { getRenderState } = require('playwright/lib/server/suppressions');6getRenderState();7const { getRenderState } = require('playwright/lib/server/suppressions');8getRenderState();9const { getRenderState } = require('playwright/lib/server/suppressions');10getRenderState();11const { getRenderState } = require('playwright/lib/server/suppressions');12getRenderState();13const { getRenderState } = require('playwright/lib/server/suppressions');14getRenderState();15const { getRenderState } = require('playwright/lib/server/suppressions');16getRenderState();17const { getRenderState } = require('playwright/lib/server/suppressions');18getRenderState();19const { getRenderState } = require('playwright/lib/server/suppressions');20getRenderState();21const { getRenderState } = require('playwright/lib/server/suppressions');22getRenderState();23const { getRenderState } = require('playwright/lib/server/suppressions');24getRenderState();25const { getRenderState } = require('playwright/lib/server/suppressions');26getRenderState();27const { getRenderState } = require('playwright/lib/server/suppressions');28getRenderState();29const { getRenderState }
Using AI Code Generation
1const { initSuspenseListRenderState } = require('playwright');2const suspenseListState = initSuspenseListRenderState();3const { initSuspenseListRenderState } = require('playwright');4const suspenseListState = initSuspenseListRenderState();5const { initSuspenseListRenderState } = require('playwright');6const suspenseListState = initSuspenseListRenderState();7const { initSuspenseListRenderState } = require('playwright');8const suspenseListState = initSuspenseListRenderState();9const { initSuspenseListRenderState } = require('playwright');10const suspenseListState = initSuspenseListRenderState();11const { initSuspenseListRenderState } = require('playwright');12const suspenseListState = initSuspenseListRenderState();
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