How to use initSuspenseListRenderState method in Playwright Internal

Best JavaScript code snippet using playwright-internal

ReactFiberBeginWork.new.js

Source:ReactFiberBeginWork.new.js Github

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...2483 }2484 }2485 }2486}2487function initSuspenseListRenderState(2488 workInProgress: Fiber,2489 isBackwards: boolean,2490 tail: null | Fiber,2491 lastContentRow: null | Fiber,2492 tailMode: SuspenseListTailMode,2493): void {2494 const renderState: null | SuspenseListRenderState =2495 workInProgress.memoizedState;2496 if (renderState === null) {2497 workInProgress.memoizedState = ({2498 isBackwards: isBackwards,2499 rendering: null,2500 renderingStartTime: 0,2501 last: lastContentRow,2502 tail: tail,2503 tailMode: tailMode,2504 }: SuspenseListRenderState);2505 } else {2506 // We can reuse the existing object from previous renders.2507 renderState.isBackwards = isBackwards;2508 renderState.rendering = null;2509 renderState.renderingStartTime = 0;2510 renderState.last = lastContentRow;2511 renderState.tail = tail;2512 renderState.tailMode = tailMode;2513 }2514}2515// This can end up rendering this component multiple passes.2516// The first pass splits the children fibers into two sets. A head and tail.2517// We first render the head. If anything is in fallback state, we do another2518// pass through beginWork to rerender all children (including the tail) with2519// the force suspend context. If the first render didn't have anything in2520// in fallback state. Then we render each row in the tail one-by-one.2521// That happens in the completeWork phase without going back to beginWork.2522function updateSuspenseListComponent(2523 current: Fiber | null,2524 workInProgress: Fiber,2525 renderLanes: Lanes,2526) {2527 const nextProps = workInProgress.pendingProps;2528 const revealOrder: SuspenseListRevealOrder = nextProps.revealOrder;2529 const tailMode: SuspenseListTailMode = nextProps.tail;2530 const newChildren = nextProps.children;2531 validateRevealOrder(revealOrder);2532 validateTailOptions(tailMode, revealOrder);2533 validateSuspenseListChildren(newChildren, revealOrder);2534 reconcileChildren(current, workInProgress, newChildren, renderLanes);2535 let suspenseContext: SuspenseContext = suspenseStackCursor.current;2536 const shouldForceFallback = hasSuspenseContext(2537 suspenseContext,2538 (ForceSuspenseFallback: SuspenseContext),2539 );2540 if (shouldForceFallback) {2541 suspenseContext = setShallowSuspenseContext(2542 suspenseContext,2543 ForceSuspenseFallback,2544 );2545 workInProgress.flags |= DidCapture;2546 } else {2547 const didSuspendBefore =2548 current !== null && (current.flags & DidCapture) !== NoFlags;2549 if (didSuspendBefore) {2550 // If we previously forced a fallback, we need to schedule work2551 // on any nested boundaries to let them know to try to render2552 // again. This is the same as context updating.2553 propagateSuspenseContextChange(2554 workInProgress,2555 workInProgress.child,2556 renderLanes,2557 );2558 }2559 suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);2560 }2561 pushSuspenseContext(workInProgress, suspenseContext);2562 if ((workInProgress.mode & BlockingMode) === NoMode) {2563 // In legacy mode, SuspenseList doesn't work so we just2564 // use make it a noop by treating it as the default revealOrder.2565 workInProgress.memoizedState = null;2566 } else {2567 switch (revealOrder) {2568 case 'forwards': {2569 const lastContentRow = findLastContentRow(workInProgress.child);2570 let tail;2571 if (lastContentRow === null) {2572 // The whole list is part of the tail.2573 // TODO: We could fast path by just rendering the tail now.2574 tail = workInProgress.child;2575 workInProgress.child = null;2576 } else {2577 // Disconnect the tail rows after the content row.2578 // We're going to render them separately later.2579 tail = lastContentRow.sibling;2580 lastContentRow.sibling = null;2581 }2582 initSuspenseListRenderState(2583 workInProgress,2584 false, // isBackwards2585 tail,2586 lastContentRow,2587 tailMode,2588 );2589 break;2590 }2591 case 'backwards': {2592 // We're going to find the first row that has existing content.2593 // At the same time we're going to reverse the list of everything2594 // we pass in the meantime. That's going to be our tail in reverse2595 // order.2596 let tail = null;2597 let row = workInProgress.child;2598 workInProgress.child = null;2599 while (row !== null) {2600 const currentRow = row.alternate;2601 // New rows can't be content rows.2602 if (currentRow !== null && findFirstSuspended(currentRow) === null) {2603 // This is the beginning of the main content.2604 workInProgress.child = row;2605 break;2606 }2607 const nextRow = row.sibling;2608 row.sibling = tail;2609 tail = row;2610 row = nextRow;2611 }2612 // TODO: If workInProgress.child is null, we can continue on the tail immediately.2613 initSuspenseListRenderState(2614 workInProgress,2615 true, // isBackwards2616 tail,2617 null, // last2618 tailMode,2619 );2620 break;2621 }2622 case 'together': {2623 initSuspenseListRenderState(2624 workInProgress,2625 false, // isBackwards2626 null, // tail2627 null, // last2628 undefined,2629 );2630 break;2631 }2632 default: {2633 // The default reveal order is the same as not having2634 // a boundary.2635 workInProgress.memoizedState = null;2636 }2637 }...

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ReactFiberBeginWork.js

Source:ReactFiberBeginWork.js Github

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...1927 }1928 }1929 }1930}1931function initSuspenseListRenderState(1932 workInProgress: Fiber,1933 isBackwards: boolean,1934 tail: null | Fiber,1935 lastContentRow: null | Fiber,1936 tailMode: SuspenseListTailMode,1937): void {1938 let renderState: null | SuspenseListRenderState =1939 workInProgress.memoizedState;1940 if (renderState === null) {1941 workInProgress.memoizedState = {1942 isBackwards: isBackwards,1943 rendering: null,1944 last: lastContentRow,1945 tail: tail,1946 tailExpiration: 0,1947 tailMode: tailMode,1948 };1949 } else {1950 // We can reuse the existing object from previous renders.1951 renderState.isBackwards = isBackwards;1952 renderState.rendering = null;1953 renderState.last = lastContentRow;1954 renderState.tail = tail;1955 renderState.tailExpiration = 0;1956 renderState.tailMode = tailMode;1957 }1958}1959// This can end up rendering this component multiple passes.1960// The first pass splits the children fibers into two sets. A head and tail.1961// We first render the head. If anything is in fallback state, we do another1962// pass through beginWork to rerender all children (including the tail) with1963// the force suspend context. If the first render didn't have anything in1964// in fallback state. Then we render each row in the tail one-by-one.1965// That happens in the completeWork phase without going back to beginWork.1966function updateSuspenseListComponent(1967 current: Fiber | null,1968 workInProgress: Fiber,1969 renderExpirationTime: ExpirationTime,1970) {1971 const nextProps = workInProgress.pendingProps;1972 const revealOrder: SuspenseListRevealOrder = nextProps.revealOrder;1973 const tailMode: SuspenseListTailMode = nextProps.tail;1974 const newChildren = nextProps.children;1975 validateRevealOrder(revealOrder);1976 validateTailOptions(tailMode, revealOrder);1977 reconcileChildren(current, workInProgress, newChildren, renderExpirationTime);1978 let suspenseContext: SuspenseContext = suspenseStackCursor.current;1979 let shouldForceFallback = hasSuspenseContext(1980 suspenseContext,1981 (ForceSuspenseFallback: SuspenseContext),1982 );1983 if (shouldForceFallback) {1984 suspenseContext = setShallowSuspenseContext(1985 suspenseContext,1986 ForceSuspenseFallback,1987 );1988 workInProgress.effectTag |= DidCapture;1989 } else {1990 const didSuspendBefore =1991 current !== null && (current.effectTag & DidCapture) !== NoEffect;1992 if (didSuspendBefore) {1993 // If we previously forced a fallback, we need to schedule work1994 // on any nested boundaries to let them know to try to render1995 // again. This is the same as context updating.1996 propagateSuspenseContextChange(1997 workInProgress,1998 workInProgress.child,1999 renderExpirationTime,2000 );2001 }2002 suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);2003 }2004 pushSuspenseContext(workInProgress, suspenseContext);2005 if ((workInProgress.mode & BatchedMode) === NoMode) {2006 workInProgress.memoizedState = null;2007 } else {2008 // Outside of batched mode, SuspenseList doesn't work so we just2009 // use make it a noop by treating it as the default revealOrder.2010 switch (revealOrder) {2011 case 'forwards': {2012 let lastContentRow = findLastContentRow(workInProgress.child);2013 let tail;2014 if (lastContentRow === null) {2015 // The whole list is part of the tail.2016 // TODO: We could fast path by just rendering the tail now.2017 tail = workInProgress.child;2018 workInProgress.child = null;2019 } else {2020 // Disconnect the tail rows after the content row.2021 // We're going to render them separately later.2022 tail = lastContentRow.sibling;2023 lastContentRow.sibling = null;2024 }2025 initSuspenseListRenderState(2026 workInProgress,2027 false, // isBackwards2028 tail,2029 lastContentRow,2030 tailMode,2031 );2032 break;2033 }2034 case 'backwards': {2035 // We're going to find the first row that has existing content.2036 // At the same time we're going to reverse the list of everything2037 // we pass in the meantime. That's going to be our tail in reverse2038 // order.2039 let tail = null;2040 let row = workInProgress.child;2041 workInProgress.child = null;2042 while (row !== null) {2043 let currentRow = row.alternate;2044 // New rows can't be content rows.2045 if (currentRow !== null && !isShowingAnyFallbacks(currentRow)) {2046 // This is the beginning of the main content.2047 workInProgress.child = row;2048 break;2049 }2050 let nextRow = row.sibling;2051 row.sibling = tail;2052 tail = row;2053 row = nextRow;2054 }2055 // TODO: If workInProgress.child is null, we can continue on the tail immediately.2056 initSuspenseListRenderState(2057 workInProgress,2058 true, // isBackwards2059 tail,2060 null, // last2061 tailMode,2062 );2063 break;2064 }2065 case 'together': {2066 initSuspenseListRenderState(2067 workInProgress,2068 false, // isBackwards2069 null, // tail2070 null, // last2071 undefined,2072 );2073 break;2074 }2075 default: {2076 // The default reveal order is the same as not having2077 // a boundary.2078 workInProgress.memoizedState = null;2079 }2080 }...

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ReactFiberBeginWork.old.js

Source:ReactFiberBeginWork.old.js Github

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...1448 }1449 }1450 }1451 }1452 function initSuspenseListRenderState(workInProgress, isBackwards, tail, lastContentRow, tailMode, lastEffectBeforeRendering) {1453 var renderState = workInProgress.memoizedState;1454 if (renderState === null) {1455 workInProgress.memoizedState = {1456 isBackwards: isBackwards,1457 rendering: null,1458 renderingStartTime: 0,1459 last: lastContentRow,1460 tail: tail,1461 tailMode: tailMode,1462 lastEffect: lastEffectBeforeRendering1463 };1464 } else {1465 // We can reuse the existing object from previous renders.1466 renderState.isBackwards = isBackwards;1467 renderState.rendering = null;1468 renderState.renderingStartTime = 0;1469 renderState.last = lastContentRow;1470 renderState.tail = tail;1471 renderState.tailMode = tailMode;1472 renderState.lastEffect = lastEffectBeforeRendering;1473 }1474 } // This can end up rendering this component multiple passes.1475 // The first pass splits the children fibers into two sets. A head and tail.1476 // We first render the head. If anything is in fallback state, we do another1477 // pass through beginWork to rerender all children (including the tail) with1478 // the force suspend context. If the first render didn't have anything in1479 // in fallback state. Then we render each row in the tail one-by-one.1480 // That happens in the completeWork phase without going back to beginWork.1481 function updateSuspenseListComponent(current, workInProgress, renderLanes) {1482 var nextProps = workInProgress.pendingProps;1483 var revealOrder = nextProps.revealOrder;1484 var tailMode = nextProps.tail;1485 var newChildren = nextProps.children;1486 validateRevealOrder(revealOrder);1487 validateTailOptions(tailMode, revealOrder);1488 validateSuspenseListChildren(newChildren, revealOrder);1489 reconcileChildren(current, workInProgress, newChildren, renderLanes);1490 var suspenseContext = suspenseStackCursor.current;1491 var shouldForceFallback = hasSuspenseContext(suspenseContext, ForceSuspenseFallback);1492 if (shouldForceFallback) {1493 suspenseContext = setShallowSuspenseContext(suspenseContext, ForceSuspenseFallback);1494 workInProgress.flags |= DidCapture;1495 } else {1496 var didSuspendBefore = current !== null && (current.flags & DidCapture) !== NoFlags;1497 if (didSuspendBefore) {1498 // If we previously forced a fallback, we need to schedule work1499 // on any nested boundaries to let them know to try to render1500 // again. This is the same as context updating.1501 propagateSuspenseContextChange(workInProgress, workInProgress.child, renderLanes);1502 }1503 suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);1504 }1505 pushSuspenseContext(workInProgress, suspenseContext);1506 if ((workInProgress.mode & BlockingMode) === NoMode) {1507 // In legacy mode, SuspenseList doesn't work so we just1508 // use make it a noop by treating it as the default revealOrder.1509 workInProgress.memoizedState = null;1510 } else {1511 switch (revealOrder) {1512 case 'forwards':1513 {1514 var lastContentRow = findLastContentRow(workInProgress.child);1515 var tail;1516 if (lastContentRow === null) {1517 // The whole list is part of the tail.1518 // TODO: We could fast path by just rendering the tail now.1519 tail = workInProgress.child;1520 workInProgress.child = null;1521 } else {1522 // Disconnect the tail rows after the content row.1523 // We're going to render them separately later.1524 tail = lastContentRow.sibling;1525 lastContentRow.sibling = null;1526 }1527 initSuspenseListRenderState(workInProgress, false, // isBackwards1528 tail, lastContentRow, tailMode, workInProgress.lastEffect);1529 break;1530 }1531 case 'backwards':1532 {1533 // We're going to find the first row that has existing content.1534 // At the same time we're going to reverse the list of everything1535 // we pass in the meantime. That's going to be our tail in reverse1536 // order.1537 var _tail = null;1538 var row = workInProgress.child;1539 workInProgress.child = null;1540 while (row !== null) {1541 var currentRow = row.alternate; // New rows can't be content rows.1542 if (currentRow !== null && findFirstSuspended(currentRow) === null) {1543 // This is the beginning of the main content.1544 workInProgress.child = row;1545 break;1546 }1547 var nextRow = row.sibling;1548 row.sibling = _tail;1549 _tail = row;1550 row = nextRow;1551 } // TODO: If workInProgress.child is null, we can continue on the tail immediately.1552 initSuspenseListRenderState(workInProgress, true, // isBackwards1553 _tail, null, // last1554 tailMode, workInProgress.lastEffect);1555 break;1556 }1557 case 'together':1558 {1559 initSuspenseListRenderState(workInProgress, false, // isBackwards1560 null, // tail1561 null, // last1562 undefined, workInProgress.lastEffect);1563 break;1564 }1565 default:1566 {1567 // The default reveal order is the same as not having1568 // a boundary.1569 workInProgress.memoizedState = null;1570 }1571 }1572 }1573 return workInProgress.child;...

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Using AI Code Generation

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1const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');2const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');3const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');4const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');5const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');6const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');7const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');8const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');9const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');10const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');11const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');12const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');13const { initSuspenseListRenderState } = require('playwright/lib/client/s

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Using AI Code Generation

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1const { initSuspenseListRenderState } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement.js');2const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');3const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');4const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');5const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');6const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');7const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');8const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');9const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');10const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');11const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');12const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');13const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');14const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');15const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js

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Using AI Code Generation

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1const { initSuspenseListRenderState } = require('@playwright/test/lib/test/page');2const { test } = require('@playwright/test');3test('test', async ({ page }) => {4 const renderState = initSuspenseListRenderState();5 await page.evaluate(renderState => {6 const { initSuspenseListRenderState } = require('@playwright/test/lib/test/page');7 initSuspenseListRenderState(renderState);8 }, renderState);9});

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Using AI Code Generation

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1const { initSuspenseListRenderState } = require('@playwright/test/lib/test/page');2const { test } = require('@playwright/test');3test('test', async ({ page }) => {4 const renderState = initSuspenseListRenderState();5 await page.evaluate(renderState => {6 const { initSuspenseListRenderState } = require('@playwright/test/lib/test/page');7 initSuspenseListRenderState(renderState);8 }, renderState);9});

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Using AI Code Generation

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1const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');2const { Page } = require('playwright/lib/client/page');3const { ElementHandle } = require('playwright/lib/client/elementHandler');4const { Frame } = require('playwright/lib/client/frame');5const { JSHandle } = require('playwright/lib/client/jsHandle');6const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');7const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');8const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');9const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');10const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/susp

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Using AI Code Generation

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1const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');2const state = initSuspenseListRenderState();3console.log(state);4const { updateSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');5const state = updateSuspenseListRenderState();6console.log(state);7const { resetSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');8const state = resetSuspenseListRenderState();9console.log(state);10const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');11const state = getPendingSuspenseListRenderState();12console.log(state);13const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');14const state = getPendingSuspenseListRenderState();15console.log(state);16const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');17const state = getPendingSuspenseListRenderState();18console.log(state);19const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');20const state = getPendingSuspenseListRenderState();21console.log(state);22const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');23const state = getPendingSuspenseListRenderState();24console.log(state);25const { getPendingSuspenseListRenderState } = require('playwright/lib/serverenseListRenderState');26const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');27const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');28const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');29const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');30const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/susp

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Using AI Code Generation

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1const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');2const state = initSuspenseListRenderState();3console.log(state);4const { updateSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');5const state = updateSuspenseListRenderState();6console.log(state);7const { resetSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');8const state = resetSuspenseListRenderState();9console.log(state);10const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');11const state = getPendingSuspenseListRenderState();12console.log(state);13const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');14const state = getPendingSuspenseListRenderState();15console.log(state);16const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');17const state = getPendingSuspenseListRenderState();18console.log(state);19const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');20const state = getPendingSuspenseListRenderState();21console.log(state);22const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');23const state = getPendingSuspenseListRenderState();24console.log(state);25const { getPendingSuspenseListRenderState } = require('playwright/lib/server

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Using AI Code Generation

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1const { initSuspenseListRenderState } = require('playwright/lib/server/suppressions');2initSuspenseListRenderState();3const { render } = require('playwright/lib/server/suppressions');4render();5const { getRenderState } = require('playwright/lib/server/suppressions');6getRenderState();7const { getRenderState } = require('playwright/lib/server/suppressions');8getRenderState();9const { getRenderState } = require('playwright/lib/server/suppressions');10getRenderState();11const { getRenderState } = require('playwright/lib/server/suppressions');12getRenderState();13const { getRenderState } = require('playwright/lib/server/suppressions');14getRenderState();15const { getRenderState } = require('playwright/lib/server/suppressions');16getRenderState();17const { getRenderState } = require('playwright/lib/server/suppressions');18getRenderState();19const { getRenderState } = require('playwright/lib/server/suppressions');20getRenderState();21const { getRenderState } = require('playwright/lib/server/suppressions');22getRenderState();23const { getRenderState } = require('playwright/lib/server/suppressions');24getRenderState();25const { getRenderState } = require('playwright/lib/server/suppressions');26getRenderState();27const { getRenderState } = require('playwright/lib/server/suppressions');28getRenderState();29const { getRenderState }

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Using AI Code Generation

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1const { initSuspenseListRenderState } = require('playwright');2const suspenseListState = initSuspenseListRenderState();3const { initSuspenseListRenderState } = require('playwright');4const suspenseListState = initSuspenseListRenderState();5const { initSuspenseListRenderState } = require('playwright');6const suspenseListState = initSuspenseListRenderState();7const { initSuspenseListRenderState } = require('playwright');8const suspenseListState = initSuspenseListRenderState();9const { initSuspenseListRenderState } = require('playwright');10const suspenseListState = initSuspenseListRenderState();11const { initSuspenseListRenderState } = require('playwright');12const suspenseListState = initSuspenseListRenderState();

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  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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