Best JavaScript code snippet using playwright-internal
background.js
Source: background.js
...489 // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing490 if (min === 0 || max === 0) return false;491 // if either the darkest or the brightest pixel has 3+ equal siblings in both images492 // (definitely not anti-aliased), this pixel is anti-aliased493 return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||494 (hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));495}496// check if a pixel has 3+ adjacent pixels of the same color.497function hasManySiblings(img, x1, y1, width, height) {498 const x0 = Math.max(x1 - 1, 0);499 const y0 = Math.max(y1 - 1, 0);500 const x2 = Math.min(x1 + 1, width - 1);501 const y2 = Math.min(y1 + 1, height - 1);502 const pos = (y1 * width + x1) * 4;503 let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;504 // go through 8 adjacent pixels505 for (let x = x0; x <= x2; x++) {506 for (let y = y0; y <= y2; y++) {507 if (x === x1 && y === y1) continue;508 const pos2 = (y * width + x) * 4;509 if (img[pos] === img[pos2] &&510 img[pos + 1] === img[pos2 + 1] &&511 img[pos + 2] === img[pos2 + 2] &&...
image.js
Source: image.js
...358 // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing359 if (min === 0 || max === 0) return false;360 // if either the darkest or the brightest pixel has 3+ equal siblings in both images361 // (definitely not anti-aliased), this pixel is anti-aliased362 return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||363 (hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));364}365// check if a pixel has 3+ adjacent pixels of the same color.366function hasManySiblings(img, x1, y1, width, height) {367 const x0 = Math.max(x1 - 1, 0);368 const y0 = Math.max(y1 - 1, 0);369 const x2 = Math.min(x1 + 1, width - 1);370 const y2 = Math.min(y1 + 1, height - 1);371 const pos = (y1 * width + x1) * 4;372 let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;373 // go through 8 adjacent pixels374 for (let x = x0; x <= x2; x++) {375 for (let y = y0; y <= y2; y++) {376 if (x === x1 && y === y1) continue;377 const pos2 = (y * width + x) * 4;378 if (img[pos] === img[pos2] &&379 img[pos + 1] === img[pos2 + 1] &&380 img[pos + 2] === img[pos2 + 2] &&...
pixelmatch.mjs
Source: pixelmatch.mjs
...125 // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing126 if (min === 0 || max === 0) return false;127 // if either the darkest or the brightest pixel has 3+ equal siblings in both images128 // (definitely not anti-aliased), this pixel is anti-aliased129 return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||130 (hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));131}132// check if a pixel has 3+ adjacent pixels of the same color.133function hasManySiblings(img, x1, y1, width, height) {134 const x0 = Math.max(x1 - 1, 0);135 const y0 = Math.max(y1 - 1, 0);136 const x2 = Math.min(x1 + 1, width - 1);137 const y2 = Math.min(y1 + 1, height - 1);138 const pos = (y1 * width + x1) * 4;139 let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;140 // go through 8 adjacent pixels141 for (let x = x0; x <= x2; x++) {142 for (let y = y0; y <= y2; y++) {143 if (x === x1 && y === y1) continue;144 const pos2 = (y * width + x) * 4;145 if (img[pos] === img[pos2] &&146 img[pos + 1] === img[pos2 + 1] &&147 img[pos + 2] === img[pos2 + 2] &&...
ImgDiffUtil.js
Source: ImgDiffUtil.js
...107 // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing108 if (min === 0 || max === 0) return false;109 // if either the darkest or the brightest pixel has 3+ equal siblings in both images110 // (definitely not anti-aliased), this pixel is anti-aliased111 return (ImgDiffUtil.hasManySiblings(img, minX, minY, width, height) && ImgDiffUtil.hasManySiblings(img2, minX, minY, width, height)) ||112 (ImgDiffUtil.hasManySiblings(img, maxX, maxY, width, height) && ImgDiffUtil.hasManySiblings(img2, maxX, maxY, width, height));113 },114// check if a pixel has 3+ adjacent pixels of the same color.115 hasManySiblings: function (img, x1, y1, width, height) {116 const x0 = Math.max(x1 - 1, 0);117 const y0 = Math.max(y1 - 1, 0);118 const x2 = Math.min(x1 + 1, width - 1);119 const y2 = Math.min(y1 + 1, height - 1);120 const pos = (y1 * width + x1) * 4;121 let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;122 // go through 8 adjacent pixels123 for (let x = x0; x <= x2; x++) {124 for (let y = y0; y <= y2; y++) {125 if (x === x1 && y === y1) continue;126 const pos2 = (y * width + x) * 4;...
index.js
Source: index.js
...107 // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing108 if (min === 0 || max === 0) return false;109 // if either the darkest or the brightest pixel has 3+ equal siblings in both images110 // (definitely not anti-aliased), this pixel is anti-aliased111 return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||112 (hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));113}114// check if a pixel has 3+ adjacent pixels of the same color.115function hasManySiblings(img, x1, y1, width, height) {116 const x0 = Math.max(x1 - 1, 0);117 const y0 = Math.max(y1 - 1, 0);118 const x2 = Math.min(x1 + 1, width - 1);119 const y2 = Math.min(y1 + 1, height - 1);120 const pos = (y1 * width + x1) * 4;121 let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;122 // go through 8 adjacent pixels123 for (let x = x0; x <= x2; x++) {124 for (let y = y0; y <= y2; y++) {125 if (x === x1 && y === y1) continue;126 const pos2 = (y * width + x) * 4;127 if (img[pos] === img[pos2] &&128 img[pos + 1] === img[pos2 + 1] &&129 img[pos + 2] === img[pos2 + 2] &&...
pixelmatch-5.2.0.js
Source: pixelmatch-5.2.0.js
...107 // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing108 if (min === 0 || max === 0) return false;109 // if either the darkest or the brightest pixel has 3+ equal siblings in both images110 // (definitely not anti-aliased), this pixel is anti-aliased111 return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||112 (hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));113}114// check if a pixel has 3+ adjacent pixels of the same color.115function hasManySiblings(img, x1, y1, width, height) {116 const x0 = Math.max(x1 - 1, 0);117 const y0 = Math.max(y1 - 1, 0);118 const x2 = Math.min(x1 + 1, width - 1);119 const y2 = Math.min(y1 + 1, height - 1);120 const pos = (y1 * width + x1) * 4;121 let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;122 // go through 8 adjacent pixels123 for (let x = x0; x <= x2; x++) {124 for (let y = y0; y <= y2; y++) {125 if (x === x1 && y === y1) continue;126 const pos2 = (y * width + x) * 4;127 if (img[pos] === img[pos2] &&128 img[pos + 1] === img[pos2 + 1] &&129 img[pos + 2] === img[pos2 + 2] &&...
pixelmatch.js
Source: pixelmatch.js
...107 // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing108 if (min === 0 || max === 0) return false;109 // if either the darkest or the brightest pixel has 3+ equal siblings in both images110 // (definitely not anti-aliased), this pixel is anti-aliased111 return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||112 (hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));113}114// check if a pixel has 3+ adjacent pixels of the same color.115function hasManySiblings(img, x1, y1, width, height) {116 const x0 = Math.max(x1 - 1, 0);117 const y0 = Math.max(y1 - 1, 0);118 const x2 = Math.min(x1 + 1, width - 1);119 const y2 = Math.min(y1 + 1, height - 1);120 const pos = (y1 * width + x1) * 4;121 let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;122 // go through 8 adjacent pixels123 for (let x = x0; x <= x2; x++) {124 for (let y = y0; y <= y2; y++) {125 if (x === x1 && y === y1) continue;126 const pos2 = (y * width + x) * 4;127 if (img[pos] === img[pos2] &&128 img[pos + 1] === img[pos2 + 1] &&129 img[pos + 2] === img[pos2 + 2] &&...
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch({ headless: false });4 const context = await browser.newContext();5 const page = await context.newPage();6 const siblings = await page.hasManySiblings('text=Docs');7 console.log(siblings);8 await browser.close();9})();
Using AI Code Generation
1const { webkit, devices } = require('playwright');2const iPhone = devices['iPhone 6'];3(async () => {4 const browser = await webkit.launch();5 const context = await browser.newContext({6 geolocation: { longitude: 12.492507, latitude: 41.889938 },7 });8 const page = await context.newPage();9 await page.click('text="Your location"');10 await page.click('text="Share location"');11 await page.click('text="Directions"');12 await page.click('text="Search Google Maps"');13 await page.fill('input[placeholder="Search Google Maps"]', 'Via del Corso 10, 00186 Roma RM, Italy');14 await page.click('text="Via del Corso 10, 00186 Roma RM, Italy"');15 await page.click('text="Directions"');16 await page.click('text="Start"');17 await page.click('text="Walk"');18 await page.click('text="Start"');19 await page.click('text="Route options"');20 await page.click('text="Avoid tolls"');21 await page.click('text="Route options"');22 await page.click('text="Avoid highways"');23 await page.click('text="Route options"');24 await page.click('text="Avoid ferries"');25 await page.click('text="Route options"');26 await page.click('text="Avoid unpaved roads"');27 await page.click('text="Route options"');28 await page.click('text="Avoid tolls"');29 await page.click('text="Route options"');30 await page.click('text="Avoid highways"');31 await page.click('text="Route options"');32 await page.click('text="Avoid ferries"');33 await page.click('text="Route options"');34 await page.click('text="Avoid unpaved roads"');35 await page.click('text="Route options"');36 await page.click('text="Avoid tolls"');37 await page.click('text="Route options"');38 await page.click('text="Avoid highways"');39 await page.click('text="Route options"');40 await page.click('text="Avoid ferries"');
Using AI Code Generation
1const { hasManySiblings } = require('playwright/lib/internal/selectorEngine');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.setContent(`8 `);9 const divHandle = await page.$('div');10 await browser.close();11})();12const { chromium } = require('playwright');13(async () => {14 const browser = await chromium.launch();15 const context = await browser.newContext();16 const page = await context.newPage();17 await page.setContent(`18 `);19 const divHandle = await page.$('div');20 await browser.close();21})();22const { chromium } = require('playwright');23(async () => {24 const browser = await chromium.launch();25 const context = await browser.newContext();26 const page = await context.newPage();27 await page.setContent(`28 `);29 const divHandle = await page.$('div');30 await browser.close();31})();32const { chromium } = require('playwright');33(async () => {34 const browser = await chromium.launch();35 const context = await browser.newContext();36 const page = await context.newPage();37 await page.setContent(`38 `);39 const divHandle = await page.$('div');
Using AI Code Generation
1import { hasManySiblings } from "playwright/lib/server/dom.js";2const { chromium } = require("playwright");3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const element = await page.$("#element");8 await browser.close();9})();
Using AI Code Generation
1const { hasManySiblings } = require('playwright/lib/internal/selectorEngine');2const { expect } = require('chai');3describe('Test', () => {4 it('test', async () => {5 const el = await page.$('div');6 const siblings = await hasManySiblings(el);7 expect(siblings).to.be.true;8 });9});
Using AI Code Generation
1const { hasManySiblings } = require('playwright/lib/server/dom.js')2const { hasManySiblings } = require('playwright/lib/server/dom.js')3const element = document.querySelector('.foo')4const result = hasManySiblings(element)5console.log(result)6const { hasManySiblings } = require('playwright/lib/server/dom.js')7const { hasManySiblings } = require('playwright/lib/server/dom.js')8const element = document.querySelector('.foo')9const result = hasManySiblings(element)10console.log(result)11const { hasManySiblings } = require('playwright/lib/server/dom.js')12const { hasManySiblings } = require('playwright/lib/server/dom.js')13const element = document.querySelector('.foo')14const result = hasManySiblings(element)15console.log(result)16const { hasManySiblings } = require('playwright/lib/server/dom.js')17const { hasManySiblings } = require('playwright/lib/server/dom.js')18const element = document.querySelector('.foo')19const result = hasManySiblings(element)20console.log(result)21const { hasManySiblings } = require('playwright/lib/server/dom.js')22const { hasManySiblings } = require('playwright/lib/server/dom.js')23const element = document.querySelector('.foo')24const result = hasManySiblings(element)25console.log(result)26const { hasManySiblings } = require('playwright/lib/server/dom.js')27const { hasManySiblings } = require('playwright/lib/server/dom.js')28const element = document.querySelector('.foo')29const result = hasManySiblings(element)30console.log(result)31const { hasManySiblings } = require('playwright/lib/server/dom.js')32const { hasManySiblings } = require('playwright/lib/server/dom.js')33const element = document.querySelector('.foo')34const result = hasManySiblings(element)35console.log(result)
Using AI Code Generation
1const playwright = require('playwright');2const { hasManySiblings } = require('playwright/lib/internal/selectorEngine');3const browser = await playwright.chromium.launch();4const context = await browser.newContext();5const page = await context.newPage();6await page.setContent(`7`);8const elements = await page.$$('.child');9await browser.close();
Using AI Code Generation
1const { hasManySiblings } = require('@playwright/test');2const Playwright = require('playwright');3(async () => {4 const browser = await Playwright.chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const element = await page.$('text=Get started');8 const result = await hasManySiblings(element);9 console.log(result);10 await browser.close();11})();12page.hasManySiblings(selector[, options])13const { hasManySiblings } = require('@playwright/test');14const Playwright = require('playwright');15(async () => {16 const browser = await Playwright.chromium.launch();17 const context = await browser.newContext();18 const page = await context.newPage();19 const element = await page.$('text=Get started');20 const result = await hasManySiblings(element);21 console.log(result);22 await browser.close();23})();24page.hasTextContent(selector, text[, options])
Jest + Playwright - Test callbacks of event-based DOM library
firefox browser does not start in playwright
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How to run a list of test suites in a single file concurrently in jest?
Running Playwright in Azure Function
firefox browser does not start in playwright
This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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