Best JavaScript code snippet using playwright-internal
jsb_cocos2dx_dragonbones_auto_api.js
1/**2 * @module cocos2dx_dragonbones3 */4var dragonBones = dragonBones || {};5/**6 * @class BaseObject7 */8dragonBones.BaseObject = {9/**10 * @method getClassTypeIndex11 * @return {unsigned long}12 */13getClassTypeIndex : function (14)15{16 return 0;17},18/**19 * @method returnToPool20 */21returnToPool : function (22)23{24},25/**26 * @method clearPool27 * @param {unsigned long} arg028 */29clearPool : function (30long 31)32{33},34/**35 * @method setMaxCount36 * @param {unsigned long} arg037 * @param {unsigned long} arg138 */39setMaxCount : function (40long, 41long 42)43{44},45};46/**47 * @class Matrix48 */49dragonBones.Matrix = {50/**51 * @method Matrix52 * @constructor53 */54Matrix : function (55)56{57},58};59/**60 * @class Transform61 */62dragonBones.Transform = {63/**64 * @method getRotation65 * @return {float}66 */67getRotation : function (68)69{70 return 0;71},72/**73 * @method setRotation74 * @param {float} arg075 */76setRotation : function (77float 78)79{80},81/**82 * @method normalizeRadian83 * @param {float} arg084 * @return {float}85 */86normalizeRadian : function (87float 88)89{90 return 0;91},92/**93 * @method Transform94 * @constructor95 */96Transform : function (97)98{99},100};101/**102 * @class TextureData103 */104dragonBones.TextureData = {105/**106 * @method generateRectangle107 * @return {dragonBones::Rectangle}108 */109generateRectangle : function (110)111{112 return dragonBones::Rectangle;113},114};115/**116 * @class TextureAtlasData117 */118dragonBones.TextureAtlasData = {119/**120 * @method addTexture121 * @param {dragonBones::TextureData} arg0122 */123addTexture : function (124texturedata 125)126{127},128/**129 * @method generateTexture130 * @return {dragonBones::TextureData}131 */132generateTexture : function (133)134{135 return dragonBones::TextureData;136},137/**138 * @method getTexture139 * @param {String} arg0140 * @return {dragonBones::TextureData}141 */142getTexture : function (143str 144)145{146 return dragonBones::TextureData;147},148};149/**150 * @class AnimationData151 */152dragonBones.AnimationData = {153/**154 * @method getClassTypeIndex155 * @return {unsigned long}156 */157getClassTypeIndex : function (158)159{160 return 0;161},162/**163 * @method getBoneTimeline164 * @param {String} arg0165 * @return {dragonBones::BoneTimelineData}166 */167getBoneTimeline : function (168str 169)170{171 return dragonBones::BoneTimelineData;172},173/**174 * @method getTypeIndex175 * @return {unsigned long}176 */177getTypeIndex : function (178)179{180 return 0;181},182/**183 * @method AnimationData184 * @constructor185 */186AnimationData : function (187)188{189},190};191/**192 * @class BoneData193 */194dragonBones.BoneData = {195/**196 * @method getTypeIndex197 * @return {unsigned long}198 */199getTypeIndex : function (200)201{202 return 0;203},204/**205 * @method BoneData206 * @constructor207 */208BoneData : function (209)210{211},212};213/**214 * @class SlotData215 */216dragonBones.SlotData = {217/**218 * @method getTypeIndex219 * @return {unsigned long}220 */221getTypeIndex : function (222)223{224 return 0;225},226/**227 * @method generateColor228 * @return {dragonBones::ColorTransform}229 */230generateColor : function (231)232{233 return dragonBones::ColorTransform;234},235/**236 * @method SlotData237 * @constructor238 */239SlotData : function (240)241{242},243};244/**245 * @class SkinData246 */247dragonBones.SkinData = {248/**249 * @method getTypeIndex250 * @return {unsigned long}251 */252getTypeIndex : function (253)254{255 return 0;256},257/**258 * @method SkinData259 * @constructor260 */261SkinData : function (262)263{264},265};266/**267 * @class ArmatureData268 */269dragonBones.ArmatureData = {270/**271 * @method getBone272 * @param {String} arg0273 * @return {dragonBones::BoneData}274 */275getBone : function (276str 277)278{279 return dragonBones::BoneData;280},281/**282 * @method getAnimation283 * @param {String} arg0284 * @return {dragonBones::AnimationData}285 */286getAnimation : function (287str 288)289{290 return dragonBones::AnimationData;291},292/**293 * @method getSlot294 * @param {String} arg0295 * @return {dragonBones::SlotData}296 */297getSlot : function (298str 299)300{301 return dragonBones::SlotData;302},303/**304 * @method getSkin305 * @param {String} arg0306 * @return {dragonBones::SkinData}307 */308getSkin : function (309str 310)311{312 return dragonBones::SkinData;313},314/**315 * @method getDefaultSkin316 * @return {dragonBones::SkinData}317 */318getDefaultSkin : function (319)320{321 return dragonBones::SkinData;322},323/**324 * @method getDefaultAnimation325 * @return {dragonBones::AnimationData}326 */327getDefaultAnimation : function (328)329{330 return dragonBones::AnimationData;331},332/**333 * @method getTypeIndex334 * @return {unsigned long}335 */336getTypeIndex : function (337)338{339 return 0;340},341/**342 * @method ArmatureData343 * @constructor344 */345ArmatureData : function (346)347{348},349};350/**351 * @class DragonBonesData352 */353dragonBones.DragonBonesData = {354/**355 * @method getArmatureNames356 * @return {Array}357 */358getArmatureNames : function (359)360{361 return new Array();362},363/**364 * @method addArmature365 * @param {dragonBones::ArmatureData} arg0366 */367addArmature : function (368armaturedata 369)370{371},372/**373 * @method getArmature374 * @param {String} arg0375 * @return {dragonBones::ArmatureData}376 */377getArmature : function (378str 379)380{381 return dragonBones::ArmatureData;382},383/**384 * @method getTypeIndex385 * @return {unsigned long}386 */387getTypeIndex : function (388)389{390 return 0;391},392/**393 * @method DragonBonesData394 * @constructor395 */396DragonBonesData : function (397)398{399},400};401/**402 * @class EventObject403 */404dragonBones.EventObject = {405/**406 * @method getTypeIndex407 * @return {unsigned long}408 */409getTypeIndex : function (410)411{412 return 0;413},414/**415 * @method EventObject416 * @constructor417 */418EventObject : function (419)420{421},422};423/**424 * @class Armature425 */426dragonBones.Armature = {427/**428 * @method getSlot429 * @param {String} arg0430 * @return {dragonBones::Slot}431 */432getSlot : function (433str 434)435{436 return dragonBones::Slot;437},438/**439 * @method _bufferAction440 * @param {dragonBones::ActionData} arg0441 */442_bufferAction : function (443actiondata 444)445{446},447/**448 * @method getCacheFrameRate449 * @return {unsigned int}450 */451getCacheFrameRate : function (452)453{454 return 0;455},456/**457 * @method getName458 * @return {String}459 */460getName : function (461)462{463 return ;464},465/**466 * @method dispose467 */468dispose : function (469)470{471},472/**473 * @method addSlot474 * @param {dragonBones::Slot} arg0475 * @param {String} arg1476 */477addSlot : function (478slot, 479str 480)481{482},483/**484 * @method invalidUpdate485 */486invalidUpdate : function (487)488{489},490/**491 * @method getBoneByDisplay492 * @param {void} arg0493 * @return {dragonBones::Bone}494 */495getBoneByDisplay : function (496void 497)498{499 return dragonBones::Bone;500},501/**502 * @method setCacheFrameRate503 * @param {unsigned int} arg0504 */505setCacheFrameRate : function (506int 507)508{509},510/**511 * @method removeSlot512 * @param {dragonBones::Slot} arg0513 */514removeSlot : function (515slot 516)517{518},519/**520 * @method addBone521 * @param {dragonBones::Bone} arg0522 * @param {String} arg1523 */524addBone : function (525bone, 526str 527)528{529},530/**531 * @method advanceTime532 * @param {float} arg0533 */534advanceTime : function (535float 536)537{538},539/**540 * @method getBone541 * @param {String} arg0542 * @return {dragonBones::Bone}543 */544getBone : function (545str 546)547{548 return dragonBones::Bone;549},550/**551 * @method getParent552 * @return {dragonBones::Slot}553 */554getParent : function (555)556{557 return dragonBones::Slot;558},559/**560 * @method getSlotByDisplay561 * @param {void} arg0562 * @return {dragonBones::Slot}563 */564getSlotByDisplay : function (565void 566)567{568 return dragonBones::Slot;569},570/**571 * @method removeBone572 * @param {dragonBones::Bone} arg0573 */574removeBone : function (575bone 576)577{578},579/**580 * @method replaceTexture581 * @param {void} arg0582 */583replaceTexture : function (584void 585)586{587},588/**589 * @method getTypeIndex590 * @return {unsigned long}591 */592getTypeIndex : function (593)594{595 return 0;596},597/**598 * @method Armature599 * @constructor600 */601Armature : function (602)603{604},605};606/**607 * @class Animation608 */609dragonBones.Animation = {610/**611 * @method isPlaying612 * @return {bool}613 */614isPlaying : function (615)616{617 return false;618},619/**620 * @method getAnimationNames621 * @return {Array}622 */623getAnimationNames : function (624)625{626 return new Array();627},628/**629 * @method fadeIn630 * @param {String} arg0631 * @param {float} arg1632 * @param {int} arg2633 * @param {int} arg3634 * @param {String} arg4635 * @param {dragonBones::AnimationFadeOutMode} arg5636 * @param {bool} arg6637 * @param {bool} arg7638 * @param {bool} arg8639 * @param {bool} arg9640 * @return {dragonBones::AnimationState}641 */642fadeIn : function (643str, 644float, 645int, 646int, 647str, 648animationfadeoutmode, 649bool, 650bool, 651bool, 652bool 653)654{655 return dragonBones::AnimationState;656},657/**658 * @method isCompleted659 * @return {bool}660 */661isCompleted : function (662)663{664 return false;665},666/**667 * @method reset668 */669reset : function (670)671{672},673/**674 * @method play675 * @return {dragonBones::AnimationState}676 */677play : function (678)679{680 return dragonBones::AnimationState;681},682/**683 * @method getState684 * @param {String} arg0685 * @return {dragonBones::AnimationState}686 */687getState : function (688str 689)690{691 return dragonBones::AnimationState;692},693/**694 * @method stop695 * @param {String} arg0696 */697stop : function (698str 699)700{701},702/**703 * @method getLastAnimationName704 * @return {String}705 */706getLastAnimationName : function (707)708{709 return ;710},711/**712 * @method getLastAnimationState713 * @return {dragonBones::AnimationState}714 */715getLastAnimationState : function (716)717{718 return dragonBones::AnimationState;719},720/**721 * @method gotoAndPlayByTime722 * @param {String} arg0723 * @param {float} arg1724 * @param {int} arg2725 * @return {dragonBones::AnimationState}726 */727gotoAndPlayByTime : function (728str, 729float, 730int 731)732{733 return dragonBones::AnimationState;734},735/**736 * @method gotoAndPlayByProgress737 * @param {String} arg0738 * @param {float} arg1739 * @param {int} arg2740 * @return {dragonBones::AnimationState}741 */742gotoAndPlayByProgress : function (743str, 744float, 745int 746)747{748 return dragonBones::AnimationState;749},750/**751 * @method hasAnimation752 * @param {String} arg0753 * @return {bool}754 */755hasAnimation : function (756str 757)758{759 return false;760},761/**762 * @method gotoAndStopByTime763 * @param {String} arg0764 * @param {float} arg1765 * @return {dragonBones::AnimationState}766 */767gotoAndStopByTime : function (768str, 769float 770)771{772 return dragonBones::AnimationState;773},774/**775 * @method gotoAndStopByProgress776 * @param {String} arg0777 * @param {float} arg1778 * @return {dragonBones::AnimationState}779 */780gotoAndStopByProgress : function (781str, 782float 783)784{785 return dragonBones::AnimationState;786},787/**788 * @method gotoAndPlayByFrame789 * @param {String} arg0790 * @param {unsigned int} arg1791 * @param {int} arg2792 * @return {dragonBones::AnimationState}793 */794gotoAndPlayByFrame : function (795str, 796int, 797int 798)799{800 return dragonBones::AnimationState;801},802/**803 * @method gotoAndStopByFrame804 * @param {String} arg0805 * @param {unsigned int} arg1806 * @return {dragonBones::AnimationState}807 */808gotoAndStopByFrame : function (809str, 810int 811)812{813 return dragonBones::AnimationState;814},815/**816 * @method getTypeIndex817 * @return {unsigned long}818 */819getTypeIndex : function (820)821{822 return 0;823},824/**825 * @method Animation826 * @constructor827 */828Animation : function (829)830{831},832};833/**834 * @class TransformObject835 */836dragonBones.TransformObject = {837/**838 * @method _setArmature839 * @param {dragonBones::Armature} arg0840 */841_setArmature : function (842armature 843)844{845},846/**847 * @method _setParent848 * @param {dragonBones::Bone} arg0849 */850_setParent : function (851bone 852)853{854},855/**856 * @method getParent857 * @return {dragonBones::Bone}858 */859getParent : function (860)861{862 return dragonBones::Bone;863},864/**865 * @method getArmature866 * @return {dragonBones::Armature}867 */868getArmature : function (869)870{871 return dragonBones::Armature;872},873};874/**875 * @class Bone876 */877dragonBones.Bone = {878/**879 * @method getIK880 * @return {dragonBones::Bone}881 */882getIK : function (883)884{885 return dragonBones::Bone;886},887/**888 * @method getIKChainIndex889 * @return {unsigned int}890 */891getIKChainIndex : function (892)893{894 return 0;895},896/**897 * @method contains898 * @param {dragonBones::TransformObject} arg0899 * @return {bool}900 */901contains : function (902transformobject 903)904{905 return false;906},907/**908 * @method getIKChain909 * @return {unsigned int}910 */911getIKChain : function (912)913{914 return 0;915},916/**917 * @method getVisible918 * @return {bool}919 */920getVisible : function (921)922{923 return false;924},925/**926 * @method setVisible927 * @param {bool} arg0928 */929setVisible : function (930bool 931)932{933},934/**935 * @method invalidUpdate936 */937invalidUpdate : function (938)939{940},941/**942 * @method getTypeIndex943 * @return {unsigned long}944 */945getTypeIndex : function (946)947{948 return 0;949},950/**951 * @method Bone952 * @constructor953 */954Bone : function (955)956{957},958};959/**960 * @class Slot961 */962dragonBones.Slot = {963/**964 * @method getChildArmature965 * @return {dragonBones::Armature}966 */967getChildArmature : function (968)969{970 return dragonBones::Armature;971},972/**973 * @method invalidUpdate974 */975invalidUpdate : function (976)977{978},979/**980 * @method setDisplayIndex981 * @param {int} arg0982 */983setDisplayIndex : function (984int 985)986{987},988/**989 * @method setChildArmature990 * @param {dragonBones::Armature} arg0991 */992setChildArmature : function (993armature 994)995{996},997/**998 * @method getDisplayIndex999 * @return {int}1000 */1001getDisplayIndex : function (1002)1003{1004 return 0;1005},1006};1007/**1008 * @class BaseFactory1009 */1010dragonBones.BaseFactory = {1011/**1012 * @method removeDragonBonesData1013 * @param {String} arg01014 * @param {bool} arg11015 */1016removeDragonBonesData : function (1017str, 1018bool 1019)1020{1021},1022/**1023 * @method removeTextureAtlasData1024 * @param {String} arg01025 * @param {bool} arg11026 */1027removeTextureAtlasData : function (1028str, 1029bool 1030)1031{1032},1033/**1034 * @method parseDragonBonesData1035 * @param {char} arg01036 * @param {String} arg11037 * @param {float} arg21038 * @return {dragonBones::DragonBonesData}1039 */1040parseDragonBonesData : function (1041char, 1042str, 1043float 1044)1045{1046 return dragonBones::DragonBonesData;1047},1048/**1049 * @method clear1050 */1051clear : function (1052)1053{1054},1055/**1056 * @method addDragonBonesData1057 * @param {dragonBones::DragonBonesData} arg01058 * @param {String} arg11059 */1060addDragonBonesData : function (1061dragonbonesdata, 1062str 1063)1064{1065},1066/**1067 * @method buildArmature1068 * @param {String} arg01069 * @param {String} arg11070 * @param {String} arg21071 * @return {dragonBones::Armature}1072 */1073buildArmature : function (1074str, 1075str, 1076str 1077)1078{1079 return dragonBones::Armature;1080},1081/**1082 * @method addTextureAtlasData1083 * @param {dragonBones::TextureAtlasData} arg01084 * @param {String} arg11085 */1086addTextureAtlasData : function (1087textureatlasdata, 1088str 1089)1090{1091},1092/**1093 * @method getDragonBonesData1094 * @param {String} arg01095 * @return {dragonBones::DragonBonesData}1096 */1097getDragonBonesData : function (1098str 1099)1100{1101 return dragonBones::DragonBonesData;1102},1103};1104/**1105 * @class WorldClock1106 */1107dragonBones.WorldClock = {1108/**1109 * @method clear1110 */1111clear : function (1112)1113{1114},1115/**1116 * @method contains1117 * @param {dragonBones::IAnimateble} arg01118 * @return {bool}1119 */1120contains : function (1121ianimateble 1122)1123{1124 return false;1125},1126/**1127 * @method advanceTime1128 * @param {float} arg01129 */1130advanceTime : function (1131float 1132)1133{1134},1135/**1136 * @method WorldClock1137 * @constructor1138 */1139WorldClock : function (1140)1141{1142},1143};1144/**1145 * @class AnimationState1146 */1147dragonBones.AnimationState = {1148/**1149 * @method setCurrentTime1150 * @param {float} arg01151 */1152setCurrentTime : function (1153float 1154)1155{1156},1157/**1158 * @method removeBoneMask1159 * @param {String} arg01160 * @param {bool} arg11161 */1162removeBoneMask : function (1163str, 1164bool 1165)1166{1167},1168/**1169 * @method getGroup1170 * @return {String}1171 */1172getGroup : function (1173)1174{1175 return ;1176},1177/**1178 * @method getCurrentPlayTimes1179 * @return {unsigned int}1180 */1181getCurrentPlayTimes : function (1182)1183{1184 return 0;1185},1186/**1187 * @method getName1188 * @return {String}1189 */1190getName : function (1191)1192{1193 return ;1194},1195/**1196 * @method getCurrentTime1197 * @return {float}1198 */1199getCurrentTime : function (1200)1201{1202 return 0;1203},1204/**1205 * @method getTotalTime1206 * @return {float}1207 */1208getTotalTime : function (1209)1210{1211 return 0;1212},1213/**1214 * @method removeAllBoneMask1215 */1216removeAllBoneMask : function (1217)1218{1219},1220/**1221 * @method getLayer1222 * @return {int}1223 */1224getLayer : function (1225)1226{1227 return 0;1228},1229/**1230 * @method isCompleted1231 * @return {bool}1232 */1233isCompleted : function (1234)1235{1236 return false;1237},1238/**1239 * @method play1240 */1241play : function (1242)1243{1244},1245/**1246 * @method fadeOut1247 * @param {float} arg01248 * @param {bool} arg11249 */1250fadeOut : function (1251float, 1252bool 1253)1254{1255},1256/**1257 * @method stop1258 */1259stop : function (1260)1261{1262},1263/**1264 * @method isPlaying1265 * @return {bool}1266 */1267isPlaying : function (1268)1269{1270 return false;1271},1272/**1273 * @method addBoneMask1274 * @param {String} arg01275 * @param {bool} arg11276 */1277addBoneMask : function (1278str, 1279bool 1280)1281{1282},1283/**1284 * @method containsBoneMask1285 * @param {String} arg01286 * @return {bool}1287 */1288containsBoneMask : function (1289str 1290)1291{1292 return false;1293},1294/**1295 * @method getTypeIndex1296 * @return {unsigned long}1297 */1298getTypeIndex : function (1299)1300{1301 return 0;1302},1303/**1304 * @method AnimationState1305 * @constructor1306 */1307AnimationState : function (1308)1309{1310},1311};1312/**1313 * @class CCTextureData1314 */1315dragonBones.CCTextureData = {1316/**1317 * @method getTypeIndex1318 * @return {unsigned long}1319 */1320getTypeIndex : function (1321)1322{1323 return 0;1324},1325/**1326 * @method CCTextureData1327 * @constructor1328 */1329CCTextureData : function (1330)1331{1332},1333};1334/**1335 * @class CCTextureAtlasData1336 */1337dragonBones.CCTextureAtlasData = {1338/**1339 * @method getTypeIndex1340 * @return {unsigned long}1341 */1342getTypeIndex : function (1343)1344{1345 return 0;1346},1347/**1348 * @method CCTextureAtlasData1349 * @constructor1350 */1351CCTextureAtlasData : function (1352)1353{1354},1355};1356/**1357 * @class CCArmatureDisplay1358 */1359dragonBones.CCArmatureDisplay = {1360/**1361 * @method advanceTimeBySelf1362 * @param {bool} arg01363 */1364advanceTimeBySelf : function (1365bool 1366)1367{1368},1369/**1370 * @method removeEvent1371 * @param {String} arg01372 */1373removeEvent : function (1374str 1375)1376{1377},1378/**1379 * @method dispose1380 */1381dispose : function (1382)1383{1384},1385/**1386 * @method hasEventCallback1387 * @return {bool}1388 */1389hasEventCallback : function (1390)1391{1392 return false;1393},1394/**1395 * @method setEventCallback1396 * @param {function} arg01397 */1398setEventCallback : function (1399func 1400)1401{1402},1403/**1404 * @method clearEventCallback1405 */1406clearEventCallback : function (1407)1408{1409},1410/**1411 * @method addEvent1412 * @param {String} arg01413 * @param {function} arg11414 */1415addEvent : function (1416str, 1417func 1418)1419{1420},1421/**1422 * @method hasEvent1423 * @param {String} arg01424 * @return {bool}1425 */1426hasEvent : function (1427str 1428)1429{1430 return false;1431},1432/**1433 * @method getArmature1434 * @return {dragonBones::Armature}1435 */1436getArmature : function (1437)1438{1439 return dragonBones::Armature;1440},1441/**1442 * @method create1443 * @return {dragonBones::CCArmatureDisplay}1444 */1445create : function (1446)1447{1448 return dragonBones::CCArmatureDisplay;1449},1450};1451/**1452 * @class DBCCSprite1453 */1454dragonBones.DBCCSprite = {1455/**1456 * @method create1457 * @return {dragonBones::DBCCSprite}1458 */1459create : function (1460)1461{1462 return dragonBones::DBCCSprite;1463},1464};1465/**1466 * @class CCSlot1467 */1468dragonBones.CCSlot = {1469/**1470 * @method getClassTypeIndex1471 * @return {unsigned long}1472 */1473getClassTypeIndex : function (1474)1475{1476 return 0;1477},1478/**1479 * @method getTypeIndex1480 * @return {unsigned long}1481 */1482getTypeIndex : function (1483)1484{1485 return 0;1486},1487/**1488 * @method CCSlot1489 * @constructor1490 */1491CCSlot : function (1492)1493{1494},1495};1496/**1497 * @class CCFactory1498 */1499dragonBones.CCFactory = {1500/**1501 * @method getTextureDisplay1502 * @param {String} arg01503 * @param {String} arg11504 * @return {cc.Sprite}1505 */1506getTextureDisplay : function (1507str, 1508str 1509)1510{1511 return cc.Sprite;1512},1513/**1514 * @method getSoundEventManater1515 * @return {dragonBones::CCArmatureDisplay}1516 */1517getSoundEventManater : function (1518)1519{1520 return dragonBones::CCArmatureDisplay;1521},1522/**1523 * @method buildArmatureDisplay1524 * @param {String} arg01525 * @param {String} arg11526 * @param {String} arg21527 * @return {dragonBones::CCArmatureDisplay}1528 */1529buildArmatureDisplay : function (1530str, 1531str, 1532str 1533)1534{1535 return dragonBones::CCArmatureDisplay;1536},1537/**1538 * @method parseTextureAtlasData1539 * @param {String} arg01540 * @param {String} arg11541 * @param {String} arg21542 * @param {float} arg31543 * @return {dragonBones::TextureAtlasData}1544 */1545parseTextureAtlasData : function (1546str, 1547str, 1548str, 1549float 1550)1551{1552 return dragonBones::TextureAtlasData;1553},1554/**1555 * @method CCFactory1556 * @constructor1557 */1558CCFactory : function (1559)1560{1561},...
acctBalance.js
Source: acctBalance.js
...7 var windowHeight = $(this).height();8 var height = scrollTop + windowHeight;9 10 if (scrollTop + windowHeight == scrollHeight) {11 var type = getTypeIndex();12 var monthKey = null;13 if(getMonth() != null){14 monthKey = getMonth(); // éä¸ææ¬;15 }16 //页ç 请æ±ç®æ³,å¾å°ææçliç个æ°ã17 var pageNum =null;18 var rowNum = $("li");19 if(rowNum.length%pageSize ==0 ){20 pageNum = rowNum.length/pageSize +1;21 loadMoreData(type,monthKey,pageNum); 22 } 23 }24 }); 25}); 26$(function(){27 initBind(); 28});29function initBind(){30// æ¶å
¥31 $("#income_a").bind('click',function(){32 return topBarClick(this);33 });34// æ¯åº35 $("#spending_a").bind('click',function(){36 return topBarClick(this);37 });38// ä½ç°39 $("#withdrawal_a").bind('click',function(){40 return topBarClick(this);41 });42 43 44// æ¥å45 var currYear = (new Date()).getFullYear(); 46 var opt={};47 opt.date = {preset : 'date'};48 opt.datetime = {preset : 'datetime'};49 opt.time = {preset : 'time'};50 opt.default = {51 theme: 'android-ics light', //ç®è¤æ ·å¼52 display: 'modal', //æ¾ç¤ºæ¹å¼ 53 mode: 'scroller', //æ¥æéæ©æ¨¡å¼54 dateFormat: 'yyyy-mm',55 lang: 'zh',56 showNow: true,57 nowText: "ä»å¤©",58 dateOrder: 'yymm',59 startYear: currYear - 10, //å¼å§å¹´ä»½60 endYear: currYear + 10 //ç»æ年份61 };62 $("#search_select").mobiscroll($.extend(opt['date'], opt['default'])); 63 64 65 66// æç´¢ 67 $("#search_a").bind("click",function(){68 return searchClick(this);69 });70// $("ul").delegate("li", "click", function(){71// $(this).hide();72// $(this).index();73// }); 74}75function topBarClick(obj){76// å¾å°ç¹å»ç´¢å¼ï¼77 setTypeIndex(obj); 78 var type = getTypeIndex();79 //æ¸
空æ份 80 setMonthNull();81 var monthKey = null;82 var pageNum = "1";83 queryList(type,monthKey,pageNum);84 //æ¥è¯¢ä¸å¡85}86function searchClick(obj){87 88 var monthKey = null;89 if(getMonth() != null){90 monthKey = getMonth(); // éä¸ææ¬;91 }92 var type = getTypeIndex();93 var pageNum = "1";94 queryList(type,monthKey,pageNum);95 //æ¥è¯¢ä¸å¡96}97//ajaxæ¥è¯¢å·æ° å
Œ
±å
¥å£æ¹æ³98//çé æåº å
³é®åæ¥è¯¢æç´¢ é½æ¯è°ç¨è¿ä¸ªå½æ°99function queryList(type,monthKey,pageNum)100{ 101 102 var user_id = $("#user_id").val();103 var param = {"type":type, "monthKey":monthKey,"pageNum":pageNum,"pageSize":pageSize,"user_id":user_id}; 104 105 $.ajax({106 type: "POST",107 contentType:"application/json", //åéç»æå¡å¨çå
容ç¼ç ç±»å108 url: $('#baseRoot').val() + "/shopManage/acct/acctBalanceTotalPostData",109 data: param, //æå¡å¨åªè½æ¥æ¶jsonå符串110 async: false,111 success: function(data){112// åæ°å¼113// alert(data); 114 setSum(data);115 }116 });117 118 $.ajax({119 type: "POST",120 contentType:"application/json", //åéç»æå¡å¨çå
容ç¼ç ç±»å121 url: $('#baseRoot').val() + "/shopManage/acct/acctBalancePagePostData",122 data: param, //æå¡å¨åªè½æ¥æ¶jsonå符串123 async: false,124 success: function(data){125// alert(data);126 $('#datagrid').html(data);127 resetListStyle();128 }129 });130 131 132}133//134function loadMoreData(type,monthKey,pageNum)135{ 136 var user_id = $("#user_id").val();137 var param = {"type":type, "monthKey":monthKey,"pageNum":pageNum,"pageSize":pageSize,"user_id":user_id}; 138 $.ajax({139 type: "POST",140 contentType:"application/json", //åéç»æå¡å¨çå
容ç¼ç ç±»å141 url: $('#baseRoot').val() + "/shopManage/acct/acctBalancePagePostData",142 data: param, //æå¡å¨åªè½æ¥æ¶jsonå符串143 async: false,144 success: function(data){145 $('#datagrid').append(data);146 resetListStyle();147 }148 });149}150function resetListStyle() {151// å¾å°ä¸¤ä¸ª å
ç´ æ°ç»ã152 var nums =document.getElementsByName("row_right_num");153 var audits =document.getElementsByName("row_right_audit"); 154 if(getTypeIndex() == 2 )155 {156 for(var i=0;i<nums.length;i++){157 num =nums[i];158 num.setAttribute("class", "row_right_num_audit"); 159 }160 for(var i=0;i<audits.length;i++){161 audit =audits[i];162 audit.style.display= "block"; 163 var content=audit.innerHTML;164 if(content == "å®¡æ ¸ä¸"){165 audit.style.color = "#FF9900";166 }else if(content == "å®¡æ ¸å·²éè¿"){167 audit.style.color = "#35DC25";168 }else if(content == "å®¡æ ¸æªéè¿"){169 audit.style.color = "#FF1A24";170 }else if(content == "å·²æ款"){171 audit.style.color = "#4060ff";172 } 173 } 174 }else{175 for(var i=0;i<nums.length;i++){176 num =nums[i];177 num.setAttribute("class", "row_right_num_normal"); 178 }179 for(var i=0;i<audits.length;i++){180 audit =audits[i];181 audit.style.display= "none"; 182 }183 184 }185 186}187function setSum(sum) {188 var totle = null;189 if(getTypeIndex() == 0){190 totle = "æ»æ¶å
¥";191 }else if(getTypeIndex() == 1){192 totle = "æ»æ¯åº";193 }else if(getTypeIndex() == 2){194 totle = "累计æç°";195 }196 if(getMonth()!=null){197 totle = "å½æ"+ totle;198 } 199 $('#sumTitle').text(totle);200 $('#sumNum').text(sum);201 if(sum == -1){202 $('#sumNum').text("0");203 }204}205function setMonthNull() {206 $("#search_select").val(null);207}208function getMonth() {209 if($("#search_select").val()){210 return $("#search_select").val()211 }212 return null;213}214function setTypeIndex(obj) {215 $('#income_a').attr("class","topbar_a_nomal topbar_a rel");216 $('#spending_a').attr("class","topbar_a_nomal topbar_a rel");217 $('#withdrawal_a').attr("class","topbar_a_nomal topbar_a rel");218 obj.setAttribute("class", "topbar_a_selected topbar_a rel"); 219}220function getTypeIndex(){ 221 if($('#income_a')[0].className == "topbar_a_selected topbar_a rel"){222 return 0;223 }else if($('#spending_a')[0].className == "topbar_a_selected topbar_a rel"){224 return 1;225 }else if($('#withdrawal_a')[0].className == "topbar_a_selected topbar_a rel"){226 return 2;227 }228}229function leftClick(param)230{231 window.location.href='/esp/shopManage/acct/myAcct/'+$("#user_id").val();...
work.js
Source: work.js
...4import { SingleProperty } from './property.js';5const Word = ({ word, key, wordSummary, specialTypes, url, getTypeTitle, getValueTitle, getValueListUrl, getInstanceListUrl }) => {6 const getTypeIndex = x => x[0];7 const getValueIndexes = x => x[1];8 const getPropertyTitle = x => getTypeTitle(getTypeIndex(x));9 const summaryProperties = R.compose(R.sortBy(x => wordSummary.get(getTypeIndex(x))), R.filter(x => wordSummary.has(getTypeIndex(x)))) (word);10 const surfaceWordProperty = word[0];11 const getWordTypeValue = i => {12 const match = R.filter(x => x[0] === i)(word);13 if (!match.length) {14 return undefined;15 }16 const value = getValueTitle(match[0][0], match[0][1][0]);17 if (value === 'No prefix')18 return undefined;19 else if (value === 'No suffix')20 return undefined;21 else22 return value;23 }24 const surfaceValue = getWordTypeValue(specialTypes.surface);25 const prefixValue = getWordTypeValue(specialTypes.prefix);26 const suffixValue = getWordTypeValue(specialTypes.suffix);27 const popoverList = R.addIndex(R.map)28 ((x, i) => (29 <SingleProperty30 key={key + '.' + i}31 name={getPropertyTitle(x)}32 nameUrl={getValueListUrl(getTypeIndex(x))}33 valueIndexes={getValueIndexes(x)}34 getValue={v => getValueTitle(getTypeIndex(x), v)}35 getValueUrl={v => getInstanceListUrl(getTypeIndex(x), v)}36 />37 ))38 (summaryProperties);39 const popover = (40 <Popover id={'wordProperties.' + key} title="Properties" style={{maxWidth: '100%'}}>41 <div><a href={url}>View Details</a></div>42 {popoverList}43 </Popover>44 );45 return (46 <span>47 <span className="workWordPrefix">{prefixValue}</span>48 <OverlayTrigger trigger="click" rootClose placement="bottom" overlay={popover}>49 <a className="workWord" href="javascript:">{surfaceValue}</a>...
trackerConfig.test.js
Source: trackerConfig.test.js
1import { getTypeIndex } from './trackerConfig';2describe('trackerConfig', () => {3 describe('#getTypeIndex()', () => {4 test("retrurn the type is it's not a string", () => {5 const obj = { foo: 'foo' };6 expect(getTypeIndex(obj)).toBe(obj);7 expect(getTypeIndex(0)).toBe(0);8 expect(getTypeIndex(null)).toBe(null);9 expect(getTypeIndex(undefined)).toBe(undefined);10 });11 test('find good index for old trajserv values', () => {12 expect(getTypeIndex('Tram')).toBe(0);13 expect(getTypeIndex('Subway / Metro / S-Bahn')).toBe(1);14 expect(getTypeIndex('Train')).toBe(2);15 expect(getTypeIndex('Bus')).toBe(3);16 expect(getTypeIndex('Ferry')).toBe(4);17 expect(getTypeIndex('Cable Car')).toBe(5);18 expect(getTypeIndex('Gondola')).toBe(6);19 expect(getTypeIndex('Funicular')).toBe(7);20 expect(getTypeIndex('Long distance bus')).toBe(8);21 expect(getTypeIndex('Rail')).toBe(9);22 });23 test('find good index for new tracker values', () => {24 expect(getTypeIndex('tram')).toBe(0);25 expect(getTypeIndex('subway')).toBe(1);26 expect(getTypeIndex('bus')).toBe(3);27 expect(getTypeIndex('ferry')).toBe(4);28 expect(getTypeIndex('cablecar')).toBe(5);29 expect(getTypeIndex('gondola')).toBe(6);30 expect(getTypeIndex('funicular')).toBe(7);31 expect(getTypeIndex('coach')).toBe(8);32 expect(getTypeIndex('rail')).toBe(9);33 });34 });...
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 await page.waitForSelector('text=Get started');6 const button = await page.$('text=Get started');7 const typeIndex = await button._internalTypeIndex();8 console.log(typeIndex);9 await browser.close();10})();
Using AI Code Generation
1const { chromium } = require('playwright');2const { getTestState } = require('@playwright/test');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const internalApi = getTestState(page);8 const typeIndex = await internalApi.getTypeIndex();9 console.log('Type index: ' + typeIndex);10 await browser.close();11})();12const { getTestState } = require('@playwright/test');13const { chromium } = require('playwright');14(async () => {15 const browser = await chromium.launch();16 const context = await browser.newContext();17 const page = await context.newPage();18 const internalApi = getTestState(page);19 const typeIndex = await internalApi.getTypeIndex();20 console.log('Type index: ' + typeIndex);21 await browser.close();22})();23const { getTestState } = require('@playwright/test');24const { chromium } = require('playwright');25(async () => {26 const browser = await chromium.launch();27 const context = await browser.newContext();28 const page = await context.newPage();29 const internalApi = getTestState(page);30 const selector = await internalApi.getSelector('input');31 console.log('Selector: ' + selector);32 await browser.close();33})();34const { getTestState } = require('@playwright/test');35const { chromium } = require('playwright');36(async () => {37 const browser = await chromium.launch();38 const context = await browser.newContext();39 const page = await context.newPage();40 const internalApi = getTestState(page);41 const selector = await internalApi.getSelectorForElement('input');42 console.log('Selector: ' + selector);43 await browser.close();44})();45const { getTestState } = require('@playwright
Using AI Code Generation
1const { chromium } = require('playwright');2const { getTypeIndex } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 await page.click('input[name="q"]');7 await page.fill('input[name="q"]', 'Playwright');8 await page.click('text=Google Search');9 await page.click('text=Playwright');10 await page.click('text=Docs');11 await page.click('text=API');12 await page.click('text=Page');13 await page.click('text=page.fill');14 await page.click('text=Examples');15 await page.click('text=Fill a text area by selector');16 await page.fill('textarea', 'T
Using AI Code Generation
1const { chromium, webkit, firefox } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 const typeIndex = page._delegate._page._delegate._typeIndex;6 console.log(typeIndex);7 await browser.close();8})();9### 6. `page.setGeolocation(options)`10### 7. `page.setOfflineMode(enabled)`11### 8. `page.setExtraHTTPHeaders(headers)`12### 9. `page.addInitScript(script[, ...args])`13const { chromium, webkit, firefox } = require('playwright');14(async () => {15 const browser = await chromium.launch();16 const page = await browser.newPage();17 await page.addInitScript(() => {
Using AI Code Generation
1const { getTestState } = require('@playwright/test');2const { getTypeIndex } = require('@playwright/test/lib/server/trace/recorder/recorderApp');3const { test } = require('@playwright/test');4test('test', async ({ page }) => {5 await page.click('text=Docs');6 await page.click('text=API');7 const typeIndex = getTypeIndex(getTestState().project.outputDir);8 console.log(typeIndex);9});10### `getTypeIndex(outputDir: string): Promise<TypeIndex>`11interface TypeIndex {12 types: Type[];13}14interface Type {15 name: string;16 properties: Property[];17}18interface Property {19 name: string;20 type: string;21}
Using AI Code Generation
1const { getTestTypeIndex } = require('@playwright/test');2const test = getTestTypeIndex() === 0 ? test : test.extend({});3test('test1', async ({ page }) => {4 const title = page.locator('text=Get started');5 await title.click();6 const title1 = page.locator('text=Playwright is a Node library to automate Chromium, Firefox and WebKit with a single API.');7 await title1.click();8 const title2 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');9 await title2.click();10 const title3 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');11 await title3.click();12 const title4 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');13 await title4.click();14 const title5 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');15 await title5.click();16 const title6 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');17 await title6.click();18 const title7 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');19 await title7.click();20 const title8 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');21 await title8.click();22 const title9 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');23 await title9.click();24 const title10 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');25 await title10.click();26 const title11 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');27 await title11.click();28 const title12 = page.locator('
Using AI Code Generation
1const { getTypeIndex } = require('@playwright/test/lib/server/trace/recorder/recorderApp');2const { chromium } = require('playwright');3const { test, expect } = require('@playwright/test');4test('test', async ({ page }) => {5 await page.click('#navbar > div > div > div > div:nth-child(2) > a')6 await page.click('#navbar > div > div > div > div:nth-child(3) > a')7 await page.click('#navbar > div > div > div > div:nth-child(4) > a')8 await page.click('#navbar > div > div > div > div:nth-child(5) > a')9 await page.click('#navbar > div > div > div > div:nth-child(6) > a')10 await page.click('#navbar > div > div > div > div:nth-child(7) > a')11 await page.click('#navbar > div > div > div > div:nth-child(8) > a')12 await page.click('#navbar > div > div > div > div:nth-child(9) > a')13 await page.click('#navbar > div > div > div > div:nth-child(10) > a')14 await page.click('#navbar > div > div > div > div:nth-child(11) > a')15 await page.click('#navbar > div > div > div > div:nth-child(12) > a')16 await page.click('#navbar > div > div > div > div:nth-child(13) > a')17 await page.click('#navbar > div > div > div > div:nth-child(14) > a')18 await page.click('#navbar > div > div > div > div:nth-child(15) > a')19 await page.click('#navbar > div > div > div > div:nth-child(16) > a')20 await page.click('#navbar > div > div > div > div:nth-child(17) > a')21 await page.click('#navbar > div > div > div > div:nth-child(18) > a')22 await page.click('#navbar > div > div > div > div:nth-child(19) > a')23 await page.click('#navbar > div > div > div > div:nth-child(20) > a')24 await page.click('#navbar > div > div > div > div
Using AI Code Generation
1const { Playwright } = require("playwright");2const { getTypeIndex } = Playwright._internalApi;3const { Playwright } = require("playwright");4const { getSelectorType } = Playwright._internalApi;5const { Playwright } = require("playwright");6const { getSelectorType } = Playwright._internalApi;7const { Playwright } = require("playwright");8const { getSelectorType } = Playwright._internalApi;9const { Playwright } = require("playwright");10const { getSelectorType } = Playwright._internalApi;11const { Playwright } = require("playwright");12const { getSelectorType } = Playwright._internalApi;13const { Playwright } = require("playwright");14const { getSelectorType } = Playwright._internalApi;15const { Playwright } = require("playwright");16const { getSelectorType } = Playwright._internalApi;17const { Playwright } = require("playwright");18const { getSelectorType } = Playwright._internalApi;19const { Playwright } = require("playwright");20const { getSelectorType } = Playwright._internalApi;21const { Playwright } = require("playwright");22const { getSelectorType } = Playwright._internalApi;23const { Playwright } = require("playwright");24const { getSelectorType } = Playwright._internalApi;25const { Playwright } = require("playwright");26const { getSelectorType } = Playwright._internalApi;27const { Playwright
Jest + Playwright - Test callbacks of event-based DOM library
firefox browser does not start in playwright
Is it possible to get the selector from a locator object in playwright?
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Running Playwright in Azure Function
firefox browser does not start in playwright
This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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