Best JavaScript code snippet using playwright-internal
ChangeEventPlugin.js
Source: ChangeEventPlugin.js
...106 if (updateValueIfChanged(((targetNode: any): HTMLInputElement))) {107 return targetInst;108 }109}110function getTargetInstForChangeEvent(domEventName: DOMEventName, targetInst) {111 if (domEventName === 'change') {112 return targetInst;113 }114}115/**116 * SECTION: handle `input` event117 */118let isInputEventSupported = false;119if (canUseDOM) {120 // IE9 claims to support the input event but fails to trigger it when121 // deleting text, so we ignore its input events.122 isInputEventSupported =123 isEventSupported('input') &&124 (!document.documentMode || document.documentMode > 9);...
7346.js
Source: 7346.js
1{2 var targetNode = targetInst3 ? ReactDOMComponentTree.getNodeFromInstance(targetInst)4 : window;5 var getTargetInstFunc, handleEventFunc;6 if (shouldUseChangeEvent(targetNode)) {7 getTargetInstFunc = getTargetInstForChangeEvent;8 } else if (isTextInputElement(targetNode)) {9 if (isInputEventSupported) {10 getTargetInstFunc = getTargetInstForInputOrChangeEvent;11 } else {12 getTargetInstFunc = getTargetInstForInputEventPolyfill;13 handleEventFunc = handleEventsForInputEventPolyfill;14 }15 } else if (shouldUseClickEvent(targetNode)) {16 getTargetInstFunc = getTargetInstForClickEvent;17 }18 if (getTargetInstFunc) {19 var inst = getTargetInstFunc(topLevelType, targetInst);20 if (inst) {21 var event = createAndAccumulateChangeEvent(22 inst,23 nativeEvent,24 nativeEventTarget25 );26 return event;27 }28 }29 if (handleEventFunc) {30 handleEventFunc(topLevelType, targetNode, targetInst);31 }32 if (topLevelType === "topBlur") {33 handleControlledInputBlur(targetInst, targetNode);34 }...
Using AI Code Generation
1const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');2const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');3const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');4const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');5const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');6const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');7const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');8const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');9const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');10const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');11const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');12const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');13const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');14const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');15const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');
Using AI Code Generation
1const { getTargetInstForChangeEvent } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');2const { getTargetInstForClickEvent } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');3const { Page } = require('playwright/lib/server/page.js');4const page = new Page(null, null, null, null, null);5const target = await page.$('input[type="text"]');6const event = { target };7const targetInst = getTargetInstForChangeEvent(event);8console.log(targetInst);9const targetInst1 = getTargetInstForClickEvent(event);10console.log(targetInst1);
Using AI Code Generation
1const { getTargetInstForChangeEvent } = require('@playwright/test/lib/autotools');2const { test, expect } = require('@playwright/test');3test('test', async ({ page }) => {4 const element = await page.$('input[type="search"]');5 const targetInst = await getTargetInstForChangeEvent(element);6 expect(targetInst).toBeTruthy();7});
Using AI Code Generation
1const { getTargetInstForChangeEvent } = require('playwright/lib/internal/dom.js');2const { chromium } = require('playwright');3(async () => {4const browser = await chromium.launch();5const context = await browser.newContext();6const page = await context.newPage();7const element = await page.$('#user-agent');8const targetInst = await getTargetInstForChangeEvent(element);9console.log(targetInst);10await browser.close();11})();
Using AI Code Generation
1const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');2const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');3const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');4const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');5const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');6const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');7const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');8const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');9const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');10const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');11const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');12const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');13const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');14const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');15const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');16const { getTargetInstForChangeEvent } = require('@playwright/test/lib/server/injected/injectedScript.js');
Using AI Code Generation
1const { getTargetInstForChangeEvent } = require('playwright/lib/server/dom.js');2const { getTarget } = require('playwright/lib/server/frames.js');3const { createJSHandle } = require('playwright/lib/server/injected/injectedScript.js');4const { Frame } = require('playwright/lib/server/frames.js');5const { ElementHandle } = require('playwright/lib/server/injected/injectedScript.js');6const { JSHandle } = require('playwright/lib/server/injected/injectedScript.js');7const frame = new Frame();8const elementHandle = new ElementHandle();9const jsHandle = new JSHandle();10const targetInst = getTargetInstForChangeEvent(frame, elementHandle, jsHandle);11console.log('targetInst: ', targetInst);12const target = getTarget(targetInst);13console.log('target: ', target);14const handle = createJSHandle(target);15console.log('handle: ', handle);
Using AI Code Generation
1const { getTargetInstForChangeEvent } = require('playwright/lib/server/injected/injectedScript.js');2const { createJSHandle } = require('playwright/lib/server/injected/injectedScriptHost.js');3const { createHandle } = require('playwright/lib/server/injected/injectedScript.js');4const { createHandleFrom } = require('playwright/lib/server/injected/injectedScript.js');5const target = await page.$('#myId');6const targetInst = getTargetInstForChangeEvent(target._remoteObject);7console.log(targetInst);8console.log(targetInst.__proto__);9console.log(targetInst.__proto__.__proto__);10console.log(targetInst.__proto__.__proto__.__proto__);11const targetInstHandle = createJSHandle(targetInst);12console.log(targetInstHandle);13console.log(targetInstHandle.__proto__);14console.log(targetInstHandle.__proto__.__proto__);15console.log(targetInstHandle.__proto__.__proto__.__proto__);16const targetInstHandle2 = createHandle(targetInst);17console.log(targetInstHandle2);18console.log(targetInstHandle2.__proto__);19console.log(targetInstHandle2.__proto__.__proto__);20console.log(targetInstHandle2.__proto__.__proto__.__proto__);21const targetInstHandle3 = createHandleFrom(targetInst);22console.log(targetInstHandle3);23console.log(targetInstHandle3.__proto__);24console.log(targetInstHandle3.__proto__.__proto__);25console.log(targetInstHandle3.__proto__.__proto__.__proto__);26const targetInstHandle4 = createHandleFrom(targetInst, 1);27console.log(targetInstHandle4);28console.log(targetInstHandle4.__proto__);29console.log(targetInstHandle4.__proto__.__proto__);30console.log(targetInstHandle4.__proto__.__proto__.__proto__);31const targetInstHandle5 = createHandleFrom(targetInst, 2);32console.log(targetInstHandle5);33console.log(targetInstHandle5.__proto__);34console.log(targetInstHandle5.__proto__.__proto__);35console.log(targetInstHandle5.__proto__.__proto__.__proto__);36const targetInstHandle6 = createHandleFrom(targetInst, 3);37console.log(targetInstHandle6);38console.log(targetInstHandle6.__proto__);39console.log(targetInstHandle6.__proto__.__proto__);40console.log(targetInstHandle6.__proto__.__proto__.__proto__);41const targetInstHandle7 = createHandleFrom(targetInst, 4);42console.log(targetInstHandle7);43console.log(targetInstHandle7.__proto__);44console.log(targetInstHandle7.__proto__.__proto__);
Using AI Code Generation
1const { getTargetInstForChangeEvent } = require('playwright/lib/internal/protocol/serializers');2const { serialize } = require('playwright/lib/internal/protocol/serializers');3const { parse } = require('playwright/lib/internal/protocol/serializers');4const { getTargetForTargetId } = require('playwright/lib/internal/protocol/serializers');5const { getTargetForTargetInfo } = require('playwright/lib/internal/protocol/serializers');6const { getTargetForTargetPayload } = require('playwright/lib/internal/protocol/serializers');7const { getTargetForTargetInfoPayload } = require('playwright/lib/internal/protocol/serializers');8const { getTargetInfoForTarget } = require('playwright/lib/internal/protocol/serializers');9const { getTargetInfoForTargetPayload } = require('playwright/lib/internal/protocol/serializers');10const { getTargetInfoForTargetInfoPayload } = require('playwright/lib/internal/protocol/serializers');11const { getTargetInfoForTargetId } = require('playwright/lib/internal/protocol/serializers');12const { getTargetIdForTargetInfo } = require('playwright/lib/internal/protocol/serializers');13const { getTargetIdForTarget } = require('playwright/lib/internal/protocol/serializers');14const { getTargetIdForTargetPayload } = require('playwright/lib/internal/protocol/serializers');15const { getTargetIdForTargetInfoPayload } = require('playwright/lib/internal/protocol/serializers');16const { getTargetPayloadForTarget } = require('playwright/lib/internal/protocol/serializers');17const { getTargetPayloadForTargetInfo } = require('playwright/lib/internal/protocol/serializers');18const { getTargetPayloadForTargetId } = require('playwright/lib/internal/protocol/serializers');19const { getTargetPayloadForTargetInfoPayload } = require('playwright/lib/internal/protocol/serializers');20const { getTargetInfoPayloadForTarget } = require('playwright/lib/internal/protocol/serializers');21const { getTargetInfoPayloadForTargetInfo } = require('playwright/lib/internal/protocol/serializers');22const { getTargetInfoPayloadForTargetId } = require('playwright/lib/internal/protocol/serializers');23const { getTargetInfoPayloadForTargetPayload } = require('playwright/lib/internal/protocol/serializers');
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firefox browser does not start in playwright
I found the error. It was because of some missing libraries need. I discovered this when I downgraded playwright to version 1.9 and ran the the code then this was the error msg:
(node:12876) UnhandledPromiseRejectionWarning: browserType.launch: Host system is missing dependencies!
Some of the Universal C Runtime files cannot be found on the system. You can fix
that by installing Microsoft Visual C++ Redistributable for Visual Studio from:
https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads
Full list of missing libraries:
vcruntime140.dll
msvcp140.dll
Error
at Object.captureStackTrace (D:\Projects\snkrs-play\node_modules\playwright\lib\utils\stackTrace.js:48:19)
at Connection.sendMessageToServer (D:\Projects\snkrs-play\node_modules\playwright\lib\client\connection.js:69:48)
at Proxy.<anonymous> (D:\Projects\snkrs-play\node_modules\playwright\lib\client\channelOwner.js:64:61)
at D:\Projects\snkrs-play\node_modules\playwright\lib\client\browserType.js:64:67
at BrowserType._wrapApiCall (D:\Projects\snkrs-play\node_modules\playwright\lib\client\channelOwner.js:77:34)
at BrowserType.launch (D:\Projects\snkrs-play\node_modules\playwright\lib\client\browserType.js:55:21)
at D:\Projects\snkrs-play\index.js:4:35
at Object.<anonymous> (D:\Projects\snkrs-play\index.js:7:3)
at Module._compile (internal/modules/cjs/loader.js:1063:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:1092:10)
(Use `node --trace-warnings ...` to show where the warning was created)
(node:12876) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode). (rejection id: 1)
(node:12876) [DEP0018] DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.
A list of missing libraries was provided. After successful installments, firefox ran fine. I upgraded again to version 1.10 and firefox still works.
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