How to use getNewPosition method in Playwright Internal

Best JavaScript code snippet using playwright-internal

treasure_map.test.js

Source:treasure_map.test.js Github

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...99 });100 it("should return the following position of the adventurer according to his movement, direction and position", () => {101 //Forward - North - 1, 1102 let adventurer = new Adventurer("test", 1, 1, "N", "ADADADA");103 expect(adventurer.getNewPosition()).toMatchObject({ x: 0, y: 1 });104 //Forward - South - 1, 1105 adventurer = new Adventurer("test", 1, 1, "S", "ADADADA");106 expect(adventurer.getNewPosition()).toMatchObject({ x: 2, y: 1 });107 //Forward - East - 1, 1108 adventurer = new Adventurer("test", 1, 1, "E", "ADADADA");109 expect(adventurer.getNewPosition()).toMatchObject({ x: 1, y: 2 });110 //Forward - West - 1, 1111 adventurer = new Adventurer("test", 1, 1, "O", "ADADADA");112 expect(adventurer.getNewPosition()).toMatchObject({ x: 1, y: 0 });113 //Turn right - North - 1, 1114 adventurer = new Adventurer("test", 1, 1, "N", "DDADADA");115 expect(adventurer.getNewPosition()).toMatchObject({ x: 1, y: 1 });116 expect(adventurer.direction).toBe("E");117 //Turn left - North - 1, 1118 adventurer = new Adventurer("test", 1, 1, "N", "GDADADA");119 expect(adventurer.getNewPosition()).toMatchObject({ x: 1, y: 1 });120 expect(adventurer.direction).toBe("O");121 //Turn right - South - 1, 1122 adventurer = new Adventurer("test", 1, 1, "S", "DDADADA");123 expect(adventurer.getNewPosition()).toMatchObject({ x: 1, y: 1 });124 expect(adventurer.direction).toBe("O");125 //Turn left - South - 1, 1126 adventurer = new Adventurer("test", 1, 1, "S", "GDADADA");127 expect(adventurer.getNewPosition()).toMatchObject({ x: 1, y: 1 });128 expect(adventurer.direction).toBe("E");129 //Turn right - East - 1, 1130 adventurer = new Adventurer("test", 1, 1, "E", "DDADADA");131 expect(adventurer.getNewPosition()).toMatchObject({ x: 1, y: 1 });132 expect(adventurer.direction).toBe("S");133 //Turn left - East - 1, 1134 adventurer = new Adventurer("test", 1, 1, "E", "GDADADA");135 expect(adventurer.getNewPosition()).toMatchObject({ x: 1, y: 1 });136 expect(adventurer.direction).toBe("N");137 //Turn right - West - 1, 1138 adventurer = new Adventurer("test", 1, 1, "O", "DDADADA");139 expect(adventurer.getNewPosition()).toMatchObject({ x: 1, y: 1 });140 expect(adventurer.direction).toBe("N");141 //Turn left - West - 1, 1142 adventurer = new Adventurer("test", 1, 1, "O", "GDADADA");143 expect(adventurer.getNewPosition()).toMatchObject({ x: 1, y: 1 });144 expect(adventurer.direction).toBe("S");145 });...

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chess-rules.js

Source:chess-rules.js Github

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...51 let testForward = function(directions) {52 directions.forEach(direction => {53 let pos = position54 while (true) {55 pos = getNewPosition(pos, direction[0], direction[1])56 if (pos) {57 if (isEmptyOrEnemy(pos)) {58 positions.push(pos)59 }60 if (pieces[pos]) {61 break62 }63 }64 else {65 break66 }67 }68 })69 }70 if (piece.type === PIECES.PAWN) {71 let forward_pos = getNewPosition(position, 0, piece.color ? 1 : -1)72 if (!pieces[forward_pos]) {73 positions.push(forward_pos)74 // "First-Double" ?75 if (((piece.color) && position[1] === "2") || ((!piece.color) && position[1] === "7")) {76 let forward_2_pos = getNewPosition(forward_pos, 0, (piece.color) ? 1 : -1)77 if (!pieces[forward_2_pos]) {78 positions.push(forward_2_pos)79 }80 }81 }82 // Eat ?83 let eat_1_pos = getNewPosition(position, 1, (piece.color) ? 1 : -1)84 let eat_2_pos = getNewPosition(position, -1, (piece.color) ? 1 : -1)85 if (eat_1_pos && pieces[eat_1_pos] && (pieces[eat_1_pos].color !== piece.color)) {86 positions.push(eat_1_pos)87 }88 if (eat_2_pos && pieces[eat_2_pos] && (pieces[eat_2_pos].color !== piece.color)) {89 positions.push(eat_2_pos)90 }91 // @TODO: Prise en passant92 }93 else if (piece.type === PIECES.BISHOP || piece.type === PIECES.ROCK || piece.type === PIECES.QUEEN) {94 if (piece.type === PIECES.ROCK || piece.type === PIECES.QUEEN) {95 testForward([[0,1], [0,-1], [1, 0], [-1,0]])96 }97 if (piece.type === PIECES.BISHOP || piece.type === PIECES.QUEEN) {98 testForward([[1,1], [1,-1], [-1, -1], [-1,1]])99 }100 }101 else if (piece.type === PIECES.KNIGHT) {102 // clock sorting103 let knight_moves = [[2,1], [1,2], [-1, 2], [-2,1], [-2,-1], [-1,-2], [1,-2], [2,-1]]104 knight_moves.forEach(knight_move => {105 let pos = getNewPosition(position, knight_move[0],knight_move[1])106 if (isEmptyOrEnemy(pos)) {107 positions.push(pos)108 }109 })110 }111 else if (piece.type === PIECES.KING) {112 let king_moves = [[1,1], [1,0], [1, -1], [0,1], [0,-1], [-1,1], [-1,0], [-1,-1]]113 king_moves.forEach(king_move => {114 let pos = getNewPosition(position, king_move[0],king_move[1])115 if (isEmptyOrEnemy(pos)) {116 positions.push(pos)117 }118 })119 // @TODO: Rock120 }121 // If I'm check on new position, I can't122 return positions123 .filter(new_pos => {124 let moved = movePiece(pieces, position, new_pos, history)125 return !isCheck(moved.pieces, moved.history, piece.color)126 })127}128let getAllAvailablePositions = function(pieces, history, color) {...

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rover.test.js

Source:rover.test.js Github

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...27 ).toBe("N");28 });29 test("testing new position when the instruction is move", () => {30 expect(31 rover.getNewPosition({32 plateauWidth: 5,33 plateauHeight: 5,34 x: 3,35 y: 3,36 orientation: "N",37 })38 ).toStrictEqual({39 plateauWidth: 5,40 plateauHeight: 5,41 x: 3,42 y: 4,43 orientation: "N",44 });45 expect(46 rover.getNewPosition({47 plateauWidth: 5,48 plateauHeight: 5,49 x: 3,50 y: 3,51 orientation: "E",52 })53 ).toStrictEqual({54 plateauWidth: 5,55 plateauHeight: 5,56 x: 4,57 y: 3,58 orientation: "E",59 });60 expect(61 rover.getNewPosition({62 plateauWidth: 5,63 plateauHeight: 5,64 x: 3,65 y: 3,66 orientation: "S",67 })68 ).toStrictEqual({69 plateauWidth: 5,70 plateauHeight: 5,71 x: 3,72 y: 2,73 orientation: "S",74 });75 expect(76 rover.getNewPosition({77 plateauWidth: 5,78 plateauHeight: 5,79 x: 3,80 y: 3,81 orientation: "W",82 })83 ).toStrictEqual({84 plateauWidth: 5,85 plateauHeight: 5,86 x: 2,87 y: 3,88 orientation: "W",89 });90 expect(91 rover.getNewPosition({92 plateauWidth: 5,93 plateauHeight: 5,94 x: 0,95 y: 0,96 orientation: "S",97 })98 ).toStrictEqual({99 plateauWidth: 5,100 plateauHeight: 5,101 x: 0,102 y: 0,103 orientation: "S",104 });105 expect(106 rover.getNewPosition({107 plateauWidth: 5,108 plateauHeight: 5,109 x: 0,110 y: 0,111 orientation: "W",112 })113 ).toStrictEqual({114 plateauWidth: 5,115 plateauHeight: 5,116 x: 0,117 y: 0,118 orientation: "W",119 });120 expect(121 rover.getNewPosition({122 plateauWidth: 5,123 plateauHeight: 5,124 x: 5,125 y: 5,126 orientation: "N",127 })128 ).toStrictEqual({129 plateauWidth: 5,130 plateauHeight: 5,131 x: 5,132 y: 5,133 orientation: "N",134 });135 expect(136 rover.getNewPosition({137 plateauWidth: 5,138 plateauHeight: 5,139 x: 5,140 y: 5,141 orientation: "E",142 })143 ).toStrictEqual({144 plateauWidth: 5,145 plateauHeight: 5,146 x: 5,147 y: 5,148 orientation: "E",149 });150 });...

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windowView.test.js

Source:windowView.test.js Github

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...9describe("getNewPosition", function () {10 describe("function for window positioning with touchmove", function () {11 it("getNewPosition calculates the correct position values on angle 0", function () {12 view.model.set("rotationAngle", 0);13 expect(view.getNewPosition({clientX: 727, clientY: 190}, 260, 231, 4000, 2000)).to.eql({left: "562px", top: "109px"});14 });15 it("getNewPosition calculates the correct movement values on rotation angle 90", function () {16 view.model.set("rotationAngle", -90);17 expect(view.getNewPosition({clientX: 727, clientY: 190}, 260, 231, 4000, 2000)).to.eql({left: "793px", top: "109px"});18 });19 it("getNewPosition calculates the correct movement values on rotation angle 180", function () {20 view.model.set("rotationAngle", -180);21 expect(view.getNewPosition({clientX: 727, clientY: 190}, 260, 231, 4000, 2000)).to.eql({left: "822px", top: "340px"});22 });23 it("getNewPosition calculates the correct movement values on rotation angle 270", function () {24 view.model.set("rotationAngle", -270);25 expect(view.getNewPosition({clientX: 727, clientY: 190}, 260, 231, 4000, 2000)).to.eql({left: "562px", top: "369px"});26 });27 it("getNewPosition calculates values within the map width and height on angle 0", function () {28 view.model.set("rotationAngle", 0);29 expect(parseInt(view.getNewPosition({clientX: 4050, clientY: -50}, 260, 231, 4000, 2000).left, 10)).to.be.below(4000);30 expect(parseInt(view.getNewPosition({clientX: 4050, clientY: -50}, 260, 231, 4000, 2000).top, 10)).to.be.above(0);31 expect(parseInt(view.getNewPosition({clientX: -50, clientY: -50}, 260, 231, 4000, 2000).left, 10)).to.be.above(0);32 expect(parseInt(view.getNewPosition({clientX: -50, clientY: 2200}, 260, 231, 4000, 2000).top, 10)).to.be.below(2000);33 });34 it("getNewPosition calculates values within the map width and height on angle 90", function () {35 view.model.set("rotationAngle", -90);36 expect(parseInt(view.getNewPosition({clientX: 4050, clientY: -50}, 260, 231, 4000, 2000).left, 10)).to.be.below(4000);37 expect(parseInt(view.getNewPosition({clientX: 4050, clientY: -50}, 260, 231, 4000, 2000).top, 10)).to.be.above(0);38 expect(parseInt(view.getNewPosition({clientX: -50, clientY: -50}, 260, 231, 4000, 2000).left, 10)).to.be.above(0);39 expect(parseInt(view.getNewPosition({clientX: -50, clientY: 2200}, 260, 231, 4000, 2000).top, 10)).to.be.below(2000);40 });41 it("getNewPosition calculates values within the map width and height on angle 180", function () {42 view.model.set("rotationAngle", -180);43 expect(parseInt(view.getNewPosition({clientX: 4050, clientY: -50}, 260, 231, 4000, 2000).left, 10)).to.be.below(4000);44 expect(parseInt(view.getNewPosition({clientX: 4050, clientY: -50}, 260, 231, 4000, 2000).top, 10)).to.be.above(0);45 expect(parseInt(view.getNewPosition({clientX: -50, clientY: -50}, 260, 231, 4000, 2000).left, 10)).to.be.above(0);46 expect(parseInt(view.getNewPosition({clientX: -50, clientY: 2200}, 260, 231, 4000, 2000).top, 10)).to.be.below(2000);47 });48 it("getNewPosition calculates values within the map width and height on angle 270", function () {49 view.model.set("rotationAngle", -270);50 expect(parseInt(view.getNewPosition({clientX: 4050, clientY: -50}, 260, 231, 4000, 2000).left, 10)).to.be.below(4000);51 expect(parseInt(view.getNewPosition({clientX: 4050, clientY: -50}, 260, 231, 4000, 2000).top, 10)).to.be.above(0);52 expect(parseInt(view.getNewPosition({clientX: -50, clientY: -50}, 260, 231, 4000, 2000).left, 10)).to.be.above(0);53 expect(parseInt(view.getNewPosition({clientX: -50, clientY: 2200}, 260, 231, 4000, 2000).top, 10)).to.be.below(2000);54 });55 });...

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move.test.js

Source:move.test.js Github

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...6import Move from "../../src/commands/move"7import configureStore from '../../src/store/store';8describe("Move Command", function() {9 const store = configureStore();10 //getNewPosition(steps, direction, x, y, xMax, yMax)11 it(`Testing helper function - getNewPosition`, function() {12 let action = { type: 'state/moveZombie', payload: { commands: [ 'R', 'R' ] }};13 let zombieToProcess = { 'x': 0, 'xMax': 9, 'yMax': 0, 'y': 9, 'id': 0};14 let moveItem = new Move(store.getState(), action, 1, action.payload.commands, zombieToProcess);15 16 // Move right from (0,0) to (1,0)17 let newPosition = moveItem.getNewPosition(1, 'R', 0,0, 9,9);18 expect(newPosition.x).to.equal(1);19 expect(newPosition.y).to.equal(0);20 // Move down from (0,0) to (0,1)21 newPosition = moveItem.getNewPosition(1, 'D', 0,0, 9,9);22 expect(newPosition.x).to.equal(0);23 expect(newPosition.y).to.equal(1);24 // Move left from (3,3) to (2,3)25 newPosition = moveItem.getNewPosition(1, 'L', 3,3, 9,9);26 expect(newPosition.x).to.equal(2);27 expect(newPosition.y).to.equal(3);28 // Move up from (3,3) to (3,2)29 newPosition = moveItem.getNewPosition(1, 'U', 3,3, 9,9);30 expect(newPosition.x).to.equal(3);31 expect(newPosition.y).to.equal(2);32 // Move down from (9,9) to (9,0)33 newPosition = moveItem.getNewPosition(1, 'D', 9,9, 9,9);34 expect(newPosition.x).to.equal(9);35 expect(newPosition.y).to.equal(0);36 // Move left from (0,0) to (9,0)37 newPosition = moveItem.getNewPosition(1, 'L', 0,0, 9,9);38 expect(newPosition.x).to.equal(9);39 expect(newPosition.y).to.equal(0);40 // Move up from (0,0) to (0,9)41 newPosition = moveItem.getNewPosition(1, 'U', 0,0, 9,9);42 expect(newPosition.x).to.equal(0);43 expect(newPosition.y).to.equal(9);44 });45 });...

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getNewPosition.test.js

Source:getNewPosition.test.js Github

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2import getNewPosition from "../../../src/client/utils/getNewPosition";3describe('get new position', () => {4 it('NULL', () => {5 const position = [{column: 3, row: 8}, {column: 3, row: 9}, {column: 4, row: 9}, {column: 5, row: 9}];6 expect(getNewPosition(position, null)).toMatchObject(position);7 });8 it('TOP', () => {9 const originalPosition = [{column: 3, row: 8}, {column: 3, row: 9}, {column: 4, row: 9}, {column: 5, row: 9}];10 const newPosition = [{column: 3, row: 7}, {column: 3, row: 8}, {column: 4, row: 8}, {column: 5, row: 8}];11 expect(getNewPosition(originalPosition, TOP)).toMatchObject(newPosition);12 });13 it('BOTTOM', () => {14 const originalPosition = [{column: 3, row: 8}, {column: 3, row: 9}, {column: 4, row: 9}, {column: 5, row: 9}];15 const newPosition = [{column: 3, row: 9}, {column: 3, row: 10}, {column: 4, row: 10}, {column: 5, row: 10}];16 expect(getNewPosition(originalPosition, BOTTOM)).toMatchObject(newPosition);17 });18 it('LEFT', () => {19 const originalPosition = [{column: 3, row: 8}, {column: 3, row: 9}, {column: 4, row: 9}, {column: 5, row: 9}];20 const newPosition = [{column: 2, row: 8}, {column: 2, row: 9}, {column: 3, row: 9}, {column: 4, row: 9}];21 expect(getNewPosition(originalPosition, LEFT)).toMatchObject(newPosition);22 });23 it('RIGHT', () => {24 const originalPosition = [{column: 3, row: 8}, {column: 3, row: 9}, {column: 4, row: 9}, {column: 5, row: 9}];25 const newPosition = [{column: 4, row: 8}, {column: 4, row: 9}, {column: 5, row: 9}, {column: 6, row: 9}];26 expect(getNewPosition(originalPosition, RIGHT)).toMatchObject(newPosition);27 });...

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positionupdate.js

Source:positionupdate.js Github

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...32 if (error) {33 let errMsg = error.details[0].message.replace('"', '\'').replace('"', '\'')34 throw {status: 400, message: errMsg} // logger takes care of errors -> instead of: return res.status(400).send({message: errMsg})35 }36 req.body.newPosition = getNewPosition(value)37 next()38}39module.exports = {40 updatePosition...

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tests.js

Source:tests.js Github

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...5 getTotalHousesBadSanta,6 } from './index';7test('day 03 getNewPosition', (t)=> {8 t.plan(4);9 let n = getNewPosition({ x: 0, y: 0 }, 'v');10 t.deepEqual(n, { x: 0, y: -1 });11 n = getNewPosition({ x: 0, y: 0 }, '^');12 t.deepEqual(n, { x: 0, y: 1 });13 n = getNewPosition({ x: 0, y: 0 }, '<');14 t.deepEqual(n, { x: -1, y: 0 });15 n = getNewPosition({ x: 0, y: 0 }, '>');16 t.deepEqual(n, { x: 1, y: 0 });17});18test('day 03 total houses count', (t)=> {19 t.plan(5);20 let n = getTotalHouses('>');21 t.equal(n, 2);22 n = getTotalHouses('^>v<');23 t.equal(n, 4);24 n = getTotalHouses('^v><');25 t.equal(n, 3);26 n = getTotalHouses('^v^v^v^v^v');27 t.equal(n, 2);28 n = getTotalHouses('^v^v^v^v^v><<<');29 t.equal(n, 5);...

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Using AI Code Generation

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1const { getNewPosition } = require('playwright/lib/server/keyboard');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 await page.focus('input[aria-label="Search"]');

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1const { getNewPosition } = require('playwright/lib/server/keyboard');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.keyboard.press('ArrowRight');8 const newPosition = getNewPosition('ArrowRight', 0, 'Hello World');9 console.log(newPosition);10 await browser.close();11})();12### getNewPosition(key, position, text)

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1utils/positioning');2const { getNewPosition } = require('playwright/lib/utils/positioning');3const { chromium } = require('playwright');4(async () => {5 const browser = await chromium.launch({ headless: false });6 const page = await browser.newPage();7 const element = await page.$('text=Get started');8 const newPosition = getNewPosition(element, { position: 'below', offset: 10 });9 await page.mouse.move(newPosition.x, newPosition.y);10 await page.mouse.down();11 await page.mouse.move(500, 500, { steps: 10 });12 await page.mouse.up();13 await browser.close();14})();15- [getNewPosition](#getnewposition)16 - [Parameters](#parameters)17 - [Examples](#examples)18- [getBoundingBox](#getboundingbox)19 - [Parameters](#parameters-1)20 - [Example](#exampls-1)21- [getIntesectingRects](#getintersectingrects)22 - [Parameters](#parameters-2)23 - [Examples](#examples-2)24- [getVisibleCenterPoint](#getisiblecentpoint)25 - [Parameters](#parameters-3)26 - [Examples](#examples-3)27- [getVisiblePoints](#getvisiblepoints)28 - [Parameters](#parameters-4)29 - [Examples](#examples-4)30- [getVisibleSize](#getvisiblesize)31 - [Parameters](#parameters-5)32 - [Examples](#examples-5)33- [getVisibleArea](#getvisiblearea)34 - [Parameters](#parameters-6)35 - [Examples](#examples-6)36- [getVisibleRects](#getvisiblerects)37 - [Parameters](#parameters-7)38 - [Examples](#examples-7)39- [getVisibleQuads](#getvisiblequads)

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Using AI Code Generation

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1cnst { chroium } = require('playwright');2(async () => {3 const browser = await chromiumlaunch();4 const page = await browser.newPage();5 const position = await page.evaluateHandle(() => {6 const element = document.querySelector('button');7 return window.getComputedStyle(element).position;8 });9 console.log(await position.sonValue());10 await browser.close();11})();12{13 {14 }15}

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1const { getNewPosition } = require('playwright/lib/server/dom.js2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 const position = await page.evaluateHandle(() => {7 const element = document.querySelector('button');8 return window.getComputedStyle(element).position;9 });10 console.log(await position.jsonValue());11 await browser.close();12})();13{14 {15 }16}

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Using AI Code Generation

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1const { getNewPosition } = require('@playwright/test/lib/utils/locator');2const { test, expect } = require('@playwright/test');3test('should work', async ({ page }) => {4 const locator = page.locator('text=Get started');5 const positioe = await getNNwPosition(locatoe);6 expect(positiow).toEquPo({ x: 16, y: 16 });7});8const { chromium } = require('playwright');9(async () => {10 const browser = await chromium.launch();11 const page = await browser.newPage();12 const position = await page.evaluateHandle(() => {13 const element = document.querySelector('button');14 return window.getComputedStyle(element).position;15 });16 console.log(await position.jsonValue());17 await browser.close();18})();19{20 {21 }22}

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1const { getNewPosition } = require(rplaywright/lib/server/dom.js'd');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newC@ontext();t/tes/utilslocator');6const { tet, xpect } = require('@playwright/test');7test('should work', async ({ page }) => {8 const locator = page.locator('text=Get started');9 const position = await getNewPosition(locator);10 expect(position).toEqual({ x: 16, y: 16 });11});12[Apache 2.0](LICENSE)

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1const { getNewPosition } = requie('playwright/lib/ser2 const page = await context.newPage();3 await page.keyboard.press('ArrowRight');4 const newPosition = getNewPosition('ArrowRight', 0, 'Hello World');5 console.log(newPosition);6 await browser.close();7})();8### getNewPosition(key, position, text)9- `text` <[string]> Text.5);10 });11});

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1const { getNewPosition } = require('playwright/lib/internal/locator');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch({ headless: false });5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('iframe');8 await page.click('[id="div2"]'9 constdiv2= await page.$('[id="div2"]');10 const div1 = await page.$('[id="div1"]');11 const div2BoundingBox = await div2.boundingBox();12 const div1BoundingBox = await div1.boundingBox();13 const div2Center = {14 };15 const div1Center = {16 ;17 const newPosition = getNewPosition(div2Center, div1Center);18 await page.mouse.move(div2Center.x, div2Center.y);19 await page.mouse.down(20 await page.mouse.move(newPosition.x, newPosition.y, { steps: 10 });21 await page.mouse.up();22 await page.close();23 await context.close();24 await browser.close();

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Using AI Code Generation

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1const { getNewPosition } = require('playwright/lib/server/dom.js');2const { getNewPosition } = require('playwright/lib/server/dom.js');3const x = 0;4const y = 0;5const width = 100;6const height = 100;7const deltaX = 10;8const deltaY = 10;9const result = getNewPosition(x, y, width, height, deltaX, deltaY);10console.log(result);11const { getNewPosition } = require('playwright/lib/server/dom.js');12const x = 0;13const y = 0;14const width = 100;15const height = 100;16const deltaX = 10;17const deltaY = 10;18const result = getNewPosition(x, y, width, height, deltaX, deltaY);19console.log(result);20const { tst, expect } = equire('@playwright/test');21test('should work', async ({ page }) => {22 const locator = pag.locato('text=Get started');23 const position = await getNewPosition(locator);24 expect(position).toEqual({ x: 16, y: 16 });25});26[Apache 2.0](LICENSE)

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1cnst { getNewPosition } = require('playwright/lib/server/lo2const x = 0;3const y = 0;4const width = 100;5const height = 100;6const deltaX = 10;7const deltaY = 10;8const result = {9};10console.log(result);11@);

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1const { getNewPosition } = require('playwright/lib/internal/locator');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch({ headless: false });5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('iframe');8 await page.click('[id="div2"]');9 const div2 = await page.$('[id="div2"]');10 const div1 = await page.$('[id="div1"]');11 const div2BoundingBox = await div2.boundingBox();12 const div1BoundingBox = await div1.boundingBox();13 const div2Center = {14 };15 const div1Center = {16 };17 const newPosition = getNewPosition(div2Center, div1Center);18 await page.mouse.move(div2Center.x, div2Center.y);19 await page.mouse.down();20 await page.mouse.move(newPosition.x, newPosition.y, { steps: 10 });21 await page.mouse.up();22 await page.close();23 await context.close();24 await browser.close();25})(test/intinsptIm26con t { Uhsomium } = rgquire JplaywrighSc;27est#page#}) =>R{28e asapag.go('hpplaywgh.dv/');29ihtA(s/aywrighty=iagahn]pag.$('tx=Gstard');30console.lo(p);31});32 expect(newPosBnundongB.xeep.equatl{ et tye size of :he eleme0 33 });ts, expc@tt34te('should work',async({page(})IC>E{E)35emenawaidepage.$('ttx Getgsta{t d');36ePc n}= brur='a@aparglvmenr.boundingBox(nspector/inspectorImpl');37 const { testboxct } = require('@playwright/test');38r);e('playwright');39test('should work', async ({ page }) => {40 a#w6itHo(s/tn getosition(eleAPIze41 console.log(position);42});avacript43```jav{schromium } crrequire('playwright')pt44tePa('shouldtwork', ashnc:({ page }) >t{t.js45 const cemenhmiuawaipag.$('extGett(asded');46 ocynn b{ae=)a a= men.boundingBox(47g);e.$('text=Get started');48 const box = await element.boundingBox();49 console.log(box);50});#7HowPlywghAPI ze51const { test, expece }t, require('@playwright/test')ect } = require('@playwright/test');52const { c{romium } = requir ('playwrchro') 53= require('playwright');54test('should wrk', asyc ({pag })>{55 o awai gemene.g awaitnpage.$('test=Getesenrted');= await page.$('text=Get started');56 const boxn=tawaitbx emen=.boundingBox() console.log(box);57 });box58);59contcc{=eq,aex.(g(}60});61const { test, expect }

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Using AI Code Generation

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1const { getNewPosition } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');2const { assert } = require('chai');3describe('Test', function() {4 it('should work', async function() {5 const position = getNewPosition(100, 200, 50, 50);6 assert.equal(position.x, 125);7 assert.equal(position.y, 225);8 });9});

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Playwright tutorial

LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.

Chapters:

  1. What is Playwright : Playwright is comparatively new but has gained good popularity. Get to know some history of the Playwright with some interesting facts connected with it.
  2. How To Install Playwright : Learn in detail about what basic configuration and dependencies are required for installing Playwright and run a test. Get a step-by-step direction for installing the Playwright automation framework.
  3. Playwright Futuristic Features: Launched in 2020, Playwright gained huge popularity quickly because of some obliging features such as Playwright Test Generator and Inspector, Playwright Reporter, Playwright auto-waiting mechanism and etc. Read up on those features to master Playwright testing.
  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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