Best JavaScript code snippet using playwright-internal
ReactDOMSelection-test.internal.js
...113 );114 }115 it('returns correctly for base case', () => {116 const node = document.createElement('div');117 expect(getModernOffsetsFromPoints(node, node, 0, node, 0)).toEqual({118 start: 0,119 end: 0,120 });121 expect(simpleModernOffsetsFromPoints(node, node, 0, node, 0)).toEqual({122 start: 0,123 end: 0,124 });125 });126 it('returns correctly for fuzz test', () => {127 const fixtureRoot = getFixture();128 const allNodes = [fixtureRoot].concat(129 Array.from(fixtureRoot.querySelectorAll('*')),130 );131 expect(allNodes.length).toBe(27);132 allNodes.slice().forEach(element => {133 // Add text nodes.134 allNodes.push(135 ...Array.from(element.childNodes).filter(n => n.nodeType === 3),136 );137 });138 expect(allNodes.length).toBe(41);139 function randomNode() {140 return allNodes[(Math.random() * allNodes.length) | 0];141 }142 function randomOffset(node) {143 return (144 (Math.random() *145 (1 +146 (node.nodeType === 3 ? node.nodeValue : node.childNodes).length)) |147 0148 );149 }150 for (let i = 0; i < 2000; i++) {151 const anchorNode = randomNode();152 const anchorOffset = randomOffset(anchorNode);153 const focusNode = randomNode();154 const focusOffset = randomOffset(focusNode);155 const offsets1 = getModernOffsetsFromPoints(156 fixtureRoot,157 anchorNode,158 anchorOffset,159 focusNode,160 focusOffset,161 );162 const offsets2 = simpleModernOffsetsFromPoints(163 fixtureRoot,164 anchorNode,165 anchorOffset,166 focusNode,167 focusOffset,168 );169 if (JSON.stringify(offsets1) !== JSON.stringify(offsets2)) {...
ReactDOMSelection.js
Source: ReactDOMSelection.js
...76 focusNode.nodeType;77 } catch (e) {78 return null;79 }80 return getModernOffsetsFromPoints(81 outerNode,82 anchorNode,83 anchorOffset,84 focusNode,85 focusOffset86 );87};88const setOffsets = (node, offsets) => {89 const doc = node.ownerDocument || document;90 const win = (doc && doc.defaultView) || window;91 if (!win.getSelection) return;92 const selection = win.getSelection();93 const length = node.textContent.length;94 let start = Math.min(offsets.start, length);...
Using AI Code Generation
1const { getModernOffsetsFromPoints } = require('playwright/lib/client/selectorEngine');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('text=Sign in');8 await page.click('text=Sign in', { position: getModernOffsetsFromPoints(0, 0) });9 await browser.close();10})();
Using AI Code Generation
1const { getModernOffsetsFromPoints } = require('@playwright/test/lib/utils/dom');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const [x, y] = await page.evaluate(() => {8 const element = document.querySelector('input[name="q"]');9 const { x, y, width, height } = element.getBoundingClientRect();10 return [x + width / 2, y + height / 2];11 });12 const [offsetX, offsetY] = getModernOffsetsFromPoints(x, y);13 await page.mouse.move(offsetX, offsetY);14 await page.mouse.down();15 await page.mouse.up();16 await page.keyboard.type('Playwright');17 await page.keyboard.press('Enter');18 await page.screenshot({ path: `example.png` });19 await browser.close();20})();
Using AI Code Generation
1const { getModernOffsetsFromPoints } = require('playwright/lib/webkit/wkPage');2const { webkit } = require('playwright');3(async () => {4 const browser = await webkit.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.waitForSelector('div.useragent');8 const userAgent = await page.$eval('div.useragent', (el) => el.textContent);9 console.log(userAgent);10 const [x, y] = await page.evaluate(() => {11 const element = document.querySelector('div.useragent');12 const { x, y, width, height } = element.getBoundingClientRect();13 return [x + width / 2, y + height / 2];14 });15 const offsets = await getModernOffsetsFromPoints(page._page, x, y);16 console.log(offsets);17 await browser.close();18})();19const { getModernOffsetsFromPoints } = require('playwright/lib/webkit/wkPage');20const { webkit } = require('playwright');21(async () => {22 const browser = await webkit.launch();23 const context = await browser.newContext();24 const page = await context.newPage();25 await page.waitForSelector('div.useragent');26 const userAgent = await page.$eval('div.useragent', (el) => el.textContent);27 console.log(userAgent);28 const [x, y] = await page.evaluate(() => {29 const element = document.querySelector('div.useragent');30 const { x, y, width, height } = element.getBoundingClientRect();31 return [x + width / 2, y + height / 2];32 });33 const offsets = await getModernOffsetsFromPoints(page._page, x, y);34 console.log(offsets);35 await browser.close();36})();37const { getModernOffsetsFromPoints } = require('playwright/lib/webkit/wkPage');38const { webkit } = require('playwright');39(async () => {40 const browser = await webkit.launch();
Using AI Code Generation
1const {getModernOffsetsFromPoints} = require('playwright/lib/webkit/webkit');2const {webkit} = require('playwright');3(async () => {4 const browser = await webkit.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const {x, y} = await getModernOffsetsFromPoints(page, 100, 100);8 console.log(x, y);9 await browser.close();10})();
Using AI Code Generation
1const { getModernOffsetsFromPoints } = require('playwright/lib/server/supplements/recorder/recorderUtils');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('text=I agree');8 const rect = await page.evaluateHandle(() => {9 const rect = document.querySelector('text=I agree').getBoundingClientRect();10 return { left: rect.left, top: rect.top, width: rect.width, height: rect.height };11 });12 const { x, y } = await getModernOffsetsFromPoints(page, rect);13 console.log(x, y);14 await browser.close();15})();16describe('Cypress', () => {17 it('should get the x and y offsets of an element', () => {18 cy.get('button[aria-label="I agree"]').then($button => {19 const { left, top, width, height } = $button[0].getBoundingClientRect();20 const x = left + width / 2;21 const y = top + height / 2;22 cy.log(x, y);23 });24 });25});26Puppeteer doesn’t provide any method to get the x and y offsets of an element. But you can use the getBoundingClientRect() method
Using AI Code Generation
1const { getModernOffsetsFromPoints } = require('playwright/lib/server/supplements/recorder/recorderSupplement');2const { getClientRect } = require('playwright/lib/server/supplements/recorder/domUtils');3const element = document.querySelector('div');4const point = { x: 0, y: 0 };5const rect = getClientRect(element);6const offsets = getModernOffsetsFromPoints(rect, point);7console.log(offsets);8const { getModernOffsetsFromPoints } = require('playwright/lib/server/supplements/recorder/recorderSupplement');9const { getClientRect } = require('playwright/lib/server/supplements/recorder/domUtils');10const element = document.querySelector('div');11const point = { x: 0, y: 0 };12const rect = getClientRect(element);13const offsets = getModernOffsetsFromPoints(rect, point);14console.log(offsets);15const { getModernOffsetsFromPoints } = require('playwright/lib/server/supplements/recorder/recorderSupplement');16const { getClientRect } = require('playwright/lib/server/supplements/recorder/domUtils');17const element = document.querySelector('div');18const point = { x: 0, y: 0 };19const rect = getClientRect(element);20const offsets = getModernOffsetsFromPoints(rect, point);21console.log(offsets);22const { getModernOffsetsFromPoints } = require('playwright/lib/server/supplements/recorder/recorderSupplement');23const { getClientRect } = require('playwright/lib/server/supplements/recorder/domUtils');24const element = document.querySelector('div');25const point = { x: 0, y: 0 };26const rect = getClientRect(element);27const offsets = getModernOffsetsFromPoints(rect, point);28console.log(offsets);
Using AI Code Generation
1const { getModernOffsetsFromPoints } = require('playwright/lib/server/dom.js');2const { parse } = require('playwright/lib/utils/parseScript.js');3const { createScript } = require('playwright/lib/utils/rewriteImport.js');4const path = require('path');5const fs = require('fs');6const { chromium } = require('playwright');7const { parseScript } = require('playwright/lib/utils/parseScript');8const { createScript } = require('playwright/lib/utils/rewriteImport');9const { getModernOffsetsFromPoints } = require('playwright/lib/server/dom');10const { parseScript } = require('playwright/lib/utils/parseScript');11const { createScript } = require('playwright/lib/utils/rewriteImport');12const { getModernOffsetsFromPoints } = require('playwright/lib/server/dom');13const { parseScript } = require('playwright/lib/utils/parseScript');14const { createScript } = require('playwright/lib/utils/rewriteImport');15const { getModernOffsetsFromPoints } = require('playwright/lib/server/dom');16const { parseScript } = require('playwright/lib/utils/parseScript');17const { createScript } = require('playwright/lib/utils/rewriteImport');18const { getModernOffsetsFromPoints } = require('playwright/lib/server/dom');19const { parseScript } = require('playwright/lib/utils/parseScript');20const { createScript } = require('playwright/lib/utils/rewriteImport');21const { getModernOffsetsFromPoints } = require('playwright/lib/server/dom');22const { parseScript } = require('playwright/lib/utils/parseScript');23const { createScript } = require('playwright/lib/utils/rewriteImport');24const { getModernOffsetsFromPoints } = require('playwright/lib/server/dom');25const { parseScript } = require('playwright/lib/utils/parseScript');26const { createScript } = require('playwright/lib/utils/rewriteImport');27const { getModernOffsetsFromPoints } = require('playwright/lib/server/dom');28const { parseScript } = require('playwright/lib/utils/parseScript');29const { createScript } = require('playwright/lib/utils/rewriteImport');30const { getModernOffsetsFromPoints } = require('playwright/lib/server/dom');31const { parseScript } = require('playwright/lib/utils/parseScript');32const { createScript } = require('playwright/lib/utils/rewrite
Using AI Code Generation
1const {getModernOffsetsFromPoints} = require('@playwright/test/lib/server/domSnapshot');2const offsets = getModernOffsetsFromPoints(100, 100, 200, 200);3const {getOffsetsFromPoints} = require('@playwright/test/lib/server/domSnapshot');4const offsets = getOffsetsFromPoints(100, 100, 200, 200);5const {getBoundingClientRect} = require('@playwright/test/lib/server/domSnapshot');6const rect = getBoundingClientRect(100, 100, 200, 200);7const {getClientRects} = require('@playwright/test/lib/server/domSnapshot');8const rects = getClientRects(100, 100, 200, 200);9const {getClientRects} = require('@playwright/test/lib/server/domSnapshot');10const rects = getClientRects(100, 100, 200, 200);11const {getClientRects} = require('@playwright/test/lib/server/domSnapshot');12const rects = getClientRects(100, 100, 200, 200);13const {getClientRects} = require('@playwright/test/lib/server/domSnapshot');14const rects = getClientRects(100, 100, 200, 200);15const {getClientRects} = require('@playwright/test/lib/server/domSnapshot');16const rects = getClientRects(100, 100, 200, 200);17const {getClientRects} = require('@playwright/test/lib/server/domSnapshot');18const rects = getClientRects(100, 100, 200, 200);19const {getClientRects} = require('@playwright/test/lib/server/domSnapshot');20const rects = getClientRects(100, 100, 200, 200);21const {get
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This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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