Best JavaScript code snippet using playwright-internal
formData.js
Source:formData.js
...23class MultipartFormData {24 constructor() {25 this._boundary = void 0;26 this._chunks = [];27 this._boundary = generateUniqueBoundaryString();28 }29 contentTypeHeader() {30 return `multipart/form-data; boundary=${this._boundary}`;31 }32 addField(name, value) {33 this._beginMultiPartHeader(name);34 this._finishMultiPartHeader();35 this._chunks.push(Buffer.from(value));36 this._finishMultiPartField();37 }38 addFileField(name, value) {39 this._beginMultiPartHeader(name);40 this._chunks.push(Buffer.from(`; filename="${value.name}"`));41 this._chunks.push(Buffer.from(`\r\ncontent-type: ${value.mimeType || _mime.default.getType(value.name) || 'application/octet-stream'}`));42 this._finishMultiPartHeader();43 this._chunks.push(Buffer.from(value.buffer, 'base64'));44 this._finishMultiPartField();45 }46 finish() {47 this._addBoundary(true);48 return Buffer.concat(this._chunks);49 }50 _beginMultiPartHeader(name) {51 this._addBoundary();52 this._chunks.push(Buffer.from(`content-disposition: form-data; name="${name}"`));53 }54 _finishMultiPartHeader() {55 this._chunks.push(Buffer.from(`\r\n\r\n`));56 }57 _finishMultiPartField() {58 this._chunks.push(Buffer.from(`\r\n`));59 }60 _addBoundary(isLastBoundary) {61 this._chunks.push(Buffer.from('--' + this._boundary));62 if (isLastBoundary) this._chunks.push(Buffer.from('--'));63 this._chunks.push(Buffer.from('\r\n'));64 }65}66exports.MultipartFormData = MultipartFormData;67const alphaNumericEncodingMap = [0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x41, 0x42]; // See generateUniqueBoundaryString() in WebKit68function generateUniqueBoundaryString() {69 const charCodes = [];70 for (let i = 0; i < 16; i++) charCodes.push(alphaNumericEncodingMap[Math.floor(Math.random() * alphaNumericEncodingMap.length)]);71 return '----WebKitFormBoundary' + String.fromCharCode(...charCodes);...
Using AI Code Generation
1const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');2const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');3const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');4const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');5const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');6const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');7const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');8const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');9const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');10const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');11const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');12const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');13const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');14const { generateUniqueBoundaryString } = require('playwright-core/lib/server/supplements/utils/utils');15const { generateUniqueBoundaryString } =
Using AI Code Generation
1const { generateUniqueBoundaryString } = require('playwright/lib/utils/utils');2const boundary = generateUniqueBoundaryString();3console.log(boundary);4const { generateUniqueBoundaryString } = require('playwright/lib/utils/utils');5const boundary = generateUniqueBoundaryString();6console.log(boundary);7const { chromium } = require('playwright');8(async () => {9 const browser = await chromium.launch({headless: false});10 const context = await browser.newContext();11 const page = await context.newPage();12 await page.setInputFiles('input[name="file"]', '/Users/Shared/Downloads/IMG_0010.JPG');13 await page.click('text=Submit');14 await browser.close();15})();16path.resolve(__dirname, '../')17path.join(__dirname, '../')18path.normalize(__dirname, '../')19process.cwd()20process.cwd() + '/'21process.cwd() + '/..'22process.cwd() + '/../'23process.cwd() + '/../..'24process.cwd() + '/../../'25process.cwd() + '/../../..'
Using AI Code Generation
1const { generateUniqueBoundaryString } = require('@playwright/test/lib/utils/utils');2const boundary = generateUniqueBoundaryString();3console.log(boundary);4const { generateUniqueBoundaryString } = require('@playwright/core/lib/utils/utils');5const boundary = generateUniqueBoundaryString();6console.log(boundary);7const { generateUniqueBoundaryString } = require('@playwright/test/lib/utils/utils');8const boundary = generateUniqueBoundaryString();9console.log(boundary);10const { generateUniqueBoundaryString } = require('@playwright/test/lib/utils/utils');11const boundary = generateUniqueBoundaryString();12console.log(boundary);13const { generateUniqueBoundaryString } = require('@playwright/core/lib/utils/utils');14const boundary = generateUniqueBoundaryString();15console.log(boundary);16const { generateUniqueBoundaryString } = require('@playwright/test/lib/utils/utils');17const boundary = generateUniqueBoundaryString();18console.log(boundary);19const { generateUniqueBoundaryString } = require('@playwright/core/lib/utils/utils');20const boundary = generateUniqueBoundaryString();21console.log(boundary);22const { generateUniqueBoundaryString } = require('@playwright/test/lib/utils/utils');23const boundary = generateUniqueBoundaryString();24console.log(boundary);25const { generateUniqueBoundaryString } = require('@playwright/core/lib/utils/utils');26const boundary = generateUniqueBoundaryString();27console.log(boundary);28const { generateUniqueBoundaryString } = require('@playwright/test/lib/utils/utils');29const boundary = generateUniqueBoundaryString();30console.log(boundary);31const { generateUniqueBoundaryString } = require('@playwright/core/lib/utils/utils');32const boundary = generateUniqueBoundaryString();33console.log(boundary);34const { generateUniqueBoundaryString } = require('@playwright/test/lib/utils/utils');
Using AI Code Generation
1const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');2const boundary = generateUniqueBoundaryString();3console.log(boundary);4const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');5const boundary = generateUniqueBoundaryString();6console.log(boundary);7const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');8const boundary = generateUniqueBoundaryString();9console.log(boundary);10const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');11const boundary = generateUniqueBoundaryString();12console.log(boundary);13const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');14const boundary = generateUniqueBoundaryString();15console.log(boundary);16const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');17const boundary = generateUniqueBoundaryString();18console.log(boundary);19const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');20const boundary = generateUniqueBoundaryString();21console.log(boundary);22const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');23const boundary = generateUniqueBoundaryString();24console.log(boundary);25const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');26const boundary = generateUniqueBoundaryString();27console.log(boundary);28const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');29const boundary = generateUniqueBoundaryString();30console.log(boundary);31const { generateUniqueBoundaryString } = require('playwright-core/lib
Using AI Code Generation
1const { generateUniqueBoundaryString } = require('playwright/lib/server/supplements/har/harTracer');2const boundaryString = generateUniqueBoundaryString();3console.log(boundaryString);4const { generateUniqueBoundaryString } = require('playwright/lib/server/supplements/har/harTracer');5const boundaryString = generateUniqueBoundaryString();6console.log(boundaryString);7const { generateUniqueBoundaryString } = require('playwright/lib/server/supplements/har/harTracer');8const boundaryString = generateUniqueBoundaryString();9console.log(boundaryString);10const { generateUniqueBoundaryString } = require('playwright/lib/server/supplements/har/harTracer');11const boundaryString = generateUniqueBoundaryString();12console.log(boundaryString);13const { generateUniqueBoundaryString } = require('playwright/lib/server/supplements/har/harTracer');14const boundaryString = generateUniqueBoundaryString();15console.log(boundaryString);16const { generateUniqueBoundaryString } = require('playwright/lib/server/supplements/har/harTracer');17const boundaryString = generateUniqueBoundaryString();18console.log(boundaryString);19const { generateUniqueBoundaryString } = require('playwright/lib/server/supplements/har/harTracer');20const boundaryString = generateUniqueBoundaryString();21console.log(boundaryString);22const { generateUniqueBoundaryString } = require('playwright/lib/server/supplements/har/harTracer');23const boundaryString = generateUniqueBoundaryString();24console.log(boundaryString);25const { generateUniqueBoundaryString } = require('playwright/lib/server/supplements
Using AI Code Generation
1const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');2const boundary = generateUniqueBoundaryString();3console.log(boundary);4const { chromium } = require('playwright-core');5const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');6const boundary = generateUniqueBoundaryString();7console.log(boundary);8const { chromium } = require('playwright-core');9const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');10const boundary = generateUniqueBoundaryString();11console.log(boundary);12const { chromium } = require('playwright-core');13const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');14const boundary = generateUniqueBoundaryString();15console.log(boundary);16const { chromium } = require('playwright-core');17const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');18const boundary = generateUniqueBoundaryString();19console.log(boundary);20const { chromium } = require('playwright-core');21const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');22const boundary = generateUniqueBoundaryString();23console.log(boundary);24const { chromium } = require('playwright-core');25const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');26const boundary = generateUniqueBoundaryString();27console.log(boundary);28const { chromium } = require('playwright-core');29const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');30const boundary = generateUniqueBoundaryString();31console.log(boundary);32const { chromium } = require('playwright-core');33const { generateUniqueBoundaryString } = require('playwright-core/lib/utils/utils');34const boundary = generateUniqueBoundaryString();35console.log(boundary);36const { chromium }
Using AI Code Generation
1const {generateUniqueBoundaryString} = require('playwright-core/lib/utils/utils');2const boundary = generateUniqueBoundaryString();3console.log(boundary);4const {generateUniqueBoundaryString} = require('playwright-core/lib/utils/utils');5const boundary = generateUniqueBoundaryString();6console.log(boundary);
Using AI Code Generation
1const { generateUniqueBoundaryString } = require('playwright/lib/utils/utils');2const boundary = generateUniqueBoundaryString();3console.log(boundary);4const { generateUniqueBoundaryString } = require('playwright/lib/utils/utils');5const boundary = generateUniqueBoundaryString();6console.log(boundary);7const { generateUniqueBoundaryString } = require('playwright/lib/utils/utils');8const boundary = generateUniqueBoundaryString();9console.log(boundary);10const { generateUniqueBoundaryString } = require('playwright/lib/utils/utils');11const boundary = generateUniqueBoundaryString();12console.log(boundary);13const { generateUniqueBoundaryString } = require('playwright/lib/utils/utils');14const boundary = generateUniqueBoundaryString();15console.log(boundary);16const { generateUniqueBoundaryString } = require('playwright/lib/utils/utils');17const boundary = generateUniqueBoundaryString();18console.log(boundary);19const { generateUniqueBoundaryString } = require('playwright/lib/utils/utils');20const boundary = generateUniqueBoundaryString();21console.log(boundary);
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