How to use genOnce method in Playwright Internal

Best JavaScript code snippet using playwright-internal

index.js

Source:index.js Github

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...13 render: `with(this){return ${code}}`,14 staticRenderFns: state.staticRenderFns15 }16}17function genOnce() {18 console.log('genOnce')19}20export function genIf(el, state, altGen, altEmpty) {21 el.ifProcessed = true22 return genIfConditions(el.ifConditions.slice(), state, altGen, altEmpty)23}24function genIfConditions(conditions, state, altGen, altEmpty) {25 if (!conditions.length) {26 return altEmpty || '_e()'27 }28 const condition = conditions.shift()29 if (condition.exp) {30 return `(${condition.exp})?${genTernaryExp(condition.block)}31 :${genIfConditions(conditions, state, altGen)}`32 } else {33 return `${genTernaryExp(condition.block)}`34 }35 function genTernaryExp(el) {36 return altGen ? altGen(el, state)37 : el.once ? genOnce(el, state)38 : genElement(el, state)39 }40}41export function genFor(el, state, altGen, altHelper) {42 const exp = el.for43 const alias = el.alias44 const iterator1 = el.iterator1 ? `,${el.iterator1}` : ''45 const iterator2 = el.iterator2 ? `,${el.iterator2}` : ''46 el.forProcessed = true47 return `${altHelper || '_l'}((${exp}),` +48 `function(${alias}${iterator1}${iterator2}){` +49 `return ${(altGen || genElement)(el, state)}` +50 '})'51}...

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game.js

Source:game.js Github

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1var squareHeight = 100;2var squareWidth = 100;3var squareGap = 10;4var column = 4;5var row = 3;6var colorCount = column * row;7var genOnce = false;8var temp;9var totalTiles = column * row;10var squarePlacement = [];11var highlight = createjs.Graphics.getRGB(255, 0, 0);12var tileChecked;13function init() {14 var stage = new createjs.Stage("myCanvas");15 randomDoubleColor();16 for (i = 0; i < squarePlacement.length; i++) {17 var color = randomColor();18 var square = drawSquare(color);19 square["color"] = square.graphics._fill.style;20 square.graphics._fill.style = "rgb(140, 136, 136)";21 square.x = (squareWidth + squareGap) * (squarePlacement[i] % column);22 square.y =23 (squareHeight + squareGap) * Math.floor(squarePlacement[i] / column);24 stage.addChild(square);25 square.addEventListener("click", handleOnPress);26 stage.update();27 }28 function handleOnPress(e) {29 var tile = e.target;30 tile.graphics.beginFill(tile.color).rect(5, 5, squareHeight, squareWidth);31 tile.mouseEnabled = false;32 if (!!tileChecked === false) {33 tileChecked = tile;34 } else {35 stage.mouseChildren = false;36 tile.graphics.beginFill(tile.color).rect(5, 5, squareHeight, squareWidth);37 setTimeout(function () {38 if (tileChecked.color === tile.color && tileChecked !== tile) {39 tileChecked.visible = false;40 tile.visible = false;41 console.log("match");42 console.log((colorCount = colorCount - 2));43 if (colorCount < 1) {44 console.log("finished");45 document.getElementById(46 "countdown"47 ).innerHTML = document.location.reload();48 document.getElementById(49 "countdown"50 ).innerHTML = document.getElementById("startBtn").style.display =51 "<p id=winMsg> YOU WIN!<p>";52 document.getElementById("startBtn").style.display = "block";53 }54 } else {55 console.log("not match");56 tile.graphics57 .beginFill("rgb(140, 136, 136)")58 .rect(5, 5, squareHeight, squareWidth);59 tileChecked.graphics60 .beginFill("rgb(140, 136, 136)")61 .rect(5, 5, squareHeight, squareWidth);62 }63 tile.mouseEnabled = true;64 tileChecked.mouseEnabled = true;65 stage.mouseChildren = true;66 tileChecked = null;67 stage.update();68 }, 1000);69 }70 console.log("we are at the end");71 stage.update();72 }73}74function drawSquare(color) {75 var graphics = new createjs.Graphics()76 .setStrokeStyle(5)77 .beginStroke("rgba(20,20,20,1)");78 if (!genOnce) {79 graphics.beginFill(color).rect(5, 5, squareHeight, squareWidth);80 temp = color;81 genOnce = true;82 } else {83 graphics.beginFill(temp).rect(5, 5, squareHeight, squareWidth);84 genOnce = false;85 }86 var shape = new createjs.Shape(graphics);87 return shape;88}89function randomColor() {90 var num1 = Math.floor(Math.random() * 255);91 var num2 = Math.floor(Math.random() * 255);92 var num3 = Math.floor(Math.random() * 255);93 return "rgba(" + num1 + "," + num2 + "," + num3 + ",1)";94}95function randomDoubleColor() {96 for (i = 0; i < totalTiles; i++) {97 squarePlacement.push(i);98 }99 squarePlacement = shuffleArray(squarePlacement);100 return squarePlacement;101}102function shuffleArray(array) {103 for (var i = array.length - 1; i > 0; i--) {104 var j = Math.floor(Math.random() * (i + 1));105 [array[i], array[j]] = [array[j], array[i]];106 }107 return array;108}109function hideStart() {110 document.getElementById("startBtn").style.display = "none";111 var timeleft = 40;112 var downloadTimer = setInterval(function () {113 if (timeleft < 0) {114 clearInterval(downloadTimer);115 document.getElementById(116 "countdown"117 ).innerHTML = document.location.reload();118 document.getElementById("countdown").innerHTML = document.getElementById(119 "startBtn"120 ).style.display = "<p id=lossMsg> Time's Up!<p>";121 document.getElementById("startBtn").style.display = "block";122 } else {123 document.getElementById("countdown").innerHTML =124 timeleft + " seconds remaining...";125 document.getElementById("progressBar").value = 40 - timeleft;126 }127 timeleft -= 1;128 }, 1000);...

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main.js

Source:main.js Github

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1const squareHeight = 200;2const squareWidth = 200;3const squareGap = 10;4const column = 4;5const row = 3;6const highlight = createjs.Graphics.getRGB(255, 0, 0);7const stage = new createjs.Stage('myCanvas');8let squarePlacement = [];9let genOnce = false;10let tileChecked;11let temp;12randomDoubleColor();13for (i = 0; i < squarePlacement.length; i++) {14 const color = randomColor();15 const square = drawSquare(color);16 square['color'] = square.graphics._fill.style;17 square.graphics._fill.style = 'rgb(140, 136, 136)';18 square.x =19 (squareWidth + squareGap) * (squarePlacement[i] % column);20 square.y =21 (squareHeight + squareGap) *22 Math.floor(squarePlacement[i] / column);23 stage.addChild(square);24 square.addEventListener('click', handleOnPress);25 stage.update();26}27function handleOnPress(e) {28 const tile = e.target;29 tile.graphics30 .beginFill(tile.color)31 .rect(5, 5, squareHeight, squareWidth);32 tile.mouseEnabled = false;33 if (!!tileChecked === false) {34 tileChecked = tile;35 } else {36 stage.mouseChildren = false;37 tile.graphics38 .beginFill(tile.color)39 .rect(5, 5, squareHeight, squareWidth);40 setTimeout(function () {41 if (42 tileChecked.color === tile.color &&43 tileChecked !== tile44 ) {45 tileChecked.visible = false;46 tile.visible = false;47 } else {48 tile.graphics49 .beginFill('rgb(140, 136, 136)')50 .rect(5, 5, squareHeight, squareWidth);51 tileChecked.graphics52 .beginFill('rgb(140, 136, 136)')53 .rect(5, 5, squareHeight, squareWidth);54 }55 tile.mouseEnabled = true;56 tileChecked.mouseEnabled = true;57 stage.mouseChildren = true;58 tileChecked = null;59 stage.update();60 }, 1000);61 }62 stage.update();63}64function randomDoubleColor() {65 for (let i = 0; i < column * row; i++) {66 squarePlacement.push(i);67 }68 squarePlacement = shuffleArray(squarePlacement);69 return squarePlacement;70}71function shuffleArray(array) {72 for (let i = array.length - 1; i > 0; i--) {73 const j = Math.floor(Math.random() * (i + 1));74 [array[i], array[j]] = [array[j], array[i]];75 }76 return array;77}78function drawSquare() {79 const color = randomColor();80 const graphics = new createjs.Graphics()81 .setStrokeStyle(5)82 .beginStroke('rgba(20,20,20,1)');83 if (!genOnce) {84 graphics85 .beginFill(color)86 .rect(5, 5, squareHeight, squareWidth);87 temp = color;88 genOnce = true;89 } else {90 graphics91 .beginFill(temp)92 .rect(5, 5, squareHeight, squareWidth);93 genOnce = false;94 }95 const shape = new createjs.Shape(graphics);96 return shape;97}98function randomColor() {99 const num1 = Math.floor(Math.random() * 255);100 const num2 = Math.floor(Math.random() * 255);101 const num3 = Math.floor(Math.random() * 255);102 return 'rgba(' + num1 + ',' + num2 + ',' + num3 + ',1)';...

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genIfConditions.js

Source:genIfConditions.js Github

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...37 }38 // v-if with v-once should generate code like (a)?_m(0):_m(1)39 // 生成代码:40 // altGen -> altGen(el, state)41 // once -> genOnce(el, state)42 // -> genEleemnt(el, state)43 function genTernaryExp (el) {44 return altGen45 ? altGen(el, state)46 : el.once47 ? genOnce(el, state)48 : genElement(el, state)49 }50}...

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DownloadLink.jsx

Source:DownloadLink.jsx Github

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1import React from "react";2import { useTranslation } from "react-i18next";3const generateDownloadURI = (data) => {4 return (5 "data:text/json;charset=utf-8," + encodeURIComponent(JSON.stringify(data))6 );7};8export const DownloadLink = ({ getData = () => {} }) => {9 const { t } = useTranslation();10 const [downloadURI, setDownloadURI] = React.useState("");11 const [date, setDate] = React.useState(Date.now());12 const [genOnce, setGenOnce] = React.useState(false);13 const updateSaveLink = React.useCallback(async () => {14 const data = await getData();15 if (data.items.length) {16 setDownloadURI(generateDownloadURI(data));17 setDate(Date.now());18 setGenOnce(true);19 }20 }, [getData]);21 React.useEffect(() => {22 let mounted = true;23 const cancel = setInterval(() => {24 if (!mounted) return;25 updateSaveLink();26 }, 2000);27 updateSaveLink();28 return () => {29 mounted = false;30 setGenOnce(false);31 clearInterval(cancel);32 };33 }, [updateSaveLink]);34 return (35 <>36 {genOnce && (37 <a38 className="button success icon"39 href={downloadURI}40 download={`airboardgame_${date}.json`}41 >42 {t("Export")}43 <img44 src={"https://icongr.am/entypo/download.svg?size=20&color=f9fbfa"}45 alt="icon"46 />47 </a>48 )}49 {!genOnce && (50 <button className="button" disabled>51 {t("Generating export")}...52 </button>53 )}54 </>55 );56};...

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8391.js

Source:8391.js Github

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1{2 return altGen3 ? altGen(el, state)4 : el.once ? genOnce(el, state) : genElement(el, state);...

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8962.js

Source:8962.js Github

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1{2 return altGen3 ? altGen(el, state)4 : el.once ? genOnce(el, state) : genElement(el, state);...

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11007.js

Source:11007.js Github

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1{2 return altGen3 ? altGen(el, state)4 : el.once ? genOnce(el, state) : genElement(el, state);...

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch({ headless: false });4 const context = await browser.newContext();5 const page = await context.newPage();6 const { genOnce } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');7 const result = await genOnce(page);8 console.log(result);9 await browser.close();10})();11{12 {13 }14}15const { chromium } = require('playwright');16(async () => {17 const browser = await chromium.launch({ headless: false });18 const context = await browser.newContext();19 const page = await context.newPage();20 const { gen } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');21 await page.click('input[name="q"]');22 await page.fill('input[name="q"]', 'Playwright');23 const result = await gen(page);24 console.log(result);25 await browser.close();26})();27{28 {29 },30 {31 {32 }33 },34 {

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Using AI Code Generation

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1const {chromium} = require('playwright');2const {genOnce} = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 await genOnce(page);7 await page.click('input[name="q"]');8 await page.fill('input[name="q"]', 'Hello World!');9 await page.click('input[name="btnK"]');10 await page.screenshot({ path: `example.png` });11 await browser.close();12})();13{14 "scripts": {15 },16 "dependencies": {17 }18}

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Using AI Code Generation

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1const { genOnce } = require('playwright/lib/server/supplements/recorder/recorderSupplement');2const { genOnce } = require('playwright/lib/server/supplements/recorder/recorderSupplement');3const { genOnce } = require('playwright/lib/server/supplements/recorder/recorderSupplement');4const { genOnce } = require('playwright/lib/server/supplements/recorder/recorderSupplement');5const { genOnce } = require('playwright/lib/server/supplements/recorder/recorderSupplement');6const { genOnce } = require('playwright/lib/server/supplements/recorder/recorderSupplement');7const { genOnce } = require('playwright/lib/server/supplements/recorder/recorderSupplement');8const { genOnce } = require('playwright/lib/server/supplements/recorder/recorderSupplement');9const { genOnce } = require('playwright/lib/server/supplements/recorder/recorderSupplement');10const { genOnce } = require('playwright/lib/server/supplements/recorder/recorderSupplement');11const { genOnce } = require('playwright/lib/server/supplements/recorder/recorderSupplement

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Using AI Code Generation

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1const { genOnce } = require('playwright/internal/inspectorInstrumentation');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 const [request] = await Promise.all([7 page.waitForRequest('**/empty.html'),8 ]);9 const { response } = await genOnce(request, 'response');10 console.log(response.status());11 await browser.close();12})();13const { genOnce } = require('playwright/internal/inspectorInstrumentation');14const { chromium } = require('playwright');15(async () => {16 const browser = await chromium.launch();17 const page = await browser.newPage();18 const [response] = await Promise.all([19 page.waitForEvent('response'),20 page.click('a'),21 ]);22 console.log(response.status());23 await browser.close();24})();25const { genOnce } = require('playwright/internal/inspectorInstrumentation');26const { chromium } =

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Using AI Code Generation

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1const { genOnce } = require('playwright/lib/server/gen');2const { generateTest } = require('playwright/lib/server/generateTest');3const path = require('path');4(async () => {5 const outputDir = path.join(__dirname, 'gen');6 const testFile = path.join(outputDir, 'test.js');7 const testInfo = await genOnce(testFile, outputDir, 'chromium');8 await generateTest(testInfo, outputDir);9})();10const { test } = require('@playwright/test');11test('test', async ({ page }) => {12 await page.click('text=Get Started');13 await page.click('text=Docs');14 await page.click('text=API');15 await page.click('text=Selectors');16 await page.click('text=Playwright');17});18import { test, expect } from '@playwright/test';19test('test', async ({ page }) => {20 await page.click('text=Get Started');21 await page.click('text=Docs');22 await page.click('text=API');23 await page.click('text=Selectors');24 await page.click('text=Playwright');25});26const { test, expect } = require('@playwright/test');27test('test', async ({ page }) => {28 await page.click('text=Get Started');29 await page.click('text=Docs');30 await page.click('text=API');31 await page.click('text=Selectors');32 await page.click('text=Playwright');33});34const { test, expect } = require('@playwright/test');35test('test', async ({ page }) => {36 await page.click('text=Get Started');37 await page.click('text=Docs');38 await page.click('text=API');39 await page.click('text=Selectors');40 await page.click('text=

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Using AI Code Generation

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1import { PlaywrightInternal } from 'playwright-core/lib/server/playwright.js';2const playwright = new PlaywrightInternal();3const context = await playwright._defaultBrowserContext();4const page = await context.newPage();5const generator = page._delegate.generator();6const genOnce = generator.genOnce.bind(generator);7console.log(result);

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