How to use flushPostFlushCbs method in Playwright Internal

Best JavaScript code snippet using playwright-internal

mini-vue.js

Source:mini-vue.js Github

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...513 }514 } finally {515 flushIndex = 0516 queue.length = 0517 flushPostFlushCbs()518 isFlushing = false519 if (queue.length || pendingPostFlushCbs.length) {520 flushJobs()521 }522 }523}524// 异步更新525const queueFlush = () => {526 if (!isFlushing && !isFlushPending) {527 isFlushPending = true528 resolvedPromise.then(flushJobs)529 }530}531const queueCb = (cb, activeQueue, pendingQueue, index) => {...

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init.js

Source:init.js Github

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...85 }86 }else{87 patch(container._vnode || null,vnode,container )88 }89 flushPostFlushCbs();90 container._vnode = vnode;91 }92 return {93 render,94 createApp: createAppAPI(render)95 }96}97// Step 3: createApp -> createAppAPI98// runtime-core / apiCreateApp99function createAppAPI( render ){100 return function( rootComponent, rootProps = null ){101 const context = createAppContext(); //创建app执行上下文102 const installedPlugins = new Set(); // 安装插件103 let isMounted = false; // 标记位 判断是否加载载104 // 定义一个app对象105 const app = {106 _component,107 _props,108 _container,109 get config(){110 return context.config;111 },112 set config(){113 if(__DEV__){114 }115 116 },117 use(){118 },119 mixin(){120 },121 component(){122 },123 directive(){124 },125 // 用到了render方法126 mount( rootConstainer ){127 if(!isMounted){128 // 创建节点129 // createVNode也是个核心方法130 const vnode = createVNode( rootComponent,rootProps );131 vnode.appContext = context;132 if(__BUNDLE__ && __DEV__){133 }134 // 渲染135 render(vnode,rootConstainer); // 渲染136 isMounted = true;137 app._container = rootConstainer;138 // 所以 这个对象到底是什么?139 return vnode.componnet.proxy;140 } 141 },142 // 用到了render方法143 unmount(){144 },145 provide(){146 }147 };148 return app;149 }150}151// 至此返回一个app对象152/** mount方法 ****/153// Step 4: app.mount();154// 重写的mount方法155app.mount = (container) => {156 if(isString(container)){157 container = document.querySelector(container);158 }159 const component = app._component;160 // 处理组件上的一些逻辑161 container.innerHtml = '';162 return mount(container);163};164// 原生mount方法165function mount( rootConstainer ){166 if(!isMounted){167 // 创建节点168 // createVNode也是个核心方法169 const vnode = createVNode( rootComponent,rootProps );170 vnode.appContext = context;171 if(__BUNDLE__ && __DEV__){172 }173 // 渲染174 render(vnode,rootConstainer); // 渲染175 isMounted = true;176 app._container = rootConstainer;177 // 所以 这个对象到底是什么?178 return vnode.componnet.proxy;179 } 180}181// runtime-core / src / vnode.ts182function createVNode( type,props,children,patchFlag,dynamicProps){183 // 将vnode类型信息编译成bitmap184 const shapeFlag;185 const vnode = {186 }187 normalizeChildren( vnode,children);188 return vnode;189}190/** render方法 ****/191const render = (vnode,container) =>{192 if(vnode == null){193 if(container._vnode){194 unmount( container._vnode,null,null,true);195 }196 }else{197 patch(container._vnode || null,vnode,container )198 }199 flushPostFlushCbs();200 container._vnode = vnode;201}202/** patch方法 ****/203// runtime-core -> src -> render.ts204function patch(){205 // 不相同节点的情况下206 if( n1 != null && !isSameVNodeType(n1,n2)){207 unmount();208 }209 const { type, shapeFlag } = n2;210 // 节点相同211 switch(type){212 case Text:213 processText();...

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renderProcess.js

Source:renderProcess.js Github

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1// const { createApp, reactive, computed, effect } = Vue;2// const RootComponent = {3// template: `4// <button @click="increment">5// Count is: {{ state.count }}6// </button>7// `,8// setup() {9// const state = reactive({10// count: 0,11// })12// // console.log(state);13// for (const key in state) {14// // console.log(state[key])15// }16// function increment() {17// state.count++18// }19// return {20// state,21// increment22// }23// }24// }25// createApp().mount(RootComponent, '#container')26// 渲染流程步骤:27 // 1.整体打包流程在vue/src/index下面他导出了runtime-dom所有的方法,还设置了编译函数28 // 2.runtime-dom/src/index下面导出最重要的两个方法render和createApp这两个方法通过运行29 // runtime - core / src / createRenderer.ts文件中createRenderer方法返回出来,接受参数为30 // dom操作的方法和patchProp操作节点属性的方法31 // 3.其中createRenderer返回出来的createApp方法是runtime - core / src / apiApp.ts中的32 // createAppAPI方法所返回是一个可运行的函数33 // 4.当你运行createApp()会返回一个对象包括mount、directive、mixin等方法运行mount方法开始34 // 装载,先创建vnode,之后传入vnode调用render方法35 // 5.调用createRenderer.ts中render --> processComponent --> mountComponent(通过36 // component.ts中createComponentInstance方法生成组件实例并挂载到vnode.component)37 38 // 6.传入该实例调用component.ts中createComponentInstance方法,该方法主要把整个实例Proxy39 // 并挂载到实例的renderProxy上,运行初始化时候传入的setup方法40 // 7.调用component.ts中handleSetupResult方法传入setup运行返回值,如果返回值是函数则绑定到41 // 实例的render上,如果是对象则reactive化并绑定到renderContext上42 // 8.调用component.ts中finishComponentSetup方法该方法主要构造组件实例的render方法(如果不存43 // 在的话)也会绑定到实例type.render上,使用的是compile方法传入模版生成渲染函数(如果组件初始化44 // 时候有了render函数的话就直接赋值给实例render函数)45 // 9.调用createRenderer.ts中setupRenderEffect方法,该方法运行数据响应系统effect方法定义并46 // 运行数据响应时候对应的回调函数,函数中使用component.ts中renderComponentRoot方法生成模版47 // 字符串(实际上就是运行上面的render函数)并绑定到实例的subTree方法上48 // 10.传入上面的subTree之后运行patch --> processElement --> mountElement该方法里面就是49 // 创建节点并插入节点绑定响应点击事件50 // 11.当我点击按钮改变响应值的时候,就是触发setupRenderEffect方法中的effect传入的函数,并走他51 // 的更新逻辑,之后patch --> processElement --> patchElement --> hostSetElementText52// const Comp = createComponent({53// data() {54// return {55// foo: 156// }57// },58// extends: {59// data() {60// return {61// my: 162// }63// }64// },65// watch: {66// foo: function(val, oldval) {67// console.log(val);68// }69// },70// computed: {71// bar() {72// return this.foo + 173// },74// baz() {75// return this.bar + 176// }77// },78// render() {79// return h(80// 'div',81// {82// onClick: () => {83// this.foo++84// console.log(this.my)85// }86// },87// this.bar + this.baz88// )89// }90// })91// const vnode = h(Comp);92// render(vnode, '#container');93// h函数就是用来生成vnode的,render函数用来渲染,这里的方式和上面一样94// 不同在component.ts中finishComponentSetup中渲染函数是用组件里面的函数赋值的,不是compile编译出来95// 接着调用apiOptions.ts中applyOptions方法来处理组件,在里面处理组件所有参数96// 该方法把data函数返回值reactive化后绑到实例的data上面,之后把计算属性绑定到实例的renderContext上97// 计算属性绑定到renderContext,值为computed.ts中computed(组件初始化计算属性对应函数)98// 主要看下这里watch参数的使用过程,applyOptions中调用apiWatch.ts中watch方法,之后调用doWatch99// createRenderer.ts中queuePostRenderEffect之后到scheduler.ts中queuePostFlushCb方法(把所有100// 回调都写入postFlushCb数组)在里面使用nextTick以promise.then的形式触发flushJobs-- > flushPostFlushCbs101// 在该方法里面触发所有回调,这里的回调就是dowatch方法中的applyCb变量,该回调的触发方式采用统一的方法...

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scheduler.js

Source:scheduler.js Github

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...113 } finally {114 flushIndex = 0;115 queue.length = 0;116 // 执行后置队列任务117 flushPostFlushCbs()118 // 只要异步队列和后置任务队列还有任务,就一直去执行,到清空队列为止119 if (queue.length || pendingPostFlushCbs.length) {120 flushJobs();121 }122 currentFlushPromise = null;123 }124}125const getId = (job) => {126 return job.id == null ? Infinity : job.id;...

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apiWatch2.js

Source:apiWatch2.js Github

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...51 checkRecursiveUpdates(seen, job) 52 } 53 callWithErrorHandling(job, null, 14 /* SCHEDULER */) 54 } 55 flushPostFlushCbs(seen) 56 isFlushing = false 57 // 一些 postFlushCb 执行过程中会再次添加异步任务,递归 flushJobs 会把它们都执行完毕 58 if (queue.length || postFlushCbs.length) { 59 flushJobs(seen) 60 } 61} 62function flushPostFlushCbs(seen) { 63 if (postFlushCbs.length) { 64 // 拷贝副本 65 const cbs = [...new Set(postFlushCbs)] 66 postFlushCbs.length = 0 67 if ((process.env.NODE_ENV !== 'production')) { 68 seen = seen || new Map() 69 } 70 for (let i = 0; i < cbs.length; i++) { 71 if ((process.env.NODE_ENV !== 'production')) { 72 checkRecursiveUpdates(seen, cbs[i]) 73 } 74 cbs[i]() 75 } 76 } 77} 78const RECURSION_LIMIT = 100 79function checkRecursiveUpdates(seen, fn) { 80 if (!seen.has(fn)) { 81 seen.set(fn, 1) 82 } 83 else { 84 const count = seen.get(fn) 85 if (count > RECURSION_LIMIT) { 86 throw new Error('Maximum recursive updates exceeded. ' + 87 "You may have code that is mutating state in your component's " + 88 'render function or updated hook or watcher source function.') 89 } 90 else { 91 seen.set(fn, count + 1) 92 } 93 } 94} 95function queueFlush() { 96 if (!isFlushing) { 97 isFlushing = true 98 nextTick(flushJobs) 99 } 100} 101function flushJobs(seen) { 102 let job 103 if ((process.env.NODE_ENV !== 'production')) { 104 seen = seen || new Map() 105 } 106 queue.sort((a, b) => getId(a) - getId(b)) 107 while ((job = queue.shift()) !== undefined) { 108 if (job === null) { 109 continue 110 } 111 if ((process.env.NODE_ENV !== 'production')) { 112 checkRecursiveUpdates(seen, job) 113 } 114 callWithErrorHandling(job, null, 14 /* SCHEDULER */) 115 } 116 flushPostFlushCbs(seen) 117 if (queue.length || postFlushCbs.length) { 118 flushJobs(seen) 119 } 120 isFlushing = false 121} 122function watchEffect(effect, options) { 123 return doWatch(effect, null, options); 124} 125function doWatch(source, cb, { immediate, deep, flush, onTrack, onTrigger } = EMPTY_OBJ) { 126 instance = currentInstance; 127 let getter; 128 if (isFunction(source)) { 129 getter = () => { 130 if (instance && instance.isUnmounted) { ...

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scheduler-api.js

Source:scheduler-api.js Github

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1(function() {2 const { h, createApp, defineComponent } = Vue;3 const { ElTable, ElTableColumn, ElLink } = ElementPlus;4 const apis = [5 {6 name: "queueJob",7 locate: "componentPublicInstance.ts",8 desc: "$foceUpdate 强制更新时",9 link: "#queue-job",10 },11 {12 name: "queuePreFlushCb",13 locate: "apiWatch.ts",14 desc: "watch job 非首次调用的时候",15 link: "#queue-pre-cb",16 },17 {18 name: "queuePostFlushCb",19 locate: "Suspense.ts",20 desc: "封装成了 queueEffectWithSuspense",21 link: "#queue-post-cb",22 },23 {24 name: "queueEffectWithSuspense",25 locate: "renderer.ts",26 desc: "封装成了 queuePostRenderEffect",27 link: "#suspense",28 },29 {30 name: "queuePostRenderEffect",31 locate: "renderer.ts - setRef",32 desc: "当 ref 值更新时用来链接真实DOM元素的",33 link: "#queue-post-render-effect",34 },35 {36 name: "",37 locate: "renderer.ts - mountElement",38 desc: "vnode mounted hooks",39 },40 {41 name: "",42 locate: "renderer.ts - patchElement",43 desc: "vnode updated hooks",44 },45 {46 name: "",47 locate: "renderer.ts - setupRenderEffect",48 desc: "instance.update 函数中 hooks 执行队列([vnode]mounted&updated) ",49 },50 {51 name: "",52 locate: "renderer.ts - move",53 desc: "transition enter hook 执行队列",54 },55 {56 name: "",57 locate: "renderer.ts - unmount",58 desc: "vnode unmounted hooks 执行队列",59 },60 {61 name: "",62 locate: "renderer.ts - unmountComponent",63 desc: "unmounted hooks 执行队列,以及重置 isUnmounted 标识任务",64 },65 { name: "", locate: "renderer.ts - activate", desc: "activated hooks" },66 { name: "", locate: "renderer.ts - deactivate", desc: "deactivated hooks" },67 {68 name: "",69 locate: "renderer.ts - doWatch",70 desc: "~flush: post~ 类型的 job 和 effect runner",71 },72 {73 name: "flushPreFlushCbs",74 locate: "renderer.ts - updateComponentPreRender",75 desc:76 "组件更新之前 flush post cbs,属性更新可能触发了 pre-flush watchers,组件更新之前先触发这些 jobs",77 link: "#flush-pre",78 },79 {80 name: "flushPostFlushCbs",81 locate: "renderer.ts - render",82 desc: "组件 patch 之后触发一次 post cbs flush",83 link: "#flush-post",84 },85 ];86 const Table = defineComponent({87 render() {88 return h(89 ElTable,90 {91 data: apis,92 style: { width: "100%" },93 spanMethod({ row, column, rowIndex, columnIndex }) {94 if (columnIndex === 0) {95 if (rowIndex === 4) {96 return [10, 1];97 } else if (rowIndex > 4 && rowIndex < 14) {98 return [0, 0];99 }100 }101 },102 },103 {104 default: () =>105 [106 {107 prop: "name",108 label: "API 名称",109 },110 {111 prop: "locate",112 label: "所在文件",113 },114 {115 prop: "desc",116 label: "简介",117 },118 ].map((props) =>119 h(ElTableColumn, props, {120 default:121 props.prop === "name"122 ? ({ row }) => {123 return row.link124 ? h(125 ElLink,126 {127 href: row.link,128 },129 { default: () => row.name }130 )131 : row.name;132 }133 : null,134 })135 ),136 }137 );138 },139 });140 createApp(Table).mount("#NlqF2kMRXC");...

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index.js

Source:index.js Github

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...43 isFlushPending = true;44 nextTick(flushJobs);45 }46 }47 function flushPostFlushCbs(seen) {48 if (postFlushCbs.length) {49 const cbs = [...new Set(postFlushCbs)];50 postFlushCbs.length = 0;51 if (__DEV__) {52 seen = seen || new Map();53 }54 for (let i = 0; i < cbs.length; i++) {55 if (__DEV__) {56 checkRecursiveUpdates(seen, cbs[i]);57 }58 cbs[i]();59 }60 }61 }62 const getId = (job) => (job.id == null ? Infinity : job.id);63 function flushJobs(seen) {64 isFlushPending = false;65 isFlushing = true;66 let job;67 if (__DEV__) {68 seen = seen || new Map();69 }70 // Sort queue before flush.71 // This ensures that:72 // 1. Components are updated from parent to child. (because parent is always73 // created before the child so its render effect will have smaller74 // priority number)75 // 2. If a component is unmounted during a parent component's update,76 // its update can be skipped.77 // Jobs can never be null before flush starts, since they are only invalidated78 // during execution of another flushed job.79 queue.sort((a, b) => getId(a) - getId(b));80 while ((job = queue.shift()) !== undefined) {81 if (job === null) {82 continue;83 }84 if (__DEV__) {85 checkRecursiveUpdates(seen, job);86 }87 callWithErrorHandling(job, null, 'SCHEDULER');88 }89 flushPostFlushCbs(seen);90 isFlushing = false;91 // some postFlushCb queued jobs!92 // keep flushing until it drains.93 if (queue.length || postFlushCbs.length) {94 flushJobs(seen);95 }96 }97 function checkRecursiveUpdates(seen, fn) {98 if (!seen.has(fn)) {99 seen.set(fn, 1);100 } else {101 const count = seen.get(fn);102 if (count > RECURSION_LIMIT) {103 throw new Error(...

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04-baseCreateRenderer.js

Source:04-baseCreateRenderer.js Github

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...47 }48 } else {49 patch(container._vnode || null, vnode, container, null, null, null, isSVG)50 }51 flushPostFlushCbs()52 container._vnode = vnode53}54return {55 render,56 hydrate,57 createApp: createAppAPI(render, hydrate)58}...

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Using AI Code Generation

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1const { flushPostFlushCbs } = require('playwright/lib/server/browserType');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.screenshot({ path: 'example.png' });8 await browser.close();9 flushPostFlushCbs();10})();11const { flushPostFlushCbs } = require('playwright/lib/server/browserType');12const { chromium } = require('playwright');13(async () => {14 const browser = await chromium.launch();15 const context = await browser.newContext();16 const page = await context.newPage();17 await page.screenshot({ path: 'example.png' });18 await browser.close();19 flushPostFlushCbs();20})();21const { chromium } = require('playwright');22(async () => {23 const browser = await chromium.launch();24 const context = await browser.newContext();25 const page = await context.newPage();26 await page.screenshot({ path: 'example.png' });27 await browser.close();28})();29const { chromium } = require('playwright');30(async () => {31 const browser = await chromium.launch();32 const context = await browser.newContext();33 const page = await context.newPage();34 await page.screenshot({ path: 'example.png' });35 await browser.close();36})();37const { chromium } = require('playwright');38(async () => {39 const browser = await chromium.launch();40 const context = await browser.newContext();41 const page = await context.newPage();42 await page.screenshot({ path: 'example.png' });43 await browser.close();44})();45const { chromium } = require('playwright');46(async () => {47 const browser = await chromium.launch();

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Using AI Code Generation

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1const playwright = require('playwright');2const { flushPostFlushCbs } = require('playwright/lib/server/frames');3(async () => {4 const browser = await playwright.chromium.launch();5 const page = await browser.newPage();6 await page.evaluate(() => {7 setTimeout(() => {8 console.log('hello');9 }, 5000);10 });11 await flushPostFlushCbs();12 await browser.close();13})();14flushPostFlushCbs() => Promise<void>

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Using AI Code Generation

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1const playwright = require('playwright');2const { flushPostFlushCbs } = playwright._internal;3const { chromium } = playwright;4(async () => {5 const browser = await chromium.launch();6 const context = await browser.newContext();7 const page = await context.newPage();8 await page.screenshot({ path: 'example.png' });9 await browser.close();10 flushPostFlushCbs();11})();

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Using AI Code Generation

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1const playwright = require('playwright');2const { flushPostFlushCbs } = playwright._internalApi;3const browser = await playwright.chromium.launch();4const context = await browser.newContext();5const page = await context.newPage();6await page.click('text=Get started');7await page.click('text=Docs');8await page.click('text=API');9await page.click('text=Playwright');10await flushPostFlushCbs();11await page.screenshot({ path: `screenshot.png` });12await browser.close();13{14 "scripts": {15 },16 "dependencies": {17 }18}19The above code will work fine if you run it with the latest version of Playwright (1.12.3). However, if you update the playwright package version to 1.12.4, then it will fail with the following error:20const playwright = require('playwright');21const { flushPostFlushCbs } = playwright._internalApi;22const browser = await playwright.chromium.launch();23const context = await browser.newContext();24const page = await context.newPage();25await page.click('text=Get started');26await page.click('text=Docs');27await page.click('text=API');28await page.click('text=Playwright');29await flushPostFlushCbs();30await page.screenshot({ path: `screenshot.png` });31await browser.close();32{

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Using AI Code Generation

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1import { flushPostFlushCbs } from "playwright/lib/utils/utils";2export class Test {3 async test() {4 await flushPostFlushCbs();5 }6}7import { Test } from "./test";8describe("Test", () => {9 it("should pass", async () => {10 const test = new Test();11 await test.test();12 });13});14 0 passed (1s)15 at ElementHandle._assertBoundingBox (node_modules/playwright/lib/cjs/server/dom.js:65:15)16 at ElementHandle.boundingBox (node_modules/playwright/lib/cjs/server/dom.js:55:17)17 at ElementHandle._clickablePoint (node_modules/playwright/lib/cjs/server/dom.js:81:28)18 at ElementHandle.click (node_modules/playwright/lib/cjs/server/dom.js:119:29)19 at ElementHandle.click (node_modules/playwright/lib/cjs/server/elementHandler.js:160:29)20 at Object.click (node_modules/playwright/lib/cjs/server/elementHandler.js:154:53)21 at Object.click (node_modules/playwright/lib/cjs/server/elementHandler.js:154:53)22 at Object.click (node_modules/playwright/lib/cjs/server/elementHandler.js:154:53)23 at Object.click (node_modules/playwright/lib/cjs/server/elementHandler.js:154:53)24 at Object.click (node_modules/playwright/lib/cjs/server/elementHandler.js:154:53)

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Using AI Code Generation

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1const { flushPostFlushCbs } = require('playwright/lib/server/supplements/utils/supplementable.js');2flushPostFlushCbs();3const { test } = require('@playwright/test');4test('test', async ({ page }) => {5 await page.waitForLoadState('domcontentloaded');6 await page.click('text=Get started');7 await page.waitForLoadState('domcontentloaded');8});

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Using AI Code Generation

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1const playwright = require('playwright');2const { flushPostFlushCbs } = playwright.internal;3(async () => {4 const browser = await playwright.chromium.launch({ headless: false });5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('text=Docs');8 await flushPostFlushCbs();9 await page.click('text=Core concepts');10 await flushPostFlushCbs();11 await page.click('text=Selectors');12 await flushPostFlushCbs();13 await page.click('text=Selector engine');14 await flushPostFlushCbs();15 await page.click('text=Playwright select

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Using AI Code Generation

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1import { Page } from 'playwright';2export async function waitForNetworkIdle(page: Page, timeout: number, maxInflightRequests = 0) {3 let fulfill: () => void;4 const promise = new Promise((x) => (fulfill = x));5 let timer = setTimeout(onTimeoutDone, timeout);6 let inflight = 0;7 let fulfillRequest: (() => void) | null = null;8 const result = { fulfillRequest, promise, timer };9 page.on('request', onRequestStarted);10 page.on('requestfinished', onRequestFinished);11 page.on('requestfailed', onRequestFinished);12 return result;13 function onTimeoutDone() {14 page.off('request', onRequestStarted);15 page.off('requestfinished', onRequestFinished);16 page.off('requestfailed', onRequestFinished);17 fulfill();18 }19 function onRequestStarted() {20 ++inflight;21 if (inflight > maxInflightRequests) {22 clearTimeout(timer);23 timer = setTimeout(onTimeoutDone, timeout);24 }25 }26 function onRequestFinished() {27 if (inflight === maxInflightRequests) {28 clearTimeout(timer);29 timer = setTimeout(onTimeoutDone, timeout);30 }31 --inflight;32 }33}34export async function wait(ms: number) {35 await new Promise((fulfill) => setTimeout(fulfill, ms));36}37export async function waitForNavigation(page: Page, timeout: number) {38 let fulfill: () => void;39 const promise = new Promise((x) => (fulfill = x));40 let timer = setTimeout(onTimeoutDone, timeout);41 let fulfillRequest: (() => void) | null = null;42 const result = { fulfillRequest, promise, timer };43 page.on('domcontentloaded', onNavigationStarted);44 page.on('load', onNavigationStarted);45 page.on('load', onNavigationFinished);46 page.on('pageerror', onNavigationFinished);47 page.on('requestfailed', onNavigationFinished);48 return result;49 function onTimeoutDone() {50 page.off('domcontentloaded', onNavigationStarted);51 page.off('load', onNavigationStarted);52 page.off('load', onNavigationFinished);53 page.off('pageerror', onNavigationFinished

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Playwright tutorial

LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.

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  1. What is Playwright : Playwright is comparatively new but has gained good popularity. Get to know some history of the Playwright with some interesting facts connected with it.
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  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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