Best JavaScript code snippet using playwright-internal
ReactFiberBeginWork.old.js
Source: ReactFiberBeginWork.old.js
...1078 primaryChildFragment.sibling = fallbackChildFragment;1079 workInProgress.child = primaryChildFragment;1080 return fallbackChildFragment;1081 }1082 function createWorkInProgressOffscreenFiber(current, offscreenProps) {1083 // The props argument to `createWorkInProgress` is `any` typed, so we use this1084 // wrapper function to constrain it.1085 return createWorkInProgress(current, offscreenProps);1086 }1087 function updateSuspensePrimaryChildren(current, workInProgress, primaryChildren, renderLanes) {1088 var currentPrimaryChildFragment = current.child;1089 var currentFallbackChildFragment = currentPrimaryChildFragment.sibling;1090 var primaryChildFragment = createWorkInProgressOffscreenFiber(currentPrimaryChildFragment, {1091 mode: 'visible',1092 children: primaryChildren1093 });1094 if ((workInProgress.mode & BlockingMode) === NoMode) {1095 primaryChildFragment.lanes = renderLanes;1096 }1097 primaryChildFragment.return = workInProgress;1098 primaryChildFragment.sibling = null;1099 if (currentFallbackChildFragment !== null) {1100 // Delete the fallback child fragment1101 currentFallbackChildFragment.nextEffect = null;1102 currentFallbackChildFragment.flags = Deletion;1103 workInProgress.firstEffect = workInProgress.lastEffect = currentFallbackChildFragment;1104 }1105 workInProgress.child = primaryChildFragment;1106 return primaryChildFragment;1107 }1108 function updateSuspenseFallbackChildren(current, workInProgress, primaryChildren, fallbackChildren, renderLanes) {1109 var mode = workInProgress.mode;1110 var currentPrimaryChildFragment = current.child;1111 var currentFallbackChildFragment = currentPrimaryChildFragment.sibling;1112 var primaryChildProps = {1113 mode: 'hidden',1114 children: primaryChildren1115 };1116 var primaryChildFragment;1117 if ( // In legacy mode, we commit the primary tree as if it successfully1118 // completed, even though it's in an inconsistent state.1119 (mode & BlockingMode) === NoMode && // Make sure we're on the second pass, i.e. the primary child fragment was1120 // already cloned. In legacy mode, the only case where this isn't true is1121 // when DevTools forces us to display a fallback; we skip the first render1122 // pass entirely and go straight to rendering the fallback. (In Concurrent1123 // Mode, SuspenseList can also trigger this scenario, but this is a legacy-1124 // only codepath.)1125 workInProgress.child !== currentPrimaryChildFragment) {1126 var progressedPrimaryFragment = workInProgress.child;1127 primaryChildFragment = progressedPrimaryFragment;1128 primaryChildFragment.childLanes = NoLanes;1129 primaryChildFragment.pendingProps = primaryChildProps;1130 if ( workInProgress.mode & ProfileMode) {1131 // Reset the durations from the first pass so they aren't included in the1132 // final amounts. This seems counterintuitive, since we're intentionally1133 // not measuring part of the render phase, but this makes it match what we1134 // do in Concurrent Mode.1135 primaryChildFragment.actualDuration = 0;1136 primaryChildFragment.actualStartTime = -1;1137 primaryChildFragment.selfBaseDuration = currentPrimaryChildFragment.selfBaseDuration;1138 primaryChildFragment.treeBaseDuration = currentPrimaryChildFragment.treeBaseDuration;1139 } // The fallback fiber was added as a deletion effect during the first pass.1140 // However, since we're going to remain on the fallback, we no longer want1141 // to delete it. So we need to remove it from the list. Deletions are stored1142 // on the same list as effects. We want to keep the effects from the primary1143 // tree. So we copy the primary child fragment's effect list, which does not1144 // include the fallback deletion effect.1145 var progressedLastEffect = primaryChildFragment.lastEffect;1146 if (progressedLastEffect !== null) {1147 workInProgress.firstEffect = primaryChildFragment.firstEffect;1148 workInProgress.lastEffect = progressedLastEffect;1149 progressedLastEffect.nextEffect = null;1150 } else {1151 // TODO: Reset this somewhere else? Lol legacy mode is so weird.1152 workInProgress.firstEffect = workInProgress.lastEffect = null;1153 }1154 } else {1155 primaryChildFragment = createWorkInProgressOffscreenFiber(currentPrimaryChildFragment, primaryChildProps);1156 }1157 var fallbackChildFragment;1158 if (currentFallbackChildFragment !== null) {1159 fallbackChildFragment = createWorkInProgress(currentFallbackChildFragment, fallbackChildren);1160 } else {1161 fallbackChildFragment = createFiberFromFragment(fallbackChildren, mode, renderLanes, null); // Needs a placement effect because the parent (the Suspense boundary) already1162 // mounted but this is a new fiber.1163 fallbackChildFragment.flags |= Placement;1164 }1165 fallbackChildFragment.return = workInProgress;1166 primaryChildFragment.return = workInProgress;1167 primaryChildFragment.sibling = fallbackChildFragment;1168 workInProgress.child = primaryChildFragment;1169 return fallbackChildFragment;...
ReactFiberBeginWork.new.js
Source: ReactFiberBeginWork.new.js
...1480 primaryChildFragment.sibling = fallbackChildFragment;1481 workInProgress.child = primaryChildFragment;1482 return fallbackChildFragment;1483}1484function createWorkInProgressOffscreenFiber(1485 current: Fiber,1486 offscreenProps: OffscreenProps,1487) {1488 1489 console.log('createWorkInProgressOffscreenFiber')1490 if (!__LOG_NAMES__.length || __LOG_NAMES__.includes('createWorkInProgressOffscreenFiber')) debugger1491 // The props argument to `createWorkInProgress` is `any` typed, so we use this1492 // wrapper function to constrain it.1493 return createWorkInProgress(current, offscreenProps);1494}1495function updateSuspensePrimaryChildren(1496 current,1497 workInProgress,1498 primaryChildren,1499 renderLanes,1500) {1501 1502 console.log('updateSuspensePrimaryChildren')1503 if (!__LOG_NAMES__.length || __LOG_NAMES__.includes('updateSuspensePrimaryChildren')) debugger1504 const currentPrimaryChildFragment: Fiber = (current.child: any);1505 const currentFallbackChildFragment: Fiber | null =1506 currentPrimaryChildFragment.sibling;1507 const primaryChildFragment = createWorkInProgressOffscreenFiber(1508 currentPrimaryChildFragment,1509 {1510 mode: 'visible',1511 children: primaryChildren,1512 },1513 );1514 if ((workInProgress.mode & BlockingMode) === NoMode) {1515 primaryChildFragment.lanes = renderLanes;1516 }1517 primaryChildFragment.return = workInProgress;1518 primaryChildFragment.sibling = null;1519 if (currentFallbackChildFragment !== null) {1520 // Delete the fallback child fragment1521 const deletions = workInProgress.deletions;1522 if (deletions === null) {1523 workInProgress.deletions = [currentFallbackChildFragment];1524 // TODO (effects) Rename this to better reflect its new usage (e.g. ChildDeletions)1525 workInProgress.flags |= Deletion;1526 } else {1527 deletions.push(currentFallbackChildFragment);1528 }1529 }1530 workInProgress.child = primaryChildFragment;1531 return primaryChildFragment;1532}1533function updateSuspenseFallbackChildren(1534 current,1535 workInProgress,1536 primaryChildren,1537 fallbackChildren,1538 renderLanes,1539) {1540 1541 console.log('updateSuspenseFallbackChildren')1542 if (!__LOG_NAMES__.length || __LOG_NAMES__.includes('updateSuspenseFallbackChildren')) debugger1543 const mode = workInProgress.mode;1544 const currentPrimaryChildFragment: Fiber = (current.child: any);1545 const currentFallbackChildFragment: Fiber | null =1546 currentPrimaryChildFragment.sibling;1547 const primaryChildProps: OffscreenProps = {1548 mode: 'hidden',1549 children: primaryChildren,1550 };1551 let primaryChildFragment;1552 if (1553 // In legacy mode, we commit the primary tree as if it successfully1554 // completed, even though it's in an inconsistent state.1555 (mode & BlockingMode) === NoMode &&1556 // Make sure we're on the second pass, i.e. the primary child fragment was1557 // already cloned. In legacy mode, the only case where this isn't true is1558 // when DevTools forces us to display a fallback; we skip the first render1559 // pass entirely and go straight to rendering the fallback. (In Concurrent1560 // Mode, SuspenseList can also trigger this scenario, but this is a legacy-1561 // only codepath.)1562 workInProgress.child !== currentPrimaryChildFragment1563 ) {1564 const progressedPrimaryFragment: Fiber = (workInProgress.child: any);1565 primaryChildFragment = progressedPrimaryFragment;1566 primaryChildFragment.childLanes = NoLanes;1567 primaryChildFragment.pendingProps = primaryChildProps;1568 if (enableProfilerTimer && workInProgress.mode & ProfileMode) {1569 // Reset the durations from the first pass so they aren't included in the1570 // final amounts. This seems counterintuitive, since we're intentionally1571 // not measuring part of the render phase, but this makes it match what we1572 // do in Concurrent Mode.1573 primaryChildFragment.actualDuration = 0;1574 primaryChildFragment.actualStartTime = -1;1575 primaryChildFragment.selfBaseDuration =1576 currentPrimaryChildFragment.selfBaseDuration;1577 primaryChildFragment.treeBaseDuration =1578 currentPrimaryChildFragment.treeBaseDuration;1579 }1580 // The fallback fiber was added as a deletion effect during the first pass.1581 // However, since we're going to remain on the fallback, we no longer want1582 // to delete it.1583 workInProgress.deletions = null;1584 } else {1585 primaryChildFragment = createWorkInProgressOffscreenFiber(1586 currentPrimaryChildFragment,1587 primaryChildProps,1588 );1589 // Since we're reusing a current tree, we need to reuse the flags, too.1590 // (We don't do this in legacy mode, because in legacy mode we don't re-use1591 // the current tree; see previous branch.)1592 primaryChildFragment.subtreeFlags =1593 currentPrimaryChildFragment.subtreeFlags & StaticMask;1594 }1595 let fallbackChildFragment;1596 if (currentFallbackChildFragment !== null) {1597 fallbackChildFragment = createWorkInProgress(1598 currentFallbackChildFragment,1599 fallbackChildren,...
FiberBeginWork.js
Source: FiberBeginWork.js
...394 renderLanes395){396 const currentPrimaryChildFragment = current.child;397 const currentFallbackChildFragment = currentPrimaryChildFragment.sibling;398 // createWorkInProgressOffscreenFiber()399 const primaryChildFragment = createWorkInProgress(400 currentPrimaryChildFragment,401 {402 mode: 'visible',403 children: primaryChildren,404 }405 )406 primaryChildFragment.return = workInProgress;407 primaryChildFragment.sibling = null;408 if (currentFallbackChildFragment !== null){409 // Delete the fallback child fragment410 const deletions = workInProgress.deletions;411 if (deletions === null){412 workInProgress.deletions = [currentFallbackChildFragment];...
Using AI Code Generation
1const { createWorkInProgressOffscreenFiber } = require('playwright/lib/server/playwright');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const fiber = await createWorkInProgressOffscreenFiber(page);8 await fiber.screenshot({ path: 'example.png' });9 await browser.close();10})();
Using AI Code Generation
1const { createWorkInProgressOffscreenFiber } = require('playwright/lib/server/dom.js');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const result = await offscreenFiber.evaluate(() => {8 return {9 };10 });11 console.log(result);12 await browser.close();13})();
Using AI Code Generation
1const { createWorkInProgressOffscreenFiber } = require('./node_modules/playwright/lib/internal');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const workInProgress = createWorkInProgressOffscreenFiber(page);8 await workInProgress.evaluate(() => {9 console.log('hello');10 });11 await browser.close();12})();13module.exports.createWorkInProgressOffscreenFiber = (page) => {14 return page._delegate._mainFrame._mainWorld._fiber;15};16class Fiber {17 constructor() {18 this._page = null;19 this._executionContext = null;20 this._contextId = null;21 this._frameId = null;22 this._pageId = null;23 }24 async evaluate(page, expression, arg) {25 this._page = page;26 this._executionContext = await this._page._mainContext();27 this._contextId = this._executionContext._contextId;28 this._frameId = this._executionContext.frame._id;29 this._pageId = this._executionContext.frame._page._id;30 return await this._executionContext.evaluateHandle(expression, arg);31 }32}33module.exports.Fiber = Fiber;34class ExecutionContext {35 async evaluateHandle(expression, arg) {36 if (arg !== undefined)37 expression = `(${expression})(...)`;38 const { exceptionDetails, result: remoteObject } = await this._client.send('Runtime.evaluate', {39 arg: serializeArgument(arg),40 }).catch(rewriteError);41 if (exceptionDetails)42 throw new Error('Evaluation failed: ' + helper.getExceptionMessage(exceptionDetails));43 return this._createHandle(remoteObject);44 }45}
Using AI Code Generation
1const { createWorkInProgressOffscreenFiber } = require('playwright/lib/server/fiber');2const { Page } = require('playwright/lib/server/page');3const { helper } = require('playwright/lib/helper');4const { assert } = require('playwright/lib/helper');5const { debugError } = require('playwright/lib/helper');6const { debug } = require('playwright/lib/helper');7class CustomPage extends Page {8 async createOffscreenPage() {9 const offscreenPage = new CustomPage(this._browserContext, this._delegate, this._timeoutSettings, this._logger);10 offscreenPage._pagePromise = this._pagePromise.then(async page => {11 const { frameTree } = await this._delegate.createOffscreenBrowserContext();12 offscreenPage._initialize(page._delegate, frameTree);13 return offscreenPage;14 });15 return offscreenPage;16 }17}18module.exports = { CustomPage };19const { CustomPage } = require('./test.js');20const { Playwright } = require('playwright/lib/server/playwright');21const { BrowserType } = require('playwright/lib/server/browserType');22const { Browser } = require('playwright/lib/server/browser');23class CustomPlaywright extends Playwright {24 constructor() {25 super();26 this._browserTypes = new Map();27 for (const name of ['chromium', 'firefox', 'webkit']) {28 const browserType = new CustomBrowserType(name, this._logger, this._timeoutSettings);29 this._browserTypes.set(name, browserType);30 }31 }32}33class CustomBrowserType extends BrowserType {34 async launchServer(options) {35 const { transport, gracefullyClose } = await super.launchServer(options);36 return {37 gracefullyClose: () => gracefullyClose().then(async () => {38 await transport.send('closeBrowser');39 })40 };41 }42}43class CustomBrowser extends Browser {44 async _createPageInContext(contextId, options) {45 const { page, isInitialized } = await super._createPageInContext(contextId, options);46 if (isInitialized)47 return { page, isInitialized };48 return {49 page: new CustomPage(this._browserContexts.get(contextId), page._delegate, this._timeoutSettings, this._logger),50 };51 }52}53module.exports = { CustomPlay
Using AI Code Generation
1import { createWorkInProgressOffscreenFiber } from 'playwright';2await offscreenFiber.evaluate(() => {3});4await offscreenFiber.dispose();5import { createOffscreenFiber } from 'playwright';6await offscreenFiber.evaluate(() => {7});8await offscreenFiber.dispose();9[Apache 2.0](LICENSE)
Using AI Code Generation
1const { PlaywrightInternal } = require('playwright/lib/server/playwright');2const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();3const { PlaywrightInternal } = require('playwright/lib/server/playwright');4const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();5const { PlaywrightInternal } = require('playwright/lib/server/playwright');6const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();7const { PlaywrightInternal } = require('playwright/lib/server/playwright');8const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();9const { PlaywrightInternal } = require('playwright/lib/server/playwright');10const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();11const { PlaywrightInternal } = require('playwright/lib/server/playwright');12const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();13const { PlaywrightInternal } = require('playwright/lib/server/playwright');14const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();15const { PlaywrightInternal } = require('playwright/lib/server/playwright');16const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();17const { PlaywrightInternal } = require('playwright/lib/server/playwright');18const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();19const { Play
Using AI Code Generation
1const { createWorkInProgressOffscreenFiber } = require('playwright/lib/server/domFiber');2const fiber = createWorkInProgressOffscreenFiber();3const { createPlaywrightInternalApi } = require('playwright/lib/server/playwright');4const playwrightInternalApi = createPlaywrightInternalApi();5const { createPlaywright } = require('playwright/lib/server/playwright');6const playwright = createPlaywright();7const { createPlaywrightServer } = require('playwright/lib/server/playwrightServer');8const playwrightServer = createPlaywrightServer();9const { createPlaywrightServerLauncher } = require('playwright/lib/server/playwrightServerLauncher');10const playwrightServerLauncher = createPlaywrightServerLauncher();11const { createPlaywrightServerLauncherServer } = require('playwright/lib/server/playwrightServerLauncherServer');12const playwrightServerLauncherServer = createPlaywrightServerLauncherServer();13const { createPlaywrightServerLauncherSocket } = require('playwright/lib/server/playwrightServerLauncherSocket');14const playwrightServerLauncherSocket = createPlaywrightServerLauncherSocket();15const { createPlaywrightServerLauncherTransport } = require('playwright/lib/server/playwrightServerLauncherTransport');16const playwrightServerLauncherTransport = createPlaywrightServerLauncherTransport();17const { createPlaywrightServerServer } = require('playwright/lib/server/playwrightServerServer');18const playwrightServerServer = createPlaywrightServerServer();19const { createPlaywrightServerSocket } = require('playwright/lib/server/playwrightServerSocket');20const playwrightServerSocket = createPlaywrightServerSocket();21const { createPlaywrightServerTransport } = require('playwright/lib/server/playwrightServerTransport');
Jest + Playwright - Test callbacks of event-based DOM library
firefox browser does not start in playwright
Is it possible to get the selector from a locator object in playwright?
How to run a list of test suites in a single file concurrently in jest?
Running Playwright in Azure Function
firefox browser does not start in playwright
This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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