Best JavaScript code snippet using playwright-internal
lab1.js
Source: lab1.js
...21 .fill()22 .grayscale();23 return blackImage;24 }25 #createWhiteImage() {26 const whiteImage = createImage("White");27 const whiteImageCtx = whiteImage.getContext("2d");28 const paintbrush = new Paintbrush(whiteImageCtx);29 paintbrush30 .fill(new Color(255, 255, 255))31 .grayscale();32 return whiteImage;33 }34 #createRedImage() {35 const redImage = createImage("Red");36 const redImageCtx = redImage.getContext("2d");37 const paintbrush = new Paintbrush(redImageCtx);38 paintbrush39 .fill(new Color(255, 0, 0));40 return redImage;41 }42 #createGradientImage() {43 const gradientImage = createImage("Gradient");44 const gradientImageCtx = gradientImage.getContext("2d");45 const paintbrush = new Paintbrush(gradientImageCtx);46 paintbrush47 .gradient();48 return gradientImage;49 }50 #createStarImages() {51 const starImage1 = createImage("Star 1");52 const starImage1Ctx = starImage1.getContext("2d");53 const lineDrawerV1 = new LineDrawerV1(starImage1Ctx);54 drawStar(lineDrawerV1);55 const starImage2 = createImage("Star 2");56 const starImage2Ctx = starImage2.getContext("2d");57 const lineDrawerV2 = new LineDrawerV2(starImage2Ctx);58 drawStar(lineDrawerV2);59 const starImage3 = createImage("Star 3");60 const starImage3Ctx = starImage3.getContext("2d");61 const lineDrawerV3 = new LineDrawerV3(starImage3Ctx);62 drawStar(lineDrawerV3);63 const starImage4 = createImage("Star 4");64 const starImage4Ctx = starImage4.getContext("2d");65 const lineDrawerV4 = new LineDrawerV4(starImage4Ctx);66 drawStar(lineDrawerV4);67 return [68 starImage1,69 starImage2,70 starImage3,71 starImage472 ]73 }74 #createVertexImage(objModel, config) {75 const vertexImage = createImage("Vertex Image", config.imageSize, config.imageSize);76 const vertexImageCtx = vertexImage.getContext("2d");77 const lineDrawerV4 = new LineDrawerV4(vertexImageCtx);78 drawVertexImage(79 lineDrawerV4,80 objModel,81 new BasicCoordTransformer(config)82 );83 return vertexImage;84 }85 #createPolygonImage(objModel, config) {86 const polygonImage = createImage("Polygon Image", config.imageSize, config.imageSize);87 const polygonImageCtx = polygonImage.getContext("2d");88 const lineDrawerV4 = new LineDrawerV4(polygonImageCtx);89 drawPolygonImage(90 lineDrawerV4,91 objModel,92 new BasicCoordTransformer(config)93 );94 return polygonImage;95 }96 run() {97 const handle = (objModel, config) => [98 this.#createVertexImage(objModel, config),99 this.#createPolygonImage(objModel, config)100 ];101 new ObjFileHandler(handle);102 this.#createBlackImage();103 this.#createWhiteImage();104 this.#createRedImage();105 this.#createGradientImage();106 this.#createStarImages();107 }...
Using AI Code Generation
1const { createWhiteImage } = require('playwright/lib/server/chromium/crPage');2const fs = require('fs');3(async () => {4 const image = await createWhiteImage(100, 100);5 fs.writeFileSync('white.png', image);6})();7const { createBlackImage } = require('playwright/lib/server/chromium/crPage');8const fs = require('fs');9(async () => {10 const image = await createBlackImage(100, 100);11 fs.writeFileSync('black.png', image);12})();13const { createTransparentImage } = require('playwright/lib/server/chromium/crPage');14const fs = require('fs');15(async () => {16 const image = await createTransparentImage(100, 100);17 fs.writeFileSync('transparent.png', image);18})();19const { createBlueImage } = require('playwright/lib/server/chromium/crPage');20const fs = require('fs');21(async () => {22 const image = await createBlueImage(100, 100);23 fs.writeFileSync('blue.png', image);24})();25const { createImage } = require('playwright/lib/server/chromium/crPage');26const fs = require('fs');27(async () => {28 const image = await createImage(100, 100, { color: { r: 255, g: 0, b: 0, a:
Using AI Code Generation
1const { createWhiteImage } = require('playwright/lib/server/supplements/recorder/recorderApp');2const { PNG } = require('pngjs');3const fs = require('fs');4(async () => {5 const png = await createWhiteImage(100, 100);6 const image = PNG.sync.read(png);7 fs.writeFileSync('test.png', PNG.sync.write(image));8})();
Using AI Code Generation
1const { createWhiteImage } = require('playwright/lib/server/supplements/recorder/recorderApp');2const path = require('path');3(async () => {4 const image = await createWhiteImage(100, 100);5 await image.write(path.join(__dirname, 'white.png'));6})();
Using AI Code Generation
1const { createWhiteImage } = require('playwright/lib/server/browserContext');2const fs = require('fs');3(async () => {4 const image = await createWhiteImage(100, 100);5 fs.writeFileSync('image.png', image);6})();
Using AI Code Generation
1const { createWhiteImage } = require('playwright-core/lib/server/supplements/recorder/recorderApp');2const fs = require('fs');3(async () => {4 const image = await createWhiteImage(300, 300);5 fs.writeFileSync('test.png', image);6})();
Using AI Code Generation
1const { createWhiteImage } = require('playwright/lib/server/supplements/recorder/recorderUtils');2const fs = require('fs');3const path = require('path');4const imageBuffer = createWhiteImage(100, 100);5fs.writeFileSync(path.join(__dirname, 'white.png'), imageBuffer);6const { createWhiteImage } = require('playwright/lib/server/supplements/recorder/recorderUtils');7const fs = require('fs');8const path = require('path');9const imageBuffer = createWhiteImage(100, 100);10fs.writeFileSync(path.join(__dirname, 'white.png'), imageBuffer);11const { createWhiteImage } = require('playwright/lib/server/supplements/recorder/recorderUtils');12const fs = require('fs');13const path = require('path');14const imageBuffer = createWhiteImage(100, 100);15fs.writeFileSync(path.join(__dirname, 'white.png'), imageBuffer);16const { createWhiteImage } = require('playwright/lib/server/supplements/recorder/recorderUtils');17const fs = require('fs');18const path = require('path');19const imageBuffer = createWhiteImage(100, 100);20fs.writeFileSync(path.join(__dirname, 'white.png'), imageBuffer);
Using AI Code Generation
1const { createWhiteImage } = require('playwright/lib/server/screencast/screencastFramesCollector');2const whiteImage = await createWhiteImage({ width: 100, height: 100 });3await page.screenshot({ path: 'white.png', clip: { x: 0, y: 0, width: 100, height: 100 } });4const page = await context.newPage();5await page.screenshot({ path: 'playwright.png' });6const context = await browser.newContext();7const browser = await playwright.chromium.launch();8const playwright = require('playwright');9const { test, expect } = require('@playwright/test');10const { test, expect } = require('@playwright/test');11const { chromium } = require('playwright');12test.use({ browserName: 'chromium', headless: false });13const { test, expect } = require('@playwright/test');14const { chromium } = require('playwright');15test.use({ browserName: 'chromium', headless: false });16test.describe('Playwright', () => {17 test('should be able to launch a browser', async ({ page }) => {18 expect(await page.title()).toBe('Playwright');19 });20});
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Assuming you are not running test with the --runinband
flag, the simple answer is yes but it depends ????
There is a pretty comprehensive GitHub issue jest#6957 that explains certain cases of when tests are run concurrently or in parallel. But it seems to depend on a lot of edge cases where jest tries its best to determine the fastest way to run the tests given the circumstances.
To my knowledge there is no way to force jest to run in parallel.
Have you considered using playwright
instead of puppeteer with jest? Playwright has their own internally built testing library called @playwright/test
that is used in place of jest with a similar API. This library allows for explicitly defining test groups in a single file to run in parallel (i.e. test.describe.parallel
) or serially (i.e. test.describe.serial
). Or even to run all tests in parallel via a config option.
// parallel
test.describe.parallel('group', () => {
test('runs in parallel 1', async ({ page }) => {});
test('runs in parallel 2', async ({ page }) => {});
});
// serial
test.describe.serial('group', () => {
test('runs first', async ({ page }) => {});
test('runs second', async ({ page }) => {});
});
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