How to use createReactiveObject method in Playwright Internal

Best JavaScript code snippet using playwright-internal

reactive.js

Source:reactive.js Github

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...5 , readonlyHanlder6 , shallowReadonlyHandler7} from './baseHandlers.js'8function reactive(target) {9 return createReactiveObject(target, false, mutableHandler);10}11function shallowReactive(target) {12 return createReactiveObject(target, false, shallowReactiveHandler)13}14// 沒setter15function readonly(target) {16 return createReactiveObject(target, true, readonlyHanlder)17}18function shallowReadonly(target) {19 return createReactiveObject(target, true, shallowReadonlyHandler)20}21// WeakMap 會自動gc,不會造成內存洩漏,`key只能是object`22const reactiveMap = new WeakMap();23const readonlyMap = new WeakMap();24function createReactiveObject(target, isReadonly = false, baseHandlers) {25 // Proxy只能搞object,不是object就不搞26 if (!isObject(target)) {27 return target;28 }29 //2個map, 唯讀跟非唯讀, 用flag區分30 const proxyMap = isReadonly ? readonlyMap : reactiveMap;31 const existProxy = proxyMap.get(target); // 查一下這個東西有沒有被代理過32 if (existProxy) {// If the key can't be found, undefined is returned.33 return existProxy34 }35 const proxy = new Proxy(target, baseHandlers);36 proxyMap.set(target, proxy); // 將代理緩存, 用來判斷 不可重複代理37 return proxy;38}...

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reactive3.js

Source:reactive3.js Github

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...3function isObject(val){4 return typeof val === 'object' && val !== null;5}6function reactive(target){7 return createReactiveObject(target)8}9function createReactiveObject(target){10 if(!isObject(target)){11 return target;12 }13 if(toProxy.has(target)){ // 如果 target 已经代理过,直接返回代理对象(一直重复reactive(target))14 return toProxy.get(target);15 }16 if(toRaw.has(target)){ // 防止代理对象再次被代理(一直重复reactive(proxy))17 return target;18 }19 let baseHandler = {20 get: function(target, key, receiver){21 console.log('get');22 let result = Reflect.get(target, key, receiver);23 return isObject(result) ? reactive(result) : result;...

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helpers.js

Source:helpers.js Github

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...9 Object.keys(object).forEach((key, i) => {10 if (object[key] instanceof Array) {11 createReactiveArray(isArray, root, key, object[key])12 } else if (object[key] instanceof Object) {13 createReactiveObject(isArray, root, key, object[key]);14 } else {15 setReactiveValue(isArray, root, key, object[key])16 }17 })18}19function createReactiveArray(isArray, root, key, values) {20 if (isArray) {21 root.push([]);22 } else {23 Vue.set(root, key, []);24 }25 fillArray(root[key], values)26}27function fillArray(rootArray, arrayElements) {28 arrayElements.forEach((element, i) => {29 if (element instanceof Array) {30 rootArray.push([])31 } else if (element instanceof Object) {32 rootArray.push({});33 } else {34 rootArray.push(element);35 }36 createReactiveNestedFilterObject(rootArray[i], element);37 })38}39function createReactiveObject(isArray, obj, key, values) {40 if (isArray) {41 obj.push({});42 } else {43 Vue.set(obj, key, {});44 }45 createReactiveNestedFilterObject(obj[key], values);46}47function setValue(isArray, obj, key, value) {48 if (isArray) {49 obj.push(value);50 } else {51 Vue.set(obj, key, value);52 }53}...

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01-3.js

Source:01-3.js Github

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...19let user = {20 name: 'my name',21 score: 022}23createReactiveObject(user)24console.log(user.name)25user.name = 'acoshift'26console.log(user.name)27user.other = 10...

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factory.js

Source:factory.js Github

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1function createReactiveObject(name) {2 return {3 name,4 handlers: [],5 addHandler: function(handler) {this.handlers.push(handler);},6 doIt: function() {7 for (const handler of this.handlers) {8 handler();9 }10 },11 };12 }13 14 const reactiveObject3 = createReactiveObject('rObj3');15 reactiveObject3.addHandler(() => console.log('handler3.1'));16 reactiveObject3.addHandler(() => console.log('handler3.2'));...

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index.js

Source:index.js Github

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1import { handler } from './handler';2import { isObject } from '../utils';3function createReactiveObject(target, baseHandler) {4 if (!isObject(target)) {5 return target;6 }7 const observer = new Proxy(target, baseHandler);8 return observer;9}10export function reactive(target) {11 return createReactiveObject(target, handler);...

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currentTime.mjs

Source:currentTime.mjs Github

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1import createReactiveObject from "./createReactiveObject.mjs"2const currentTime = createReactiveObject({3 data: {4 now: Date.now()5 },6 created() {7 if(typeof window != 'undefined') {8 setInterval(() => {9 this.now = Date.now()10 }, 1000)11 }12 }13})...

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Using AI Code Generation

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1const { createReactiveObject } = require('playwright/lib/client/reactive');2const { createReactiveObject } = require('playwright/lib/client/reactive');3const { chromium } = require('playwright');4(async () => {5 const browser = await chromium.launch();6 const page = await browser.newPage();7 const selector = await page.$('text=Get started');8 const reactive = createReactiveObject(selector);9 console.log(reactive);

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Using AI Code Generation

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1const { createReactiveObject } = require('playwright/lib/server/frames');2const { Page } = require('playwright/lib/server/page');3const { Frame } = require('playwright/lib/server/frame');4const { JSHandle } = require('playwright/lib/server/jsHandle');5const page = new Page(null, null, null);6const frame = new Frame(page, null, null);7const jsHandle = new JSHandle(frame, null, null);8const reactive = createReactiveObject(jsHandle, 'window', true);9reactive.on('window.alert', (message) => {10 console.log(message);11});12window.alert('Hello World');13const { createReactiveObject } = require('playwright/lib/server/frames');14const { Page } = require('playwright/lib/server/page');15const { Frame } = require('playwright/lib/server/frame');16const { JSHandle } = require('playwright/lib/server/jsHandle');17const page = new Page(null, null, null);18const frame = new Frame(page, null, null);19const jsHandle = new JSHandle(frame, null, null);20const reactive = createReactiveObject(jsHandle, 'window', true);21reactive.on('window.alert', async (message) => {22 console.log(message);23 await frame.evaluate(() => window.alert('Hello World'));24});25window.alert('Hello World');26const { createReactiveObject } = require('playwright/lib/server/frames');27const { Page } = require('playwright/lib/server/page');28const { Frame } = require('playwright/lib/server/frame');29const { JSHandle } = require('playwright/lib/server/jsHandle');30const page = new Page(null, null, null);31const frame = new Frame(page, null, null);

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Using AI Code Generation

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1const { createReactiveObject } = require('playwright/lib/server/reactive');2const obj = createReactiveObject({3});4console.log(obj.x);5obj.x = 10;6console.log(obj.x);7const { createReactiveObject } = require('playwright/lib/server/reactive');8const obj = createReactiveObject({9});10console.log(obj.x);11obj.x = 10;12console.log(obj.x);13const { createReactiveObject } = require('playwright/lib/server/reactive');14const obj = createReactiveObject({15});16console.log(obj.x);17obj.x = 10;18console.log(obj.x);19const { createReactiveObject } = require('playwright/lib/server/reactive');20const obj = createReactiveObject({21});22console.log(obj.x);23obj.x = 10;24console.log(obj.x);25const { createReactiveObject } = require('playwright/lib/server/reactive');26const obj = createReactiveObject({27});28console.log(obj.x);29obj.x = 10;30console.log(obj.x);31const { createReactiveObject } = require('playwright/lib/server/reactive');32const obj = createReactiveObject({33});34console.log(obj.x);35obj.x = 10;36console.log(obj.x);37const { createReactiveObject } = require('playwright/lib/server/reactive');38const obj = createReactiveObject({39});40console.log(obj

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Using AI Code Generation

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1const { createReactiveObject } = require('playwright/lib/server/injected/injectedScript');2const { createJSHandle } = require('playwright/lib/server/injected/injectedScriptSource');3const { createHandle } = require('playwright/lib/server/injected/injectedScriptSource');4const { createFrameExecutionContext } = require('playwright/lib/server/injected/injectedScriptSource');5const { createJSCreateFunction } = require('playwright/lib/server/injected/injectedScriptSource');6const { createJSHandleFromChannel } = require('playwright/lib/server/injected/injectedScriptSource');7const { createJSHandleFromHandle } = require('playwright/lib/server/injected/injectedScriptSource');8const { createJSHandleFromElement } = require('playwright/lib/server/injected/injectedScriptSource');9const { createJSHandleFromPrimitiveValue } = require('playwright/lib/server/injected/injectedScriptSource');10const { createJSHandleFromValue } = require('playwright/lib/server/injected/injectedScriptSource');11const { createJSHandleFromHandleValue } = require('playwright/lib/server/injected/injectedScriptSource');12const { createJSHandleFromEvaluateHandle } = require('playwright/lib/server/injected/injectedScriptSource');13const { createJSHandleFromEvaluateHandleValue } = require('playwright/lib/server/injected/injectedScriptSource');14const { createJSHandleFromEvaluateHandleHandleValue } = require('playwright/lib/server/injected/injectedScriptSource');15const { createJSHandleFromEvaluateHandlePromise } = require('playwright/lib/server/injected/injectedScriptSource');16const { createJSHandleFromEvaluateHandlePromiseValue } = require('playwright/lib/server/injected/injectedScriptSource');17const { createJSHandleFromEvaluateHandlePromiseHandleValue } = require('playwright/lib/server/injected/injectedScriptSource');18const { createJSHandleFromEvaluateHandlePromiseValueValue } = require('playwright/lib/server/injected/injectedScriptSource');19const { createJSHandleFromEvaluateHandlePromiseHandleValueValue } = require('playwright/lib/server/injected/injectedScriptSource');20const { createJSHandleFromEvaluateHandlePromiseHandleValueHandleValue } = require('playwright/lib/server/injected/injectedScriptSource');21const { createJSHandleFromEvaluateHandlePromiseValueHandleValue } = require('playwright/lib/server/injected/injectedScriptSource');22const { createJSHandleFromEvaluate

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Using AI Code Generation

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1const { createReactiveObject } = require('playwright-core/lib/internal/inspectorInstrumentation');2const { createReactiveObject } = require('playwright-core/lib/internal/inspectorInstrumentation');3const { createReactiveObject } = require('playwright-core/lib/internal/inspectorInstrumentation');4const obj = createReactiveObject({5});6obj.on('a', (a) => {7 console.log(a);8});9obj.a = 10;10const { createReactiveObject } = require('playwright-core/lib/internal/inspectorInstrumentation');11class Test {12 constructor() {13 this.a = 1;14 this.b = 2;15 this.c = 3;16 this.d = 4;17 this.e = 5;18 }19}20const obj = createReactiveObject(new Test());21obj.on('a', (a) => {22 console.log(a);23});24obj.a = 10;

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Using AI Code Generation

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1const { createReactiveObject } = require('playwright/lib/server/frames');2const obj = createReactiveObject({3});4obj.on('a', (newValue) => console.log('a changed:', newValue));5obj.a = 3;6obj.b = 4;7obj.c = 5;8#### `page.createReactiveObject(object)`9const obj = page.createReactiveObject({10});11obj.on('a', (newValue) => console.log('a changed:', newValue));12obj.a = 3;13obj.b = 4;14obj.c = 5;15#### `page.waitForReactiveObjectState(object, predicate, options)`16const obj = page.createReactiveObject({17});18const predicate = (obj) => obj.a === 3 && obj.b === 4;19await page.waitForReactiveObjectState(obj, predicate);20#### `page.waitForReactiveObjectState(object, predicate, options)`21const obj = page.createReactiveObject({22});23const predicate = (obj) => obj.a === 3 && obj.b === 4;24await page.waitForReactiveObjectState(obj, predicate);25#### `page.waitForReactiveObjectState(object, predicate, options)`26const obj = page.createReactiveObject({27});28const predicate = (obj) => obj.a === 3 && obj.b === 4;29await page.waitForReactiveObjectState(obj, predicate);30#### `page.waitForReactiveObjectState(object, predicate, options)`

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Using AI Code Generation

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1const { createReactiveObject } = require('playwright/lib/server/reactive');2const obj = createReactiveObject({3 baz: { foo: 'bar' },4 qux: { foo: 'bar' },5 quux: { foo: 'bar' },6 quuz: { foo: 'bar' },7});8console.log(obj.foo);9console.log(obj.baz.foo);10obj.baz.foo = 'baz';11console.log(obj.baz.foo);12console.log(obj.bar);13obj.bar = 'foo';14console.log(obj.bar);15const { createReactiveArray } = require('playwright/lib/server/reactive');16const arr = createReactiveArray(['foo', 'bar', 'baz']);17console.log(arr[0]);18console.log(arr[1]);19arr[1] = 'foo';20console.log(arr[1]);21arr.push('qux');22console.log(arr[3]);23arr.splice(2, 1);24console.log(arr[2]);25console.log(arr.length);26const { createReactiveMap } = require('playwright/lib/server/reactive');27const map = createReactiveMap();28map.set('foo', 'bar');29map.set('bar', 'baz');30map.set('baz', { foo: 'bar' });31map.set('qux', { foo: 'bar' });32map.set('quux', { foo: 'bar' });33map.set('quuz', { foo: 'bar' });34console.log(map.get('foo'));35console.log(map.get('baz').foo);36map.get('baz').foo = 'baz';37console.log(map.get('baz').foo);38console.log(map.get('bar'));39map.set('bar', 'foo');40console.log(map.get('bar'));41map.delete('bar');42console.log(map.get('bar'));43const { createReactiveSet } = require('playwright/lib/server/reactive');44const set = createReactiveSet();45set.add('foo');46set.add('bar');47set.add('baz');48set.add('qux');49set.add('quux');

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Using AI Code Generation

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1const { createReactiveObject } = require('@playwright/test/lib/server/frames');2const { assert } = require('chai');3const { test } = require('@playwright/test');4test('should create a reactive object', async ({ page }) => {5 const { textContent } = await page.evaluateHandle(() => {6 return {7 textContent: document.querySelector('h1').textContent,8 };9 });10 const reactiveObj = await createReactiveObject(page, textContent);11 assert.equal(reactiveObj.textContent, 'Playwright');12});13 0 passing (1s)14 at ExecutionContext._evaluateInternal (node_modules/playwright-core/lib/cjs/pw-run.js:125:19)15 at ExecutionContext.evaluate (node_modules/playwright-core/lib/cjs/pw-run.js:52:16)16 at Object.createReactiveObject (node_modules/playwright-core/lib/cjs/pw-run.js:144:23)17 at ExecutionContext._evaluateInternal (node_modules/playwright-core/lib/cjs/pw-run.js:125:19)18 at ExecutionContext.evaluate (node_modules/playwright-core/lib/cjs/pw-run.js:52:16)19 at Frame.evaluateHandle (node_modules/playwright-core/lib/cjs/pw-run.js:172:24)20 at Test.fixtures [as fn] (node_modules/playwright-core/lib/cjs/pw-run.js:67:25)

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Using AI Code Generation

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1const { createReactiveObject } = require('playwright/lib/server/common/reactive');2const reactive = createReactiveObject({3});4reactive.subscribe((value) => {5 console.log('reactive value: ', value);6});7reactive.set('foo', 'baz');8reactive.unsubscribe();9reactive.set('foo', 'qux');10reactive value: { foo: 'baz' }11reactive value: { foo: 'qux' }

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