Best JavaScript code snippet using playwright-internal
ReactDOMEventReplaying.js
Source:ReactDOMEventReplaying.js
...38 'copy', 'cut', 'paste', 'click', 'change', 'contextmenu', 'reset', 'submit'];39 function isReplayableDiscreteEvent(eventType) {40 return discreteReplayableEvents.indexOf(eventType) > -1;41 }42 function createQueuedReplayableEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {43 return {44 blockedOn: blockedOn,45 domEventName: domEventName,46 eventSystemFlags: eventSystemFlags | IS_REPLAYED,47 nativeEvent: nativeEvent,48 targetContainers: [targetContainer]49 };50 }51 function queueDiscreteEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {52 var queuedEvent = createQueuedReplayableEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent);53 queuedDiscreteEvents.push(queuedEvent);54 {55 if (queuedDiscreteEvents.length === 1) {56 // If this was the first discrete event, we might be able to57 // synchronously unblock it so that preventDefault still works.58 while (queuedEvent.blockedOn !== null) {59 var _fiber = getInstanceFromNode(queuedEvent.blockedOn);60 if (_fiber === null) {61 break;62 }63 attemptSynchronousHydration(_fiber);64 if (queuedEvent.blockedOn === null) {65 // We got unblocked by hydration. Let's try again.66 replayUnblockedEvents(); // If we're reblocked, on an inner boundary, we might need67 // to attempt hydrating that one.68 continue;69 } else {70 // We're still blocked from hydration, we have to give up71 // and replay later.72 break;73 }74 }75 }76 }77 } // Resets the replaying for this type of continuous event to no event.78 function clearIfContinuousEvent(domEventName, nativeEvent) {79 switch (domEventName) {80 case 'focusin':81 case 'focusout':82 queuedFocus = null;83 break;84 case 'dragenter':85 case 'dragleave':86 queuedDrag = null;87 break;88 case 'mouseover':89 case 'mouseout':90 queuedMouse = null;91 break;92 case 'pointerover':93 case 'pointerout':94 {95 var pointerId = nativeEvent.pointerId;96 queuedPointers.delete(pointerId);97 break;98 }99 case 'gotpointercapture':100 case 'lostpointercapture':101 {102 var _pointerId = nativeEvent.pointerId;103 queuedPointerCaptures.delete(_pointerId);104 break;105 }106 }107 }108 function accumulateOrCreateContinuousQueuedReplayableEvent(existingQueuedEvent, blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {109 if (existingQueuedEvent === null || existingQueuedEvent.nativeEvent !== nativeEvent) {110 var queuedEvent = createQueuedReplayableEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent);111 if (blockedOn !== null) {112 var _fiber2 = getInstanceFromNode(blockedOn);113 if (_fiber2 !== null) {114 // Attempt to increase the priority of this target.115 attemptContinuousHydration(_fiber2);116 }117 }118 return queuedEvent;119 } // If we have already queued this exact event, then it's because120 // the different event systems have different DOM event listeners.121 // We can accumulate the flags, and the targetContainers, and122 // store a single event to be replayed.123 existingQueuedEvent.eventSystemFlags |= eventSystemFlags;124 var targetContainers = existingQueuedEvent.targetContainers;...
ReactDOMEventListener.js
Source:ReactDOMEventListener.js
...38 } finally {39 setCurrentUpdatePriority(previousPriority);40 }41}42function createQueuedReplayableEvent(43 blockedOn,44 domEventName,45 eventSystemFlags,46 targetContainer,47 nativeEvent48) {49 return {50 blockedOn,51 domEventName,52 eventSystemFlags: eventSystemFlags | IS_REPLAYED,53 nativeEvent,54 targetContainer: [targetContainer],55 };56}57export function queueDiscreteEvent(58 blockedOn,59 domEventName,60 eventSystemFlags,61 targetContainer,62 nativeEvent63) {64 const queuedEvent = createQueuedReplayableEvent(65 blockedOn,66 domEventName,67 eventSystemFlags,68 targetContainer,69 nativeEvent70 );71 queuedDiscreteEvents.push(queuedEvent);72}73export function attemptToDispatchEvent(74 domEventName,75 eventSystemFlags,76 targetContainer,77 nativeEvent78) {...
Using AI Code Generation
1const { createQueuedReplayableEvent } = require('@playwright/test/lib/server/frames');2const { Page } = require('@playwright/test/lib/server/page');3const { Frame } = require('@playwright/test/lib/server/frames');4const { createQueuedReplayableEvent } = require('@playwright/test/lib/server/frames');5const { Page } = require('@playwright/test/lib/server/page');6const { Frame } = require('@playwright/test/lib/server/frames');7const page = await context.newPage();8const frame = page.mainFrame();9const event = createQueuedReplayableEvent('click', { x: 10, y: 10 }, {}, []);
Using AI Code Generation
1const { createQueuedReplayableEvent } = require('playwright/lib/internal/events');2const { Event } = require('playwright/lib/internal/events');3const { Page } = require('playwright/lib/server/page');4const { ConsoleMessage } = require('playwright/lib/server/consoleMessage');5const { NetworkManager } = require('playwright/lib/server/networkManager');6const { NetworkRequest } = require('playwright/lib/server/networkRequest');7const { NetworkResponse } = require('playwright/lib/server/networkResponse');8const { PageBinding } = require('playwright/lib/server/pageBinding');9const { Frame } = require('playwright/lib/server/frame');10const { FrameManager } = require('playwright/lib/server/frameManager');11const { Worker } = require('playwright/lib/server/worker');12const { Dialog } = require('playwright/lib/server/dialog');13const { Download } = require('playwright/lib/server/download');14const { JSHandle } = require('playwright/lib/server/jsHandle');15const { ElementHandle } = require('playwright/lib/server/elementHandle');16const { ExecutionContext } = require('playwright/lib/server/executionContext');17const { FileChooser } = require('playwright/lib/server/fileChooser');18const { Video } = require('playwright/lib/server/video');19const { BrowserContext } = require('playwright/lib/server/browserContext');20const { Browser } = require('playwright/lib/server/browser');21const { BrowserType } = require('playwright/lib/server/browserType');22const { BrowserServer } = require('playwright/lib/server/browserServer');23const { Selectors } = require('playwright/lib/server/selectors');24const { TimeoutSettings } = require('playwright/lib/server/timeoutSettings');25const { Tracing } = require('playwright/lib/server/tracing');26const { WebsocketServer } = require('playwright/lib/server/websocketServer');27const { Connection } = require('playwright/lib/server/connection');28const { BrowserServerLauncher } = require('playwright/lib/server/browserServerLauncher');29const { BrowserContextLauncher } = require('playwright/lib/server/browserContextLauncher');30const { BrowserTypeLauncher } = require('playwright/lib/server/browserTypeLauncher');31const { BrowserTypeBase } = require('playwright/lib/server/browserTypeBase');32const { BrowserTypeConnectOptions } = require('playwright/lib/server/browserTypeConnectOptions');33const { BrowserTypeLaunchOptions } = require('playwright/lib/server
Using AI Code Generation
1const { createQueuedReplayableEvent } = require('playwright/lib/server/frames');2const { Frame } = require('playwright/lib/server/supplements/recorder/frameSupplement');3const { Page } = require('playwright/lib/server/supplements/recorder/pageSupplement');4const { RecorderSupplement } = require('playwright/lib/server/supplements/recorder/recorderSupplement');5const { RecorderApp } = require('playwright/lib/server/supplements/recorder/recorderApp');6const { RecorderController } = require('playwright/lib/server/supplements/recorder/recorderController');7const { RecorderModel } = require('playwright/lib/server/supplements/recorder/recorderModel');8const { RecorderSource } = require('playwright/lib/server/supplements/recorder/recorderSource');9const { RecorderSourceMap } = require('playwright/lib/server/supplements/recorder/recorderSourceMap');10const { RecorderSourceMapBuilder } = require('playwright/lib/server/supplements/recorder/recorderSourceMapBuilder');11const { RecorderSourceMapConsumer } = require('playwright/lib/server/supplements/recorder/recorderSourceMapConsumer');12const { RecorderSourceMapGenerator } = require('playwright/lib/server/supplements/recorder/recorderSourceMapGenerator');13const { RecorderSourceMapTransformer } = require('playwright/lib/server/supplements/recorder/recorderSourceMapTransformer');14const { RecorderSourceMapValidator } = require('playwright/lib/server/supplements/recorder/recorderSourceMapValidator');15const { RecorderSourceMapWriter } = require('playwright/lib/server/supplements/recorder/recorderSourceMapWriter');16const { RecorderSourceWriter } = require('playwright/lib/server/supplements/recorder/recorderSourceWriter');17const { RecorderSourceWriterConsumer } = require('playwright/lib/server/supplements/recorder/recorderSourceWriterConsumer');18const { RecorderSourceWriterGenerator } = require('playwright/lib/server/supplements/recorder/recorderSourceWriterGenerator');19const { RecorderSourceWriterTransformer } = require('playwright/lib/server/supplements/recorder/recorderSourceWriterTransformer');20const { RecorderSourceWriterValidator } = require('playwright/lib/server/supplements/recorder/recorderSourceWriterValidator');21const { RecorderSourceWriterWriter } = require('playwright/lib/server/supplements/recorder/recorderSourceWriterWriter');22const { RecorderSupplementController } = require
Using AI Code Generation
1const { createQueuedReplayableEvent } = require('playwright/lib/utils/replayEvents');2const page = await browser.newPage();3const event = createQueuedReplayableEvent('click', {4}, page);5await page.dispatchEvent(event);6await page.close();7const { dispatchEvent } = require('playwright/lib/utils/dispatchEvent');8const page = await browser.newPage();9const event = new MouseEvent('click', {10});11await dispatchEvent(event, page);12await page.close();13const { dispatchEvent } = require('playwright/lib/utils/dispatchEvent');14const page = await browser.newPage();15const event = new MouseEvent('click', {16});17await dispatchEvent(event, page);18await page.close();19const { dispatchEvent } = require('playwright/lib/utils/dispatchEvent');20const page = await browser.newPage();21const event = new MouseEvent('click', {22});23await dispatchEvent(event, page);24await page.close();25const { dispatchEvent } = require('playwright/lib
Using AI Code Generation
1const { createQueuedReplayableEvent } = require('@playwright/test/lib/server/frames');2const { context } = require('@playwright/test');3const { test } = require('@playwright/test');4const { expect } = require('@playwright/test');5const { Page } = require('@playwright/test');6test('test', async ({ page }) => {7 const element = await page.waitForSelector('input[name="q"]');8 await element.focus();9 await element.type('Hello World');10 const event = createQueuedReplayableEvent('input', {}, []);
Using AI Code Generation
1const { createQueuedReplayableEvent } = require("playwright/lib/internal/recorder/events");2const event = createQueuedReplayableEvent("page", "click", {3});4console.log(event);5const { createQueuedReplayableEvent } = require("playwright/lib/internal/recorder/events");6const event = createQueuedReplayableEvent("page", "click", {7});8console.log(event);9const { createQueuedReplayableEvent } = require("playwright/lib/internal/recorder/events");10const event = createQueuedReplayableEvent("page", "click", {11});12console.log(event);
Using AI Code Generation
1const { createQueuedReplayableEvent } = require(‘@playwright/test/lib/replayableEvents’);2const event = createQueuedReplayableEvent(‘click’, { button: ‘left’ });3event.emit();4const { createReplayableEvent } = require(‘@playwright/test/lib/replayableEvents’);5const event = createReplayableEvent(‘click’, { button: ‘left’ });6event.emit();7const { createReplayableEvent } = require(‘@playwright/test/lib/replayableEvents’);8const event = createReplayableEvent(‘click’, { button: ‘left’ });9event.emit();10const { createReplayableEvent } = require(‘@playwright/test/lib/replayableEvents’);11const event = createReplayableEvent(‘click’, { button: ‘left’ });12event.emit();13const { createReplayableEvent } = require(‘@playwright/test/lib/replayableEvents’);14const event = createReplayableEvent(‘click’, { button: ‘left’ });15event.emit();16const { createReplayableEvent } = require(‘@playwright/test/lib/replayableEvents’);17const event = createReplayableEvent(‘click’, { button: ‘left’ });18event.emit();19const { createReplayableEvent } = require(‘@playwright/test/lib/replayableEvents’);20const event = createReplayableEvent(‘click’, { button: ‘left’ });21event.emit();22const { createReplayableEvent } = require(‘@playwright/test/lib/replayableEvents’);23const event = createReplayableEvent(‘click’, { button: ‘left’ });24event.emit();25const { createReplay
Using AI Code Generation
1const { createQueuedReplayableEvent } = require('playwright/lib/server/events');2const event = createQueuedReplayableEvent('myEvent', { ... });3event.emit();4const { createReplayableEvent } = require('playwright/lib/server/events');5const event = createReplayableEvent('myEvent', { ... });6event.emit();7const { createQueuedReplayableEvent } = require('playwright/lib/server/events');8const event = createQueuedReplayableEvent('myEvent', { ... });9event.emit();10const { createReplayableEvent } = require('playwright/lib/server/events');11const event = createReplayableEvent('myEvent', { ... });12event.emit();13const { createQueuedReplayableEvent } = require('playwright/lib/server/events');14const event = createQueuedReplayableEvent('myEvent', { ... });15event.emit();16const { createReplayableEvent } = require('playwright/lib/server/events');17const event = createReplayableEvent('myEvent', { ... });18event.emit();19const { createQueuedReplayableEvent } = require('playwright/lib/server/events');20const event = createQueuedReplayableEvent('myEvent', { ... });21event.emit();22const { createReplayableEvent } = require('playwright/lib/server/events');23const event = createReplayableEvent('myEvent', { ... });24event.emit();
Using AI Code Generation
1const { createQueuedReplayableEvent } = require('playwright/lib/server/events');2const event = createQueuedReplayableEvent({ type: 'click', ... });3await page.dispatchEvent(event);4const { createQueuedReplayableEvent } = require('playwright/lib/server/events');5const event = createQueuedReplayableEvent({ type: 'click', ... });6await page.dispatchEvent(event);7const { createQueuedReplayableEvent } = require('playwright/lib/server/events');8const event = createQueuedReplayableEvent({ type: 'click', ... });9await page.dispatchEvent(event);10const { createQueuedReplayableEvent } = require('playwright/lib/server/events');11const event = createQueuedReplayableEvent({ type: 'click', ... });12await page.dispatchEvent(event);13const { createQueuedReplayableEvent } = require('playwright/lib/server/events');14const event = createQueuedReplayableEvent({ type: 'click', ... });15await page.dispatchEvent(event);16const { createQueuedReplayableEvent } = require('playwright/lib/server/events');17const event = createQueuedReplayableEvent({ type: 'click', ... });18await page.dispatchEvent(event);19const { createQueued
Using AI Code Generation
1const playwright = require('playwright');2const path = require('path');3async function createQueuedReplayableEvent(page, event) {4 const { createQueuedReplayableEvent } = require(path.join(5 path.dirname(require.resolve('playwright')),6 ));7 await createQueuedReplayableEvent(page, event);8}9async function flushQueuedReplayableEvents(page) {10 const { flushQueuedReplayableEvents } = require(path.join(11 path.dirname(require.resolve('playwright')),12 ));13 return await flushQueuedReplayableEvents(page);14}15(async () => {16 const browser = await playwright.webkit.launch();17 const page = await browser.newPage();18 await createQueuedReplayableEvent(page, {19 selector: '#navbar > div > div.navbar-nav > a:nth-child(1)',20 });21 const events = await flushQueuedReplayableEvents(page);22 console.log(events);23 await browser.close();24})();25[ { type: 'click', selector: '#navbar > div > div.navbar-nav > a:nth-child(1)' } ]
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