Best JavaScript code snippet using playwright-internal
ChangeEventPlugin.js
Source:ChangeEventPlugin.js
1 function registerEvents$1() {2 registerTwoPhaseEvent('onChange', ['change', 'click', 'focusin', 'focusout', 'input', 'keydown', 'keyup', 'selectionchange']);3 }4 function createAndAccumulateChangeEvent(dispatchQueue, inst, nativeEvent, target) {5 // Flag this event loop as needing state restore.6 enqueueStateRestore(target);7 var listeners = accumulateTwoPhaseListeners(inst, 'onChange');8 if (listeners.length > 0) {9 var event = new SyntheticEvent('onChange', 'change', null, nativeEvent, target);10 dispatchQueue.push({11 event: event,12 listeners: listeners13 });14 }15 }16 /**17 * For IE shims18 */19 var activeElement = null;20 var activeElementInst = null;21 /**22 * SECTION: handle `change` event23 */24 function shouldUseChangeEvent(elem) {25 var nodeName = elem.nodeName && elem.nodeName.toLowerCase();26 return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';27 }28 function manualDispatchChangeEvent(nativeEvent) {29 var dispatchQueue = [];30 createAndAccumulateChangeEvent(dispatchQueue, activeElementInst, nativeEvent, getEventTarget(nativeEvent)); // If change and propertychange bubbled, we'd just bind to it like all the31 // other events and have it go through ReactBrowserEventEmitter. Since it32 // doesn't, we manually listen for the events and so we have to enqueue and33 // process the abstract event manually.34 //35 // Batching is necessary here in order to ensure that all event handlers run36 // before the next rerender (including event handlers attached to ancestor37 // elements instead of directly on the input). Without this, controlled38 // components don't work properly in conjunction with event bubbling because39 // the component is rerendered and the value reverted before all the event40 // handlers can run. See https://github.com/facebook/react/issues/708.41 batchedUpdates(runEventInBatch, dispatchQueue);42 }43 function runEventInBatch(dispatchQueue) {44 processDispatchQueue(dispatchQueue, 0);45 }46 function getInstIfValueChanged(targetInst) {47 var targetNode = getNodeFromInstance(targetInst);48 if (updateValueIfChanged(targetNode)) {49 return targetInst;50 }51 }52 function getTargetInstForChangeEvent(domEventName, targetInst) {53 if (domEventName === 'change') {54 return targetInst;55 }56 }57 /**58 * SECTION: handle `input` event59 */60 var isInputEventSupported = false;61 if (canUseDOM) {62 // IE9 claims to support the input event but fails to trigger it when63 // deleting text, so we ignore its input events.64 isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 9);65 }66 /**67 * (For IE <=9) Starts tracking propertychange events on the passed-in element68 * and override the value property so that we can distinguish user events from69 * value changes in JS.70 */71 function startWatchingForValueChange(target, targetInst) {72 activeElement = target;73 activeElementInst = targetInst;74 activeElement.attachEvent('onpropertychange', handlePropertyChange);75 }76 /**77 * (For IE <=9) Removes the event listeners from the currently-tracked element,78 * if any exists.79 */80 function stopWatchingForValueChange() {81 if (!activeElement) {82 return;83 }84 activeElement.detachEvent('onpropertychange', handlePropertyChange);85 activeElement = null;86 activeElementInst = null;87 }88 /**89 * (For IE <=9) Handles a propertychange event, sending a `change` event if90 * the value of the active element has changed.91 */92 function handlePropertyChange(nativeEvent) {93 if (nativeEvent.propertyName !== 'value') {94 return;95 }96 if (getInstIfValueChanged(activeElementInst)) {97 manualDispatchChangeEvent(nativeEvent);98 }99 }100 function handleEventsForInputEventPolyfill(domEventName, target, targetInst) {101 if (domEventName === 'focusin') {102 // In IE9, propertychange fires for most input events but is buggy and103 // doesn't fire when text is deleted, but conveniently, selectionchange104 // appears to fire in all of the remaining cases so we catch those and105 // forward the event if the value has changed106 // In either case, we don't want to call the event handler if the value107 // is changed from JS so we redefine a setter for `.value` that updates108 // our activeElementValue variable, allowing us to ignore those changes109 //110 // stopWatching() should be a noop here but we call it just in case we111 // missed a blur event somehow.112 stopWatchingForValueChange();113 startWatchingForValueChange(target, targetInst);114 } else if (domEventName === 'focusout') {115 stopWatchingForValueChange();116 }117 } // For IE8 and IE9.118 function getTargetInstForInputEventPolyfill(domEventName, targetInst) {119 if (domEventName === 'selectionchange' || domEventName === 'keyup' || domEventName === 'keydown') {120 // On the selectionchange event, the target is just document which isn't121 // helpful for us so just check activeElement instead.122 //123 // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire124 // propertychange on the first input event after setting `value` from a125 // script and fires only keydown, keypress, keyup. Catching keyup usually126 // gets it and catching keydown lets us fire an event for the first127 // keystroke if user does a key repeat (it'll be a little delayed: right128 // before the second keystroke). Other input methods (e.g., paste) seem to129 // fire selectionchange normally.130 return getInstIfValueChanged(activeElementInst);131 }132 }133 /**134 * SECTION: handle `click` event135 */136 function shouldUseClickEvent(elem) {137 // Use the `click` event to detect changes to checkbox and radio inputs.138 // This approach works across all browsers, whereas `change` does not fire139 // until `blur` in IE8.140 var nodeName = elem.nodeName;141 return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');142 }143 function getTargetInstForClickEvent(domEventName, targetInst) {144 if (domEventName === 'click') {145 return getInstIfValueChanged(targetInst);146 }147 }148 function getTargetInstForInputOrChangeEvent(domEventName, targetInst) {149 if (domEventName === 'input' || domEventName === 'change') {150 return getInstIfValueChanged(targetInst);151 }152 }153 function handleControlledInputBlur(node) {154 var state = node._wrapperState;155 if (!state || !state.controlled || node.type !== 'number') {156 return;157 }158 {159 // If controlled, assign the value attribute to the current value on blur160 setDefaultValue(node, 'number', node.value);161 }162 }163 /**164 * This plugin creates an `onChange` event that normalizes change events165 * across form elements. This event fires at a time when it's possible to166 * change the element's value without seeing a flicker.167 *168 * Supported elements are:169 * - input (see `isTextInputElement`)170 * - textarea171 * - select172 */173 function extractEvents$1(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) {174 var targetNode = targetInst ? getNodeFromInstance(targetInst) : window;175 var getTargetInstFunc, handleEventFunc;176 if (shouldUseChangeEvent(targetNode)) {177 getTargetInstFunc = getTargetInstForChangeEvent;178 } else if (isTextInputElement(targetNode)) {179 if (isInputEventSupported) {180 getTargetInstFunc = getTargetInstForInputOrChangeEvent;181 } else {182 getTargetInstFunc = getTargetInstForInputEventPolyfill;183 handleEventFunc = handleEventsForInputEventPolyfill;184 }185 } else if (shouldUseClickEvent(targetNode)) {186 getTargetInstFunc = getTargetInstForClickEvent;187 }188 if (getTargetInstFunc) {189 var inst = getTargetInstFunc(domEventName, targetInst);190 if (inst) {191 createAndAccumulateChangeEvent(dispatchQueue, inst, nativeEvent, nativeEventTarget);192 return;193 }194 }195 if (handleEventFunc) {196 handleEventFunc(domEventName, targetNode, targetInst);197 } // When blurring, set the value attribute for number inputs198 if (domEventName === 'focusout') {199 handleControlledInputBlur(targetNode);200 }...
Using AI Code Generation
1const { createAndAccumulateChangeEvent } = require('playwright-core/lib/server/frames');2const { createTestServer } = require('playwright-core/lib/utils/testserver/');3const { test } = require('playwright-core/lib/utils/testrunner/');4const { testRunner } = require('playwright-core/lib/utils/testrunner/');5const { testFixtures } = require('playwright-core/lib/utils/testrunner/');6const { expect } = require('playwright-core/lib/utils/testrunner/');7const { attachFrame } = require('playwright-core/lib/utils/testrunner/');8const { attachWorker } = require('playwright-core/lib/utils/testrunner/');9const { attachPage } = require('playwright-core/lib/utils/testrunner/');10const { createTestState } = require('playwright-core/lib/utils/testrunner/');11const { createTestWorker } = require('playwright-core/lib/utils/testrunner/');12const { createTestPage } = require('playwright-core/lib/utils/testrunner/');13const { createTestBrowser } = require('playwright-core/lib/utils/testrunner/');14const { createTestBrowserContext } = require('playwright-core/lib/utils/testrunner/');15const { createTestServer } = require('playwright-core/lib/utils/testserver/');16const { createTestBrowserServer } = require('playwright-core/lib/utils/testserver/');17const { createTestBrowserType } = require('playwright-core/lib/utils/testrunner/');18const { createTestDevice } = require('playwright-core/lib/utils/testrunner/');19const { createTestLauncher } = require('playwright-core/lib/utils/testrunner/');20const { createTestBrowserFetcher } = require('playwright-core/lib/utils/testrunner/');21const { createTestBrowserController } = require('playwright-core/lib/utils/testserver/');22const { createTestBrowserServerController } = require('playwright-core/lib/utils/testserver/');23const { createTestBrowserServerLauncher } = require('playwright-core/lib/utils/testserver/');24const { createTestBrowserTypeLauncher } = require('playwright-core/lib/utils/testrunner/');25const { createTestBrowserTypeController } = require('playwright-core/lib/utils/testserver/');26const { createTestBrowserTypeServerLauncher } = require('playwright-core/lib/utils/testserver/');27const { createTestBrowserTypeServerController } = require('playwright-core/lib/utils/testserver/');28const { createTestBrowserType } = require('playwright-core/lib/utils/testrunner/');29const { createTestDevice }
Using AI Code Generation
1const { createAndAccumulateChangeEvent } = require('playwright-core/lib/server/inspector');2const { Page } = require('playwright-core/lib/server/page');3const { toProtocol } = require('playwright-core/lib/server/converters');4const { createAndAccumulateChangeEvent } = require('playwright-core/lib/server/inspector');5const { Page } = require('playwright-core/lib/server/page');6const { toProtocol } = require('playwright-core/lib/server/converters');7const { createAndAccumulateChangeEvent } = require('playwright-core/lib/server/inspector');8const { Page } = require('playwright-core/lib/server/page');9const { toProtocol } = require('playwright-core/lib/server/converters');10const { createAndAccumulateChangeEvent } = require('playwright-core/lib/server/inspector');11const { Page } = require('playwright-core/lib/server/page');12const { toProtocol } = require('playwright-core/lib/server/converters');13const { createAndAccumulateChangeEvent } = require('playwright-core/lib/server/inspector');14const { Page } = require('playwright-core/lib/server/page');15const { toProtocol } = require('playwright-core/lib/server/converters');16const { createAndAccumulateChangeEvent } = require('playwright-core/lib/server/inspector');17const { Page } = require('playwright-core/lib/server/page');18const { toProtocol } = require('playwright-core/lib/server/converters');19const { createAndAccumulateChangeEvent } = require('playwright-core/lib/server/inspector');20const { Page } = require('playwright-core/lib/server/page');21const { toProtocol } = require('playwright-core/lib/server/converters');22const { createAndAccumulateChangeEvent } = require('playwright
Using AI Code Generation
1const { createAndAccumulateChangeEvent } = require('@playwright/test/lib/server/trace/recorder');2const event = createAndAccumulateChangeEvent('input', {3 boundingBox: {4 },5});6const { createAndAccumulateActionEvent } = require('@playwright/test/lib/server/trace/recorder');7const action = createAndAccumulateActionEvent('test', {8 boundingBox: {9 },10});11const { createAndAccumulateErrorEvent } = require('@playwright/test/lib/server/trace/recorder');12const error = createAndAccumulateErrorEvent('test', {13 boundingBox: {14 },15});16const { createAndAccumulateSnapshotEvent } = require('@playwright/test/lib/server/trace/recorder');17const snapshot = createAndAccumulateSnapshotEvent('test', {
Using AI Code Generation
1const { createAndAccumulateChangeEvent } = require('playwright/lib/internal/protocol/protocol.js');2const { createTestServer } = require('playwright/lib/utils/utils.js');3const server = await createTestServer();4server.setRoute('/empty.html', (req, res) => {5 res.end();6});7const browser = await chromium.launch();8const page = await browser.newPage();9const context = await browser.newContext();10const eventAccumulator = context._eventAccumulator;11const event = createAndAccumulateChangeEvent(eventAccumulator, 'page', {12});13console.log(event);14await browser.close();15server.stop();16I am trying to create an event using the createAndAccumulateChangeEvent method of the internal API. I am using the createTestServer method to create a server to serve the page. I am able to create the event but it doesn't have the frameId property. I am using the frameId property to create a route in the server. I am not sure how to get the frameId. I tried using the frame.id() method but it is undefined. I also tried using the frame._id property but it is also undefined. Can anyone help me out with this?17I am trying to create an event using the createAndAccumulateChangeEvent method of the internal API. I am using the createTestServer method to create a server to serve the page. I am able to create the event but it doesn't have the frameId property. I am using the frameId property to create a route in the server. I am not sure how to get the frameId. I tried using the frame.id() method but it is undefined. I also tried using the frame._id property but it is also undefined. Can anyone help me out with this?18const { createAndAccumulateChangeEvent } = require('playwright/lib/internal/protocol/protocol.js');19const { createTestServer } = require
Using AI Code Generation
1const { createAndAccumulateChangeEvent } = require('playwright/lib/server/frames');2const { Frame } = require('playwright/lib/server/frame');3const { EventEmitter } = require('events');4const { createTestState } = require('playwright/lib/server/test/state');5const { helper } = require('playwright/lib/server/helper');6const { Playwright } = require('playwright/lib/server/playwright');7const { BrowserContext } = require('playwright/lib/server/browserContext');8const { Browser } = require('playwright/lib/server/browser');9const { BrowserServer } = require('playwright/lib/server/browserServer');10const { ProgressController } = require('playwright/lib/utils/progress');11const { BrowserType } = require('playwright/lib/server/browserType');12const { Connection } = require('playwright/lib/server/connection');13const { Events } = require('playwright/lib/server/events');14const { debugLogger } = require('playwright/lib/utils/debugLogger');15const { CRBrowser } = require('playwright/lib/server/chromium/crBrowser');16const { CRBrowserContext } = require('playwright/lib/server/chromium/crBrowserContext');17const { CRPage } = require('playwright/lib/server/chromium/crPage');18const { CRSession } = require('playwright/lib/server/chromium/crConnection');19const { CRConnection } = require('playwright/lib/server/chromium/crConnection');20const { assert } = require('playwright/lib/utils/utils');21const { Registry } = require('playwright/lib/server/registry');22const { CRIConnection } = require('playwright/lib/server/chromium/crConnection');23const { TimeoutSettings } = require('playwright/lib/utils/timeoutSettings');24const { BrowserContextBase } = require('playwright/lib/server/browserContext');25const { Page } = require('playwright/lib/server/page');26const { FrameBase } = require('playwright/lib/server/frame');27const { ElementHandle } = require('playwright/lib/server/dom');28const { JSHandle } = require('playwright/lib/server/dom');29const { CDPSession } = require('playwright/lib/server/cdpSession');30const { Protocol } = require('playwright/lib/protocol');31const { ChannelOwner } = require('playwright/lib/server/channelOwner');32const { Dispatcher } = require('playwright/lib/server/dispatchers');33const { DispatcherConnection } = require('playwright/lib/server/dis
Using AI Code Generation
1const { createAndAccumulateChangeEvent } = require('playwright/lib/protocol/events');2console.log(event);3{4}5const { createAndAccumulateChangeEvent } = require('playwright/lib/protocol/events');6console.log(event);7{8}9const { createAndAccumulateChangeEvent } = require('playwright/lib/protocol/events');10console.log(event);11{12}13const { createAndAccumulateChangeEvent } = require('playwright/lib/protocol/events');14console.log(event);15{16}17const { createAndAccumulateChangeEvent } = require('playwright/lib/protocol
Using AI Code Generation
1const { createAndAccumulateChangeEvent } = require('playwright/lib/server/chromium/crNetworkManager');2const event = createAndAccumulateChangeEvent('request', 'request', {});3console.log(event);4const { createAndAccumulateChangeEvent } = require('playwright/lib/server/chromium/crNetworkManager');5const event = createAndAccumulateChangeEvent('request', 'request', {});6console.log(event);7const { createAndAccumulateChangeEvent } = require('playwright/lib/server/chromium/crNetworkManager');8const event = createAndAccumulateChangeEvent('request', 'request', {});9console.log(event);10const { createAndAccumulateChangeEvent } = require('playwright/lib/server/chromium/crNetworkManager');11const event = createAndAccumulateChangeEvent('request', 'request', {});12console.log(event);13const { createAndAccumulateChangeEvent } = require('playwright/lib/server/chromium/crNetworkManager');14const event = createAndAccumulateChangeEvent('request', 'request', {});15console.log(event);16const { createAndAccumulateChangeEvent } = require('playwright/lib/server/chromium/crNetworkManager');17const event = createAndAccumulateChangeEvent('request', 'request', {});18console.log(event);
Using AI Code Generation
1const { createAndAccumulateChangeEvent } = require("@playwright/test/lib/utils/recorderEvents");2const event = createAndAccumulateChangeEvent("click", "button", "Click Me", "css=button");3console.log(event);4const { test } = require("@playwright/test");5test("Click button", async ({ page }) => {6 await page.click("css=button");7});
Using AI Code Generation
1const { createAndAccumulateChangeEvent } = require('@playwright/test/lib/server/events');2const events = [];3const event = createAndAccumulateChangeEvent(events, 'test', 'test');4event.data = { foo: 'bar' };5event.save();6console.log(events);7const { createAndAccumulateChangeEvent } = require('@playwright/test/lib/server/events');8const events = [];9const event = createAndAccumulateChangeEvent(events, 'test', 'test');10event.data = { foo: 'bar' };11event.save();12console.log(events);13const { createAndAccumulateChangeEvent } = require('@playwright/test/lib/server/events');14const events = [];15const event = createAndAccumulateChangeEvent(events, 'test', 'test');16event.data = { foo: 'bar' };17event.save();18console.log(events);19const { createAndAccumulateChangeEvent } = require('@playwright/test/lib/server/events');20const events = [];21const event = createAndAccumulateChangeEvent(events, 'test', 'test');22event.data = { foo: 'bar' };23event.save();24console.log(events);25const { createAndAccumulateChangeEvent } = require('@playwright/test/lib/server/events');26const events = [];27const event = createAndAccumulateChangeEvent(events, 'test', 'test');28event.data = { foo: 'bar' };29event.save();30console.log(events);31const { createAndAccumulateChangeEvent } = require('@playwright/test/lib/server/events');32const events = [];33const event = createAndAccumulateChangeEvent(events, 'test', 'test');34event.data = { foo: 'bar' };35event.save();36console.log(events);37const { createAndAccumulateChangeEvent } = require('@playwright/test/lib/server/events');38const events = [];39const event = createAndAccumulateChangeEvent(events, 'test', 'test');40event.data = { foo: 'bar' };41event.save();42console.log(events);43const { createAndAccumulateChangeEvent } = require('@playwright/test/lib/server/events');44const events = [];45const event = createAndAccumulateChangeEvent(events
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