Best JavaScript code snippet using playwright-internal
accessibility.js
Source: accessibility.js
...37 if (root) return needle && serializeTree(needle)[0];38 return serializeTree(tree)[0];39 }40 const interestingNodes = new Set();41 collectInterestingNodes(interestingNodes, tree, false);42 if (root && (!needle || !interestingNodes.has(needle))) return null;43 return serializeTree(needle || tree, interestingNodes)[0];44 }45}46exports.Accessibility = Accessibility;47function collectInterestingNodes(collection, node, insideControl) {48 if (node.isInteresting(insideControl)) collection.add(node);49 if (node.isLeafNode()) return;50 insideControl = insideControl || node.isControl();51 for (const child of node.children()) collectInterestingNodes(collection, child, insideControl);52}53function serializeTree(node, whitelistedNodes) {54 const children = [];55 for (const child of node.children()) children.push(...serializeTree(child, whitelistedNodes));56 if (whitelistedNodes && !whitelistedNodes.has(node)) return children;57 const serializedNode = node.serialize();58 if (children.length) serializedNode.children = children;59 return [serializedNode];...
Using AI Code Generation
1const { collectInterestingNodes } = require('playwright/lib/server/supplements/recorder/recorderSupplement');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 const interestingNodes = await collectInterestingNodes(page);7 console.log(interestingNodes);8 await browser.close();9})();10 {11 attributes: {},12 boundingBox: { x: 0, y: 0, width: 1280, height: 720 }13 },14 {15 attributes: {},16 boundingBox: { x: 0, y: 0, width: 0, height: 0 }17 },18 {19 boundingBox: { x: 0, y: 0, width: 0, height: 0 }20 },21 {22 attributes: {},23 boundingBox: { x: 0, y: 0, width: 0, height: 0 }24 },25 {26 boundingBox: { x: 0, y: 0, width: 0, height: 0 }27 },28 {29 boundingBox: { x: 0, y: 0, width: 0, height: 0 }30 },31 {
Using AI Code Generation
1const { collectInterestingNodes } = require('playwright-core/lib/server/trace/recorder/recorderApp');2const { parseTrace } = require('playwright-core/lib/server/trace/recorder/traceModel');3const fs = require('fs');4const path = require('path');5const trace = fs.readFileSync(path.join(__dirname, 'trace.json'), 'utf8');6const parsedTrace = parseTrace(trace);7const interestingNodes = collectInterestingNodes(parsedTrace);8console.log(interestingNodes);9{10 {11 "action": {12 "position": { "x": 62, "y": 19 }13 }14 },15 {16 "action": {17 "position": { "x": 62, "y": 19 }18 }19 },20 {21 "action": {22 "position": { "x": 62, "y": 19 }23 }24 },25 {26 "action": {27 "position": { "x": 62, "y": 19 }28 }29 },30 {31 "action": {32 "position": { "x": 62, "y": 19 }33 }34 },35 {36 "action": {
Using AI Code Generation
1const { collectInterestingNodes } = require('playwright/lib/server/trace/recorder/recorderApp');2const { Page } = require('playwright/lib/server/page');3const { Frame } = require('playwright/lib/server/frame');4const { ElementHandle } = require('playwright/lib/server/dom');5const { JSHandle } = require('playwright/lib/server/jsHandle');6const { serializeResult } = require('playwright/lib/server/trace/recorder/serializers');7const page = new Page(null, null, null);8const frame = new Frame(page, null, null, null);9const elementHandle = new ElementHandle(frame, null, null);10const jsHandle = new JSHandle(frame, null, null);11const nodes = collectInterestingNodes([page, frame, elementHandle, jsHandle]);12console.log(serializeResult(nodes));
Using AI Code Generation
1const { collectInterestingNodes } = require('playwright-core/lib/server/injected/injectedScript');2const { parseSelector } = require('playwright-core/lib/server/injected/selectorParser');3const { createJSHandle } = require('playwright-core/lib/server/injected/javascriptHandle');4const { getProperties } = require('playwright-core/lib/server/injected/propertyList');5const { createHandle } = require('playwright-core/lib/server/injected/remoteObject');6const { Page } = require('playwright-core/lib/server/page');7const { CDPSession } = require('playwright-core/lib/server/cdpsession');8const { ElementHandle } = require('playwright-core/lib/server/injected/elementHandleDispatcher');9const { JSHandle } = require('playwright-core/lib/server/injected/javascriptHandle
Using AI Code Generation
1const { collectInterestingNodes } = require('playwright/lib/server/dom.js');2const { JSDOM } = require('jsdom');3const dom = new JSDOM(`<!DOCTYPE html><p>Hello world</p>`);4const document = dom.window.document;5const nodes = collectInterestingNodes(document);6console.log(nodes);7const { collectInterestingNodes } = require('playwright/lib/server/dom.js');8const { JSDOM } = require('jsdom');9const dom = new JSDOM(`<!DOCTYPE html><p>Hello world</p>`);10const document = dom.window.document;11const nodes = collectInterestingNodes(document);12console.log(nodes);13const { JSDOM } = require('jsdom');14const dom = new JSDOM(`<!DOCTYPE html><p>Hello world</p>`);15const document = dom.window.document;16console.log(document.documentElement.outerHTML);17const { JSDOM } = require('jsdom');18const dom = new JSDOM(`<!DOCTYPE html><p>Hello world</p>`);19const document = dom.window.document;20console.log(document.documentElement.outerHTML);21const { JSDOM } = require('jsdom');22const dom = new JSDOM(`<!DOCTYPE html><p>Hello world</p>`);23const document = dom.window.document;24console.log(document.documentElement.outerHTML);25const { JSDOM } = require('jsdom');
Using AI Code Generation
1const { collectInterestingNodes } = require('playwright/lib/server/inspector/inspectorInstrumentation');2const { Node } = require('playwright/lib/server/inspector/inspectorInstrumentationObjects');3const { Page } = require('playwright/lib/server/page');4const { Frame } = require('playwright/lib/server/frames');5function collectInterestingNodesForPage(page) {6 return collectInterestingNodes(page, page.mainFrame(), false);7}8async function main() {9 const browser = await chromium.launch();10 const context = await browser.newContext();11 const page = await context.newPage();12 const interestingNodes = collectInterestingNodesForPage(page);13 console.log(interestingNodes);14 await browser.close();15}16main();17[ Node {18 importedDocument: null,19 } ]20const firstDivNode = interestingNodes[0].children[0];21const firstDivText = await page.evaluate(node => node.textContent, firstDivNode);
Using AI Code Generation
1const { collectInterestingNodes } = require('playwright/lib/server/injected/injectedScript');2const { parse } = require('playwright/lib/server/injected/selectorParser');3const { createSelector } = require('playwright/lib/server/injected/selectorGenerator');4const nodes = collectInterestingNodes(document.querySelectorAll('input'));5const selector = createSelector(nodes, document, parse('css='));6console.log(selector);
Jest + Playwright - Test callbacks of event-based DOM library
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This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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