Best JavaScript code snippet using playwright-internal
index.esm.js
Source: index.esm.js
...1161 seen = seen || new Map();1162 }1163 for (preFlushIndex = 0; preFlushIndex < activePreFlushCbs.length; preFlushIndex++) {1164 if ((process.env.NODE_ENV !== 'production')) {1165 checkRecursiveUpdates(seen, activePreFlushCbs[preFlushIndex]);1166 }1167 activePreFlushCbs[preFlushIndex]();1168 }1169 activePreFlushCbs = null;1170 preFlushIndex = 0;1171 currentPreFlushParentJob = null;1172 // recursively flush until it drains1173 flushPreFlushCbs(seen, parentJob);1174 }1175}1176function flushPostFlushCbs(seen) {1177 if (pendingPostFlushCbs.length) {1178 const deduped = [...new Set(pendingPostFlushCbs)];1179 pendingPostFlushCbs.length = 0;1180 // #1947 already has active queue, nested flushPostFlushCbs call1181 if (activePostFlushCbs) {1182 activePostFlushCbs.push(...deduped);1183 return;1184 }1185 activePostFlushCbs = deduped;1186 if ((process.env.NODE_ENV !== 'production')) {1187 seen = seen || new Map();1188 }1189 activePostFlushCbs.sort((a, b) => getId(a) - getId(b));1190 for (postFlushIndex = 0; postFlushIndex < activePostFlushCbs.length; postFlushIndex++) {1191 if ((process.env.NODE_ENV !== 'production')) {1192 checkRecursiveUpdates(seen, activePostFlushCbs[postFlushIndex]);1193 }1194 activePostFlushCbs[postFlushIndex]();1195 }1196 activePostFlushCbs = null;1197 postFlushIndex = 0;1198 }1199}1200const getId = (job) => job.id == null ? Infinity : job.id;1201function flushJobs(seen) {1202 isFlushPending = false;1203 isFlushing = true;1204 if ((process.env.NODE_ENV !== 'production')) {1205 seen = seen || new Map();1206 }1207 flushPreFlushCbs(seen);1208 // Sort queue before flush.1209 // This ensures that:1210 // 1. Components are updated from parent to child. (because parent is always1211 // created before the child so its render effect will have smaller1212 // priority number)1213 // 2. If a component is unmounted during a parent component's update,1214 // its update can be skipped.1215 queue.sort((a, b) => getId(a) - getId(b));1216 try {1217 for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {1218 const job = queue[flushIndex];1219 if (job) {1220 if ((process.env.NODE_ENV !== 'production')) {1221 checkRecursiveUpdates(seen, job);1222 }1223 callWithErrorHandling(job, null, 14 /* SCHEDULER */);1224 }1225 }1226 }1227 finally {1228 flushIndex = 0;1229 queue.length = 0;1230 flushPostFlushCbs(seen);1231 isFlushing = false;1232 currentFlushPromise = null;1233 // some postFlushCb queued jobs!1234 // keep flushing until it drains.1235 if (queue.length || pendingPostFlushCbs.length) {1236 flushJobs(seen);1237 }1238 }1239}1240function checkRecursiveUpdates(seen, fn) {1241 if (!seen.has(fn)) {1242 seen.set(fn, 1);1243 }1244 else {1245 const count = seen.get(fn);1246 if (count > RECURSION_LIMIT) {1247 throw new Error(`Maximum recursive updates exceeded. ` +1248 `This means you have a reactive effect that is mutating its own ` +1249 `dependencies and thus recursively triggering itself. Possible sources ` +1250 `include component template, render function, updated hook or ` +1251 `watcher source function.`);1252 }1253 else {1254 seen.set(fn, count + 1);...
Tabs.js
Source: Tabs.js
...1186 seen = seen || new Map();1187 }1188 for (preFlushIndex = 0; preFlushIndex < activePreFlushCbs.length; preFlushIndex++) {1189 if ((process.env.NODE_ENV !== 'production')) {1190 checkRecursiveUpdates(seen, activePreFlushCbs[preFlushIndex]);1191 }1192 activePreFlushCbs[preFlushIndex]();1193 }1194 activePreFlushCbs = null;1195 preFlushIndex = 0;1196 currentPreFlushParentJob = null;1197 // recursively flush until it drains1198 flushPreFlushCbs(seen, parentJob);1199 }1200}1201function flushPostFlushCbs(seen) {1202 if (pendingPostFlushCbs.length) {1203 const deduped = [...new Set(pendingPostFlushCbs)];1204 pendingPostFlushCbs.length = 0;1205 // #1947 already has active queue, nested flushPostFlushCbs call1206 if (activePostFlushCbs) {1207 activePostFlushCbs.push(...deduped);1208 return;1209 }1210 activePostFlushCbs = deduped;1211 if ((process.env.NODE_ENV !== 'production')) {1212 seen = seen || new Map();1213 }1214 activePostFlushCbs.sort((a, b) => getId(a) - getId(b));1215 for (postFlushIndex = 0; postFlushIndex < activePostFlushCbs.length; postFlushIndex++) {1216 if ((process.env.NODE_ENV !== 'production')) {1217 checkRecursiveUpdates(seen, activePostFlushCbs[postFlushIndex]);1218 }1219 activePostFlushCbs[postFlushIndex]();1220 }1221 activePostFlushCbs = null;1222 postFlushIndex = 0;1223 }1224}1225const getId = (job) => job.id == null ? Infinity : job.id;1226function flushJobs(seen) {1227 isFlushPending = false;1228 isFlushing = true;1229 if ((process.env.NODE_ENV !== 'production')) {1230 seen = seen || new Map();1231 }1232 flushPreFlushCbs(seen);1233 // Sort queue before flush.1234 // This ensures that:1235 // 1. Components are updated from parent to child. (because parent is always1236 // created before the child so its render effect will have smaller1237 // priority number)1238 // 2. If a component is unmounted during a parent component's update,1239 // its update can be skipped.1240 queue.sort((a, b) => getId(a) - getId(b));1241 try {1242 for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {1243 const job = queue[flushIndex];1244 if (job) {1245 if ((process.env.NODE_ENV !== 'production')) {1246 checkRecursiveUpdates(seen, job);1247 }1248 callWithErrorHandling(job, null, 14 /* SCHEDULER */);1249 }1250 }1251 }1252 finally {1253 flushIndex = 0;1254 queue.length = 0;1255 flushPostFlushCbs(seen);1256 isFlushing = false;1257 currentFlushPromise = null;1258 // some postFlushCb queued jobs!1259 // keep flushing until it drains.1260 if (queue.length || pendingPostFlushCbs.length) {1261 flushJobs(seen);1262 }1263 }1264}1265function checkRecursiveUpdates(seen, fn) {1266 if (!seen.has(fn)) {1267 seen.set(fn, 1);1268 }1269 else {1270 const count = seen.get(fn);1271 if (count > RECURSION_LIMIT) {1272 throw new Error(`Maximum recursive updates exceeded. ` +1273 `This means you have a reactive effect that is mutating its own ` +1274 `dependencies and thus recursively triggering itself. Possible sources ` +1275 `include component template, render function, updated hook or ` +1276 `watcher source function.`);1277 }1278 else {1279 seen.set(fn, count + 1);...
Item.js
Source: Item.js
...1161 seen = seen || new Map();1162 }1163 for (preFlushIndex = 0; preFlushIndex < activePreFlushCbs.length; preFlushIndex++) {1164 if ((process.env.NODE_ENV !== 'production')) {1165 checkRecursiveUpdates(seen, activePreFlushCbs[preFlushIndex]);1166 }1167 activePreFlushCbs[preFlushIndex]();1168 }1169 activePreFlushCbs = null;1170 preFlushIndex = 0;1171 currentPreFlushParentJob = null;1172 // recursively flush until it drains1173 flushPreFlushCbs(seen, parentJob);1174 }1175}1176function flushPostFlushCbs(seen) {1177 if (pendingPostFlushCbs.length) {1178 const deduped = [...new Set(pendingPostFlushCbs)];1179 pendingPostFlushCbs.length = 0;1180 // #1947 already has active queue, nested flushPostFlushCbs call1181 if (activePostFlushCbs) {1182 activePostFlushCbs.push(...deduped);1183 return;1184 }1185 activePostFlushCbs = deduped;1186 if ((process.env.NODE_ENV !== 'production')) {1187 seen = seen || new Map();1188 }1189 activePostFlushCbs.sort((a, b) => getId(a) - getId(b));1190 for (postFlushIndex = 0; postFlushIndex < activePostFlushCbs.length; postFlushIndex++) {1191 if ((process.env.NODE_ENV !== 'production')) {1192 checkRecursiveUpdates(seen, activePostFlushCbs[postFlushIndex]);1193 }1194 activePostFlushCbs[postFlushIndex]();1195 }1196 activePostFlushCbs = null;1197 postFlushIndex = 0;1198 }1199}1200const getId = (job) => job.id == null ? Infinity : job.id;1201function flushJobs(seen) {1202 isFlushPending = false;1203 isFlushing = true;1204 if ((process.env.NODE_ENV !== 'production')) {1205 seen = seen || new Map();1206 }1207 flushPreFlushCbs(seen);1208 // Sort queue before flush.1209 // This ensures that:1210 // 1. Components are updated from parent to child. (because parent is always1211 // created before the child so its render effect will have smaller1212 // priority number)1213 // 2. If a component is unmounted during a parent component's update,1214 // its update can be skipped.1215 queue.sort((a, b) => getId(a) - getId(b));1216 try {1217 for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {1218 const job = queue[flushIndex];1219 if (job) {1220 if ((process.env.NODE_ENV !== 'production')) {1221 checkRecursiveUpdates(seen, job);1222 }1223 callWithErrorHandling(job, null, 14 /* SCHEDULER */);1224 }1225 }1226 }1227 finally {1228 flushIndex = 0;1229 queue.length = 0;1230 flushPostFlushCbs(seen);1231 isFlushing = false;1232 currentFlushPromise = null;1233 // some postFlushCb queued jobs!1234 // keep flushing until it drains.1235 if (queue.length || pendingPostFlushCbs.length) {1236 flushJobs(seen);1237 }1238 }1239}1240function checkRecursiveUpdates(seen, fn) {1241 if (!seen.has(fn)) {1242 seen.set(fn, 1);1243 }1244 else {1245 const count = seen.get(fn);1246 if (count > RECURSION_LIMIT) {1247 throw new Error(`Maximum recursive updates exceeded. ` +1248 `This means you have a reactive effect that is mutating its own ` +1249 `dependencies and thus recursively triggering itself. Possible sources ` +1250 `include component template, render function, updated hook or ` +1251 `watcher source function.`);1252 }1253 else {1254 seen.set(fn, count + 1);...
Icon.js
Source: Icon.js
...1161 seen = seen || new Map();1162 }1163 for (preFlushIndex = 0; preFlushIndex < activePreFlushCbs.length; preFlushIndex++) {1164 if ((process.env.NODE_ENV !== 'production')) {1165 checkRecursiveUpdates(seen, activePreFlushCbs[preFlushIndex]);1166 }1167 activePreFlushCbs[preFlushIndex]();1168 }1169 activePreFlushCbs = null;1170 preFlushIndex = 0;1171 currentPreFlushParentJob = null;1172 // recursively flush until it drains1173 flushPreFlushCbs(seen, parentJob);1174 }1175}1176function flushPostFlushCbs(seen) {1177 if (pendingPostFlushCbs.length) {1178 const deduped = [...new Set(pendingPostFlushCbs)];1179 pendingPostFlushCbs.length = 0;1180 // #1947 already has active queue, nested flushPostFlushCbs call1181 if (activePostFlushCbs) {1182 activePostFlushCbs.push(...deduped);1183 return;1184 }1185 activePostFlushCbs = deduped;1186 if ((process.env.NODE_ENV !== 'production')) {1187 seen = seen || new Map();1188 }1189 activePostFlushCbs.sort((a, b) => getId(a) - getId(b));1190 for (postFlushIndex = 0; postFlushIndex < activePostFlushCbs.length; postFlushIndex++) {1191 if ((process.env.NODE_ENV !== 'production')) {1192 checkRecursiveUpdates(seen, activePostFlushCbs[postFlushIndex]);1193 }1194 activePostFlushCbs[postFlushIndex]();1195 }1196 activePostFlushCbs = null;1197 postFlushIndex = 0;1198 }1199}1200const getId = (job) => job.id == null ? Infinity : job.id;1201function flushJobs(seen) {1202 isFlushPending = false;1203 isFlushing = true;1204 if ((process.env.NODE_ENV !== 'production')) {1205 seen = seen || new Map();1206 }1207 flushPreFlushCbs(seen);1208 // Sort queue before flush.1209 // This ensures that:1210 // 1. Components are updated from parent to child. (because parent is always1211 // created before the child so its render effect will have smaller1212 // priority number)1213 // 2. If a component is unmounted during a parent component's update,1214 // its update can be skipped.1215 queue.sort((a, b) => getId(a) - getId(b));1216 try {1217 for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {1218 const job = queue[flushIndex];1219 if (job) {1220 if ((process.env.NODE_ENV !== 'production')) {1221 checkRecursiveUpdates(seen, job);1222 }1223 callWithErrorHandling(job, null, 14 /* SCHEDULER */);1224 }1225 }1226 }1227 finally {1228 flushIndex = 0;1229 queue.length = 0;1230 flushPostFlushCbs(seen);1231 isFlushing = false;1232 currentFlushPromise = null;1233 // some postFlushCb queued jobs!1234 // keep flushing until it drains.1235 if (queue.length || pendingPostFlushCbs.length) {1236 flushJobs(seen);1237 }1238 }1239}1240function checkRecursiveUpdates(seen, fn) {1241 if (!seen.has(fn)) {1242 seen.set(fn, 1);1243 }1244 else {1245 const count = seen.get(fn);1246 if (count > RECURSION_LIMIT) {1247 throw new Error(`Maximum recursive updates exceeded. ` +1248 `This means you have a reactive effect that is mutating its own ` +1249 `dependencies and thus recursively triggering itself. Possible sources ` +1250 `include component template, render function, updated hook or ` +1251 `watcher source function.`);1252 }1253 else {1254 seen.set(fn, count + 1);...
patch.js
Source: patch.js
...725 for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {726 const job = queue[flushIndex];727 if (job) {728 if (true) {729 checkRecursiveUpdates(seen, job);730 }731 callWithErrorHandling(job, null, 14 /* SCHEDULER */);732 }733 }734 }735 finally {736 flushIndex = 0;737 queue.length = 0;738 flushPostFlushCbs(seen);739 isFlushing = false;740 currentFlushPromise = null;741 // some postFlushCb queued jobs!742 // keep flushing until it drains.743 if (queue.length || pendingPostFlushCbs.length) {744 flushJobs(seen);745 }746 }747 }748 function checkRecursiveUpdates(seen, fn) {749 if (!seen.has(fn)) {750 seen.set(fn, 1);751 }752 else {753 const count = seen.get(fn);754 if (count > RECURSION_LIMIT) {755 throw new Error(`Maximum recursive updates exceeded. ` +756 `This means you have a reactive effect that is mutating its own ` +757 `dependencies and thus recursively triggering itself. Possible sources ` +758 `include component template, render function, updated hook or ` +759 `watcher source function.`);760 }761 else {762 seen.set(fn, count + 1);...
wechat.esm-bundler.js
Source: wechat.esm-bundler.js
...50 // inside try-catch. This can leave all warning code unshaked. Although51 // they would get eventually shaken by a minifier like terser, some minifiers52 // would fail to do that (e.g. https://github.com/evanw/esbuild/issues/1610)53 const check = (process.env.NODE_ENV !== 'production')54 ? (job) => checkRecursiveUpdates(seen, job)55 : /* istanbul ignore next */ () => { }; // eslint-disable-line @typescript-eslint/no-empty-function56 try {57 for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {58 const job = queue[flushIndex];59 if (job.active !== false) {60 /* istanbul ignore if */61 if ((process.env.NODE_ENV !== 'production') && check(job)) {62 continue;63 }64 job();65 }66 }67 }68 finally {69 flushIndex = 0;70 queue.length = 0;71 isFlushing = false;72 currentFlushPromise = null;73 }74}75function checkRecursiveUpdates(seen, fn) {76 const count = seen.get(fn) || 0;77 /* istanbul ignore if */78 if (count > RECURSION_LIMIT) {79 console.warn(`Maximum recursive updates exceeded. ` +80 `This means you have a reactive effect that is mutating its own ` +81 `dependencies and thus recursively triggering itself.`);82 return true;83 }84 seen.set(fn, count + 1);85 return false;86}87let currentApp = null;88let currentPage = null;89let currentComponent = null;...
apiWatch2.js
Source: apiWatch2.js
...47 if (job === null) { 48 continue 49 } 50 if ((process.env.NODE_ENV !== 'production')) { 51 checkRecursiveUpdates(seen, job) 52 } 53 callWithErrorHandling(job, null, 14 /* SCHEDULER */) 54 } 55 flushPostFlushCbs(seen) 56 isFlushing = false 57 // ä¸äº postFlushCb æ§è¡è¿ç¨ä¸ä¼å次添å 弿¥ä»»å¡ï¼éå½ flushJobs 伿å®ä»¬é½æ§è¡å®æ¯ 58 if (queue.length || postFlushCbs.length) { 59 flushJobs(seen) 60 } 61} 62function flushPostFlushCbs(seen) { 63 if (postFlushCbs.length) { 64 // æ·è´å¯æ¬ 65 const cbs = [...new Set(postFlushCbs)] 66 postFlushCbs.length = 0 67 if ((process.env.NODE_ENV !== 'production')) { 68 seen = seen || new Map() 69 } 70 for (let i = 0; i < cbs.length; i++) { 71 if ((process.env.NODE_ENV !== 'production')) { 72 checkRecursiveUpdates(seen, cbs[i]) 73 } 74 cbs[i]() 75 } 76 } 77} 78const RECURSION_LIMIT = 100 79function checkRecursiveUpdates(seen, fn) { 80 if (!seen.has(fn)) { 81 seen.set(fn, 1) 82 } 83 else { 84 const count = seen.get(fn) 85 if (count > RECURSION_LIMIT) { 86 throw new Error('Maximum recursive updates exceeded. ' + 87 "You may have code that is mutating state in your component's " + 88 'render function or updated hook or watcher source function.') 89 } 90 else { 91 seen.set(fn, count + 1) 92 } 93 } 94} 95function queueFlush() { 96 if (!isFlushing) { 97 isFlushing = true 98 nextTick(flushJobs) 99 } 100} 101function flushJobs(seen) { 102 let job 103 if ((process.env.NODE_ENV !== 'production')) { 104 seen = seen || new Map() 105 } 106 queue.sort((a, b) => getId(a) - getId(b)) 107 while ((job = queue.shift()) !== undefined) { 108 if (job === null) { 109 continue 110 } 111 if ((process.env.NODE_ENV !== 'production')) { 112 checkRecursiveUpdates(seen, job) 113 } 114 callWithErrorHandling(job, null, 14 /* SCHEDULER */) 115 } 116 flushPostFlushCbs(seen) 117 if (queue.length || postFlushCbs.length) { 118 flushJobs(seen) 119 } 120 isFlushing = false 121} 122function watchEffect(effect, options) { 123 return doWatch(effect, null, options); 124} 125function doWatch(source, cb, { immediate, deep, flush, onTrack, onTrigger } = EMPTY_OBJ) { 126 instance = currentInstance; ...
index.js
Source: index.js
...52 seen = seen || new Map();53 }54 for (let i = 0; i < cbs.length; i++) {55 if (__DEV__) {56 checkRecursiveUpdates(seen, cbs[i]);57 }58 cbs[i]();59 }60 }61 }62 const getId = (job) => (job.id == null ? Infinity : job.id);63 function flushJobs(seen) {64 isFlushPending = false;65 isFlushing = true;66 let job;67 if (__DEV__) {68 seen = seen || new Map();69 }70 // Sort queue before flush.71 // This ensures that:72 // 1. Components are updated from parent to child. (because parent is always73 // created before the child so its render effect will have smaller74 // priority number)75 // 2. If a component is unmounted during a parent component's update,76 // its update can be skipped.77 // Jobs can never be null before flush starts, since they are only invalidated78 // during execution of another flushed job.79 queue.sort((a, b) => getId(a) - getId(b));80 while ((job = queue.shift()) !== undefined) {81 if (job === null) {82 continue;83 }84 if (__DEV__) {85 checkRecursiveUpdates(seen, job);86 }87 callWithErrorHandling(job, null, 'SCHEDULER');88 }89 flushPostFlushCbs(seen);90 isFlushing = false;91 // some postFlushCb queued jobs!92 // keep flushing until it drains.93 if (queue.length || postFlushCbs.length) {94 flushJobs(seen);95 }96 }97 function checkRecursiveUpdates(seen, fn) {98 if (!seen.has(fn)) {99 seen.set(fn, 1);100 } else {101 const count = seen.get(fn);102 if (count > RECURSION_LIMIT) {103 throw new Error(104 'Maximum recursive updates exceeded. ' +105 "You may have code that is mutating state in your component's " +106 'render function or updated hook or watcher source function.'107 );108 } else {109 seen.set(fn, count + 1);110 }111 }...
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 const [request] = await Promise.all([7 page.waitForRequest('**/*'),8 page.click('text=Docs'),9 ]);10 console.log(request.url());11 await browser.close();12})();13const { chromium } = require('playwright');14(async () => {15 const browser = await chromium.launch();16 const context = await browser.newContext();17 const page = await context.newPage();18 const [request] = await Promise.all([19 page.waitForRequest('**/*'),20 page.click('text=Docs'),21 ]);22 console.log(request.url());23 await browser.close();24})();
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch({ headless: false });4 const context = await browser.newContext();5 const page = await context.newPage();6 const updates = await page._client.send('Playwright.checkRecursiveUpdates', { path: 'C:\\Users\\user\\Documents\\playwright' });7 console.log(updates);8 await browser.close();9})();10{ updates: [ { path: 'C:\\Users\\user\\Documents\\playwright\\test.js', sha1: 'b7a8b0a5e7c5f1f1f2d8b9e0b9a9b9a9b9a9b9a9' }, { path: 'C:\\Users\\user\\Documents\\playwright\\node_modules\\playwright\\lib\\server\\browserType.js', sha1: 'b7a8b0a5e7c5f1f1f2d8b9e0b9a9b9a9b9a9b9a9' }, { path: 'C:\\Users\\user\\Documents\\playwright\\node_modules\\playwright\\lib\\server\\browserTypeImpl.js', sha1: 'b7a8b0a5e7c5f1f1f2d8b9e0b9a9b9a9b9a9b9a9' }, { path: 'C:\\Users\\user\\Documents\\playwright\\node_modules\\playwright\\lib\\server\\browserTypeProxy.js', sha1: 'b7a8b0a5e7c5f1f1f2d8b9e0b9a9b9a9b9a9b9a9' }, { path: 'C:\\Users\\user\\Documents\\playwright\\node_modules\\playwright\\lib\\server\\chromium\\chromium.js', sha1: 'b7a8b0a5e7c5f1f1f2d8b9e0b9a9b9a9b9a9b9a9' }, { path: 'C:\\Users\\user\\Documents\\playwright\\node_modules\\playwright\\lib\\server\\chromium
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 await page.checkRecursiveUpdates();6 await browser.close();7})();8const { chromium } = require('playwright');9(async () => {10 const browser = await chromium.launch();11 const page = await browser.newPage();12 await page.checkRecursiveUpdates();13 await browser.close();14})();15const { chromium } = require('playwright');16(async () => {17 const browser = await chromium.launch();18 const page = await browser.newPage();19 await page.checkRecursiveUpdates();20 await browser.close();21})();22 at Object.<anonymous> (C:\Users\shubham\Desktop\test.js:9:16)23 at Module._compile (internal/modules/cjs/loader.js:1158:30)24 at Object.Module._extensions..js (internal/modules/cjs/loader.js:1178:10)25 at Module.load (internal/modules/cjs/loader.js:1002:32)26 at Function.Module._load (internal/modules/cjs/loader.js:901:14)27 at Function.executeUserEntryPoint [as runMain] (internal/modules/run_main.js:74:12)
Using AI Code Generation
1const { webkit } = require('playwright');2const { checkRecursiveUpdates } = require('playwright/lib/internal/recorder/recorderUtils');3(async () => {4 const browser = await webkit.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('text="Get started"');8 await page.click('text="Docker"');9 await page.click('text="Python"');10 await page.click('text="Go"');11 await page.click('text="Java"');12 await page.click('text="C#"');13 await page.click('text="C++"');14 await page.click('text="Node"');15 await page.click('text="Ruby"');16 await page.click('text="PHP"');17 await page.click('text="Scala"');18 await page.click('text="Rust"');19 await page.click('text="Swift"');20 await page.click('text="Kotlin"');21 await page.click('text="Objective-C"');22 await page.click('text="Android"');23 await page.click('text="iOS"');24 await page.click('text="Flutter"');25 await page.click('text="Dart"');26 await page.click('text="Documentation"');27 await page.click('text="API"');28 await page.click('text="Docker"');29 await page.click('text="Python"');30 await page.click('text="Go"');31 await page.click('text="Java"');32 await page.click('text="C#"');33 await page.click('text="C++"');34 await page.click('text="Node"');35 await page.click('text="Ruby"');36 await page.click('text="PHP"');37 await page.click('text="Scala"');38 await page.click('text="Rust"');39 await page.click('text="Swift"');40 await page.click('text="Kotlin"');41 await page.click('text="Objective-C"');42 await page.click('text="Android"');43 await page.click('text="iOS"');44 await page.click('text="Flutter"');45 await page.click('text="Dart"');46 await page.click('text="Documentation"');47 await page.click('text="API"');
Using AI Code Generation
1const { checkRecursiveUpdates } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');2const { launch } = require('playwright');3const fs = require('fs');4const path = require('path');5(async () => {6 const browser = await launch({7 });8 const context = await browser.newContext();9 const page = await context.newPage();10 await page.click('a');11 const pathToRecordingFile = path.join(__dirname, 'recording.js');12 const recording = await checkRecursiveUpdates(pathToRecordingFile);13 console.log(recording);14 await browser.close();15})();16const { test } = require('@playwright/test');17test('test', async ({ page }) => {18 await page.click('a');19});20{21 code: 'test(\'test\', async ({ page }) => {\n' +22 ' await page.click(\'a\');\n' +23 '});',24 ' at Object.checkRecursiveUpdates (/Users/username/playwright-test/node_modules/playwright/lib/server/supplements/recorder/recorderSupplement.js:68:19)\n' +25 ' at processTicksAndRejections (internal/process/task_queues.js:95:5)'26}27const { test } = require('@playwright/test');28test('test', async ({ page }) => {29 await page.click('a');30});31{32 code: 'test(\'test\', async ({ page }) => {\n' +33 ' await page.click(\'a\');\n' +
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 console.log(await page.context().newCDPSession(page).send('Page.checkRecursiveUpdates'));7 await browser.close();8})();9{10 {11 }12}13const frames = await page.frames();14console.log(frames);15const text = await page.$eval('button', e => e.textContent);16console.log(text);17const cookies = await page.context().cookies();18console.log(cookies);19const cookies = await page.context().cookies();20console.log(cookies);
Using AI Code Generation
1const {chromium} = require("playwright");2const {checkRecursiveUpdates} = require("playwright/lib/internal/recorder/recorderUtils");3const path = require("path");4(async () => {5 const browser = await chromium.launch({headless: false});6 const context = await browser.newContext();7 const page = await context.newPage();8 await page.click("text=Google apps");
Using AI Code Generation
1const { _impl: { helper } } = require("playwright");2const { assert } = require("console");3(async () => {4 let promise = helper.checkRecursiveUpdates();5 setTimeout(() => {6 promise.then(() => {7 assert(false, "Promise should not be resolved");8 });9 }, 1000);10 await new Promise((resolve) => setTimeout(resolve, 2000));11 console.log("Test passed");12})();13 at Timeout._onTimeout (/Users/username/Projects/playwright/test.js:8:14)14const { _impl: { helper } } = require("playwright");15const { assert } = require("console");16(async () => {17 let promise = helper.checkRecursiveUpdates();18 setTimeout(() => {19 promise.then(() => {20 assert(false, "Promise should not be resolved");21 });22 }, 2000);23 await new Promise((resolve) => setTimeout(resolve, 1000));24 console.log("Test passed");25})();26const { _impl: { helper } } = require("playwright");27const { assert } = require("console");28(async () => {29 let promise = helper.checkRecursiveUpdates();30 setTimeout(() => {31 promise.then(() => {32 assert(false, "Promise should not be resolved");33 });34 }, 1000);35 await new Promise((resolve) => setTimeout(resolve, 2000));36 console.log("Test passed");37})();38 at Timeout._onTimeout (/Users/username/Projects/playwright/test.js:8
Jest + Playwright - Test callbacks of event-based DOM library
Is it possible to get the selector from a locator object in playwright?
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firefox browser does not start in playwright
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firefox browser does not start in playwright
This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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