How to use buttonForEvent method in Playwright Internal

Best JavaScript code snippet using playwright-internal

recorder.js

Source:recorder.js Github

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...129 name: 'click',130 selector: this._hoveredModel.selector,131 position: positionForEvent(event),132 signals: [],133 button: buttonForEvent(event),134 modifiers: modifiersForEvent(event),135 clickCount: event.detail136 });137 }138 _shouldIgnoreMouseEvent(event) {139 const target = this._deepEventTarget(event);140 if (this._mode === 'none') return true;141 if (this._mode === 'inspecting') {142 consumeEvent(event);143 return true;144 }145 const nodeName = target.nodeName;146 if (nodeName === 'SELECT') return true;147 if (nodeName === 'INPUT' && ['date'].includes(target.type)) return true;148 return false;149 }150 _onMouseDown(event) {151 if (this._shouldIgnoreMouseEvent(event)) return;152 if (!this._performingAction) consumeEvent(event);153 this._activeModel = this._hoveredModel;154 }155 _onMouseUp(event) {156 if (this._shouldIgnoreMouseEvent(event)) return;157 if (!this._performingAction) consumeEvent(event);158 }159 _onMouseMove(event) {160 if (this._mode === 'none') return;161 const target = this._deepEventTarget(event);162 if (this._hoveredElement === target) return;163 this._hoveredElement = target;164 this._updateModelForHoveredElement();165 }166 _onMouseLeave(event) {167 // Leaving iframe.168 if (this._deepEventTarget(event).nodeType === Node.DOCUMENT_NODE) {169 this._hoveredElement = null;170 this._updateModelForHoveredElement();171 }172 }173 _onFocus() {174 const activeElement = this._deepActiveElement(document);175 const result = activeElement ? (0, _selectorGenerator.generateSelector)(this._injectedScript, activeElement) : null;176 this._activeModel = result && result.selector ? result : null;177 if (this._params.isUnderTest) console.error('Highlight updated for test: ' + (result ? result.selector : null));178 }179 _updateModelForHoveredElement() {180 if (!this._hoveredElement) {181 this._hoveredModel = null;182 this._updateHighlight();183 return;184 }185 const hoveredElement = this._hoveredElement;186 const {187 selector,188 elements189 } = (0, _selectorGenerator.generateSelector)(this._injectedScript, hoveredElement);190 if (this._hoveredModel && this._hoveredModel.selector === selector || this._hoveredElement !== hoveredElement) return;191 this._hoveredModel = selector ? {192 selector,193 elements194 } : null;195 this._updateHighlight();196 if (this._params.isUnderTest) console.error('Highlight updated for test: ' + selector);197 }198 _updateHighlight() {199 const elements = this._hoveredModel ? this._hoveredModel.elements : [];200 const selector = this._hoveredModel ? this._hoveredModel.selector : '';201 this._highlight.updateHighlight(elements, selector, this._mode === 'recording');202 }203 _onInput(event) {204 if (this._mode !== 'recording') return true;205 const target = this._deepEventTarget(event);206 if (['INPUT', 'TEXTAREA'].includes(target.nodeName)) {207 const inputElement = target;208 const elementType = (inputElement.type || '').toLowerCase();209 if (elementType === 'checkbox') {210 // Checkbox is handled in click, we can't let input trigger on checkbox - that would mean we dispatched click events while recording.211 return;212 }213 if (elementType === 'file') {214 globalThis._playwrightRecorderRecordAction({215 name: 'setInputFiles',216 selector: this._activeModel.selector,217 signals: [],218 files: [...(inputElement.files || [])].map(file => file.name)219 });220 return;221 } // Non-navigating actions are simply recorded by Playwright.222 if (this._consumedDueWrongTarget(event)) return;223 globalThis._playwrightRecorderRecordAction({224 name: 'fill',225 selector: this._activeModel.selector,226 signals: [],227 text: inputElement.value228 });229 }230 if (target.nodeName === 'SELECT') {231 const selectElement = target;232 if (this._actionInProgress(event)) return;233 this._performAction({234 name: 'select',235 selector: this._hoveredModel.selector,236 options: [...selectElement.selectedOptions].map(option => option.value),237 signals: []238 });239 }240 }241 _shouldGenerateKeyPressFor(event) {242 // Backspace, Delete, AltGraph are changing input, will handle it there.243 if (['Backspace', 'Delete', 'AltGraph'].includes(event.key)) return false; // Ignore the QWERTZ shortcut for creating a at sign on MacOS244 if (event.key === '@' && event.code === 'KeyL') return false; // Allow and ignore common used shortcut for pasting.245 if (navigator.platform.includes('Mac')) {246 if (event.key === 'v' && event.metaKey) return false;247 } else {248 if (event.key === 'v' && event.ctrlKey) return false;249 if (event.key === 'Insert' && event.shiftKey) return false;250 }251 if (['Shift', 'Control', 'Meta', 'Alt'].includes(event.key)) return false;252 const hasModifier = event.ctrlKey || event.altKey || event.metaKey;253 if (event.key.length === 1 && !hasModifier) return !!asCheckbox(this._deepEventTarget(event));254 return true;255 }256 _onKeyDown(event) {257 if (this._mode === 'inspecting') {258 consumeEvent(event);259 return;260 }261 if (this._mode !== 'recording') return;262 if (!this._shouldGenerateKeyPressFor(event)) return;263 if (this._actionInProgress(event)) {264 this._expectProgrammaticKeyUp = true;265 return;266 }267 if (this._consumedDueWrongTarget(event)) return; // Similarly to click, trigger checkbox on key event, not input.268 if (event.key === ' ') {269 const checkbox = asCheckbox(this._deepEventTarget(event));270 if (checkbox) {271 this._performAction({272 name: checkbox.checked ? 'uncheck' : 'check',273 selector: this._activeModel.selector,274 signals: []275 });276 return;277 }278 }279 this._performAction({280 name: 'press',281 selector: this._activeModel.selector,282 signals: [],283 key: event.key,284 modifiers: modifiersForEvent(event)285 });286 }287 _onKeyUp(event) {288 if (this._mode === 'none') return;289 if (!this._shouldGenerateKeyPressFor(event)) return; // Only allow programmatic keyups, ignore user input.290 if (!this._expectProgrammaticKeyUp) {291 consumeEvent(event);292 return;293 }294 this._expectProgrammaticKeyUp = false;295 }296 async _performAction(action) {297 this._performingAction = true;298 await globalThis._playwrightRecorderPerformAction(action).catch(() => {});299 this._performingAction = false; // Action could have changed DOM, update hovered model selectors.300 this._updateModelForHoveredElement(); // If that was a keyboard action, it similarly requires new selectors for active model.301 this._onFocus();302 if (this._params.isUnderTest) {303 // Serialize all to string as we cannot attribute console message to isolated world304 // in Firefox.305 console.error('Action performed for test: ' + JSON.stringify({306 hovered: this._hoveredModel ? this._hoveredModel.selector : null,307 active: this._activeModel ? this._activeModel.selector : null308 }));309 }310 }311 _deepEventTarget(event) {312 return event.composedPath()[0];313 }314 _deepActiveElement(document) {315 let activeElement = document.activeElement;316 while (activeElement && activeElement.shadowRoot && activeElement.shadowRoot.activeElement) activeElement = activeElement.shadowRoot.activeElement;317 return activeElement;318 }319}320exports.Recorder = Recorder;321function modifiersForEvent(event) {322 return (event.altKey ? 1 : 0) | (event.ctrlKey ? 2 : 0) | (event.metaKey ? 4 : 0) | (event.shiftKey ? 8 : 0);323}324function buttonForEvent(event) {325 switch (event.which) {326 case 1:327 return 'left';328 case 2:329 return 'middle';330 case 3:331 return 'right';332 }333 return 'left';334}335function positionForEvent(event) {336 const targetElement = event.target;337 if (targetElement.nodeName !== 'CANVAS') return;338 return {...

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Eventslist.js

Source:Eventslist.js Github

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1import React, { Component } from 'react';2import Elists from './Elists';3import Elistnextevents from './Elistnextevents';4import './Elists.css'5import "animate.css/animate.min.css";6import ScrollAnimation from 'react-animate-on-scroll';7import { Next } from 'react-bootstrap/esm/PageItem';8import Cards from "./Cards";9// import Vid from './vid.mp4';10class Eventslist extends Component{11 state={ clicked: false}12 clickedeventHandler = () => {13 this.setState({clicked: !this.state.clicked});14 }15 render(){16 return(17 <div className="eventpagebackgimg">18 <div> 19 {/* <video id="background-video" loop autoplay>20 <source src={Vid} type="video/mp4" />21 Your browser does not support the video tag.22 </video> */}23 </div>24 <ul className="fulllist"><div className="heading-upcoming heading-secondary">Upcoming Event</div>25 <div className='upcoming-events'>26 {Elistnextevents.map((item, index) => {27 return(28 <div className='app'>29 <Cards image={item.image} name={item.name} description={item.description} date={item.date} switchs={this.state.clicked}>30 <a className="buttonforevent">Register&nbsp;Now</a>31 </Cards>32 </div>33 )34 })}35 </div>36 <div className="heading-upcoming heading-secondary ">Our Events</div>37 <div className='our-event'>38 {Elists.map(( item ) => {39 return(40 <div className='app'>41 <Cards image={item.image} name={item.name} description={item.description} date={item.date} switchs={this.state.clicked} youtube={item.youtube}>42 <div className="iconcontainer">43 <a onClick={this.clickedeventHandler}><i className="fa icons fa-youtube-play" aria-hidden="true"></i></a>44 </div>45 </Cards>46 </div>47 )48 })}49 </div>50 </ul>51 </div>52 )53 }54};...

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Using AI Code Generation

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1const { buttonForEvent } = require('playwright/lib/internal/keyboard');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.keyboard.press(buttonForEvent({8 }));9 await browser.close();10})();11const { buttonForEvent } = require('playwright/lib/internal/keyboard');12const { chromium } = require('playwright');13(async () => {14 const browser = await chromium.launch();15 const context = await browser.newContext();16 const page = await context.newPage();17 await page.keyboard.press(buttonForEvent({18 }));19 await browser.close();20})();21const { buttonForEvent } = require('playwright/lib/internal/keyboard');22const { chromium } = require('playwright');23(async () => {24 const browser = await chromium.launch();25 const context = await browser.newContext();26 const page = await context.newPage();27 await page.keyboard.press(buttonForEvent({28 }));29 await browser.close();30})();31const { buttonForEvent } = require('playwright/lib/internal/keyboard');32const { chromium } = require('playwright');33(async () => {34 const browser = await chromium.launch();35 const context = await browser.newContext();36 const page = await context.newPage();37 await page.keyboard.press(buttonForEvent({38 }));39 await browser.close();40})();

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Using AI Code Generation

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1const { buttonForEvent } = require('playwright-internal');2const { chromium } = require('playwright-internal');3(async () => {4 const browser = await chromium.launch({ headless: false });5 const context = await browser.newContext();6 const page = await context.newPage();7 const button = await buttonForEvent(page, 'click', 'a[href="/docs/intro"]');8 await button.click();9 await browser.close();10})();

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Using AI Code Generation

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1const { buttonForEvent } = require('playwright');2const { chromium } = require('playwright');3const { firefox } = require('playwright');4const { webkit } = require('playwright');5(async () => {6const browser = await chromium.launch();7const context = await browser.newContext();8const page = await context.newPage();9await page.click(buttonForEvent('click', 'text=Get Started'));10await page.screenshot({ path: `example.png` });11await browser.close();12})();13Your name to display (optional):14Your name to display (optional):15const { buttonForEvent } = require('playwright');16const { chromium } = require('playwright');17const { firefox } = require('playwright');18const { webkit } = require('playwright');19(async () => {20const browser = await chromium.launch();21const context = await browser.newContext();22const page = await context.newPage();23await page.click(buttonForEvent('click', 'text=Get Started'));24await page.screenshot({ path: `example.png` });25await browser.close();26})();27Your name to display (optional):

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Using AI Code Generation

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1const { buttonForEvent } = require('playwright/lib/server/input');2const button = buttonForEvent({ button: 'left', buttons: 1, clickCount: 1 });3console.log(button);4const { keyboardForEvent } = require('playwright/lib/server/input');5const keyboard = keyboardForEvent({ code: 'KeyA', key: 'a' });6console.log(keyboard);7const { modifiersForEvent } = require('playwright/lib/server/input');8const modifiers = modifiersForEvent({ altKey: true });9console.log(modifiers);10const { mouseForEvent } = require('playwright/lib/server/input');11const mouse = mouseForEvent({ button: 'left', buttons: 1, clickCount: 1 });12console.log(mouse);13const { pointerForEvent } = require('playwright/lib/server/input');14const pointer = pointerForEvent({ button: 'left', buttons: 1, clickCount: 1 });15console.log(pointer);16const { wheelForEvent } = require('playwright/lib/server/input');17const wheel = wheelForEvent({ deltaX: 0, deltaY: 0, deltaZ: 0, deltaMode: 0 });18console.log(wheel);19const { toProtocol } = require('playwright/lib/server/protocol');20const protocol = toProtocol({ type: 'pointermove', x: 0, y: 0 });21console.log(protocol);22const { toModifiersMask } = require('playwright/lib/server/input');23const modifiersMask = toModifiersMask({ altKey: true });24console.log(modifiersMask);25const { toButton } = require('playwright/lib/server/input');26const buttonType = toButton({ button: 'left', buttons: 1, clickCount: 1 });27console.log(buttonType);28const { toWheelDelta } = require('play

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Using AI Code Generation

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1const { buttonForEvent } = require('playwright-internal');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 await page.evaluate(buttonForEvent, 'button', 'click');6 await page.waitForNavigation();7 await browser.close();8})();

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Using AI Code Generation

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1import { buttonForEvent } from 'playwright/lib/internal/keyboard';2const button = buttonForEvent('mousedown', 0);3import { buttonForEvent } from 'playwright/lib/internal/keyboard';4const button = buttonForEvent('mousedown', 1);5import { buttonForEvent } from 'playwright/lib/internal/keyboard';6const button = buttonForEvent('mousedown', 1);7import { buttonForEvent } from 'playwright/lib/internal/keyboard';8const button = buttonForEvent('mousedown', 2);9import { buttonForEvent } from 'playwright/lib/internal/keyboard';10const button = buttonForEvent('mousedown', 2);11import { buttonForEvent } from 'playwright/lib/internal/keyboard';12const button = buttonForEvent('mousedown', 4);13import { buttonForEvent } from 'playwright/lib/internal/keyboard';14const button = buttonForEvent('mousedown', 4);15import { buttonForEvent } from 'playwright/lib/internal/keyboard';16const button = buttonForEvent('mousedown', 3);

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