Best JavaScript code snippet using playwright-internal
Using AI Code Generation
1const { boxLeftOf } = require('@playwright/test');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const box = await boxLeftOf(page.locator('text=Learn more'));8 console.log(box);9 await browser.close();10})();11{12}13const { boxLeftOf } = require('@playwright/test');14const { chromium } = require('playwright');15(async () => {16 const browser = await chromium.launch();17 const context = await browser.newContext();18 const page = await context.newPage();19 const box = await boxLeftOf(page.locator('text=Learn more'));20 console.log(box);21 await browser.close();22})();23{24}25const { boxLeftOf } = require('@playwright/test');26const { chromium } = require('playwright');27(async () => {28 const browser = await chromium.launch();29 const context = await browser.newContext();30 const page = await context.newPage();31 const box = await boxLeftOf(page.locator('text=Learn more'));32 console.log(box);33 await browser.close();34})();35{36}37const { boxLeftOf } = require('@playwright/test');38const { chromium } = require('playwright');39(async () => {40 const browser = await chromium.launch();41 const context = await browser.newContext();42 const page = await context.newPage();43 const box = await boxLeftOf(page.locator('text
Using AI Code Generation
1const { boxLeftOf } = require('playwright/lib/internal/frames');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const input = await page.$('input[name="q"]');8 const box = await boxLeftOf(page, input);9 console.log(box);10 await browser.close();11})();
Using AI Code Generation
1const { chromium } = require('playwright');2const { boxLeftOf } = require('playwright/lib/internal/frames');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const searchBox = await page.$('[name=q]');8 const searchBoxLeftOf = await boxLeftOf(searchBox);9 console.log(searchBoxLeftOf);10 await browser.close();11})();12{13 center: { x: 0, y: 0 }14}
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 const leftBox = await page.boxModel().boxLeftOf();6 console.log(leftBox);7 await browser.close();8})();9{10 margin: { top: 0, right: 0, bottom: 0, left: 0 },11 border: { top: 0, right: 0, bottom: 0, left: 0 },12 padding: { top: 0, right: 0, bottom: 0, left: 0 }13}
Using AI Code Generation
1const { boxLeftOf } = require('playwright/lib/internal/geometry/rect');2const rect1 = { x: 0, y: 0, width: 100, height: 100 };3const rect2 = { x: 0, y: 0, width: 50, height: 50 };4const rect3 = { x: 0, y: 0, width: 100, height: 50 };5const rect4 = { x: 0, y: 0, width: 50, height: 100 };6const rect5 = { x: 0, y: 0, width: 200, height: 50 };7const rect6 = { x: 0, y: 0, width: 50, height: 200 };8const rect7 = { x: 0, y: 0, width: 200, height: 100 };9const rect8 = { x: 0, y: 0, width: 100, height: 200 };10const rect9 = { x: 0, y: 0, width: 200, height: 200 };11const rect10 = { x: 0, y: 0, width: 200, height: 200 };12const rect11 = { x: 0, y: 0, width: 100, height: 100 };13const rect12 = { x: 0, y: 0, width: 100, height: 100 };14const rect13 = { x: 0, y: 0, width: 100, height: 100 };15const rect14 = { x: 0, y: 0, width: 100, height: 100 };16const rect15 = { x: 0, y: 0, width: 100, height: 100 };17const rect16 = { x: 0, y: 0, width: 100, height: 100 };18const rect17 = { x: 0, y: 0, width: 100, height: 100 };19const rect18 = { x: 0, y: 0, width: 100, height: 100 };20const rect19 = { x: 0, y: 0, width: 100, height: 100 };
Using AI Code Generation
1const boxLeftOf = require('@playwright/test/lib/utils').boxLeftOf;2const box = { x: 100, y: 100, width: 100, height: 100 };3const otherBox = { x: 200, y: 200, width: 100, height: 100 };4const boxLeftOfOtherBox = boxLeftOf(box, otherBox);5console.log(boxLeftOfOtherBox);6const boxBelow = require('@playwright/test/lib/utils').boxBelow;7const box = { x: 100, y: 100, width: 100, height: 100 };8const otherBox = { x: 200, y: 200, width: 100, height: 100 };9const boxBelowOtherBox = boxBelow(box, otherBox);10console.log(boxBelowOtherBox);11const boxAbove = require('@playwright/test/lib/utils').boxAbove;12const box = { x: 100, y: 100, width: 100, height: 100 };13const otherBox = { x: 200, y: 200, width: 100, height: 100 };14const boxAboveOtherBox = boxAbove(box, otherBox);15console.log(boxAboveOtherBox);16const boxRightOf = require('@playwright/test/lib/utils').boxRightOf;17const box = { x: 100, y: 100, width: 100, height: 100 };18const otherBox = { x: 200, y: 200, width: 100, height: 100 };19const boxRightOfOtherBox = boxRightOf(box, otherBox);20console.log(boxRightOfOtherBox);
Using AI Code Generation
1const { boxLeftOf } = require('playwright/lib/internal/geometry');2const box = {x: 100, y: 100, width: 100, height: 100};3const box2 = {x: 200, y: 100, width: 100, height: 100};4console.log(boxLeftOf(box, box2));5const { boxRightOf } = require('playwright/lib/internal/geometry');6const box = {x: 100, y: 100, width: 100, height: 100};7const box2 = {x: 200, y: 100, width: 100, height: 100};8console.log(boxRightOf(box, box2));9const { boxAbove } = require('playwright/lib/internal/geometry');10const box = {x: 100, y: 100, width: 100, height: 100};11const box2 = {x: 200, y: 100, width: 100, height: 100};12console.log(boxAbove(box, box2));13const { boxBelow } = require('playwright/lib/internal/geometry');14const box = {x: 100, y: 100, width: 100, height: 100};15const box2 = {x: 200, y: 100, width: 100, height: 100};16console.log(boxBelow(box, box2));17const { boxCenter } = require('playwright/lib/internal/geometry');18const box = {x: 100, y: 100, width: 100, height: 100};19console.log(boxCenter(box));20const { boxIntersect } = require('playwright/lib/internal/geometry');21const box = {x: 100, y: 100, width: 100, height: 100};22const box2 = {x: 200, y: 100, width: 100, height: 100};23console.log(boxIntersect(box, box2));
Using AI Code Generation
1const { boxLeftOf } = require('playwright/lib/server/locator');2const { Locator } = require('playwright/lib/server/locator');3const { ElementHandle } = require('playwright/lib/server/dom');4const leftOfLocator = boxLeftOf(Locator, ElementHandle);5const leftOf = (locator, target) => {6 return leftOfLocator.call(locator, target);7};8module.exports = { leftOf };9const { leftOf } = require('./test.js');10const { test, expect } = require('@playwright/test');11test('test', async ({ page }) => {12 const locator = page.locator('text=Get started');13 const leftOfLocator = leftOf(locator, 'text=API');14 const element = await leftOfLocator.elementHandle();15 const text = await element.innerText();16 expect(text).toBe('Docs');17});
Jest + Playwright - Test callbacks of event-based DOM library
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This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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