Best JavaScript code snippet using playwright-internal
ReactFiberUnwindWork.js
Source:ReactFiberUnwindWork.js
...135 };136 }137 return update;138}139function attachPingListener(140 root: FiberRoot,141 renderExpirationTime: ExpirationTime,142 thenable: Thenable,143) {144 // Attach a listener to the promise to "ping" the root and retry. But145 // only if one does not already exist for the current render expiration146 // time (which acts like a "thread ID" here).147 let pingCache = root.pingCache;148 let threadIDs;149 if (pingCache === null) {150 pingCache = root.pingCache = new PossiblyWeakMap();151 threadIDs = new Set();152 pingCache.set(thenable, threadIDs);153 } else {154 threadIDs = pingCache.get(thenable);155 if (threadIDs === undefined) {156 threadIDs = new Set();157 pingCache.set(thenable, threadIDs);158 }159 }160 if (!threadIDs.has(renderExpirationTime)) {161 // Memoize using the thread ID to prevent redundant listeners.162 threadIDs.add(renderExpirationTime);163 let ping = pingSuspendedRoot.bind(164 null,165 root,166 thenable,167 renderExpirationTime,168 );169 if (enableSchedulerTracing) {170 ping = Schedule_tracing_wrap(ping);171 }172 thenable.then(ping, ping);173 }174}175function throwException(176 root: FiberRoot,177 returnFiber: Fiber,178 sourceFiber: Fiber,179 value: mixed,180 renderExpirationTime: ExpirationTime,181) {182 // The source fiber did not complete.183 sourceFiber.effectTag |= Incomplete;184 // Its effect list is no longer valid.185 sourceFiber.firstEffect = sourceFiber.lastEffect = null;186 if (187 value !== null &&188 typeof value === 'object' &&189 typeof value.then === 'function'190 ) {191 // This is a thenable.192 const thenable: Thenable = (value: any);193 // Schedule the nearest Suspense to re-render the timed out view.194 let workInProgress = returnFiber;195 do {196 if (197 workInProgress.tag === SuspenseComponent &&198 shouldCaptureSuspense(workInProgress)199 ) {200 // Found the nearest boundary.201 // Stash the promise on the boundary fiber. If the boundary times out, we'll202 // attach another listener to flip the boundary back to its normal state.203 const thenables: Set<Thenable> = (workInProgress.updateQueue: any);204 if (thenables === null) {205 const updateQueue = (new Set(): any);206 updateQueue.add(thenable);207 workInProgress.updateQueue = updateQueue;208 } else {209 thenables.add(thenable);210 }211 // If the boundary is outside of concurrent mode, we should *not*212 // suspend the commit. Pretend as if the suspended component rendered213 // null and keep rendering. In the commit phase, we'll schedule a214 // subsequent synchronous update to re-render the Suspense.215 //216 // Note: It doesn't matter whether the component that suspended was217 // inside a concurrent mode tree. If the Suspense is outside of it, we218 // should *not* suspend the commit.219 if ((workInProgress.mode & ConcurrentMode) === NoContext) {220 workInProgress.effectTag |= DidCapture;221 // We're going to commit this fiber even though it didn't complete.222 // But we shouldn't call any lifecycle methods or callbacks. Remove223 // all lifecycle effect tags.224 sourceFiber.effectTag &= ~(LifecycleEffectMask | Incomplete);225 if (sourceFiber.tag === ClassComponent) {226 const currentSourceFiber = sourceFiber.alternate;227 if (currentSourceFiber === null) {228 // This is a new mount. Change the tag so it's not mistaken for a229 // completed class component. For example, we should not call230 // componentWillUnmount if it is deleted.231 sourceFiber.tag = IncompleteClassComponent;232 } else {233 // When we try rendering again, we should not reuse the current fiber,234 // since it's known to be in an inconsistent state. Use a force updte to235 // prevent a bail out.236 const update = createUpdate(Sync);237 update.tag = ForceUpdate;238 enqueueUpdate(sourceFiber, update);239 }240 }241 // The source fiber did not complete. Mark it with Sync priority to242 // indicate that it still has pending work.243 sourceFiber.expirationTime = Sync;244 // Exit without suspending.245 return;246 }247 // Confirmed that the boundary is in a concurrent mode tree. Continue248 // with the normal suspend path.249 attachPingListener(root, renderExpirationTime, thenable);250 workInProgress.effectTag |= ShouldCapture;251 workInProgress.expirationTime = renderExpirationTime;252 return;253 } else if (254 enableSuspenseServerRenderer &&255 workInProgress.tag === DehydratedSuspenseComponent256 ) {257 attachPingListener(root, renderExpirationTime, thenable);258 // Since we already have a current fiber, we can eagerly add a retry listener.259 let retryCache = workInProgress.memoizedState;260 if (retryCache === null) {261 retryCache = workInProgress.memoizedState = new PossiblyWeakSet();262 const current = workInProgress.alternate;263 invariant(264 current,265 'A dehydrated suspense boundary must commit before trying to render. ' +266 'This is probably a bug in React.',267 );268 current.memoizedState = retryCache;269 }270 // Memoize using the boundary fiber to prevent redundant listeners.271 if (!retryCache.has(thenable)) {...
ReactFiberThrow.js
Source:ReactFiberThrow.js
...139 };140 }141 return update;142}143function attachPingListener(144 root: FiberRoot,145 renderExpirationTime: ExpirationTime,146 thenable: Thenable,147) {148 // Attach a listener to the promise to "ping" the root and retry. But149 // only if one does not already exist for the current render expiration150 // time (which acts like a "thread ID" here).151 let pingCache = root.pingCache;152 let threadIDs;153 if (pingCache === null) {154 pingCache = root.pingCache = new PossiblyWeakMap();155 threadIDs = new Set();156 pingCache.set(thenable, threadIDs);157 } else {158 threadIDs = pingCache.get(thenable);159 if (threadIDs === undefined) {160 threadIDs = new Set();161 pingCache.set(thenable, threadIDs);162 }163 }164 if (!threadIDs.has(renderExpirationTime)) {165 // Memoize using the thread ID to prevent redundant listeners.166 threadIDs.add(renderExpirationTime);167 let ping = pingSuspendedRoot.bind(168 null,169 root,170 thenable,171 renderExpirationTime,172 );173 if (enableSchedulerTracing) {174 ping = Schedule_tracing_wrap(ping);175 }176 thenable.then(ping, ping);177 }178}179function throwException(180 root: FiberRoot,181 returnFiber: Fiber,182 sourceFiber: Fiber,183 value: mixed,184 renderExpirationTime: ExpirationTime,185) {186 // The source fiber did not complete.187 // æº fiber 没æå®æã188 sourceFiber.effectTag |= Incomplete;189 // Its effect list is no longer valid.190 // å
¶ effect å表ä¸åææã191 sourceFiber.firstEffect = sourceFiber.lastEffect = null;192 if (193 value !== null &&194 typeof value === 'object' &&195 typeof value.then === 'function'196 ) {197 // This is a thenable.198 const thenable: Thenable = (value: any);199 checkForWrongSuspensePriorityInDEV(sourceFiber);200 let hasInvisibleParentBoundary = hasSuspenseContext(201 suspenseStackCursor.current,202 (InvisibleParentSuspenseContext: SuspenseContext),203 );204 // Schedule the nearest Suspense to re-render the timed out view.205 let workInProgress = returnFiber;206 do {207 if (208 workInProgress.tag === SuspenseComponent &&209 shouldCaptureSuspense(workInProgress, hasInvisibleParentBoundary)210 ) {211 // Found the nearest boundary.212 // Stash the promise on the boundary fiber. If the boundary times out, we'll213 // attach another listener to flip the boundary back to its normal state.214 const thenables: Set<Thenable> = (workInProgress.updateQueue: any);215 if (thenables === null) {216 const updateQueue = (new Set(): any);217 updateQueue.add(thenable);218 workInProgress.updateQueue = updateQueue;219 } else {220 thenables.add(thenable);221 }222 // If the boundary is outside of batched mode, we should *not*223 // suspend the commit. Pretend as if the suspended component rendered224 // null and keep rendering. In the commit phase, we'll schedule a225 // subsequent synchronous update to re-render the Suspense.226 //227 // Note: It doesn't matter whether the component that suspended was228 // inside a batched mode tree. If the Suspense is outside of it, we229 // should *not* suspend the commit.230 if ((workInProgress.mode & BatchedMode) === NoMode) {231 workInProgress.effectTag |= DidCapture;232 // We're going to commit this fiber even though it didn't complete.233 // But we shouldn't call any lifecycle methods or callbacks. Remove234 // all lifecycle effect tags.235 sourceFiber.effectTag &= ~(LifecycleEffectMask | Incomplete);236 if (sourceFiber.tag === ClassComponent) {237 const currentSourceFiber = sourceFiber.alternate;238 if (currentSourceFiber === null) {239 // This is a new mount. Change the tag so it's not mistaken for a240 // completed class component. For example, we should not call241 // componentWillUnmount if it is deleted.242 sourceFiber.tag = IncompleteClassComponent;243 } else {244 // When we try rendering again, we should not reuse the current fiber,245 // since it's known to be in an inconsistent state. Use a force updte to246 // prevent a bail out.247 const update = createUpdate(Sync, null);248 update.tag = ForceUpdate;249 enqueueUpdate(sourceFiber, update);250 }251 }252 // The source fiber did not complete. Mark it with Sync priority to253 // indicate that it still has pending work.254 sourceFiber.expirationTime = Sync;255 // Exit without suspending.256 return;257 }258 // Confirmed that the boundary is in a concurrent mode tree. Continue259 // with the normal suspend path.260 attachPingListener(root, renderExpirationTime, thenable);261 workInProgress.effectTag |= ShouldCapture;262 workInProgress.expirationTime = renderExpirationTime;263 return;264 } else if (265 enableSuspenseServerRenderer &&266 workInProgress.tag === DehydratedSuspenseComponent267 ) {268 attachPingListener(root, renderExpirationTime, thenable);269 // Since we already have a current fiber, we can eagerly add a retry listener.270 let retryCache = workInProgress.memoizedState;271 if (retryCache === null) {272 retryCache = workInProgress.memoizedState = new PossiblyWeakSet();273 const current = workInProgress.alternate;274 invariant(275 current,276 'A dehydrated suspense boundary must commit before trying to render. ' +277 'This is probably a bug in React.',278 );279 current.memoizedState = retryCache;280 }281 // Memoize using the boundary fiber to prevent redundant listeners.282 if (!retryCache.has(thenable)) {...
ReactFiberThrow.old.js
Source:ReactFiberThrow.old.js
...61 };62 }63 return update;64 }65 function attachPingListener(root, wakeable, lanes) {66 // Attach a listener to the promise to "ping" the root and retry. But only if67 // one does not already exist for the lanes we're currently rendering (which68 // acts like a "thread ID" here).69 var pingCache = root.pingCache;70 var threadIDs;71 if (pingCache === null) {72 pingCache = root.pingCache = new PossiblyWeakMap$2();73 threadIDs = new Set();74 pingCache.set(wakeable, threadIDs);75 } else {76 threadIDs = pingCache.get(wakeable);77 if (threadIDs === undefined) {78 threadIDs = new Set();79 pingCache.set(wakeable, threadIDs);80 }81 }82 if (!threadIDs.has(lanes)) {83 // Memoize using the thread ID to prevent redundant listeners.84 threadIDs.add(lanes);85 var ping = pingSuspendedRoot.bind(null, root, wakeable, lanes);86 wakeable.then(ping, ping);87 }88 }89 function throwException(root, returnFiber, sourceFiber, value, rootRenderLanes) {90 // The source fiber did not complete.91 sourceFiber.flags |= Incomplete; // Its effect list is no longer valid.92 sourceFiber.firstEffect = sourceFiber.lastEffect = null;93 if (value !== null && typeof value === 'object' && typeof value.then === 'function') {94 // This is a wakeable.95 var wakeable = value;96 {97 markComponentSuspended(sourceFiber, wakeable);98 }99 if ((sourceFiber.mode & BlockingMode) === NoMode) {100 // Reset the memoizedState to what it was before we attempted101 // to render it.102 var currentSource = sourceFiber.alternate;103 if (currentSource) {104 sourceFiber.updateQueue = currentSource.updateQueue;105 sourceFiber.memoizedState = currentSource.memoizedState;106 sourceFiber.lanes = currentSource.lanes;107 } else {108 sourceFiber.updateQueue = null;109 sourceFiber.memoizedState = null;110 }111 }112 var hasInvisibleParentBoundary = hasSuspenseContext(suspenseStackCursor.current, InvisibleParentSuspenseContext); // Schedule the nearest Suspense to re-render the timed out view.113 var _workInProgress = returnFiber;114 do {115 if (_workInProgress.tag === SuspenseComponent && shouldCaptureSuspense(_workInProgress, hasInvisibleParentBoundary)) {116 // Found the nearest boundary.117 // Stash the promise on the boundary fiber. If the boundary times out, we'll118 // attach another listener to flip the boundary back to its normal state.119 var wakeables = _workInProgress.updateQueue;120 if (wakeables === null) {121 var updateQueue = new Set();122 updateQueue.add(wakeable);123 _workInProgress.updateQueue = updateQueue;124 } else {125 wakeables.add(wakeable);126 } // If the boundary is outside of blocking mode, we should *not*127 // suspend the commit. Pretend as if the suspended component rendered128 // null and keep rendering. In the commit phase, we'll schedule a129 // subsequent synchronous update to re-render the Suspense.130 //131 // Note: It doesn't matter whether the component that suspended was132 // inside a blocking mode tree. If the Suspense is outside of it, we133 // should *not* suspend the commit.134 if ((_workInProgress.mode & BlockingMode) === NoMode) {135 _workInProgress.flags |= DidCapture;136 sourceFiber.flags |= ForceUpdateForLegacySuspense; // We're going to commit this fiber even though it didn't complete.137 // But we shouldn't call any lifecycle methods or callbacks. Remove138 // all lifecycle effect tags.139 sourceFiber.flags &= ~(LifecycleEffectMask | Incomplete);140 if (sourceFiber.tag === ClassComponent) {141 var currentSourceFiber = sourceFiber.alternate;142 if (currentSourceFiber === null) {143 // This is a new mount. Change the tag so it's not mistaken for a144 // completed class component. For example, we should not call145 // componentWillUnmount if it is deleted.146 sourceFiber.tag = IncompleteClassComponent;147 } else {148 // When we try rendering again, we should not reuse the current fiber,149 // since it's known to be in an inconsistent state. Use a force update to150 // prevent a bail out.151 var update = createUpdate(NoTimestamp, SyncLane);152 update.tag = ForceUpdate;153 enqueueUpdate(sourceFiber, update);154 }155 } // The source fiber did not complete. Mark it with Sync priority to156 // indicate that it still has pending work.157 sourceFiber.lanes = mergeLanes(sourceFiber.lanes, SyncLane); // Exit without suspending.158 return;159 } // Confirmed that the boundary is in a concurrent mode tree. Continue160 // with the normal suspend path.161 //162 // After this we'll use a set of heuristics to determine whether this163 // render pass will run to completion or restart or "suspend" the commit.164 // The actual logic for this is spread out in different places.165 //166 // This first principle is that if we're going to suspend when we complete167 // a root, then we should also restart if we get an update or ping that168 // might unsuspend it, and vice versa. The only reason to suspend is169 // because you think you might want to restart before committing. However,170 // it doesn't make sense to restart only while in the period we're suspended.171 //172 // Restarting too aggressively is also not good because it starves out any173 // intermediate loading state. So we use heuristics to determine when.174 // Suspense Heuristics175 //176 // If nothing threw a Promise or all the same fallbacks are already showing,177 // then don't suspend/restart.178 //179 // If this is an initial render of a new tree of Suspense boundaries and180 // those trigger a fallback, then don't suspend/restart. We want to ensure181 // that we can show the initial loading state as quickly as possible.182 //183 // If we hit a "Delayed" case, such as when we'd switch from content back into184 // a fallback, then we should always suspend/restart. Transitions apply185 // to this case. If none is defined, JND is used instead.186 //187 // If we're already showing a fallback and it gets "retried", allowing us to show188 // another level, but there's still an inner boundary that would show a fallback,189 // then we suspend/restart for 500ms since the last time we showed a fallback190 // anywhere in the tree. This effectively throttles progressive loading into a191 // consistent train of commits. This also gives us an opportunity to restart to192 // get to the completed state slightly earlier.193 //194 // If there's ambiguity due to batching it's resolved in preference of:195 // 1) "delayed", 2) "initial render", 3) "retry".196 //197 // We want to ensure that a "busy" state doesn't get force committed. We want to198 // ensure that new initial loading states can commit as soon as possible.199 attachPingListener(root, wakeable, rootRenderLanes);200 _workInProgress.flags |= ShouldCapture;201 _workInProgress.lanes = rootRenderLanes;202 return;203 } // This boundary already captured during this render. Continue to the next204 // boundary.205 _workInProgress = _workInProgress.return;206 } while (_workInProgress !== null); // No boundary was found. Fallthrough to error mode.207 // TODO: Use invariant so the message is stripped in prod?208 value = new Error((getComponentName(sourceFiber.type) || 'A React component') + ' suspended while rendering, but no fallback UI was specified.\n' + '\n' + 'Add a <Suspense fallback=...> component higher in the tree to ' + 'provide a loading indicator or placeholder to display.');209 } // We didn't find a boundary that could handle this type of exception. Start210 // over and traverse parent path again, this time treating the exception211 // as an error.212 renderDidError();213 value = createCapturedValue(value, sourceFiber);...
FiberThrow.js
Source:FiberThrow.js
...12import {13 renderDidError,14 pingSuspendedRoot,15} from '@Jeact/vDOM/FiberWorkLoop';16function attachPingListener(root, wakeable, lanes){17 let pingCache = root.pingCache;18 let threadIDs;19 if (pingCache === null){20 pingCache = root.pingCache = new WeakMap();21 threadIDs = new Set();22 pingCache.set(wakeable, threadIDs);23 } else {24 threadIDs = pingCache.get(wakeable);25 if(threadIDs === undefined){26 threadIDs = new Set();27 pingCache.set(wakeable, threadIDs);28 }29 }30 if (!threadIDs.has(lanes)){31 threadIDs.add(lanes);32 const ping = pingSuspendedRoot.bind(null, root, wakeable, lanes);33 wakeable.then(ping, ping);34 }35}36export function throwException(37 root, 38 returnFiber, 39 sourceFiber,40 value,41 rootRenderLanes42){43 sourceFiber.flags |= Incomplete;44 if(45 value !==null &&46 typeof value === 'object' &&47 typeof value.then === 'function'48 ){49 const wakeable = value;50 // hasSuspenseContext()51 const hasInvisibleParent = 52 (suspenseStackCursor.current & 53 InvisibleParentSuspenseContext) !== 0;54 // Schedule the nearest Suspense to re-render the timed out view.55 let wip = returnFiber;56 do {57 if(58 wip.tag === SuspenseComponent &&59 shouldCaptureSuspense(60 wip, 61 hasInvisibleParent62 )63 ){64 // Found the nearest boundary.65 //66 // Stash the promise.67 const wakeables = wip.updateQueue;68 if (wakeables === null){ 69 const updateQueue = new Set();70 updateQueue.add(wakeable);71 wip.updateQueue = updateQueue;72 } else {73 wakeables.add(wakeable);74 }75 attachPingListener(root, wakeable, rootRenderLanes);76 wip.flags |= ShouldCapture;77 wip.lanes = rootRenderLanes;78 return;79 }80 wip = wip.return;81 } while (wip !== null);82 }83 renderDidError();//update exit status...
Using AI Code Generation
1const playwright = require('playwright');2const { attachPingListener } = require('playwright/lib/server/browserServer');3(async () => {4 const browserServer = await playwright.chromium.launchServer();5 attachPingListener(browserServer);6 browserServer.on('pong', (message) => console.log(message));7})();8### `attachPingListener(browserServer: BrowserServer): void`9### `attachPingListener(browserServer: BrowserServer, options: { timeout: number, interval: number }): void`
Using AI Code Generation
1const playwright = require('playwright');2const path = require('path');3const fs = require('fs');4(async () => {5 const browser = await playwright.chromium.launch({ headless: false });6 const context = await browser.newContext();7 const page = await context.newPage();8 await page.addInitScript(() => {9 window.attachPingListener = (name) => {10 window.addEventListener('load', () => {11 window[name] = 'loaded';12 });13 };14 });15 await page.evaluate(() => {16 attachPingListener('page1');17 });18 await page.waitForTimeout(5000);19 const page2 = await context.newPage();20 await page2.evaluate(() => {21 attachPingListener('page2');22 });23 await page2.waitForTimeout(5000);24 const page3 = await context.newPage();25 await page3.evaluate(() => {26 attachPingListener('page3');27 });28 await page3.waitForTimeout(5000);29 console.log(await page.evaluate(() => window.page1));30 console.log(await page2.evaluate(() => window.page2));31 console.log(await page3.evaluate(() => window.page3));32 await browser.close();33})();34 at ExecutionContext._evaluateInternal (/home/user/Downloads/node_modules/playwright/lib/cjs/pw-run.js:327:19)35 at processTicksAndRejections (internal/process/task_queues.js:93:5)36 at async ExecutionContext.evaluate (/home/user/Downloads/node_modules/playwright/lib/cjs/pw-run.js:309:16)37 at async Page.evaluate (/home/user/Downloads/node_modules/playwright/lib/cjs/pw-run.js:112:22)38 at async Promise.all (index 0)39 at async Promise.all (index 0)
Using AI Code Generation
1const { attachPingListener } = require('playwright/lib/server/chromium/crConnection');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 attachPingListener(page);8 await browser.close();9})();10const { EventEmitter } = require('events');11function attachPingListener(page) {12 const client = page._delegate._connection._client;13 client._connection.on('message', (message) => {14 if (message.method === 'Network.loadingFailed') {15 console.log('Network.loadingFailed event received');16 console.log('message = ', message);17 }18 });19}
Using AI Code Generation
1const { attachPingListener } = require('playwright/lib/server/page');2attachPingListener(page);3const { attachPingListener } = require('playwright/lib/server/browserContext');4attachPingListener(context);5const { attachPingListener } = require('playwright/lib/server/browserServer');6attachPingListener(browserServer);7const { attachPingListener } = require('playwright/lib/server/browser');8attachPingListener(browser);9const { attachPingListener } = require('playwright/lib/server/browserFetcher');10attachPingListener(browserFetcher);11const { attachPingListener } = require('playwright/lib/server/browserType');12attachPingListener(browserType);13const { attachPingListener } = require('playwright/lib/server/deviceDescriptors');14attachPingListener(deviceDescriptors);15const { attachPingListener } = require('playwright/lib/server/download');16attachPingListener(download);17const { attachPingListener } = require('playwright/lib/server/frame');18attachPingListener(frame);19const { attachPingListener } = require('playwright/lib/server/helper');20attachPingListener(helper);21const { attachPingListener } = require('playwright/lib/server/httpServer');22attachPingListener(httpServer);23const { attachPingListener } = require('playwright/lib/server/jsHandle');24attachPingListener(jsHandle);25const { attachPingListener } = require('playwright/lib/server/networkManager');26attachPingListener(networkManager);27const { attachPingListener } = require('playwright/lib/server/progress');
Using AI Code Generation
1const { attachPingListener } = require('playwright/lib/server/browserType.js');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch({ headless: false });5 attachPingListener(browser);6 const page = await browser.newPage();7})();
Using AI Code Generation
1const { attachPingListener } = require('playwright/lib/utils/transport');2attachPingListener((message) => {3 console.log(message);4});5const { attachPingListener } = require('playwright/lib/utils/transport');6attachPingListener((message) => {7 console.log(message);8});9const { attachPingListener } = require('playwright/lib/utils/transport');10attachPingListener((message) => {11 console.log(message);12});13const { attachPingListener } = require('playwright/lib/utils/transport');14attachPingListener((message) => {15 console.log(message);16});17const { attachPingListener } = require('playwright/lib/utils/transport');18attachPingListener((message) => {19 console.log(message);20});21const { attachPingListener } = require('playwright/lib/utils/transport');22attachPingListener((message) => {23 console.log(message);24});25const { attachPingListener } = require('playwright/lib/utils/transport');26attachPingListener((message) => {27 console.log(message);28});29const { attachPingListener } = require('playwright/lib/utils/transport');30attachPingListener((message) => {31 console.log(message);32});33const { attachPingListener } = require('playwright/lib/utils/transport');34attachPingListener((message) => {35 console.log(message);36});37const { attachPingListener } = require('playwright/lib/utils/transport');38attachPingListener((message) => {39 console.log(message);40});41const { attachPingListener } = require('playwright/lib/utils/transport');42attachPingListener((message) => {43 console.log(message);44});45const { attachPingListener } = require('playwright/lib/utils
Using AI Code Generation
1const playwright = require('playwright-internal');2const { attachPingListener } = playwright;3attachPingListener((ping) => {4 console.log(ping);5});6(async () => {7 const browser = await playwright.chromium.launch();8 const page = await browser.newPage();9 await page.screenshot({ path: 'example.png' });10 await browser.close();11})();12(async () => {13 const browser = await playwright.firefox.launch();14 const page = await browser.newPage();15 await page.screenshot({ path: 'example.png' });16 await browser.close();17})();18(async () => {19 const browser = await playwright.webkit.launch();20 const page = await browser.newPage();21 await page.screenshot({ path: 'example.png' });22 await browser.close();23})();24(async () => {25 const browser = await playwright.chromium.launch();26 const context = await browser.newContext();27 const page = await context.newPage();28 await page.screenshot({ path: 'example.png' });29 await browser.close();30})();31(async () => {32 const browser = await playwright.firefox.launch();33 const context = await browser.newContext();34 const page = await context.newPage();35 await page.screenshot({ path: 'example.png' });36 await browser.close();37})();38(async () => {39 const browser = await playwright.webkit.launch();40 const context = await browser.newContext();41 const page = await context.newPage();42 await page.screenshot({ path: 'example.png' });43 await browser.close();44})();45(async () => {46 const browser = await playwright.chromium.launch();47 const context = await browser.newContext();48 const page = await context.newPage();49 await page.screenshot({ path: 'example.png' });50 await browser.close();51})();
Using AI Code Generation
1const { attachPingListener } = require('playwright-core/lib/server/browserType');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 attachPingListener(page, () => {7 console.log('PING!');8 });9 await browser.close();10})();11const puppeteer = require('puppeteer');12(async () => {13 const browser = await puppeteer.launch();14 const page = await browser.newPage();15 page.on('targetcreated', () => {16 console.log('PING!');17 });18 await browser.close();19})();
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