Best JavaScript code snippet using playwright-internal
ReactDOMEventReplaying.js
Source: ReactDOMEventReplaying.js
...104 break;105 }106 }107 }108 function accumulateOrCreateContinuousQueuedReplayableEvent(existingQueuedEvent, blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {109 if (existingQueuedEvent === null || existingQueuedEvent.nativeEvent !== nativeEvent) {110 var queuedEvent = createQueuedReplayableEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent);111 if (blockedOn !== null) {112 var _fiber2 = getInstanceFromNode(blockedOn);113 if (_fiber2 !== null) {114 // Attempt to increase the priority of this target.115 attemptContinuousHydration(_fiber2);116 }117 }118 return queuedEvent;119 } // If we have already queued this exact event, then it's because120 // the different event systems have different DOM event listeners.121 // We can accumulate the flags, and the targetContainers, and122 // store a single event to be replayed.123 existingQueuedEvent.eventSystemFlags |= eventSystemFlags;124 var targetContainers = existingQueuedEvent.targetContainers;125 if (targetContainer !== null && targetContainers.indexOf(targetContainer) === -1) {126 targetContainers.push(targetContainer);127 }128 return existingQueuedEvent;129 }130 function queueIfContinuousEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {131 // These set relatedTarget to null because the replayed event will be treated as if we132 // moved from outside the window (no target) onto the target once it hydrates.133 // Instead of mutating we could clone the event.134 switch (domEventName) {135 case 'focusin':136 {137 var focusEvent = nativeEvent;138 queuedFocus = accumulateOrCreateContinuousQueuedReplayableEvent(queuedFocus, blockedOn, domEventName, eventSystemFlags, targetContainer, focusEvent);139 return true;140 }141 case 'dragenter':142 {143 var dragEvent = nativeEvent;144 queuedDrag = accumulateOrCreateContinuousQueuedReplayableEvent(queuedDrag, blockedOn, domEventName, eventSystemFlags, targetContainer, dragEvent);145 return true;146 }147 case 'mouseover':148 {149 var mouseEvent = nativeEvent;150 queuedMouse = accumulateOrCreateContinuousQueuedReplayableEvent(queuedMouse, blockedOn, domEventName, eventSystemFlags, targetContainer, mouseEvent);151 return true;152 }153 case 'pointerover':154 {155 var pointerEvent = nativeEvent;156 var pointerId = pointerEvent.pointerId;157 queuedPointers.set(pointerId, accumulateOrCreateContinuousQueuedReplayableEvent(queuedPointers.get(pointerId) || null, blockedOn, domEventName, eventSystemFlags, targetContainer, pointerEvent));158 return true;159 }160 case 'gotpointercapture':161 {162 var _pointerEvent = nativeEvent;163 var _pointerId2 = _pointerEvent.pointerId;164 queuedPointerCaptures.set(_pointerId2, accumulateOrCreateContinuousQueuedReplayableEvent(queuedPointerCaptures.get(_pointerId2) || null, blockedOn, domEventName, eventSystemFlags, targetContainer, _pointerEvent));165 return true;166 }167 }168 return false;169 } // Check if this target is unblocked. Returns true if it's unblocked.170 function attemptExplicitHydrationTarget(queuedTarget) {171 // TODO: This function shares a lot of logic with attemptToDispatchEvent.172 // Try to unify them. It's a bit tricky since it would require two return173 // values.174 var targetInst = getClosestInstanceFromNode(queuedTarget.target);175 if (targetInst !== null) {176 var nearestMounted = getNearestMountedFiber(targetInst);177 if (nearestMounted !== null) {178 var tag = nearestMounted.tag;...
Using AI Code Generation
1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('@playwright/test/lib/internal/recorder/frames');2const { accumulateContinuousReplayableEvents } = require('@playwright/test/lib/internal/recorder/frames');3const { accumulateContinuousReplayableEvents } = require('@playwright/test/lib/internal/recorder/frames');4const { test, expect } = require('@playwright/test');5test('accumulateContinuousReplayableEvents test', async ({ page }) => {6 const frame = page.mainFrame();7 const { events } = await accumulateContinuousReplayableEvents(frame, async () => {8 await frame.click('text=Get started');9 });10 console.log(events);11});12const { accumulateContinuousReplayableEvents } = require('@playwright/test/lib/internal/recorder/frames');13const { test, expect } = require('@playwright/test');14test('accumulateContinuousReplayableEvents test', async ({ page }) => {15 const frame = page.mainFrame();16 const { events } = await accumulateContinuousReplayableEvents(frame, async () => {17 await frame.click('text=Get started');18 });19 console.log(events);20});21test('accumulateContinuousReplayableEvents test', async ({ page }) => {22 const frame = page.mainFrame();23 const { events } = await accumulateContinuousReplayableEvents(frame, async () => {24 await frame.click('text=Get started');25 });26 console.log(events);27});28const { accumulateContinuousReplayableEvents } = require('@playwright/test/lib/internal/recorder/frames');29const { test, expect } = require('@playwright/test');30test('accumulateContinuousReplayableEvents test', async ({ page }) => {31 const frame = page.mainFrame();32 const { events } = await accumulateContinuousReplayableEvents(frame, async () => {33 await frame.click('text=
Using AI Code Generation
1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('@playwright/test/lib/runner/test').Test;2const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('@playwright/test/lib/runner/test').Test;3const { test, expect } = require('@playwright/test');4test('test', async ({ page }) => {5 const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('@playwright/test/lib/runner/test').Test;6 const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('@playwright/test/lib/runner/test').Test;7 await page.fill('input[aria-label="Search"]', 'Playwright');8 await page.click('input[value="Google Search"]');9 await page.waitForSelector('text=Playwright');10 await page.click('text=Playwright');11 await page.waitForSelector('text=Playwright is a Node.js library to automate');12 accumulateOrCreateContinuousQueuedReplayableEvent('page', 'click', { selector: 'text=Playwright' });13 accumulateOrCreateContinuousQueuedReplayableEvent('page', 'waitForSelector', { selector: 'text=Playwright is a Node.js library to automate' });14});
Using AI Code Generation
1const playwright = require('playwright');2const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/protocol/protocol');3const { contextBridge, ipcRenderer } = require('electron');4contextBridge.exposeInMainWorld('playwright', {5});6const { contextBridge, ipcRenderer } = require('electron');7const playwright = require('playwright');8contextBridge.exposeInMainWorld('playwright', {9});10const playwright = require('playwright');11const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/protocol/protocol');12const { contextBridge, ipcRenderer } = require('electron');13contextBridge.exposeInMainWorld('playwright', {14});15const { app, BrowserWindow, ipcMain } = require('electron');16const path = require('path');17function createWindow() {18 const mainWindow = new BrowserWindow({19 webPreferences: {20 preload: path.join(__dirname, 'preload.js')21 }22 });23 mainWindow.loadFile('index.html');24}25app.whenReady().then(() => {26 createWindow();27});
Using AI Code Generation
1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('@playwright/test/lib/runner/trace');2const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');3const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');4const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');5const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');6const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');7const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');8const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');9const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');10const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');11const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');12const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');
Using AI Code Generation
1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/server/inspector/inspector');2const { helper, assert } = require('playwright/lib/server/helper');3const { Page } = require('playwright/lib/server/page');4const { Frame } = require('playwright/lib/server/frame');5const { ElementHandle } = require('playwright/lib/server/dom');6const { CDPSession } = require('playwright/lib/server/cdpsession');7const { EventEmitter } = require('events');
Using AI Code Generation
1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/server/cr/cdtpEvents');2const { CDTPEvent } = require('playwright/lib/server/cr/cdtpEvents');3const { CDTPMethod } = require('playwright/lib/server/cr/cdtpEvents');4const { CDTPResponse } = require('playwright/lib/server/cr/cdtpEvents');5const { CDTPRequest } = require('playwright/lib/server/cr/cdtpEvents');6const { CDTPException } = require('playwright/lib/server/cr/cdtpEvents');7const { CDTPEventPayload } = require('playwright/lib/server/cr/cdtpEvents');8const { CDTPMethodPayload } = require('playwright/lib/server/cr/cdtpEvents');9const { CDTPResponsePayload } = require('playwright/lib/server/cr/cdtpEvents');10const { CDTPRequestPayload } = require('playwright/lib/server/cr/cdtpEvents');11const { CDTPExceptionPayload } = require('playwright/lib/server/cr/cdtpEvents');12const { CDTPEventMetadata } = require('playwright/lib/server/cr/cdtpEvents');13const { CDTPMethodMetadata } = require('playwright/lib/server/cr/cdtpEvents');14const { CDTPResponseMetadata } = require('playwright/lib/server/cr/cdtpEvents');15const { CDTPRequestMetadata } = require('playwright/lib/server/cr/cdtpEvents');16const { CDTPExceptionMetadata } = require('playwright/lib/server/cr/cdtpEvents');17const { createQueuedReplayableEvent } = require('playwright/lib/server/cr/cdtpEvents');18const { QueuedReplayableEvent } = require('playwright/lib/server/cr/cdtpEvents');19const { createReplayableEvent } = require('playwright/lib/server/cr/cdtpEvents');20const { ReplayableEvent } = require('playwright/lib/server/cr/cdtpEvents');21const { createReplayableEventFromCDTPEvent } = require('playwright/lib
Using AI Code Generation
1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/server/frames');2const { helper, assert } = require('playwright/lib/server/helper');3const { Page } = require('playwright/lib/server/page');4const { Frame } = require('playwright/lib/server/frames');5const { DomWorld } = require('playwright/lib/server/domworld');6const { ElementHandle } = require('playwright/lib/server/frames');7const { JSHandle } = require('playwright/lib/server/frames');8const { ExecutionContext } = require('playwright/lib/server/frames');9const page = new Page();10const frame = new Frame();11const domWorld = new DomWorld();12const elementHandle = new ElementHandle();13const jsHandle = new JSHandle();14const executionContext = new ExecutionContext();15const args = [elementHandle, jsHandle];16const type = 'click';17const options = { foo: 'bar' };18const event = accumulateOrCreateContinuousQueuedReplayableEvent(19);20assert(event);21assert(event.type === type);22assert(event.args === args);23assert(event.options === options);24assert(event.frame === frame);25assert(event.page === page);26assert(event.domWorld === domWorld);27assert(event.executionContext === executionContext);28assert(event.id);29assert(event.timestamp);30assert(event.continuous);31assert(event.queued);32assert(event.replayable);33assert(event.id === event.id);34assert(event.timestamp === event.timestamp);35let error;36try {37 accumulateOrCreateContinuousQueuedReplayableEvent();38} catch (e) {39 error = e;40}41assert(error);42assert(error.message === 'page, frame, domWorld, executionContext, type, args and options are required');43error = null;44try {45 accumulateOrCreateContinuousQueuedReplayableEvent(page, frame, domWorld, executionContext, type, args);46} catch (e) {47 error = e;48}49assert(error);50assert(error.message === 'page, frame, domWorld, executionContext, type, args and options are required');51error = null;52try {53 accumulateOrCreateContinuousQueuedReplayableEvent(page, frame
Using AI Code Generation
1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/internal/recorder/recorderEvents');2const { events } = require('playwright/lib/internal/recorder/recorderEvents');3const { Page } = require('playwright/lib/server/page');4const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/internal/recorder/recorderEvents');5const { events } = require('playwright/lib/internal/recorder/recorderEvents');6const { Page } = require('playwright/lib/server/page');7const page = await browser.newPage();8const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/internal/recorder/recorderEvents');9const { events } = require('playwright/lib/internal/recorder/recorderEvents');10const { Page } = require('playwright/lib/server/page');11const page = await browser.newPage();12const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/internal/recorder/recorderEvents');13const { events } = require('playwright/lib/internal/recorder/recorderEvents');14const { Page } = require('playwright/lib/server/page');15const page = await browser.newPage();16const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/internal/recorder/recorderEvents');17const { events } = require('playwright/lib/internal/recorder/recorderEvents');18const { Page } = require('playwright/lib/server/page');19const page = await browser.newPage();20const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/internal/recorder/recorderEvents');21const { events } = require('playwright/lib/internal/recorder/recorderEvents');
Using AI Code Generation
1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");2const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");3const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");4const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");5const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");6const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");7const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");8const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");9const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuous
Jest + Playwright - Test callbacks of event-based DOM library
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Running Playwright in Azure Function
firefox browser does not start in playwright
This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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