How to use _press method in Playwright Internal

Best JavaScript code snippet using playwright-internal

Menu-test.js

Source:Menu-test.js Github

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...40 component.props.onPress(); // simulate press on component41};42const _toggleSubmenu = (treeRoot) => {43 const navToggle = treeRoot.findByType(NavToggle);44 _press(navToggle);45};46const mockImportedDocument = {47 name: 'test.csv',48 size: 64,49 type: 'success',50 uri: 'file:///data/user/0/host.exp.exponent/cache/ExperienceData/%2540mbezhanov%252Fmotivate/DocumentPicker/9e018921-301a-4c0b-9869-f69db3ed760fcsv'51};52describe('Menu', () => {53 let tree;54 let navigation;55 const quote = { id: 123, content: 'foo', author: 'bar', book: 'baz' };56 const onDelete = jest.fn();57 const onSuccessfulImport = jest.fn();58 beforeEach(() => {59 navigation = { push: jest.fn() };60 tree = renderer.create(61 <Menu62 navigation={navigation}63 quote={quote}64 onDelete={onDelete}65 onSuccessfulImport={onSuccessfulImport}66 />67 );68 Csv.importQuotes.mockClear();69 Alert.alert.mockClear();70 });71 it('renders correctly', () => {72 expect(tree.toJSON()).toMatchSnapshot();73 });74 it('displays all hidden submenu items when the nav toggle switch is pressed', () => {75 const a = tree.toJSON();76 const navToggle = tree.root.findByType(NavToggle);77 _press(navToggle);78 const b = tree.toJSON();79 const diff = snapshotDiff(a, b);80 expect(diff).toMatchSnapshot();81 });82 it('hides all displayed submenu items when the nav toggle switch is pressed', () => {83 const navToggle = tree.root.findByType(NavToggle);84 _press(navToggle); // open submenu items85 const a = tree.toJSON();86 _press(navToggle); // close submenu items87 const b = tree.toJSON();88 const diff = snapshotDiff(a, b);89 expect(diff).toMatchSnapshot();90 });91 it('lets the user pick a document when an import is requested', async () => {92 DocumentPicker.getDocumentAsync.mockResolvedValueOnce(mockImportedDocument);93 Csv.importQuotes.mockResolvedValueOnce(123);94 _toggleSubmenu(tree.root);95 const a = tree.toJSON();96 const importButton = tree.root.findByProps({ label: 'Import' });97 await _press(importButton);98 expect(DocumentPicker.getDocumentAsync).toBeCalledTimes(1);99 const b = tree.toJSON();100 const diff = snapshotDiff(a, b);101 expect(diff).toMatchSnapshot();102 });103 it('directly delegates control to the CSV service if the database is empty', async () => {104 tree = renderer.create(105 <Menu106 navigation={navigation}107 quote={null}108 onDelete={onDelete}109 onSuccessfulImport={onSuccessfulImport}110 />111 );112 DocumentPicker.getDocumentAsync.mockResolvedValueOnce(mockImportedDocument);113 Csv.importQuotes.mockResolvedValueOnce(123);114 _toggleSubmenu(tree.root);115 const importButton = tree.root.findByProps({ label: 'Import' });116 await _press(importButton);117 expect(Csv.importQuotes).toBeCalledTimes(1);118 });119 it('asks the user whether new quotes should be appended to or overwrite the existing collection, if the database is not empty', async () => {120 _toggleSubmenu(tree.root);121 DocumentPicker.getDocumentAsync.mockResolvedValueOnce(mockImportedDocument);122 Csv.importQuotes.mockResolvedValueOnce(123);123 const importButton = tree.root.findByProps({ label: 'Import' });124 await _press(importButton);125 expect(Alert.alert).toBeCalledTimes(1);126 expect(Alert.alert.mock.calls[0][2][0].text).toEqual('Overwrite');127 expect(Alert.alert.mock.calls[0][2][1].text).toEqual('Append');128 });129 it('can instruct the Csv service to overwrite the existing collection', async () => {130 _toggleSubmenu(tree.root);131 DocumentPicker.getDocumentAsync.mockResolvedValueOnce(mockImportedDocument);132 Csv.importQuotes.mockResolvedValueOnce(123);133 const importButton = tree.root.findByProps({ label: 'Import' });134 await _press(importButton);135 Alert.alert.mock.calls[0][2][0].onPress();136 expect(Csv.importQuotes).toBeCalledTimes(1);137 expect(Csv.importQuotes.mock.calls[0][0]).toEqual(mockImportedDocument.uri);138 expect(Csv.importQuotes.mock.calls[0][1]).toEqual(IMPORT_MODE_OVERWRITE);139 });140 it('can instruct the Csv service to append new quotes to the existing collection', async () => {141 _toggleSubmenu(tree.root);142 DocumentPicker.getDocumentAsync.mockResolvedValueOnce(mockImportedDocument);143 Csv.importQuotes.mockResolvedValueOnce(123);144 const importButton = tree.root.findByProps({ label: 'Import' });145 await _press(importButton);146 Alert.alert.mock.calls[0][2][1].onPress();147 expect(Csv.importQuotes).toBeCalledTimes(1);148 expect(Csv.importQuotes.mock.calls[0][0]).toEqual(mockImportedDocument.uri);149 expect(Csv.importQuotes.mock.calls[0][1]).toEqual(IMPORT_MODE_APPEND);150 });151 it('delegates control to the CSV service when an export is requested', async () => {152 Csv.exportQuotes.mockResolvedValueOnce(123);153 const a = tree.toJSON();154 const exportButton = tree.root.findByProps({ label: 'Export' });155 await _press(exportButton);156 const b = tree.toJSON();157 const diff = snapshotDiff(a, b);158 expect(Alert.alert).toBeCalledTimes(1);159 expect(Alert.alert.mock.calls[0][0]).toEqual('Success');160 expect(Alert.alert.mock.calls[0][1].indexOf('123')).not.toEqual(-1);161 expect(diff).toMatchSnapshot();162 });163 it('displays an error message if the CSV export fails', async () => {164 Csv.exportQuotes.mockRejectedValueOnce();165 const exportButton = tree.root.findByProps({ label: 'Export' });166 await _press(exportButton);167 expect(Alert.alert).toBeCalledTimes(1);168 expect(Alert.alert.mock.calls[0][0]).toEqual('Error');169 });170 it('navigates to the Form screen when the insertion of a new quote is requested', () => {171 const addButton = tree.root.findByProps({ label: 'Add' });172 _press(addButton);173 expect(navigation.push).toBeCalledTimes(1);174 expect(navigation.push.mock.calls[0][0]).toEqual('Form');175 });176 it('navigates to the Form screen when the update of an existing quote is requested', () => {177 const editButton = tree.root.findByProps({ label: 'Edit' });178 _press(editButton);179 expect(navigation.push).toBeCalledTimes(1);180 expect(navigation.push.mock.calls[0][0]).toEqual('Form');181 expect(navigation.push.mock.calls[0][1].quote).toEqual(quote);182 });183 it('asks the user for confirming the intention of deleting a particular quote', () => {184 const deleteButton = tree.root.findByProps({ label: 'Delete' });185 _press(deleteButton);186 expect(Alert.alert).toBeCalledTimes(1);187 expect(Alert.alert.mock.calls[0][0].indexOf('Delete')).not.toEqual(-1);188 });189 it('raises an event if the user confirms the intention of deleting a particular quote', () => {190 const deleteButton = tree.root.findByProps({ label: 'Delete' });191 _press(deleteButton);192 expect(Alert.alert).toBeCalledTimes(1);193 const okButton = Alert.alert.mock.calls[0][2][0];194 okButton.onPress();195 expect(onDelete).toBeCalledTimes(1);196 });...

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commands.js

Source:commands.js Github

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...21 this.key = this.inputHandler.getKey;22 this.key.press = this._press.bind(this);23 this.key.release = this._release.bind(this);24 }25 _press() {26 console.log('BTN IS PRESSED');27 }28 29 _release() {30 console.log('BTN IS RELEASED');31 }32}33// this.carSpeed += DRIVE_POWER;34export class UpCommand extends Command { 35 constructor(inputHandler, state) {36 super(inputHandler);37 this.state = state;38 }39 40 _press() {41 this.trigger({ name: 'forward', speed: this.state.speed });42 }43 _release() {44 this.trigger({ name: 'forward', speed: 0 });45 }46}47// this.carSpeed -= REVERSE_POWER;48export class DownCommand extends Command { 49 constructor(inputHandler, state) {50 super(inputHandler);51 this.state = state;52 }53 54 _press() {55 this.trigger({ name: 'back', speed: this.state.speed * -1 });56 }57 58 _release() {59 this.trigger({ name: 'back', speed: 0 });60 }61}62 63// this.carAng -= TURN_RATE*Math.PI;64export class LeftCommand extends Command { 65 constructor(inputHandler, state) {66 super(inputHandler);67 this.state = state;68 }69 _press() {70 this.trigger({ name: 'turnLeft', angle: (this.state.TURN_RATE * Math.PI) * -1 });71 }72 _release() {73 this.trigger({ name: 'turnLeft', angle: 0 });74 }75}76 77// this.carAng += TURN_RATE*Math.PI;78export class RightCommand extends Command { 79 constructor(inputHandler, state) {80 super(inputHandler);81 this.state = state;82 }83 84 _press() {85 this.trigger({ name: 'turnRight', angle: this.state.TURN_RATE * Math.PI });86 }87 88 _release() {89 this.trigger({ name: 'turnRight', angle: 0 });90 }91}92 93export class ShotCommand extends Command { 94 constructor(inputHandler, state) {95 super(inputHandler);96 this.state = state;97 }98 _press() {99 this.trigger({ name: 'shot' });100 }101 _release() {}102}103 104export class FlashCommand extends Command { 105 constructor(inputHandler, state) {106 super(inputHandler);107 this.state = state;108 }109 110 _press() {111 this.trigger({ name: 'flash' });112 }113 114 _release() {115 }116}117// // this.carSpeed += DRIVE_POWER;118// export class UpCommand extends Command { 119// constructor(inputHandler, state) {120// super(inputHandler);121// this.state = state;122// }123 124// _press() {125// this.state.direction = 'up';126// this.state.currDirection = { x: 0, y: -1 };127// this.state.rotateDegree = 0;128// this.trigger({ name: 'direction', x: 0, y: this.state.speed * -1 });129// }130// _release() {131// if (this.state.direction != 'down' && this.state.fighter.fighterContainer.vx === 0) {132// this.trigger({ name: 'direction', x: 0, y: 0 });133// }134// }135// }136// // this.carSpeed -= REVERSE_POWER;137// export class DownCommand extends Command { 138// constructor(inputHandler, state) {139// super(inputHandler);140// this.state = state;141// }142 143// _press() {144// this.state.direction = "down";145// this.state.currDirection = { x: 0, y: 1 };146// this.state.rotateDegree = 3.2;147// this.trigger({ name: 'direction', x: 0, y: this.state.speed });148// }149 150// _release() {151// if (this.state.direction != 'up' && this.state.fighter.fighterContainer.vx === 0) {152// this.trigger({ name: 'direction', x: 0, y: 0 });153// }154// }155// }156 157// // this.carAng -= TURN_RATE*Math.PI;158// export class LeftCommand extends Command { 159// constructor(inputHandler, state) {160// super(inputHandler);161// this.state = state;162// }163// _press() {164// this.state.direction = "left";165// this.state.currDirection = { x: -1, y: 0 };166// this.state.rotateDegree = -1.6;167// this.trigger({ name: 'direction', x: this.state.speed * -1, y: 0 });168// }169// _release() {170// if (this.state.direction != 'right' && this.state.fighter.fighterContainer.vy === 0) {171// this.trigger({ name: 'direction', x: 0, y: 0 });172// }173// }174// }175 176// // this.carAng += TURN_RATE*Math.PI;177// export class RightCommand extends Command { 178// constructor(inputHandler, state) {179// super(inputHandler);180// this.state = state;181// }182 183// _press() {184// this.state.direction = "right";185// this.state.currDirection = { x: 1, y: 0 };186// this.state.rotateDegree = 1.6;187// this.trigger({ name: 'direction', x: this.state.speed, y: 0 });;188// }189 190// _release() {191// if (this.state.direction != 'left' && this.state.fighter.fighterContainer.vy === 0) {192// this.trigger({ name: 'direction', x: 0, y: 0 });193// }194// }...

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UiesScreen.test.js

Source:UiesScreen.test.js Github

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1import renderer from 'react-test-renderer'2import React from 'react'3import {Text, Button, Image} from 'react-native'4import UiesScreen from "../js/screen/UiesScreen";5import {shallow} from "enzyme";6import TestImage from "../js/component/TestImage";7describe('test Ui Screen', () => {8 test('check has one <Text/> child', ()=> {9 const wrapper = shallow(<UiesScreen/>)10 expect(wrapper.find(Text).length).toBe(1)11 })12 test('check text in screen', () => {13 const wrapper = shallow(<UiesScreen title="san" imageName={null} onPress={null}/>)14 expect(wrapper.instance().props.title).toBe('san')15 })16 test('check the click event: approach 1', ()=>{17 let num = 018 let _press = () => num++19 const wrapper = shallow(<UiesScreen title="san" imageName={null} onPress={_press}/>)20 wrapper.simulate('press')21 expect(num).toBe(1)22 })23 test('check the click event: approach 2', ()=>{24 let _press = jest.fn()25 const wrapper = shallow(<UiesScreen title="san" imageName={null} onPress={_press}/>)26 wrapper.simulate('press')27 expect(_press).toBeCalled()28 })29 test('check set state/props methods', ()=>{30 let _press = jest.fn()31 const wrapper = shallow(<UiesScreen/>)32 wrapper.setProps({title: "23", imageName: null, onPress: _press})33 let textView = wrapper.find(Text).getElement() //=> {"key":null,"ref":null,"props":{"children":"23"},"_owner":null,"_store":{}}34 expect(textView.props.children).toBe('23')35 })36 test('check the method to get state', ()=> {37 let _press = jest.fn()38 const wrapper = shallow(<UiesScreen title="san" imageName={null} onPress={_press}/>)39 expect(wrapper.state()).toEqual({num: 10})40 // 或是用 " expect(wrapper.state('num')).toEqual(10) "41 })42 test('check the simulate method', ()=> {43 let _press = jest.fn()44 const wrapper = shallow(<UiesScreen title="san" imageName={null} onPress={_press}/>)45 wrapper.find(Button).simulate('kiss')46 expect(wrapper.state('num')).toEqual(13)47 })48 test('check has one <Image/> child', ()=> {49 const wrapper = shallow(<UiesScreen/>)50 // console.log("dive() : " + wrapper.debug())51 expect(wrapper.find(TestImage).dive().find(Image).length).toBe(1)52 })53 test('check two Image exist', ()=> {54 const wrapper = shallow(<UiesScreen/>)55 expect(wrapper.find(Image).length).toBe(2)56 })57 test('check two Images with source propers exist', ()=> {58 const wrapper = shallow(<UiesScreen/>)59 expect(wrapper.findWhere(n => n.prop('source')!== undefined).length).toBe(2)60 })61 test('check Image with source=1 exist', ()=> {62 const wrapper = shallow(<UiesScreen/>)63 expect(wrapper.findWhere(n => n.prop('source') === 1).length).toBe(1)64 })65 test('check Image with source=3 does not exist', ()=> {66 const wrapper = shallow(<UiesScreen/>)67 expect(wrapper.findWhere(n => n.prop('source') === 3).length).toBe(0)68 })...

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MenuTop.js

Source:MenuTop.js Github

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...41 <StatusBar backgroundColor={primary} barStyle="light-content" />42 <View style={styles.container}>43 <TouchableOpacity44 style={styles.menu}45 onPress={() => _press()}46 accessibilityLabel="Voltar">47 <Icone style={styles.configItem} name={iconemenu} size={28} />48 </TouchableOpacity>49 <Image50 source={icone}51 style={{ width: 40, height: 40, marginHorizontal: 10 }}52 />53 <Text style={[styless.textoG, styless.white]}>{title}</Text>54 {!!btnEsquerdo && (55 <TouchableOpacity56 style={[{ position: "absolute", right: 10 }]}57 onPress={_handlerOpemConfig}>58 {!!btnEsquerdo && btnEsquerdo}59 </TouchableOpacity>...

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Button.js

Source:Button.js Github

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...23e.preventDefault();24if(_f.domNode.disabled){25return;26}27_f._press(true);28var _10=false;29_f._moveh=on(_3.doc,_7.move,function(e){30if(!_10){31e.preventDefault();32_10=true;33}34_f._press(_4.isDescendant(e.target,_f.domNode));35});36_f._endh=on(_3.doc,_7.release,function(e){37_f._press(false);38_f._moveh.remove();39_f._endh.remove();40});41});42_8.setSelectable(this.focusNode,false);43this.connect(this.domNode,"onclick","_onClick");44},_press:function(_11){45if(_11!=this._pressed){46this._pressed=_11;47var _12=this.focusNode||this.domNode;48var _13=(this.baseClass+" "+this["class"]).split(" ");49_13=_1.map(_13,function(c){50return c+"Selected";51});...

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Input.js

Source:Input.js Github

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1import OnPointerDown from './OnPointerDown.js';2import OnPointerUp from './OnPointerUp.js';3import OnPointerMove from './OnPointerMove.js';4import Tap from '../../../input/gestures/tap/Tap.js';5import OnTap from './OnTap.js';6import Press from '../../../input/gestures/press/Press.js';7import OnPressStart from './OnPressStart.js';8import OnPressEnd from './OnPressEnd.js';9class Input {10 constructor(board) {11 this.board = board;12 this.enable = true;13 this.pointer = null;14 this.tilePosition = {15 x: undefined,16 y: undefined17 };18 var scene = board.scene;19 scene.input.on('pointerdown', OnPointerDown, this);20 scene.input.on('pointerup', OnPointerUp, this);21 scene.input.on('pointermove', OnPointerMove, this);22 this._tap = new Tap(scene);23 this._tap.on('tap', OnTap, this);24 this._press = new Press(scene);25 this._press26 .on('pressstart', OnPressStart, this)27 .on('pressend', OnPressEnd, this);28 board.once('destroy', this.destroy, this);29 }30 destroy() {31 var scene = this.board.scene;32 if (scene) {33 scene.input.off('pointerdown', OnPointerDown, this);34 scene.input.off('pointerup', OnPointerUp, this);35 scene.input.off('pointermove', OnPointerMove, this);36 }37 this._tap.destroy();38 this._press.destroy();39 }40 setEnable(enable) {41 this.enable = enable;42 if (!enable) {43 this.pointer = null;44 }45 this._tap.setEnable(enable);46 this._press.setEnable(enable);47 return this;48 }49}...

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PinPad.js

Source:PinPad.js Github

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2 constructor(initValue = '') {3 this._value = initValue;4 }5 press1() {6 return this._press(1);7 }8 press2() {9 return this._press(2);10 }11 press3() {12 return this._press(3);13 }14 press4() {15 return this._press(4);16 }17 press5() {18 return this._press(5);19 }20 press6() {21 return this._press(6);22 }23 press7() {24 return this._press(7);25 }26 press8() {27 return this._press(8);28 }29 press9() {30 return this._press(9);31 }32 _press(num) {33 this._value += num.toString();34 return this; // This is to allow special method chaining (i.e. press1().press3().press4())35 }36 getValue() {37 return this._value;38 }39}...

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EZMouseHandler.js

Source:EZMouseHandler.js Github

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...11 12 13 public function OnPress(state:boolean){14 if(_press){15 _press(state);16 }17 }18 1920 ...

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.focus('input[aria-label="Search"]');7 await page._press('Enter');8 await page.screenshot({ path: 'screenshot.png' });9 await browser.close();10})();11const { chromium } = require('playwright');12(async () => {13 const browser = await chromium.launch();14 const context = await browser.newContext();15 const page = await context.newPage();16 await page.focus('input[aria-label="Search"]');17 await page._keyboard.press('Enter');18 await page.screenshot({ path: 'screenshot.png' });19 await browser.close();20})();21const { chromium } = require('playwright');22(async () => {23 const browser = await chromium.launch();24 const context = await browser.newContext();25 const page = await context.newPage();26 await page.focus('input[aria-label="Search"]');27 await page.keyboard.press('Enter');28 await page.screenshot({ path: 'screenshot.png' });29 await browser.close();30})();31const { chromium } = require('playwright');32(async () => {33 const browser = await chromium.launch();34 const context = await browser.newContext();35 const page = await context.newPage();36 await page.focus('input[aria-label="Search"]');37 await page.keyboard.press('Enter');38 await page.screenshot({ path: 'screenshot.png' });39 await browser.close();40})();41const { chromium } = require('playwright');42(async () => {43 const browser = await chromium.launch();44 const context = await browser.newContext();45 const page = await context.newPage();

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page._press('body', 'ArrowDown');7 await browser.close();8})();9Your name to display (optional):10Your name to display (optional):11Your name to display (optional):12Your name to display (optional):13Your name to display (optional):14Your name to display (optional):15Your name to display (optional):

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Using AI Code Generation

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1const { _press } = require('playwright/lib/server/keyboard');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('#tsf > div:nth-child(2) > div > div.RNNXgb > div > div.a4bIc > input');8 await page.type('#tsf > div:nth-child(2) > div > div.RNNXgb > div > div.a4bIc > input', 'hello world');9 await _press(page, 'Enter');10 await page.screenshot({ path: 'example.png' });11 await browser.close();12})();13{14 "dependencies": {15 }16}

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Using AI Code Generation

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1const { _press } = require('@playwright/test/lib/server/keyboard');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await _press(page, 'Meta+Shift+P');8 await browser.close();9})();

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Using AI Code Generation

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1const { _press } = require('playwright/lib/server/chromium/crInput.js');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.type('input', 'a');8 await _press(page, 'Enter');9 await page.screenshot({ path: 'example.png' });10 await browser.close();11})();

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Using AI Code Generation

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1const { _press } = require('playwright/lib/server/keyboard.js');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.waitForSelector('text=Get started');8 await page.click('text=Get started');9 const selector = 'button:has-text("Get started")';10 await page.waitForSelector(selector);11 await page.click(selector);

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Using AI Code Generation

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1const { _press } = require('playwright/lib/server/input');2const { _release } = require('playwright/lib/server/input');3const { _move } = require('playwright/lib/server/input');4const { _dispatchEvent } = require('playwright/lib/server/input');5const { _pageCallFramed } = require('playwright/lib/server/page');6const { _pageCall } = require('playwright/lib/server/page');7const { _pageCallLog } = require('playwright/lib/server/page');8const { _pageSetViewportSize } = require('playwright/lib/server/page');9const { _pageSetGeolocation } = require('playwright/lib/server/page');10const { _pageSetExtraHTTPHeaders } = require('playwright/lib/server/page');11const { _pageSetOffline } = require('playwright/lib/server/page');12const { _pageSetFileChooserIntercepted } = require('playwright/lib/server/page');13const { _pageSetViewportSize } = require('playwright/lib/server/page');14const { _pageSetViewportSize } = require('playwright/lib/server/page');15const { _pageSetViewportSize } = require('playwright/lib/server/page');16const { _pageSetViewportSize } = require('playwright/lib/server/page');

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Using AI Code Generation

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1var stack = new Error().stack;2var lines = stack.split('3');4var caller_line = lines[lines.length - 2];5var index = caller_line.indexOf("at ");6var clean = caller_line.slice(index+2, caller_line.length);7console.log(clean);8const { chromium } = require('playwright');9(async () => {10 const browser = await chromium.launch({headless: false});11 const context = await browser.newContext();12 const page = await context.newPage();13 await page.screenshot({path: `example.png`});14 await browser.close();15})();16var stack = new Error().stack;17var lines = stack.split('18');

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Using AI Code Generation

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1const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');2await _press(page, 'Enter');3const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');4await _press(page, 'Enter');5const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');6await _press(page, 'Enter');7const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');8await _press(page, 'Enter');9const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');10await _press(page, 'Enter');11const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');12await _press(page, 'Enter');13const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');14await _press(page, 'Enter');15const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');16await _press(page, 'Enter');17const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');18await _press(page, 'Enter');19const { _

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Playwright tutorial

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  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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