Best JavaScript code snippet using playwright-internal
Menu-test.js
Source: Menu-test.js
...40 component.props.onPress(); // simulate press on component41};42const _toggleSubmenu = (treeRoot) => {43 const navToggle = treeRoot.findByType(NavToggle);44 _press(navToggle);45};46const mockImportedDocument = {47 name: 'test.csv',48 size: 64,49 type: 'success',50 uri: 'file:///data/user/0/host.exp.exponent/cache/ExperienceData/%2540mbezhanov%252Fmotivate/DocumentPicker/9e018921-301a-4c0b-9869-f69db3ed760fcsv'51};52describe('Menu', () => {53 let tree;54 let navigation;55 const quote = { id: 123, content: 'foo', author: 'bar', book: 'baz' };56 const onDelete = jest.fn();57 const onSuccessfulImport = jest.fn();58 beforeEach(() => {59 navigation = { push: jest.fn() };60 tree = renderer.create(61 <Menu62 navigation={navigation}63 quote={quote}64 onDelete={onDelete}65 onSuccessfulImport={onSuccessfulImport}66 />67 );68 Csv.importQuotes.mockClear();69 Alert.alert.mockClear();70 });71 it('renders correctly', () => {72 expect(tree.toJSON()).toMatchSnapshot();73 });74 it('displays all hidden submenu items when the nav toggle switch is pressed', () => {75 const a = tree.toJSON();76 const navToggle = tree.root.findByType(NavToggle);77 _press(navToggle);78 const b = tree.toJSON();79 const diff = snapshotDiff(a, b);80 expect(diff).toMatchSnapshot();81 });82 it('hides all displayed submenu items when the nav toggle switch is pressed', () => {83 const navToggle = tree.root.findByType(NavToggle);84 _press(navToggle); // open submenu items85 const a = tree.toJSON();86 _press(navToggle); // close submenu items87 const b = tree.toJSON();88 const diff = snapshotDiff(a, b);89 expect(diff).toMatchSnapshot();90 });91 it('lets the user pick a document when an import is requested', async () => {92 DocumentPicker.getDocumentAsync.mockResolvedValueOnce(mockImportedDocument);93 Csv.importQuotes.mockResolvedValueOnce(123);94 _toggleSubmenu(tree.root);95 const a = tree.toJSON();96 const importButton = tree.root.findByProps({ label: 'Import' });97 await _press(importButton);98 expect(DocumentPicker.getDocumentAsync).toBeCalledTimes(1);99 const b = tree.toJSON();100 const diff = snapshotDiff(a, b);101 expect(diff).toMatchSnapshot();102 });103 it('directly delegates control to the CSV service if the database is empty', async () => {104 tree = renderer.create(105 <Menu106 navigation={navigation}107 quote={null}108 onDelete={onDelete}109 onSuccessfulImport={onSuccessfulImport}110 />111 );112 DocumentPicker.getDocumentAsync.mockResolvedValueOnce(mockImportedDocument);113 Csv.importQuotes.mockResolvedValueOnce(123);114 _toggleSubmenu(tree.root);115 const importButton = tree.root.findByProps({ label: 'Import' });116 await _press(importButton);117 expect(Csv.importQuotes).toBeCalledTimes(1);118 });119 it('asks the user whether new quotes should be appended to or overwrite the existing collection, if the database is not empty', async () => {120 _toggleSubmenu(tree.root);121 DocumentPicker.getDocumentAsync.mockResolvedValueOnce(mockImportedDocument);122 Csv.importQuotes.mockResolvedValueOnce(123);123 const importButton = tree.root.findByProps({ label: 'Import' });124 await _press(importButton);125 expect(Alert.alert).toBeCalledTimes(1);126 expect(Alert.alert.mock.calls[0][2][0].text).toEqual('Overwrite');127 expect(Alert.alert.mock.calls[0][2][1].text).toEqual('Append');128 });129 it('can instruct the Csv service to overwrite the existing collection', async () => {130 _toggleSubmenu(tree.root);131 DocumentPicker.getDocumentAsync.mockResolvedValueOnce(mockImportedDocument);132 Csv.importQuotes.mockResolvedValueOnce(123);133 const importButton = tree.root.findByProps({ label: 'Import' });134 await _press(importButton);135 Alert.alert.mock.calls[0][2][0].onPress();136 expect(Csv.importQuotes).toBeCalledTimes(1);137 expect(Csv.importQuotes.mock.calls[0][0]).toEqual(mockImportedDocument.uri);138 expect(Csv.importQuotes.mock.calls[0][1]).toEqual(IMPORT_MODE_OVERWRITE);139 });140 it('can instruct the Csv service to append new quotes to the existing collection', async () => {141 _toggleSubmenu(tree.root);142 DocumentPicker.getDocumentAsync.mockResolvedValueOnce(mockImportedDocument);143 Csv.importQuotes.mockResolvedValueOnce(123);144 const importButton = tree.root.findByProps({ label: 'Import' });145 await _press(importButton);146 Alert.alert.mock.calls[0][2][1].onPress();147 expect(Csv.importQuotes).toBeCalledTimes(1);148 expect(Csv.importQuotes.mock.calls[0][0]).toEqual(mockImportedDocument.uri);149 expect(Csv.importQuotes.mock.calls[0][1]).toEqual(IMPORT_MODE_APPEND);150 });151 it('delegates control to the CSV service when an export is requested', async () => {152 Csv.exportQuotes.mockResolvedValueOnce(123);153 const a = tree.toJSON();154 const exportButton = tree.root.findByProps({ label: 'Export' });155 await _press(exportButton);156 const b = tree.toJSON();157 const diff = snapshotDiff(a, b);158 expect(Alert.alert).toBeCalledTimes(1);159 expect(Alert.alert.mock.calls[0][0]).toEqual('Success');160 expect(Alert.alert.mock.calls[0][1].indexOf('123')).not.toEqual(-1);161 expect(diff).toMatchSnapshot();162 });163 it('displays an error message if the CSV export fails', async () => {164 Csv.exportQuotes.mockRejectedValueOnce();165 const exportButton = tree.root.findByProps({ label: 'Export' });166 await _press(exportButton);167 expect(Alert.alert).toBeCalledTimes(1);168 expect(Alert.alert.mock.calls[0][0]).toEqual('Error');169 });170 it('navigates to the Form screen when the insertion of a new quote is requested', () => {171 const addButton = tree.root.findByProps({ label: 'Add' });172 _press(addButton);173 expect(navigation.push).toBeCalledTimes(1);174 expect(navigation.push.mock.calls[0][0]).toEqual('Form');175 });176 it('navigates to the Form screen when the update of an existing quote is requested', () => {177 const editButton = tree.root.findByProps({ label: 'Edit' });178 _press(editButton);179 expect(navigation.push).toBeCalledTimes(1);180 expect(navigation.push.mock.calls[0][0]).toEqual('Form');181 expect(navigation.push.mock.calls[0][1].quote).toEqual(quote);182 });183 it('asks the user for confirming the intention of deleting a particular quote', () => {184 const deleteButton = tree.root.findByProps({ label: 'Delete' });185 _press(deleteButton);186 expect(Alert.alert).toBeCalledTimes(1);187 expect(Alert.alert.mock.calls[0][0].indexOf('Delete')).not.toEqual(-1);188 });189 it('raises an event if the user confirms the intention of deleting a particular quote', () => {190 const deleteButton = tree.root.findByProps({ label: 'Delete' });191 _press(deleteButton);192 expect(Alert.alert).toBeCalledTimes(1);193 const okButton = Alert.alert.mock.calls[0][2][0];194 okButton.onPress();195 expect(onDelete).toBeCalledTimes(1);196 });...
commands.js
Source: commands.js
...21 this.key = this.inputHandler.getKey;22 this.key.press = this._press.bind(this);23 this.key.release = this._release.bind(this);24 }25 _press() {26 console.log('BTN IS PRESSED');27 }28 29 _release() {30 console.log('BTN IS RELEASED');31 }32}33// this.carSpeed += DRIVE_POWER;34export class UpCommand extends Command { 35 constructor(inputHandler, state) {36 super(inputHandler);37 this.state = state;38 }39 40 _press() {41 this.trigger({ name: 'forward', speed: this.state.speed });42 }43 _release() {44 this.trigger({ name: 'forward', speed: 0 });45 }46}47// this.carSpeed -= REVERSE_POWER;48export class DownCommand extends Command { 49 constructor(inputHandler, state) {50 super(inputHandler);51 this.state = state;52 }53 54 _press() {55 this.trigger({ name: 'back', speed: this.state.speed * -1 });56 }57 58 _release() {59 this.trigger({ name: 'back', speed: 0 });60 }61}62 63// this.carAng -= TURN_RATE*Math.PI;64export class LeftCommand extends Command { 65 constructor(inputHandler, state) {66 super(inputHandler);67 this.state = state;68 }69 _press() {70 this.trigger({ name: 'turnLeft', angle: (this.state.TURN_RATE * Math.PI) * -1 });71 }72 _release() {73 this.trigger({ name: 'turnLeft', angle: 0 });74 }75}76 77// this.carAng += TURN_RATE*Math.PI;78export class RightCommand extends Command { 79 constructor(inputHandler, state) {80 super(inputHandler);81 this.state = state;82 }83 84 _press() {85 this.trigger({ name: 'turnRight', angle: this.state.TURN_RATE * Math.PI });86 }87 88 _release() {89 this.trigger({ name: 'turnRight', angle: 0 });90 }91}92 93export class ShotCommand extends Command { 94 constructor(inputHandler, state) {95 super(inputHandler);96 this.state = state;97 }98 _press() {99 this.trigger({ name: 'shot' });100 }101 _release() {}102}103 104export class FlashCommand extends Command { 105 constructor(inputHandler, state) {106 super(inputHandler);107 this.state = state;108 }109 110 _press() {111 this.trigger({ name: 'flash' });112 }113 114 _release() {115 }116}117// // this.carSpeed += DRIVE_POWER;118// export class UpCommand extends Command { 119// constructor(inputHandler, state) {120// super(inputHandler);121// this.state = state;122// }123 124// _press() {125// this.state.direction = 'up';126// this.state.currDirection = { x: 0, y: -1 };127// this.state.rotateDegree = 0;128// this.trigger({ name: 'direction', x: 0, y: this.state.speed * -1 });129// }130// _release() {131// if (this.state.direction != 'down' && this.state.fighter.fighterContainer.vx === 0) {132// this.trigger({ name: 'direction', x: 0, y: 0 });133// }134// }135// }136// // this.carSpeed -= REVERSE_POWER;137// export class DownCommand extends Command { 138// constructor(inputHandler, state) {139// super(inputHandler);140// this.state = state;141// }142 143// _press() {144// this.state.direction = "down";145// this.state.currDirection = { x: 0, y: 1 };146// this.state.rotateDegree = 3.2;147// this.trigger({ name: 'direction', x: 0, y: this.state.speed });148// }149 150// _release() {151// if (this.state.direction != 'up' && this.state.fighter.fighterContainer.vx === 0) {152// this.trigger({ name: 'direction', x: 0, y: 0 });153// }154// }155// }156 157// // this.carAng -= TURN_RATE*Math.PI;158// export class LeftCommand extends Command { 159// constructor(inputHandler, state) {160// super(inputHandler);161// this.state = state;162// }163// _press() {164// this.state.direction = "left";165// this.state.currDirection = { x: -1, y: 0 };166// this.state.rotateDegree = -1.6;167// this.trigger({ name: 'direction', x: this.state.speed * -1, y: 0 });168// }169// _release() {170// if (this.state.direction != 'right' && this.state.fighter.fighterContainer.vy === 0) {171// this.trigger({ name: 'direction', x: 0, y: 0 });172// }173// }174// }175 176// // this.carAng += TURN_RATE*Math.PI;177// export class RightCommand extends Command { 178// constructor(inputHandler, state) {179// super(inputHandler);180// this.state = state;181// }182 183// _press() {184// this.state.direction = "right";185// this.state.currDirection = { x: 1, y: 0 };186// this.state.rotateDegree = 1.6;187// this.trigger({ name: 'direction', x: this.state.speed, y: 0 });;188// }189 190// _release() {191// if (this.state.direction != 'left' && this.state.fighter.fighterContainer.vy === 0) {192// this.trigger({ name: 'direction', x: 0, y: 0 });193// }194// }...
UiesScreen.test.js
Source: UiesScreen.test.js
1import renderer from 'react-test-renderer'2import React from 'react'3import {Text, Button, Image} from 'react-native'4import UiesScreen from "../js/screen/UiesScreen";5import {shallow} from "enzyme";6import TestImage from "../js/component/TestImage";7describe('test Ui Screen', () => {8 test('check has one <Text/> child', ()=> {9 const wrapper = shallow(<UiesScreen/>)10 expect(wrapper.find(Text).length).toBe(1)11 })12 test('check text in screen', () => {13 const wrapper = shallow(<UiesScreen title="san" imageName={null} onPress={null}/>)14 expect(wrapper.instance().props.title).toBe('san')15 })16 test('check the click event: approach 1', ()=>{17 let num = 018 let _press = () => num++19 const wrapper = shallow(<UiesScreen title="san" imageName={null} onPress={_press}/>)20 wrapper.simulate('press')21 expect(num).toBe(1)22 })23 test('check the click event: approach 2', ()=>{24 let _press = jest.fn()25 const wrapper = shallow(<UiesScreen title="san" imageName={null} onPress={_press}/>)26 wrapper.simulate('press')27 expect(_press).toBeCalled()28 })29 test('check set state/props methods', ()=>{30 let _press = jest.fn()31 const wrapper = shallow(<UiesScreen/>)32 wrapper.setProps({title: "23", imageName: null, onPress: _press})33 let textView = wrapper.find(Text).getElement() //=> {"key":null,"ref":null,"props":{"children":"23"},"_owner":null,"_store":{}}34 expect(textView.props.children).toBe('23')35 })36 test('check the method to get state', ()=> {37 let _press = jest.fn()38 const wrapper = shallow(<UiesScreen title="san" imageName={null} onPress={_press}/>)39 expect(wrapper.state()).toEqual({num: 10})40 // ææ¯ç¨ " expect(wrapper.state('num')).toEqual(10) "41 })42 test('check the simulate method', ()=> {43 let _press = jest.fn()44 const wrapper = shallow(<UiesScreen title="san" imageName={null} onPress={_press}/>)45 wrapper.find(Button).simulate('kiss')46 expect(wrapper.state('num')).toEqual(13)47 })48 test('check has one <Image/> child', ()=> {49 const wrapper = shallow(<UiesScreen/>)50 // console.log("dive() : " + wrapper.debug())51 expect(wrapper.find(TestImage).dive().find(Image).length).toBe(1)52 })53 test('check two Image exist', ()=> {54 const wrapper = shallow(<UiesScreen/>)55 expect(wrapper.find(Image).length).toBe(2)56 })57 test('check two Images with source propers exist', ()=> {58 const wrapper = shallow(<UiesScreen/>)59 expect(wrapper.findWhere(n => n.prop('source')!== undefined).length).toBe(2)60 })61 test('check Image with source=1 exist', ()=> {62 const wrapper = shallow(<UiesScreen/>)63 expect(wrapper.findWhere(n => n.prop('source') === 1).length).toBe(1)64 })65 test('check Image with source=3 does not exist', ()=> {66 const wrapper = shallow(<UiesScreen/>)67 expect(wrapper.findWhere(n => n.prop('source') === 3).length).toBe(0)68 })...
MenuTop.js
Source: MenuTop.js
...41 <StatusBar backgroundColor={primary} barStyle="light-content" />42 <View style={styles.container}>43 <TouchableOpacity44 style={styles.menu}45 onPress={() => _press()}46 accessibilityLabel="Voltar">47 <Icone style={styles.configItem} name={iconemenu} size={28} />48 </TouchableOpacity>49 <Image50 source={icone}51 style={{ width: 40, height: 40, marginHorizontal: 10 }}52 />53 <Text style={[styless.textoG, styless.white]}>{title}</Text>54 {!!btnEsquerdo && (55 <TouchableOpacity56 style={[{ position: "absolute", right: 10 }]}57 onPress={_handlerOpemConfig}>58 {!!btnEsquerdo && btnEsquerdo}59 </TouchableOpacity>...
Button.js
Source: Button.js
...23e.preventDefault();24if(_f.domNode.disabled){25return;26}27_f._press(true);28var _10=false;29_f._moveh=on(_3.doc,_7.move,function(e){30if(!_10){31e.preventDefault();32_10=true;33}34_f._press(_4.isDescendant(e.target,_f.domNode));35});36_f._endh=on(_3.doc,_7.release,function(e){37_f._press(false);38_f._moveh.remove();39_f._endh.remove();40});41});42_8.setSelectable(this.focusNode,false);43this.connect(this.domNode,"onclick","_onClick");44},_press:function(_11){45if(_11!=this._pressed){46this._pressed=_11;47var _12=this.focusNode||this.domNode;48var _13=(this.baseClass+" "+this["class"]).split(" ");49_13=_1.map(_13,function(c){50return c+"Selected";51});...
Input.js
Source: Input.js
1import OnPointerDown from './OnPointerDown.js';2import OnPointerUp from './OnPointerUp.js';3import OnPointerMove from './OnPointerMove.js';4import Tap from '../../../input/gestures/tap/Tap.js';5import OnTap from './OnTap.js';6import Press from '../../../input/gestures/press/Press.js';7import OnPressStart from './OnPressStart.js';8import OnPressEnd from './OnPressEnd.js';9class Input {10 constructor(board) {11 this.board = board;12 this.enable = true;13 this.pointer = null;14 this.tilePosition = {15 x: undefined,16 y: undefined17 };18 var scene = board.scene;19 scene.input.on('pointerdown', OnPointerDown, this);20 scene.input.on('pointerup', OnPointerUp, this);21 scene.input.on('pointermove', OnPointerMove, this);22 this._tap = new Tap(scene);23 this._tap.on('tap', OnTap, this);24 this._press = new Press(scene);25 this._press26 .on('pressstart', OnPressStart, this)27 .on('pressend', OnPressEnd, this);28 board.once('destroy', this.destroy, this);29 }30 destroy() {31 var scene = this.board.scene;32 if (scene) {33 scene.input.off('pointerdown', OnPointerDown, this);34 scene.input.off('pointerup', OnPointerUp, this);35 scene.input.off('pointermove', OnPointerMove, this);36 }37 this._tap.destroy();38 this._press.destroy();39 }40 setEnable(enable) {41 this.enable = enable;42 if (!enable) {43 this.pointer = null;44 }45 this._tap.setEnable(enable);46 this._press.setEnable(enable);47 return this;48 }49}...
PinPad.js
Source: PinPad.js
2 constructor(initValue = '') {3 this._value = initValue;4 }5 press1() {6 return this._press(1);7 }8 press2() {9 return this._press(2);10 }11 press3() {12 return this._press(3);13 }14 press4() {15 return this._press(4);16 }17 press5() {18 return this._press(5);19 }20 press6() {21 return this._press(6);22 }23 press7() {24 return this._press(7);25 }26 press8() {27 return this._press(8);28 }29 press9() {30 return this._press(9);31 }32 _press(num) {33 this._value += num.toString();34 return this; // This is to allow special method chaining (i.e. press1().press3().press4())35 }36 getValue() {37 return this._value;38 }39}...
EZMouseHandler.js
Source: EZMouseHandler.js
...11 12 13 public function OnPress(state:boolean){14 if(_press){15 _press(state);16 }17 }18 1920
...
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.focus('input[aria-label="Search"]');7 await page._press('Enter');8 await page.screenshot({ path: 'screenshot.png' });9 await browser.close();10})();11const { chromium } = require('playwright');12(async () => {13 const browser = await chromium.launch();14 const context = await browser.newContext();15 const page = await context.newPage();16 await page.focus('input[aria-label="Search"]');17 await page._keyboard.press('Enter');18 await page.screenshot({ path: 'screenshot.png' });19 await browser.close();20})();21const { chromium } = require('playwright');22(async () => {23 const browser = await chromium.launch();24 const context = await browser.newContext();25 const page = await context.newPage();26 await page.focus('input[aria-label="Search"]');27 await page.keyboard.press('Enter');28 await page.screenshot({ path: 'screenshot.png' });29 await browser.close();30})();31const { chromium } = require('playwright');32(async () => {33 const browser = await chromium.launch();34 const context = await browser.newContext();35 const page = await context.newPage();36 await page.focus('input[aria-label="Search"]');37 await page.keyboard.press('Enter');38 await page.screenshot({ path: 'screenshot.png' });39 await browser.close();40})();41const { chromium } = require('playwright');42(async () => {43 const browser = await chromium.launch();44 const context = await browser.newContext();45 const page = await context.newPage();
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page._press('body', 'ArrowDown');7 await browser.close();8})();9Your name to display (optional):10Your name to display (optional):11Your name to display (optional):12Your name to display (optional):13Your name to display (optional):14Your name to display (optional):15Your name to display (optional):
Using AI Code Generation
1const { _press } = require('playwright/lib/server/keyboard');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('#tsf > div:nth-child(2) > div > div.RNNXgb > div > div.a4bIc > input');8 await page.type('#tsf > div:nth-child(2) > div > div.RNNXgb > div > div.a4bIc > input', 'hello world');9 await _press(page, 'Enter');10 await page.screenshot({ path: 'example.png' });11 await browser.close();12})();13{14 "dependencies": {15 }16}
Using AI Code Generation
1const { _press } = require('@playwright/test/lib/server/keyboard');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await _press(page, 'Meta+Shift+P');8 await browser.close();9})();
Using AI Code Generation
1const { _press } = require('playwright/lib/server/chromium/crInput.js');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.type('input', 'a');8 await _press(page, 'Enter');9 await page.screenshot({ path: 'example.png' });10 await browser.close();11})();
Using AI Code Generation
1const { _press } = require('playwright/lib/server/keyboard.js');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.waitForSelector('text=Get started');8 await page.click('text=Get started');9 const selector = 'button:has-text("Get started")';10 await page.waitForSelector(selector);11 await page.click(selector);
Using AI Code Generation
1const { _press } = require('playwright/lib/server/input');2const { _release } = require('playwright/lib/server/input');3const { _move } = require('playwright/lib/server/input');4const { _dispatchEvent } = require('playwright/lib/server/input');5const { _pageCallFramed } = require('playwright/lib/server/page');6const { _pageCall } = require('playwright/lib/server/page');7const { _pageCallLog } = require('playwright/lib/server/page');8const { _pageSetViewportSize } = require('playwright/lib/server/page');9const { _pageSetGeolocation } = require('playwright/lib/server/page');10const { _pageSetExtraHTTPHeaders } = require('playwright/lib/server/page');11const { _pageSetOffline } = require('playwright/lib/server/page');12const { _pageSetFileChooserIntercepted } = require('playwright/lib/server/page');13const { _pageSetViewportSize } = require('playwright/lib/server/page');14const { _pageSetViewportSize } = require('playwright/lib/server/page');15const { _pageSetViewportSize } = require('playwright/lib/server/page');16const { _pageSetViewportSize } = require('playwright/lib/server/page');
Using AI Code Generation
1var stack = new Error().stack;2var lines = stack.split('3');4var caller_line = lines[lines.length - 2];5var index = caller_line.indexOf("at ");6var clean = caller_line.slice(index+2, caller_line.length);7console.log(clean);8const { chromium } = require('playwright');9(async () => {10 const browser = await chromium.launch({headless: false});11 const context = await browser.newContext();12 const page = await context.newPage();13 await page.screenshot({path: `example.png`});14 await browser.close();15})();16var stack = new Error().stack;17var lines = stack.split('18');
Using AI Code Generation
1const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');2await _press(page, 'Enter');3const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');4await _press(page, 'Enter');5const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');6await _press(page, 'Enter');7const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');8await _press(page, 'Enter');9const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');10await _press(page, 'Enter');11const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');12await _press(page, 'Enter');13const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');14await _press(page, 'Enter');15const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');16await _press(page, 'Enter');17const { _press } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');18await _press(page, 'Enter');19const { _
Jest + Playwright - Test callbacks of event-based DOM library
firefox browser does not start in playwright
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Running Playwright in Azure Function
firefox browser does not start in playwright
This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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Native apps are developed specifically for one platform. Hence they are fast and deliver superior performance. They can be downloaded from various app stores and are not accessible through browsers.
One of the essential parts when performing automated UI testing, whether using Selenium or another framework, is identifying the correct web elements the tests will interact with. However, if the web elements are not located correctly, you might get NoSuchElementException in Selenium. This would cause a false negative result because we won’t get to the actual functionality check. Instead, our test will fail simply because it failed to interact with the correct element.
Smartphones have changed the way humans interact with technology. Be it travel, fitness, lifestyle, video games, or even services, it’s all just a few touches away (quite literally so). We only need to look at the growing throngs of smartphone or tablet users vs. desktop users to grasp this reality.
As part of one of my consulting efforts, I worked with a mid-sized company that was looking to move toward a more agile manner of developing software. As with any shift in work style, there is some bewilderment and, for some, considerable anxiety. People are being challenged to leave their comfort zones and embrace a continuously changing, dynamic working environment. And, dare I say it, testing may be the most ‘disturbed’ of the software roles in agile development.
LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
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