Best JavaScript code snippet using playwright-internal
dom.js
Source: dom.js
...508 }`509 )510 }511 const forceScrollOptions = scrollOptions[retry % scrollOptions.length]512 const result = await this._performPointerAction(513 progress,514 actionName,515 waitForEnabled,516 action,517 forceScrollOptions,518 options519 )520 ++retry521 if (result === 'error:notvisible') {522 if (options.force) throw new Error('Element is not visible')523 progress.log(' element is not visible')524 continue525 }526 if (result === 'error:notinviewport') {527 if (options.force) throw new Error('Element is outside of the viewport')528 progress.log(' element is outside of the viewport')529 continue530 }531 if (typeof result === 'object' && 'hitTargetDescription' in result) {532 if (options.force)533 throw new Error(534 `Element does not receive pointer events, ${result.hitTargetDescription} intercepts them`535 )536 progress.log(537 ` ${result.hitTargetDescription} intercepts pointer events`538 )539 continue540 }541 return result542 }543 return 'done'544 }545 async _performPointerAction(546 progress,547 actionName,548 waitForEnabled,549 action,550 forceScrollOptions,551 options552 ) {553 const { force = false, position } = options554 if (options.__testHookBeforeStable) await options.__testHookBeforeStable()555 const result = await this._waitForDisplayedAtStablePosition(556 progress,557 force,558 waitForEnabled559 )...
Using AI Code Generation
1const {chromium} = require('playwright');2(async () => {3 const browser = await chromium.launch({headless: false});4 const page = await browser.newPage();5 await page._performPointerAction({6 });7 await page._performPointerAction({8 });9 await page._performPointerAction({10 });11 await page.screenshot({path: 'google.png'});12 await browser.close();13})();14@bhaveshpandya I tried running your script with the latest version of Playwright (1.14.0) and it worked fine. Can you try updating
Using AI Code Generation
1const { chromium } = require('playwright');2const { _performPointerAction } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await _performPointerAction(page, {8 });9 await browser.close();10})();11const { chromium } = require('playwright');12const { _performPointerAction } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');13(async () => {14 const browser = await chromium.launch();15 const context = await browser.newContext();16 const page = await context.newPage();17 await _performPointerAction(page, {18 });19 await _performPointerAction(page, {20 });21 await browser.close();22})();23const { chromium } = require('playwright');24const { _performPointerAction } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');25(async () => {26 const browser = await chromium.launch();27 const context = await browser.newContext();28 const page = await context.newPage();
Using AI Code Generation
1const { _performPointerAction } = require('playwright');2async function main() {3 await _performPointerAction('pointerdown', { x: 100, y: 100 });4 await _performPointerAction('pointerup', { x: 100, y: 100 });5}6main();7const { chromium } = require('playwright');8async function main() {9 const browser = await chromium.launch();10 const page = await browser.newPage();11 await page.evaluate(() => {12 document.querySelector('text=Get started').scrollIntoViewIfNeeded();13 });14 await page.mouse.move(100, 100);15 await page.mouse.down();16 await page.mouse.up();17 await browser.close();18}19main();20const { _performPointerAction } = require('playwright');21async function main() {22 await _performPointerAction('pointerdown', { x: 100, y: 100 });23 await _performPointerAction('pointerup', { x: 100, y: 100 });24}25main();26const { chromium } = require('playwright');27async function main() {28 const browser = await chromium.launch();29 const page = await browser.newPage();30 await page.evaluate(() => {31 document.querySelector('text=Get started').scrollIntoViewIfNeeded();32 });33 await page.mouse.move(100, 100);34 await page.mouse.down();35 await page.mouse.up();36 await browser.close();37}38main();39const { _performPointerAction } = require('playwright');40async function main() {41 await _performPointerAction('pointerdown', { x: 100, y: 100 });42 await _performPointerAction('pointerup', { x: 100, y: 100 });43}44main();45const { chromium } = require('playwright');46async function main()
Using AI Code Generation
1const { _performPointerAction } = require('playwright/lib/server/chromium/crInput');2const { getTestState } = require('playwright/lib/server/test');3const { getTestType } = require('playwright/lib/server/test');4const { getTestModifier } = require('playwright/lib/server/test');5const page = await browser.newPage();6await page.waitForSelector('input[name="q"]');7const input = await page.$('input[name="q"]');8await input.focus();9await _performPointerAction(page, 'mouse', 'down', {button: 'left', x: 50, y: 50, modifiers: getTestModifier('Shift'), clickCount: 1, global: false});10await _performPointerAction(page, 'mouse', 'up', {button: 'left', x: 50, y: 50, modifiers: getTestModifier('Shift'), clickCount: 1, global: false});11await _performPointerAction(page, 'mouse', 'move', {button: 'left', x: 100, y: 100, modifiers: getTestModifier('Shift'), clickCount: 1, global: false});12await _performPointerAction(page, 'mouse', 'move', {button: 'left', x: 150, y: 150, modifiers: getTestModifier('Shift'), clickCount: 1, global: false});13await _performPointerAction(page, 'mouse', 'move', {button: 'left', x: 200, y: 200, modifiers: getTestModifier('Shift'), clickCount: 1, global: false});14await _performPointerAction(page, 'mouse', 'move', {button: 'left', x: 250, y: 250, modifiers: getTestModifier('Shift'), clickCount: 1, global: false});15await _performPointerAction(page, 'mouse', 'move', {button: 'left', x: 300, y: 300, modifiers: getTestModifier('Shift'), clickCount: 1, global: false});16const { _performPointerAction } = require('playwright/lib/server/chromium/crInput');17const { getTestState } = require('playwright/lib/server/test');18const { get
Using AI Code Generation
1const { _performPointerAction } = require('@playwright/test/lib/server/chromium/crInput');2const { devices } = require('@playwright/test/lib/server/deviceDescriptors');3const { chromium } = require('playwright');4(async () => {5 const browser = await chromium.launch();6 const context = await browser.newContext({ ...devices['iPhone 6'] });7 const page = await context.newPage();8 await page.click('input[name="q"]');9 await _performPointerAction(page, 'pointerMove', {10 });11 await page.type('input[name="q"]', 'Hello World');12 await page.click('input[name="btnK"]');13 await browser.close();14})();
Using AI Code Generation
1const { _performPointerAction } = require('playwright-core/lib/server/chromium/crInput');2const { getTestState } = require('playwright-core/lib/server/test');3const { getTestType } = require('playwright-core/lib/server/test');4const { createTestFunction } = require('playwright-core/lib/server/test');5const { createTestType } = require('playwright-core/lib/server/test');6const { createTestState } = require('playwright-core/lib/server/test');7const test = createTestType('test');8const testState = createTestState('test');9const testFunction = createTestFunction('test');10testState.testInfo = {11 location: { line: 1, column: 1 },
Using AI Code Generation
1const { _performPointerAction } = require('playwright/lib/server/chromium/crInput');2const { Page } = require('playwright/lib/server/page');3const { Point } = require('playwright/lib/server/geometry');4Page.prototype._performPointerAction = async function(action, options) {5 const { x, y } = await this._offsetPoint(options.x, options.y);6 await _performPointerAction.call(this, action, {7 });8};9const { _performKeyboardAction } = require('playwright/lib/server/chromium/crInput');10const { Page } = require('playwright/lib/server/page');11Page.prototype._performKeyboardAction = async function(action, options) {12 await _performKeyboardAction.call(this, action, {13 });14};15const { _performScrollAction } = require('playwright/lib/server/chromium/crInput');16const { Page } = require('playwright/lib/server/page');17const { Point } = require('playwright/lib/server/geometry');18Page.prototype._performScrollAction = async function(action, options) {19 const { x, y } = await this._offsetPoint(options.x, options.y);20 await _performScrollAction.call(this, action, {
Using AI Code Generation
1const {chromium} = require('playwright');2const { _performPointerAction } = require('playwright/lib/server/chromium/crInput');3(async () => {4 const browser = await chromium.launch({headless: false});5 const page = await browser.newPage();6 await page.evaluate(async () => {7 await _performPointerAction('mouse', 'move', {x: 100, y: 100}, 0, 0, 0, 0, 0, 0);8 });9 await browser.close();10})();11const {chromium} = require('playwright');12const { _performPointerAction } = require('playwright/lib/server/chromium/crInput');13(async () => {14 const browser = await chromium.launch({headless: false});15 const page = await browser.newPage();16 await page.evaluate(async () => {17 await _performPointerAction('mouse', 'move', {x: 100, y: 100}, 0, 0, 0, 0, 0, 0);18 });19 await browser.close();20})();21const {chromium} = require('playwright');22const { _performPointerAction } = require('playwright/lib/server/chromium/crInput');23(async () => {24 const browser = await chromium.launch({headless: false});25 const page = await browser.newPage();26 await page.evaluate(async () => {27 await _performPointerAction('mouse', 'move', {x: 100, y: 100}, 0, 0, 0, 0, 0, 0);28 });29 await browser.close();30})();31const {chromium} = require('playwright');32const { _performPointerAction } = require('playwright/lib/server/chromium/crInput');33(async () => {
Using AI Code Generation
1const { webkit } = require('playwright');2(async () => {3 const browser = await webkit.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 const element = await page.$('#div1');7 const box = await element.boundingBox();8 const x = box.x + box.width / 2;9 const y = box.y + box.height / 2;10 await page._performPointerAction('pointerMove', { x, y, button: 'left', buttons: 'left' });11 await page._performPointerAction('pointerDown', { button: 'left', buttons: 'left' });12 await page._performPointerAction('pointerMove', { x: x + 100, y: y + 100, button: 'left', buttons: 'left' });13 await page._performPointerAction('pointerUp', { button: 'left', buttons: 'none' });14 await browser.close();15})();16const { webkit } = require('playwright');17(async () => {18 const browser = await webkit.launch();19 const context = await browser.newContext();20 const page = await context.newPage();21 const element = await page.$('#div1');22 const box = await element.boundingBox();23 const x = box.x + box.width / 2;24 const y = box.y + box.height / 2;25 await page._performPointerAction('pointerMove', { x, y, button: 'left', buttons: 'left' });26 await page._performPointerAction('pointerDown', { button: 'left', buttons: 'left' });27 await page._performPointerAction('pointerMove', { x: x + 100, y: y + 100, button: 'left', buttons: 'left' });28 await page._performPointerAction('pointerUp', { button: 'left', buttons: 'none' });29 await browser.close();30})();
Using AI Code Generation
1const { _performPointerAction } = require('playwright/lib/server/chromium/crInput');2const { createTestState } = require('playwright/lib/server/chromium/crBrowser');3const { createPage } = require('playwright/lib/server/chromium/crPage');4const { createConnection } = require('playwright/lib/server/chromium/crConnection');5const { createProtocolSession } = require('playwright/lib/server/chromium/crProtocolHelper');6const { Page } = require('playwright/lib/server/page');7const { BrowserContext } = require('playwright/lib/server/browserContext');8const { Browser } = require('playwright/lib/server/browser');9const { launch } = require('playwright/lib/server/server');10const { createBrowserContext } = require('playwright/lib/server/browserContext');11const { createBrowser } = require('playwright/lib/server/browser');12const { BrowserType } = require('playwright/lib/server/browserType');13const { createBrowserType } = require('playwright/lib/server/browserType');14const { createPlaywright } = require('playwright/lib/server/playwright');15const { Playwright } = require('playwright/lib/server/playwright');16const { helper } = require('playwright/lib/helper');17const { assert } = require('playwright/lib/helper');18const { debugLogger } = require('playwright/lib/utils/debugLogger');19const { Connection } = require('playwright/lib/server/connection');20const { EventEmitter } = require('events');21const { TimeoutError } = require('playwright/lib/errors');22const { Events } = require('playwright/lib/server/events');23const { BrowserServer } = require('playwright/lib/server/browserServer');24const { BrowserFetcher } = require('playwright/lib/server/browserFetcher');25const { BrowserContextChannel } = require('playwright/lib/server/channels');26const { BrowserTypeChannel } = require('playwright/lib/server/channels');27const { BrowserChannel } = require('playwright/lib/server/channels');28const { BrowserServerChannel } = require('playwright/lib/server/channels');29const { ConnectionTransport } = require('playwright/lib/server/transport');30const { PipeTransport } = require('playwright/lib/server/transport');31const { WebSocketTransport } = require('playwright/lib/server/transport');32const { HttpServer } = require('playwright/lib/server/httpServer');33const { ProgressController } = require
Jest + Playwright - Test callbacks of event-based DOM library
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This question is quite close to a "need more focus" question. But let's try to give it some focus:
Does Playwright has access to the cPicker object on the page? Does it has access to the window object?
Yes, you can access both cPicker and the window object inside an evaluate call.
Should I trigger the events from the HTML file itself, and in the callbacks, print in the DOM the result, in some dummy-element, and then infer from that dummy element text that the callbacks fired?
Exactly, or you can assign values to a javascript variable:
const cPicker = new ColorPicker({
onClickOutside(e){
},
onInput(color){
window['color'] = color;
},
onChange(color){
window['result'] = color;
}
})
And then
it('Should call all callbacks with correct arguments', async() => {
await page.goto(`http://localhost:5000/tests/visual/basic.html`, {waitUntil:'load'})
// Wait until the next frame
await page.evaluate(() => new Promise(requestAnimationFrame))
// Act
// Assert
const result = await page.evaluate(() => window['color']);
// Check the value
})
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