How to use socketName method in mountebank

Best JavaScript code snippet using mountebank

test_unix_domain.js

Source:test_unix_domain.js Github

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1// Exercise Unix domain sockets.2var CC = Components.Constructor;3const UnixServerSocket = CC("@mozilla.org/network/server-socket;1",4 "nsIServerSocket",5 "initWithFilename");6const ScriptableInputStream = CC("@mozilla.org/scriptableinputstream;1",7 "nsIScriptableInputStream",8 "init");9const IOService = Cc["@mozilla.org/network/io-service;1"]10 .getService(Ci.nsIIOService);11const socketTransportService = Cc["@mozilla.org/network/socket-transport-service;1"]12 .getService(Ci.nsISocketTransportService);13const threadManager = Cc["@mozilla.org/thread-manager;1"].getService();14const allPermissions = parseInt("777", 8);15function run_test()16{17 // If we're on Windows, simply check for graceful failure.18 if (mozinfo.os == "win") {19 test_not_supported();20 return;21 }22 add_test(test_echo);23 add_test(test_name_too_long);24 add_test(test_no_directory);25 add_test(test_no_such_socket);26 add_test(test_address_in_use);27 add_test(test_file_in_way);28 add_test(test_create_permission);29 add_test(test_connect_permission);30 add_test(test_long_socket_name);31 add_test(test_keep_when_offline);32 run_next_test();33}34// Check that creating a Unix domain socket fails gracefully on Windows.35function test_not_supported()36{37 let socketName = do_get_tempdir();38 socketName.append('socket');39 do_print("creating socket: " + socketName.path);40 do_check_throws_nsIException(() => new UnixServerSocket(socketName, allPermissions, -1),41 "NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED");42 do_check_throws_nsIException(() => socketTransportService.createUnixDomainTransport(socketName),43 "NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED");44}45// Actually exchange data with Unix domain sockets.46function test_echo()47{48 let log = '';49 let socketName = do_get_tempdir();50 socketName.append('socket');51 // Create a server socket, listening for connections.52 do_print("creating socket: " + socketName.path);53 let server = new UnixServerSocket(socketName, allPermissions, -1);54 server.asyncListen({55 onSocketAccepted: function(aServ, aTransport) {56 do_print("called test_echo's onSocketAccepted");57 log += 'a';58 do_check_eq(aServ, server);59 let connection = aTransport;60 // Check the server socket's self address.61 let connectionSelfAddr = connection.getScriptableSelfAddr();62 do_check_eq(connectionSelfAddr.family, Ci.nsINetAddr.FAMILY_LOCAL);63 do_check_eq(connectionSelfAddr.address, socketName.path);64 // The client socket is anonymous, so the server transport should65 // have an empty peer address.66 do_check_eq(connection.host, '');67 do_check_eq(connection.port, 0);68 let connectionPeerAddr = connection.getScriptablePeerAddr();69 do_check_eq(connectionPeerAddr.family, Ci.nsINetAddr.FAMILY_LOCAL);70 do_check_eq(connectionPeerAddr.address, '');71 let serverAsyncInput = connection.openInputStream(0, 0, 0).QueryInterface(Ci.nsIAsyncInputStream);72 let serverOutput = connection.openOutputStream(0, 0, 0);73 serverAsyncInput.asyncWait(function (aStream) {74 do_print("called test_echo's server's onInputStreamReady");75 let serverScriptableInput = new ScriptableInputStream(aStream);76 // Receive data from the client, and send back a response.77 do_check_eq(serverScriptableInput.readBytes(17), "Mervyn Murgatroyd");78 do_print("server has read message from client");79 serverOutput.write("Ruthven Murgatroyd", 18);80 do_print("server has written to client");81 }, 0, 0, threadManager.currentThread);82 },83 onStopListening: function(aServ, aStatus) {84 do_print("called test_echo's onStopListening");85 log += 's';86 do_check_eq(aServ, server);87 do_check_eq(log, 'acs');88 run_next_test();89 }90 });91 // Create a client socket, and connect to the server.92 let client = socketTransportService.createUnixDomainTransport(socketName);93 do_check_eq(client.host, socketName.path);94 do_check_eq(client.port, 0);95 let clientAsyncInput = client.openInputStream(0, 0, 0).QueryInterface(Ci.nsIAsyncInputStream);96 let clientInput = new ScriptableInputStream(clientAsyncInput);97 let clientOutput = client.openOutputStream(0, 0, 0);98 clientOutput.write("Mervyn Murgatroyd", 17);99 do_print("client has written to server");100 clientAsyncInput.asyncWait(function (aStream) {101 do_print("called test_echo's client's onInputStreamReady");102 log += 'c';103 do_check_eq(aStream, clientAsyncInput);104 // Now that the connection has been established, we can check the105 // transport's self and peer addresses.106 let clientSelfAddr = client.getScriptableSelfAddr();107 do_check_eq(clientSelfAddr.family, Ci.nsINetAddr.FAMILY_LOCAL);108 do_check_eq(clientSelfAddr.address, '');109 do_check_eq(client.host, socketName.path); // re-check, but hey110 let clientPeerAddr = client.getScriptablePeerAddr();111 do_check_eq(clientPeerAddr.family, Ci.nsINetAddr.FAMILY_LOCAL);112 do_check_eq(clientPeerAddr.address, socketName.path);113 do_check_eq(clientInput.readBytes(18), "Ruthven Murgatroyd");114 do_print("client has read message from server");115 server.close();116 }, 0, 0, threadManager.currentThread);117}118// Create client and server sockets using a path that's too long.119function test_name_too_long()120{121 let socketName = do_get_tempdir();122 // The length limits on all the systems NSPR supports are a bit past 100.123 socketName.append(new Array(1000).join('x'));124 // The length must be checked before we ever make any system calls --- we125 // have to create the sockaddr first --- so it's unambiguous which error126 // we should get here.127 do_check_throws_nsIException(() => new UnixServerSocket(socketName, 0, -1),128 "NS_ERROR_FILE_NAME_TOO_LONG");129 // Unlike most other client socket errors, this one gets reported130 // immediately, as we can't even initialize the sockaddr with the given131 // name.132 do_check_throws_nsIException(() => socketTransportService.createUnixDomainTransport(socketName),133 "NS_ERROR_FILE_NAME_TOO_LONG");134 run_next_test();135}136// Try creating a socket in a directory that doesn't exist.137function test_no_directory()138{139 let socketName = do_get_tempdir();140 socketName.append('directory-that-does-not-exist');141 socketName.append('socket');142 do_check_throws_nsIException(() => new UnixServerSocket(socketName, 0, -1),143 "NS_ERROR_FILE_NOT_FOUND");144 run_next_test();145}146// Try connecting to a server socket that isn't there.147function test_no_such_socket()148{149 let socketName = do_get_tempdir();150 socketName.append('nonexistent-socket');151 let client = socketTransportService.createUnixDomainTransport(socketName);152 let clientAsyncInput = client.openInputStream(0, 0, 0).QueryInterface(Ci.nsIAsyncInputStream);153 clientAsyncInput.asyncWait(function (aStream) {154 do_print("called test_no_such_socket's onInputStreamReady");155 do_check_eq(aStream, clientAsyncInput);156 // nsISocketTransport puts off actually creating sockets as long as157 // possible, so the error in connecting doesn't actually show up until158 // this point.159 do_check_throws_nsIException(() => clientAsyncInput.available(),160 "NS_ERROR_FILE_NOT_FOUND");161 clientAsyncInput.close();162 client.close(Cr.NS_OK);163 run_next_test();164 }, 0, 0, threadManager.currentThread);165}166// Creating a socket with a name that another socket is already using is an167// error.168function test_address_in_use()169{170 let socketName = do_get_tempdir();171 socketName.append('socket-in-use');172 // Create one server socket.173 let server = new UnixServerSocket(socketName, allPermissions, -1);174 // Now try to create another with the same name.175 do_check_throws_nsIException(() => new UnixServerSocket(socketName, allPermissions, -1),176 "NS_ERROR_SOCKET_ADDRESS_IN_USE");177 run_next_test();178}179// Creating a socket with a name that is already a file is an error.180function test_file_in_way()181{182 let socketName = do_get_tempdir();183 socketName.append('file_in_way');184 // Create a file with the given name.185 socketName.create(Ci.nsIFile.NORMAL_FILE_TYPE, allPermissions);186 // Try to create a socket with the same name.187 do_check_throws_nsIException(() => new UnixServerSocket(socketName, allPermissions, -1),188 "NS_ERROR_SOCKET_ADDRESS_IN_USE");189 // Try to create a socket under a name that uses that as a parent directory.190 socketName.append('socket');191 do_check_throws_nsIException(() => new UnixServerSocket(socketName, 0, -1),192 "NS_ERROR_FILE_NOT_DIRECTORY");193 run_next_test();194}195// It is not permitted to create a socket in a directory which we are not196// permitted to execute, or create files in.197function test_create_permission()198{199 let dirName = do_get_tempdir();200 dirName.append('unfriendly');201 let socketName = dirName.clone();202 socketName.append('socket');203 // The test harness has difficulty cleaning things up if we don't make204 // everything writable before we're done.205 try {206 // Create a directory which we are not permitted to search.207 dirName.create(Ci.nsIFile.DIRECTORY_TYPE, 0);208 // Try to create a socket in that directory. Because Linux returns EACCES209 // when a 'connect' fails because of a local firewall rule,210 // nsIServerSocket returns NS_ERROR_CONNECTION_REFUSED in this case.211 do_check_throws_nsIException(() => new UnixServerSocket(socketName, allPermissions, -1),212 "NS_ERROR_CONNECTION_REFUSED");213 // Grant read and execute permission, but not write permission on the directory.214 dirName.permissions = parseInt("0555", 8);215 // This should also fail; we need write permission.216 do_check_throws_nsIException(() => new UnixServerSocket(socketName, allPermissions, -1),217 "NS_ERROR_CONNECTION_REFUSED");218 } finally {219 // Make the directory writable, so the test harness can clean it up.220 dirName.permissions = allPermissions;221 }222 // This should succeed, since we now have all the permissions on the223 // directory we could want.224 do_check_instanceof(new UnixServerSocket(socketName, allPermissions, -1),225 Ci.nsIServerSocket);226 run_next_test();227}228// To connect to a Unix domain socket, we need search permission on the229// directories containing it, and some kind of permission or other on the230// socket itself.231function test_connect_permission()232{233 // This test involves a lot of callbacks, but they're written out so that234 // the actual control flow proceeds from top to bottom.235 let log = '';236 // Create a directory which we are permitted to search - at first.237 let dirName = do_get_tempdir();238 dirName.append('inhospitable');239 dirName.create(Ci.nsIFile.DIRECTORY_TYPE, allPermissions);240 let socketName = dirName.clone();241 socketName.append('socket');242 // Create a server socket in that directory, listening for connections,243 // and accessible.244 let server = new UnixServerSocket(socketName, allPermissions, -1);245 server.asyncListen({ onSocketAccepted: socketAccepted, onStopListening: stopListening });246 // Make the directory unsearchable.247 dirName.permissions = 0;248 let client3;249 let client1 = socketTransportService.createUnixDomainTransport(socketName);250 let client1AsyncInput = client1.openInputStream(0, 0, 0).QueryInterface(Ci.nsIAsyncInputStream);251 client1AsyncInput.asyncWait(function (aStream) {252 do_print("called test_connect_permission's client1's onInputStreamReady");253 log += '1';254 // nsISocketTransport puts off actually creating sockets as long as255 // possible, so the error doesn't actually show up until this point.256 do_check_throws_nsIException(() => client1AsyncInput.available(),257 "NS_ERROR_CONNECTION_REFUSED");258 client1AsyncInput.close();259 client1.close(Cr.NS_OK);260 // Make the directory searchable, but make the socket inaccessible.261 dirName.permissions = allPermissions;262 socketName.permissions = 0;263 let client2 = socketTransportService.createUnixDomainTransport(socketName);264 let client2AsyncInput = client2.openInputStream(0, 0, 0).QueryInterface(Ci.nsIAsyncInputStream);265 client2AsyncInput.asyncWait(function (aStream) {266 do_print("called test_connect_permission's client2's onInputStreamReady");267 log += '2';268 do_check_throws_nsIException(() => client2AsyncInput.available(),269 "NS_ERROR_CONNECTION_REFUSED");270 client2AsyncInput.close();271 client2.close(Cr.NS_OK);272 // Now make everything accessible, and try one last time.273 socketName.permissions = allPermissions;274 client3 = socketTransportService.createUnixDomainTransport(socketName);275 let client3Output = client3.openOutputStream(0, 0, 0);276 client3Output.write("Hanratty", 8);277 let client3AsyncInput = client3.openInputStream(0, 0, 0).QueryInterface(Ci.nsIAsyncInputStream);278 client3AsyncInput.asyncWait(client3InputStreamReady, 0, 0, threadManager.currentThread);279 }, 0, 0, threadManager.currentThread);280 }, 0, 0, threadManager.currentThread);281 function socketAccepted(aServ, aTransport) {282 do_print("called test_connect_permission's onSocketAccepted");283 log += 'a';284 let serverInput = aTransport.openInputStream(0, 0, 0).QueryInterface(Ci.nsIAsyncInputStream);285 let serverOutput = aTransport.openOutputStream(0, 0, 0);286 serverInput.asyncWait(function (aStream) {287 do_print("called test_connect_permission's socketAccepted's onInputStreamReady");288 log += 'i';289 // Receive data from the client, and send back a response.290 let serverScriptableInput = new ScriptableInputStream(serverInput);291 do_check_eq(serverScriptableInput.readBytes(8), "Hanratty");292 serverOutput.write("Ferlingatti", 11);293 }, 0, 0, threadManager.currentThread);294 }295 function client3InputStreamReady(aStream) {296 do_print("called client3's onInputStreamReady");297 log += '3';298 let client3Input = new ScriptableInputStream(aStream);299 do_check_eq(client3Input.readBytes(11), "Ferlingatti");300 client3.close(Cr.NS_OK);301 server.close();302 }303 function stopListening(aServ, aStatus) {304 do_print("called test_connect_permission's server's stopListening");305 log += 's';306 do_check_eq(log, '12ai3s');307 run_next_test();308 }309}310// Creating a socket with a long filename doesn't crash.311function test_long_socket_name()312{313 let socketName = do_get_tempdir();314 socketName.append(new Array(10000).join('long'));315 // Try to create a server socket with the long name.316 do_check_throws_nsIException(() => new UnixServerSocket(socketName, allPermissions, -1),317 "NS_ERROR_FILE_NAME_TOO_LONG");318 // Try to connect to a socket with the long name.319 do_check_throws_nsIException(() => socketTransportService.createUnixDomainTransport(socketName),320 "NS_ERROR_FILE_NAME_TOO_LONG");321 run_next_test();322}323// Going offline should not shut down Unix domain sockets.324function test_keep_when_offline()325{326 let log = '';327 let socketName = do_get_tempdir();328 socketName.append('keep-when-offline');329 // Create a listening socket.330 let listener = new UnixServerSocket(socketName, allPermissions, -1);331 listener.asyncListen({ onSocketAccepted: onAccepted, onStopListening: onStopListening });332 // Connect a client socket to the listening socket.333 let client = socketTransportService.createUnixDomainTransport(socketName);334 let clientOutput = client.openOutputStream(0, 0, 0);335 let clientInput = client.openInputStream(0, 0, 0);336 clientInput.asyncWait(clientReady, 0, 0, threadManager.currentThread);337 let clientScriptableInput = new ScriptableInputStream(clientInput);338 let server, serverInput, serverScriptableInput, serverOutput;339 // How many times has the server invited the client to go first?340 let count = 0;341 // The server accepted connection callback.342 function onAccepted(aListener, aServer) {343 do_print("test_keep_when_offline: onAccepted called");344 log += 'a';345 do_check_eq(aListener, listener);346 server = aServer;347 // Prepare to receive messages from the client.348 serverInput = server.openInputStream(0, 0, 0);349 serverInput.asyncWait(serverReady, 0, 0, threadManager.currentThread);350 serverScriptableInput = new ScriptableInputStream(serverInput);351 // Start a conversation with the client.352 serverOutput = server.openOutputStream(0, 0, 0);353 serverOutput.write("After you, Alphonse!", 20);354 count++;355 }356 // The client has seen its end of the socket close.357 function clientReady(aStream) {358 log += 'c';359 do_print("test_keep_when_offline: clientReady called: " + log);360 do_check_eq(aStream, clientInput);361 // If the connection has been closed, end the conversation and stop listening.362 let available;363 try {364 available = clientInput.available();365 } catch (ex) {366 do_check_instanceof(ex, Ci.nsIException);367 do_check_eq(ex.result, Cr.NS_BASE_STREAM_CLOSED);368 do_print("client received end-of-stream; closing client output stream");369 log += ')';370 client.close(Cr.NS_OK);371 // Now both output streams have been closed, and both input streams372 // have received the close notification. Stop listening for373 // connections.374 listener.close();375 }376 if (available) {377 // Check the message from the server.378 do_check_eq(clientScriptableInput.readBytes(20), "After you, Alphonse!");379 // Write our response to the server.380 clientOutput.write("No, after you, Gaston!", 22);381 // Ask to be called again, when more input arrives.382 clientInput.asyncWait(clientReady, 0, 0, threadManager.currentThread);383 }384 }385 function serverReady(aStream) {386 log += 's';387 do_print("test_keep_when_offline: serverReady called: " + log);388 do_check_eq(aStream, serverInput);389 // Check the message from the client.390 do_check_eq(serverScriptableInput.readBytes(22), "No, after you, Gaston!");391 // This should not shut things down: Unix domain sockets should392 // remain open in offline mode.393 if (count == 5) {394 IOService.offline = true;395 log += 'o';396 }397 if (count < 10) {398 // Insist.399 serverOutput.write("After you, Alphonse!", 20);400 count++;401 // As long as the input stream is open, always ask to be called again402 // when more input arrives.403 serverInput.asyncWait(serverReady, 0, 0, threadManager.currentThread);404 } else if (count == 10) {405 // After sending ten times and receiving ten replies, we're not406 // going to send any more. Close the server's output stream; the407 // client's input stream should see this.408 do_print("closing server transport");409 server.close(Cr.NS_OK);410 log += '(';411 }412 }413 // We have stopped listening.414 function onStopListening(aServ, aStatus) {415 do_print("test_keep_when_offline: onStopListening called");416 log += 'L';417 do_check_eq(log, 'acscscscscsocscscscscs(c)L');418 do_check_eq(aServ, listener);419 do_check_eq(aStatus, Cr.NS_BINDING_ABORTED);420 run_next_test();421 }...

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Using AI Code Generation

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1const mb = require('mountebank');2const port = 2525;3const imposters = [{4 stubs: [{5 responses: [{6 is: {7 }8 }]9 }]10}];11mb.create(port, imposters)12 .then(() => mb.get('/imposters'))13 .then(response => console.log(JSON.stringify(response.body, null, 2)))14 .then(() => mb.del('/imposters'))15 .then(() => mb.stop());16 {17 {18 {19 "is": {20 }21 }22 }23 }24 {25 {26 {27 "is": {28 }29 }30 }31 }

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Using AI Code Generation

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1const mb = require('mountebank');2const mbInstance = mb.create({3});4mbInstance.start()5 .then(() => {6 })7 .catch((error) => {8 });9mbInstance.stop()10 .then(() => {11 })12 .catch((error) => {13 });14mbInstance.reset()15 .then(() => {16 })17 .catch((error) => {18 });19const impostor = {20 stubs: [{21 predicates: [{22 equals: {23 }24 }],25 responses: [{26 is: {27 }28 }]29 }]30};31mbInstance.addImpostor(impostor)32 .then((impostor) => {33 })34 .catch((error) => {35 });36mbInstance.getImpostor(3000)37 .then((impostor) => {38 })39 .catch((error) => {40 });41mbInstance.deleteImpostor(3000)42 .then(() => {43 })44 .catch((error) => {45 });46mbInstance.deleteAllImpostors()47 .then(() => {48 })49 .catch((error) => {

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Using AI Code Generation

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1var mb = require('mountebank');2var fs = require('fs');3var mbPort = 2525;4var mbHost = 'localhost';5var mbProtocol = 'http';6var mbClient = mb.createClient({ port: mbPort, host: mbHost });7var mb = require('mountebank');8var fs = require('fs');9var mbPort = 2525;10var mbHost = 'localhost';11var mbProtocol = 'http';12var mbClient = mb.createClient({ port: mbPort, host: mbHost });13var mb = require('mountebank');14var fs = require('fs');15var mbPort = 2525;16var mbHost = 'localhost';17var mbProtocol = 'http';18var mbClient = mb.createClient({ port: mbPort, host: mbHost });19var mb = require('mountebank');20var fs = require('fs');21var mbPort = 2525;22var mbHost = 'localhost';23var mbProtocol = 'http';24var mbClient = mb.createClient({ port: mbPort, host: mbHost });25var mb = require('mountebank');26var fs = require('fs');27var mbPort = 2525;28var mbHost = 'localhost';29var mbProtocol = 'http';30var mbClient = mb.createClient({ port: mbPort, host: mbHost });31var mb = require('mountebank');32var fs = require('fs');33var mbPort = 2525;34var mbHost = 'localhost';35var mbProtocol = 'http';36var mbClient = mb.createClient({ port: mbPort

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Using AI Code Generation

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1var mb = require('mountebank');2var imposter = mb.create();3imposter.port = 2525;4imposter.protocol = 'http';5imposter.stub = {6 responses: [{ is: { body: 'Hello world!' } }]7};8imposter.save(function (error, imposter) {9 console.log('imposter saved');10 imposter.del(function (error) {11 console.log('imposter deleted');12 });13});14var mb = require('mountebank');15var imposter = mb.create();16imposter.port = 2525;17imposter.socketPath = 'mb.sock';18imposter.protocol = 'http';19imposter.stub = {20 responses: [{ is: { body: 'Hello world!' } }]21};22imposter.save(function (error, imposter) {23 console.log('imposter saved');24 imposter.del(function (error) {25 console.log('imposter deleted');26 });27});28var mb = require('mountebank');29var imposter = mb.create();30imposter.port = 2525;31imposter.protocol = 'http';32imposter.stub = {33 responses: [{ is: { body: 'Hello world!' } }]34};35imposter.save(function (error, imposter) {36 console.log('imposter saved');37 imposter.del(function (error) {38 console.log('imposter deleted');39 });40});41var mb = require('mountebank');42var imposter = mb.create();43imposter.port = 2525;44imposter.socketPath = 'mb.sock';45imposter.protocol = 'http';46imposter.stub = {47 responses: [{ is: { body: 'Hello world!' } }]48};49imposter.save(function (error, imposter) {50 console.log('imposter saved');51 imposter.del(function (error) {52 console.log('imposter deleted');53 });54});55var mb = require('mountebank');56var imposter = mb.create();57imposter.port = 2525;58imposter.protocol = 'http';59imposter.stub = {60 responses: [{ is: { body: 'Hello world!' } }]61};62imposter.save(function

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Using AI Code Generation

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1var mb = require('mountebank');2mb.create({3}, function(error, mb) {4 mb.start(function() {5 mb.post('/imposters', {6 }, function(error, response) {7 mb.post('/imposters/3000/stubs', {8 predicates: [{9 equals: {10 }11 }],12 responses: [{13 is: {14 headers: {15 },16 }17 }]18 }, function(error, response) {19 mb.get('/test', function(error, response) {20 console.log(response.body);21 });22 });23 });24 });25});

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Using AI Code Generation

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1const mb = require("mountebank");2const fs = require("fs");3const path = require("path");4const os = require("os");5const port = 2525;6const protocol = "http";7const mountebankPath = path.join(__dirname, "mb");8const socketName = mb.default.socketName(mountebankPath, port);9const socketPath = path.join(os.tmpdir(), socketName);10const mbServer = mb.default.create({ port, protocol, mountebankPath, socketPath });11mbServer.start()12.then(() => console.log("imposters started"))13.catch(error => console.error("error starting imposters", error));14const fs = require("fs");15const path = require("path");16const mb = require("mountebank");17const os = require("os");18const port = 2525;19const protocol = "http";20const mountebankPath = path.join(__dirname, "mb");21const socketName = mb.default.socketName(mountebankPath, port);22const socketPath = path.join(os.tmpdir(), socketName);23const mbServer = mb.default.create({ port, protocol, mountebankPath, socketPath });24mbServer.start()25.then(() => console.log("imposters started"))26.catch(error => console.error("error starting imposters", error));

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Using AI Code Generation

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1var mb = require('mountebank');2mb.create({ port: 2525, pidfile: 'mb.pid', logfile: 'mb.log' }, function(error, mb) {3 if (error) {4 console.error(error);5 } else {6 console.log('mb is running at ' + mb.url);7 mb.socketName(function (error, name) {8 if (error) {9 console.error(error);10 } else {11 console.log('mb socket name is ' + name);12 }13 });14 }15});16var mb = require('mountebank');17mb.create({ port: 2525, pidfile: 'mb.pid', logfile: 'mb.log' }, function(error, mb) {18 if (error) {19 console.error(error);20 } else {21 console.log('mb is running at ' + mb.url);22 mb.socketName(function (error, name) {23 if (error) {24 console.error(error);25 } else {26 console.log('mb socket name is ' + name);27 }28 });29 }30});31var mb = require('mountebank');32mb.create({ port: 2525, pidfile: 'mb.pid', logfile: 'mb.log' }, function(error, mb) {33 if (error) {34 console.error(error);35 } else {36 console.log('mb is running at ' + mb.url);37 mb.socketName(function (error, name) {38 if (error) {39 console.error(error);40 } else {41 console.log('mb socket name is ' + name);42 }43 });44 }45});

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Using AI Code Generation

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1var mb = require('mountebank');2var socketName = mb.socketName();3console.log(socketName);4var mb = require('mountebank');5var mbHelper = require('mountebank-helper');6var port = 2525;7var protocol = 'http';8var stub = {responses: [{is: {body: 'Hello, World!'}}]};9var imposter = mbHelper.createHttpImposter(port, stub);10mb.createImposter(imposter, function (error, response) {11 if (error) {12 console.log('Error creating imposter: ' + error);13 } else {14 console.log('Successfully created imposter: ' + response.body);15 }16});17var mb = require('mountebank');18var mbHelper = require('mountebank-helper');19var port = 2525;20var protocol = 'http';21var stub = {responses: [{is: {body: 'Hello, World!'}}]};22var imposter = mbHelper.createHttpImposter(port, stub);23mb.createImposter(imposter, function (error, response) {24 if (error) {25 console.log('Error creating imposter: ' + error);26 } else {27 console.log('Successfully created imposter: ' + response.body);28 }29});30var mb = require('mountebank');31var mbHelper = require('mountebank-helper');32var port = 2525;33var protocol = 'http';34var stub = {responses: [{is: {body: 'Hello, World!'}}]};35var imposter = mbHelper.createHttpImposter(port, stub);36mb.createImposter(imposter, function (error, response) {37 if (error) {38 console.log('Error creating imposter: ' + error);39 } else {40 console.log('Successfully created imposter: ' + response.body);41 }42});

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Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

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