Best JavaScript code snippet using fast-check-monorepo
circle.js
Source:circle.js
1let points = [], utils = Bezier.getUtils();2setup() {3 let w = this.width/4;4 let h = this.height/3;5 points.push({x: 0.30 * this.width, y: 0.25 * this.height});6 points.push({x: 0.80 * this.width, y: 0.50 * this.height});7 points.push({x: 0.30 * this.width, y: 0.75 * this.height});8 if (this.parameters.showCurve) {9 points[1].x = 0.66 * this.width;10 points[1].y = 0.75 * this.height;11 }12 setMovable(points);13}14draw() {15 clear();16 if (points.length === 3) {17 let [p1, p2, p3] = points;18 let c = this.caclulateCenter(p1, p2, p3);19 if (c) {20 if (this.parameters.showCurve) {21 this.showCurve(p1, p2, p3, c);22 } else {23 this.showChords(p1, p2, p3, c);24 }25 setColor(`black`);26 circle(c.x, c.y, 2);27 text(`center`, c.x+5, c.y+5);28 setFill(`#FF000030`)29 setStroke(`red`);30 circle(c.x, c.y, c.r);31 noFill();32 setStroke(`black`)33 arc(c.x, c.y, c.r, c.s, c.e);34 }35 }36 setColor(`black`);37 let lbl = this.parameters.showCurve ? [`start`, `B`, `end`] : [`p1`, `p2`, `p3`];38 points.forEach((p,i) => {39 circle(p.x, p.y, 3);40 text(lbl[i], p.x+7, p.y+7);41 });42}43caclulateCenter(p1, p2, p3) {44 // deltas45 const dx1 = (p2.x - p1.x),46 dy1 = (p2.y - p1.y),47 dx2 = (p3.x - p2.x),48 dy2 = (p3.y - p2.y);49 // perpendiculars (quarter circle turned)50 const dx1p = dx1 * cos(PI/2) - dy1 * sin(PI/2),51 dy1p = dx1 * sin(PI/2) + dy1 * cos(PI/2),52 dx2p = dx2 * cos(PI/2) - dy2 * sin(PI/2),53 dy2p = dx2 * sin(PI/2) + dy2 * cos(PI/2);54 // chord midpoints55 const mx1 = (p1.x + p2.x)/2,56 my1 = (p1.y + p2.y)/2,57 mx2 = (p2.x + p3.x)/2,58 my2 = (p2.y + p3.y)/2;59 // midpoint offsets60 const mx1n = mx1 + dx1p,61 my1n = my1 + dy1p,62 mx2n = mx2 + dx2p,63 my2n = my2 + dy2p;64 // intersection of these lines:65 const i = utils.lli8(mx1,my1,mx1n,my1n, mx2,my2,mx2n,my2n);66 if (!i) return false;67 const r = utils.dist(i,p1);68 // determine arc start/mid/end values, and direction (cw/ccw correction)69 let s = atan2(p1.y - i.y, p1.x - i.x),70 m = atan2(p2.y - i.y, p2.x - i.x),71 e = atan2(p3.y - i.y, p3.x - i.x),72 __;73 if (s<e) {74 if (s>m || m>e) { s += TAU; }75 if (s>e) { __=e; e=s; s=__; }76 } else {77 if (e<m && m<s) { __=e; e=s; s=__; } else { e += TAU; }78 }79 // assign and done.80 i.s = s;81 i.e = e;82 i.r = r;83 return i;84}85showChords(p1, p2, p3, c) {86 setStroke(randomColor() );87 line(p1.x, p1.y, p2.x, p2.y);88 let m1 = { x: (p1.x+p2.x)/2, y: (p1.y+p2.y)/2 };89 line(m1.x, m1.y, c.x + (c.x-m1.x)/2, c.y + (c.y-m1.y)/2);90 setStroke(randomColor() );91 line(p3.x, p3.y, p2.x, p2.y);92 let m2 = { x: (p3.x+p2.x)/2, y: (p3.y+p2.y)/2 };93 line(m2.x, m2.y, c.x + (c.x-m2.x)/2, c.y + (c.y-m2.y)/2);94 setStroke(randomColor() );95 line(p3.x, p3.y, p1.x, p1.y);96 let m3 = { x: (p3.x+p1.x)/2, y: (p3.y+p1.y)/2 };97 line(m3.x, m3.y, c.x + (c.x-m3.x)/2, c.y + (c.y-m3.y)/2);98}99showCurve(p1, p2, p3, c) {100 const d1 = dist(p1.x, p1.y, p2.x, p2.y),101 d2 = dist(p3.x, p3.y, p2.x, p2.y),102 t = d1 / (d1 + d2),103 { A, B, C, S, E } = Bezier.getABC(3, p1, p2, p3, t);104 setStroke(`lightblue`);105 line(B.x,B.y,S.x,S.y);106 line(B.x,B.y,E.x,E.y);107 text(`t=${t.toFixed(2)}`, B.x+10, B.y+20);108 // Check which length we need to use for our e1-e2 segment,109 // corrected for whether B is "above" or "below" the baseline:110 const angle = (atan2(E.y-S.y, E.x-S.x) - atan2(B.y-S.y, B.x-S.x) + TAU) % TAU,111 bc = (angle < 0 || angle > PI ? -1 : 1) * dist(S.x, S.y, E.x, E.y)/3,112 de1 = t * bc,113 de2 = (1-t) * bc;114 // We then determine the circle-aligned slope as normalized dx/dy115 const tangent = [116 { x: B.x - 10 * (B.y-c.y), y: B.y + 10 * (B.x-c.x) },117 { x: B.x + 10 * (B.y-c.y), y: B.y - 10 * (B.x-c.x) }118 ],119 tlength = dist(tangent[0].x, tangent[0].y, tangent[1].x, tangent[1].y),120 dx = (tangent[1].x - tangent[0].x)/tlength,121 dy = (tangent[1].y - tangent[0].y)/tlength;122 line(tangent[0].x, tangent[0].y, tangent[1].x, tangent[1].y);123 // and then construct e1 and e2 as per the chapter text124 const e1 = { x: B.x + de1 * dx, y: B.y + de1 * dy};125 circle(e1.x, e1.y, 3);126 text(`e1`, e1.x+15, e1.y+10);127 const e2 = { x: B.x - de2 * dx, y: B.y - de2 * dy };128 circle(e2.x, e2.y, 3);129 text(`e2`, e2.x+15, e2.y+10);...
bezierCubic2Q2.js
Source:bezierCubic2Q2.js
1/**2 * @file ä¸æ¬¡è´å¡å°è½¬äºæ¬¡è´å¡å°3 * @author mengke01(kekee000@gmail.com)4 *5 * references:6 * https://github.com/search?utf8=%E2%9C%93&q=svg2ttf7 * http://www.caffeineowl.com/graphics/2d/vectorial/cubic2quad01.html8 *9 */10function findIntersection(p1, c1, c2, p2) {11 var d1 = { x: c1.x - p1.x, y: c1.y - p1.y }12 var d2 = { x: c2.x - p2.x, y: c2.y - p2.y }13 var det = d2.x * d1.y - d2.y * d1.x;14 if (Math.abs(det) < 1e-6) return null;15 var u = ((p2.y - p1.y) * d2.x - (p2.x - p1.x) * d2.y) / det16 var v = ((p2.y - p1.y) * d1.x - (p2.x - p1.x) * d1.y) / det17 if (u <= 0 || v <= 0) return null;18 return {19 x: p1.x + d1.x * u,20 y: p1.y + d1.y * u21 }22}23function toQuad(p1, c1, c2, p2) {24 var pt = findIntersection(p1, c1, c2, p2);25 if (!pt) pt = {26 x: (p1.x + p2.x) / 2,27 y: (p1.y + p2.y) / 228 }29 return [p1, pt, p2]30}31/**32 * ä¸æ¬¡è´å¡å°è½¬äºæ¬¡è´å¡å°33 *34 * @param {Object} p1 å¼å§ç¹35 * @param {Object} c1 æ§å¶ç¹136 * @param {Object} c2 æ§å¶ç¹237 * @param {Object} p2 ç»æç¹38 * @return {Array} äºæ¬¡è´å¡å°æ§å¶ç¹39 */40function bezierCubic2Q2(p1, c1, c2, p2, level) {41 level = level || 0;42 // å¤ææ端æ
åµï¼æ§å¶ç¹åèµ·æ¢ç¹ä¸æ ·43 if (p1.x === c1.x && p1.y === c1.y && c2.x === p2.x && c2.y === p2.y) {44 return [45 [46 p1,47 {48 x: (p1.x + p2.x) / 2,49 y: (p1.y + p2.y) / 250 },51 p252 ]53 ];54 }55 var mx = p2.x - 3 * c2.x + 3 * c1.x - p1.x;56 var my = p2.y - 3 * c2.y + 3 * c1.y - p1.y;57 // control points near58 if (mx * mx + my * my <= 16 || level > 4) {59 return [60 toQuad(p1, c1, c2, p2)61 ];62 }63 // Split to 2 qubic beziers by midpoints64 // (p2 + 3*c2 + 3*c1 + p1)/865 var mp = {66 x: (p2.x + 3 * c2.x + 3 * c1.x + p1.x) / 8,67 y: (p2.y + 3 * c2.y + 3 * c1.y + p1.y) / 868 };69 return bezierCubic2Q2(70 p1,71 {72 x: (p1.x + c1.x) / 2,73 y: (p1.y + c1.y) / 274 },75 {76 x: (p1.x + 2 * c1.x + c2.x) / 4,77 y: (p1.y + 2 * c1.y + c2.y) / 478 },79 mp,80 level + 181 ).concat(bezierCubic2Q2(82 mp,83 {84 x: (p2.x + c1.x + 2 * c2.x) / 4,85 y: (p2.y + c1.y + 2 * c2.y) / 486 },87 {88 x: (p2.x + c2.x) / 2,89 y: (p2.y + c2.y) / 290 },91 p2,92 level + 193 ))94}...
StrokeSegment.js
Source:StrokeSegment.js
1import { StrokePoint } from "./StrokePoint.js";2export class StrokeSegment {3 constructor(stroke, p1, p2) {4 this.stroke = stroke;5 this.p1 = new StrokePoint(p1[0], p1[1], 0.001, 0.001);6 this.p2 = new StrokePoint(p2[0], p2[1], 0.001, 0.001);7 }8 *[Symbol.iterator]() {9 yield this.p1.x;10 yield this.p1.y;11 yield this.p2.x;12 yield this.p2.y;13 }14 intersects(other) {15 //let orientations1 = orientation(this.p1, other.p1, this.p2);16 //let orientations2 = orientation(this.p1, other.p1, other.p2);17 //let orientations3 = orientation(this.p2, other.p2, this.p1);18 //let orientations4 = orientation(this.p2, other.p2, other.p1);19 let orientation1L = orientation(this.p1, this.p2, other.p1);20 let orientation1R = orientation(this.p1, this.p2, other.p2);21 let orientation2L = orientation(other.p1, other.p2, this.p1);22 let orientation2R = orientation(other.p1, other.p2, this.p2);23 // General case24 if (orientation1L != orientation1R &&25 orientation2L != orientation2R) {26 return true;27 }28 // Special Cases29 // p1, q1 and p2 are colinear and p2 lies on segment p1q130 else if (orientation1L == 0 && onSegment(this.p1, this.p2, other.p1)) {31 return true;32 }33 // p1, q1 and q2 are colinear and q2 lies on segment p1q134 else if (orientation1R == 0 && onSegment(this.p1, other.p2, other.p1)) {35 return true; }36 // p2, q2 and p1 are colinear and p1 lies on segment p2q237 else if (orientation2L == 0 && onSegment(this.p2, this.p1, other.p2)) {38 return true; }39 // p2, q2 and q1 are colinear and q1 lies on segment p2q240 else if (orientation2R == 0 && onSegment(this.p2, other.p1, other.p2)) {41 return true; }42 else {43 return false; // Doesn't fall in any of the above cases44 }45 }46}47function orientation(p, q, r) {48 let val = (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);49 // Lines are Colinear50 if (val == 0) return 0;51 return (val > 0) ? 1: 2;52}53function onSegment(p, q, r) {54 return false;55 if (q.x <= Math.max(p.x, r.x) && q.x >= Math.min(p.x, r.x) &&56 q.y <= Math.max(p.y, r.y) && q.y >= Math.min(p.y, r.y))57 return true;58 return false;...
Using AI Code Generation
1const p2 = require('fast-check-monorepo/p2.js');2console.log(p2());3const p1 = require('fast-check-monorepo/p1.js');4console.log(p1());5const p3 = require('fast-check-monorepo/p3.js');6console.log(p3());7const p4 = require('fast-check-monorepo/p4.js');8console.log(p4());9const p5 = require('fast-check-monorepo/p5.js');10console.log(p5());11const p6 = require('fast-check-monorepo/p6.js');12console.log(p6());13const p7 = require('fast-check-monorepo/p7.js');14console.log(p7());15const p8 = require('fast-check-monorepo/p8.js');16console.log(p8());17const p9 = require('fast-check-monorepo/p9.js');18console.log(p9());19const p10 = require('fast-check-monorepo/p10.js');20console.log(p10());21const p11 = require('fast-check-monorepo/p11.js');22console.log(p11());23const p12 = require('fast-check-monorepo/p12.js');24console.log(p12());25const p13 = require('fast-check-monorepo/p13.js');26console.log(p13());27const p14 = require('fast-check-monorepo/p14.js');28console.log(p14());29const p15 = require('fast-check-monorepo/p15.js');30console.log(p15());
Using AI Code Generation
1const p2 = require('p2');2p2();3const p2 = require('fast-check-monorepo/p2');4p2();5const p2 = require('fast-check-monorepo/lib/p2');6p2();7const p2 = require('fast-check-monorepo/lib/p2.js');8p2();9const p2 = require('p2');10p2();11const p2 = require('fast-check-monorepo/p2');12p2();13const p2 = require('fast-check-monorepo/lib/p2');14p2();15const p2 = require('fast-check-monorepo/lib/p2.js');16p2();17const p2 = require('p2');18p2();19const p2 = require('fast-check-monorepo/p2');20p2();21const p2 = require('fast-check-monorepo/lib/p2');22p2();23const p2 = require('fast-check-monorepo/lib/p2.js');24p2();25const p2 = require('p2');26p2();27const p2 = require('fast-check-monorepo/p2');28p2();
Using AI Code Generation
1const p2 = require('p2');2const fc = require('fast-check');3fc.assert(4 fc.property(fc.integer(), fc.integer(), (a, b) => {5 return p2(a, b) === a * b;6 })7);8{9 "dependencies": {10 }11}12const p2 = require('p2');13const fc = require('fast-check');14fc.assert(15 fc.property(fc.integer(), fc.integer(), (a, b) => {16 return p2(a, b) === a * b;17 })18);19{20 "dependencies": {21 }22}23const p2 = require('p2');24const fc = require('fast-check');25fc.assert(26 fc.property(fc.integer(), fc.integer(), (a, b) => {27 return p2(a, b) === a * b;28 })29);30{31 "dependencies": {32 }33}34const p2 = require('p2');35const fc = require('fast-check');36fc.assert(37 fc.property(fc.integer(), fc.integer(), (a, b) => {38 return p2(a, b) === a * b;39 })40);41{42 "dependencies": {43 }44}45const p2 = require('p2');46const fc = require('fast-check');47fc.assert(48 fc.property(fc.integer(), fc.integer(), (a, b) => {49 return p2(a, b) === a * b;50 })51);52{53 "dependencies": {54 }55}
Using AI Code Generation
1const fc = require("fast-check");2fc.assert(3 fc.property(fc.integer(), fc.integer(), (a, b) => {4 return a + b === b + a;5 })6);7const fc = require("fast-check");8fc.assert(9 fc.property(fc.integer(), fc.integer(), (a, b) => {10 return a + b === b + a;11 })12);13const fc = require("fast-check");14fc.assert(15 fc.property(fc.integer(), fc.integer(), (a, b) => {16 return a + b === b + a;17 })18);19const fc = require("fast-check");20fc.assert(21 fc.property(fc.integer(), fc.integer(), (a, b) => {22 return a + b === b + a;23 })24);25const fc = require("fast-check");26fc.assert(27 fc.property(fc.integer(), fc.integer(), (a, b) => {28 return a + b === b + a;29 })30);31const fc = require("fast-check");32fc.assert(33 fc.property(fc.integer(), fc.integer(), (a, b) => {34 return a + b === b + a;35 })36);37const fc = require("fast-check");38fc.assert(39 fc.property(fc.integer(), fc.integer(), (a, b) => {40 return a + b === b + a;41 })42);43const fc = require("fast-check");44fc.assert(45 fc.property(fc.integer(), fc.integer(), (a, b) => {46 return a + b === b + a;47 })48);49const fc = require("fast-check");
Using AI Code Generation
1const { p2 } = require("fast-check");2const result = p2(1, 2);3console.log(result);4{5 "dependencies": {6 }7}
Using AI Code Generation
1const fastCheck = require('fast-check');2fastCheck.property('my property', fastCheck.integer(), (a) => {3 return true;4});5const fastCheck = require('fast-check');6fastCheck.property('my property', fastCheck.integer(), (a) => {7 return true;8});9const fastCheck = require('fast-check');10fastCheck.property('my property', fastCheck.integer(), (a) => {11 return true;12});13const fastCheck = require('fast-check');14fastCheck.property('my property', fastCheck.integer(), (a) => {15 return true;16});17const fastCheck = require('fast-check');18fastCheck.property('my property', fastCheck.integer(), (a) => {19 return true;20});21const fastCheck = require('fast-check');22fastCheck.property('my property', fastCheck.integer(), (a) => {23 return true;24});25const fastCheck = require('fast-check');26fastCheck.property('my property', fastCheck.integer(), (a) => {27 return true;28});29const fastCheck = require('fast-check');30fastCheck.property('my property', fastCheck.integer(), (a) => {31 return true;32});33const fastCheck = require('fast-check');34fastCheck.property('my property', fastCheck.integer(), (a) => {35 return true;36});37const fastCheck = require('fast-check');38fastCheck.property('my property', fastCheck.integer(), (a) => {39 return true;40});
Using AI Code Generation
1const fc = require('fast-check');2const p2 = require('fast-check-monorepo').p2;3const arb = fc.integer(0, 10);4const p2Arb = p2(arb);5fc.assert(6 fc.property(p2Arb, ([x, y]) => {7 return x * x + y * y <= 100;8 })9);10const fc = require('fast-check');11const arb = fc.integer(0, 10);12fc.assert(13 fc.property(arb, arb, (x, y) => {14 return x * x + y * y <= 100;15 })16);17const fc = require('fast-check');18const arb = fc.integer(0, 10);19fc.assert(20 fc.property(arb, arb, (x, y) => {21 return x * x + y * y <= 100;22 })23);24const fc = require('fast-check');25const arb = fc.integer(0, 10);26fc.assert(27 fc.property(arb, arb, (x, y) => {28 return x * x + y * y <= 100;29 })30);31const fc = require('fast-check');32const arb = fc.integer(0, 10);33fc.assert(34 fc.property(arb, arb, (x, y) => {35 return x * x + y * y <= 100;36 })37);38const fc = require('fast-check');39const arb = fc.integer(0, 10);40fc.assert(41 fc.property(arb, arb, (x, y) => {42 return x * x + y * y <= 100;43 })44);45const fc = require('fast-check');46const arb = fc.integer(0, 10);47fc.assert(48 fc.property(arb, arb, (x, y) => {49 return x * x + y * y <= 100;50 })51);52const fc = require('fast-check
Using AI Code Generation
1const { check } = require('fast-check');2describe('p2', () => {3 it('should have a working test', () => {4 check(5 fc.property(fc.integer(), fc.integer(), (a, b) => {6 return a + b === b + a;7 })8 );9 });10});11{12 "scripts": {13 },14 "dependencies": {15 }16}17"moduleNameMapper": {18 }19"moduleNameMapper": {20 }21"moduleNameMapper": {22 }
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