How to use character method in fast-check-monorepo

Best JavaScript code snippet using fast-check-monorepo

char.js

Source:char.js Github

copy

Full Screen

1const functions = require('./');2const { readData, writeData } = require('../data');3const main = require('../../index');4const { indexOf, upperFirst } = require('lodash');5const char = async (client, message, params, channelEmoji) => {6 //setting the channel specific variables7 let characterStatus = await readData(client, message, 'characterStatus');8 let characterName, character, modifier = 0, command = 'list';9 if (params[0]) command = params[0];10 if (params[1]) characterName = params[1].toUpperCase();11 if (params[2] && +params[2]) modifier = +params[2];12 if (characterName && characterStatus[characterName]) character = { ...characterStatus[characterName] };13 if (!character && command !== 'list' && command !== 'reset') {14 if (command === 'setup' || command === 'add') {15 if (!characterName) {16 main.sendMessage(message, 'No characterName, !help char for more information');17 return;18 }19 } else {20 main.sendMessage(message, `${characterName} has not been set up. Please use !char setup characterName [maxWound] [maxStrain] [credits] to complete setup.`);21 return;22 }23 }24 let text = '', name = '', type = '';25 switch(command) {26 case 'setup':27 case 'add':28 if (character) {29 text += `${characterName} already exists!`;30 break;31 }32 //init the new characters stats33 character = {34 maxWound: 0,35 maxStrain: 0,36 currentWound: 0,37 currentStrain: 0,38 credits: 0,39 crit: [],40 obligation: {},41 duty: {},42 morality: {}43 };44 if (params[2]) character.maxWound = +params[2].replace(/\D/g, '');45 if (params[3]) character.maxStrain = +params[3].replace(/\D/g, '');46 if (params[4]) character.credits = +params[4].replace(/\D/g, '');47 text += buildCharacterStatus(characterName, character);48 break;49 case 'wound':50 case 'w':51 if (modifier) {52 character.currentWound = +character.currentWound + modifier;53 if (modifier > 0) text += `${characterName} takes ${modifier} wounds`;54 if (modifier < 0) text += `${characterName} recovers from ${-modifier} wounds.`;55 }56 if (+character.currentWound < 0) character.currentWound = 0;57 if (+character.currentWound > 2 * +character.maxWound) character.currentWound = 2 * +character.maxWound;58 text += `\nWounds: \`${character.currentWound} / ${character.maxWound}\``;59 if (+character.currentWound > +character.maxWound) text += `\n${characterName} is incapacitated.`;60 break;61 case 'strain':62 case 's':63 if (modifier) {64 character.currentStrain = +character.currentStrain + modifier;65 if (modifier > 0) text += `${characterName} takes ${modifier} strain`;66 else if (modifier < 0) text += `${characterName} recovers from ${-modifier} strain.`;67 }68 if (+character.currentStrain < 0) character.currentStrain = 0;69 if (+character.currentStrain > 1 + +character.maxStrain) character.currentStrain = 1 + +character.maxStrain;70 text += `\nStrain: \`${character.currentStrain} / ${character.maxStrain}\``;71 if (+character.currentStrain > +character.maxStrain) text += `\n${characterName} is incapacitated.`;72 break;73 case 'crit':74 if (!character.crit) character.crit = [];75 if (modifier) {76 if (modifier > 0) {77 character.crit.push(modifier);78 text += `${characterName} has added Crit:${modifier} to their Critical Injuries.\n`;79 } else if (modifier < 0) {80 let index = indexOf(character.crit, -modifier);81 if (index > -1) {82 character.crit.splice(index, 1);83 text += `${characterName} has removed Crit:${-modifier} from their Critical Injuries.\n`;84 } else text += `${characterName} does not have Crit:${-modifier} in their Critical Injuries.\n`;85 }86 }87 if (character.crit.length > 0) {88 text += `${characterName} has the following Critical Injuries.`;89 character.crit.sort()90 .forEach(crit => text += `\nCrit ${crit}: ${functions.textCrit(crit, channelEmoji)}`);91 } else text += `${characterName} has no Critical Injuries.`;92 break;93 case 'obligation':94 case 'o':95 case 'd':96 case 'duty':97 case 'inventory':98 case 'i':99 case 'misc':100 case 'm':101 if (command === 'o' || command === 'obligation') type = 'obligation';102 if (command === 'd' || command === 'duty') type = 'duty';103 if (command === 'i' || command === 'inventory') type = 'inventory';104 if (command === 'm' || command === 'misc') type = 'misc';105 if (!character[type]) character[type] = {};106 if (params[3]) name = params[3].toUpperCase();107 if (!name) {108 text += `No ${type} name was entered.`;109 break;110 }111 if (modifier > 0) {112 if (character[type] === '') character[type] = {};113 if (!character[type][name]) character[type][name] = 0;114 character[type][name] += modifier;115 text += `${characterName} has added ${modifier} to their ${name} ${type}, for a total of ${character[type][name]}`;116 //subtraction modifier117 } else if (modifier < 0) {118 if (!character[type][name]) text += `${characterName} does not currently have any ${name} ${type}.`;119 else {120 character[type][name] += modifier;121 if (character[type][name] <= 0) {122 text += `${characterName} has removed all of their ${name} ${type}.`;123 delete character[type][name];124 }125 text += `${characterName} has removed ${modifier} from their ${name} ${type}, for a total of ${character[type][name]}`;126 }127 }128 if (Object.keys(character[type]).length === 0) text += `\n${characterName} has no ${type}.`;129 else {130 text += `\n${characterName} has the following ${type}.`;131 Object.keys(character[type]).forEach(key => text += `\n${key}: ${character[type][key]}`);132 }133 break;134 case 'credit':135 case 'credits':136 case 'c':137 if (modifier > 0 || +character.credits >= -modifier) {138 character.credits = +character.credits + modifier;139 if (modifier > 0) text += `${characterName} gets ${modifier} credits`;140 else if (modifier < 0) text += `${characterName} pays ${-modifier} credits.`;141 } else text += `${characterName} does not have ${-modifier} credits!`;142 text += `\n${characterName} has ${character.credits} credits.`;143 break;144 case 'status':145 text += buildCharacterStatus(characterName, character);146 break;147 case 'modify':148 let stat;149 if (params[3] === 'maxstrain') stat = 'maxStrain';150 else if (params[3] === 'maxwounds') stat = 'maxWound';151 if (!stat || !modifier) {152 text += 'Bad Command, !help char for more information';153 break;154 }155 character[stat] = +character[stat] + modifier;156 if (character[stat] < 0) character[stat] = 0;157 text += `${characterName}'s ${stat} is modified to ${character[stat]}`;158 break;159 case 'reset':160 text = 'Deleting all the characters.';161 characterStatus = false;162 character = false;163 break;164 case 'remove':165 character = false;166 delete characterStatus[characterName];167 text += `${characterName} has been removed.`;168 break;169 case 'list':170 if (Object.keys(characterStatus).length < 1) text += 'No characters.';171 else Object.keys(characterStatus).sort()172 .forEach(name => text += `${buildCharacterStatus(name, characterStatus[name])}\n\n`);173 break;174 default:175 text += `Command:**${command}** not recognized`;176 }177 if (character) characterStatus[characterName] = { ...character };178 main.sendMessage(message, text);179 writeData(client, message, 'characterStatus', characterStatus);180};181const buildCharacterStatus = (name, character) => {182 let text = `__**${name}**__`;183 if (character.maxWound > 0) text += `\nWounds: \`${character.currentWound} / ${character.maxWound}\``;184 if (character.maxStrain > 0) text += `\nStrain: \`${character.currentStrain} / ${character.maxStrain}\``;185 if (character.credits > 0) text += `\nCredits: \`${character.credits}\``;186 if (character.crit.length > 0) text += `\nCrits: \`${character.crit}\``;187 ['obligation', 'duty', 'morality', 'inventory', 'misc'].forEach(type => {188 if (character[type]) {189 if (Object.keys(character[type]).length > 0) {190 text += `\n${upperFirst(type)}: \``;191 Object.keys(character[type]).forEach(name => {192 text += `${name}: ${character[type][name]} `;193 });194 text += '\`';195 }196 }197 });198 if ((character.maxWound < character.currentWound && character.maxWound > 0) ||199 (character.maxStrain < character.currentStrain && character.maxStrain)) {200 text += `\n\`INCAPACITATED\``;201 }202 return text;203};...

Full Screen

Full Screen

script.js

Source:script.js Github

copy

Full Screen

1// ADVENTURE TIME API2const baseURL = `https://adventure-time-api.herokuapp.com/api/v1/`;3fetch(baseURL + 'characters')4 .then((response) => response.json())5 .then((json) => characterData(json))6 .catch((error) => console.log(error))7function characterData(character) {8 // const card = document.querySelector('.card');9 // const cardBody = document.querySelector('.card-body');10 // const moreInfoBtn = document.querySelector('.btn');11 //FINN12 let characterName0 = document.getElementById('characterName0').innerText = character[0].fullName;13 let info0 = document.getElementById('characterInfo0').innerHTML = '<span>Gender:</span> ' + character[0].sex + `<br><span>Species:</span> ` + character[0].species;14 console.log(character[0].sex);15 let image0 = document.getElementById('characterImage0').src = `https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/7/7e/Finn_with_bionic_arm-0.png/revision/latest?cb=20190807133126`;16 let modalTitle0 = document.getElementById('characterAltName0').innerText = character[0].displayName;17 let modalBody0 = document.getElementById('characterQuotes0').innerText = character[0].quotes[0]; 18 //JAKE19 let characterName1 = document.getElementById('characterName1').innerText = character[1].fullName;20 let info1 = document.getElementById('characterInfo1').innerHTML = '<span>Gender:</span> ' + character[1].sex + `<br><span>Species:</span> ` + character[1].species;21 console.log(character[1].sex);22 let image1 = document.getElementById('characterImage1').src = `https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/3/3b/Jakesalad.png/revision/latest/scale-to-width-down/310?cb=20190807133015`;23 let modalTitle1 = document.getElementById('characterAltName1').innerText = character[1].displayName;24 let modalBody1 = document.getElementById('characterQuotes1').innerText = character[1].quotes[0];25 26 //BMO27 let characterName2 = document.getElementById('characterName2').innerText = character[2].fullName;28 let info2 = document.getElementById('characterInfo2').innerHTML = '<span>Gender:</span> ' + character[2].sex + `<br><span>Species:</span> ` + character[2].species;29 console.log(character[2].sex);30 let image2 = document.getElementById('characterImage2').src = `https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/8/81/BMO.png/revision/latest?cb=20190807133145`;31 let modalTitle2 = document.getElementById('characterAltName2').innerText = character[2].displayName;32 let modalBody2 = document.getElementById('characterQuotes2').innerText = character[2].quotes[0];33 34 //Princess Bubblegum35 let characterName3 = document.getElementById('characterName3').innerText = character[3].fullName;36 let info3 = document.getElementById('characterInfo3').innerHTML = '<span>Gender:</span> ' + character[3].sex + `<br><span>Species:</span> ` + character[3].species;37 console.log(character[3].sex);38 let image3 = document.getElementById('characterImage3').src = `https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/0/00/Princess_Bubblegum.png/revision/latest/scale-to-width-down/100?cb=20190807133134`;39 let modalTitle3 = document.getElementById('characterAltName3').innerText = character[3].displayName;40 let modalBody3 = document.getElementById('characterQuotes3').innerText = character[3].quotes[1]; 41 42 //ICE KING43 let characterName4 = document.getElementById('characterName4').innerText = character[5].fullName;44 let info4 = document.getElementById('characterInfo4').innerHTML = '<span>Gender:</span> ' + character[5].sex + `<br><span>Species:</span> ` + character[5].species;45 console.log(character[5].sex);46 let image4 = document.getElementById('characterImage4').src = `https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/6/64/Original_Ice_King.png/revision/latest/scale-to-width-down/150?cb=20160405041324`;47 let modalTitle4 = document.getElementById('characterAltName4').innerText = character[5].displayName;48 let modalBody4 = document.getElementById('characterQuotes4').innerText = character[5].quotes[0];49 50 //LUMPY SPACE PRINCESS51 let characterName5 = document.getElementById('characterName5').innerText = character[6].fullName;52 let info5 = document.getElementById('characterInfo5').innerHTML = '<span>Gender:</span> ' + character[6].sex + `<br><span>Species:</span> ` + character[6].species;53 console.log(character[6].sex);54 let image5 = document.getElementById('characterImage5').src = `https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/9/9f/Lumpy_Space.png/revision/latest?cb=20110730224431`;55 let modalTitle5 = document.getElementById('characterAltName5').innerText = character[6].displayName;56 let modalBody5 = document.getElementById('characterQuotes5').innerText = character[6].quotes[1];57 58 //LADY RAINICORN59 let characterName6 = document.getElementById('characterName6').innerText = character[7].fullName;60 let info6 = document.getElementById('characterInfo6').innerHTML = '<span>Gender:</span> ' + character[7].sex + `<br><span>Species:</span> ` + character[7].species;61 console.log(character[7].sex);62 let image6 = document.getElementById('characterImage6').src = `https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/a/ad/1ATLadyRainicornLook.png/revision/latest?cb=20190807133156`;63 let modalTitle6 = document.getElementById('characterAltName6').innerText = character[7].displayName;64 let modalBody6 = document.getElementById('characterQuotes6').innerText = character[7].quotes[0];65 66 //MARCELINE - VAMPIRE QUEEN67 let characterName7 = document.getElementById('characterName7').innerText = character[4].fullName;68 let info7 = document.getElementById('characterInfo7').innerHTML = '<span>Gender:</span> ' + character[4].sex + `<br><span>Species:</span> ` + character[4].species;69 console.log(character[4].sex);70 let image7 = document.getElementById('characterImage7').src = `https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/e/e0/Marceline_Stock_Night.png/revision/latest/scale-to-width-down/95?cb=20190807133150`;71 let modalTitle7 = document.getElementById('characterAltName7').innerText = character[4].displayName;72 let modalBody7 = document.getElementById('characterQuotes7').innerText = character[4].quotes[0];73 /* Extra Character pictures links:74tarttoter : "https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/7/7d/Toter.png/revision/latest?cb=20120713195935",75marceline : "https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/e/e0/Marceline_Stock_Night.png/revision/latest/scale-to-width-down/95?cb=20190807133150",76lemongrab : "https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/f/f5/Earl.png/revision/latest?cb=20120723061821",77dukeofnuts : "https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/5/57/Prince-of-nuts.png/revision/latest?cb=20100402183002",78fionna : "https://vignette.wikia.nocookie.net/adventuretimewithfinnandjake/images/c/c3/Fionna_new_design.png/revision/latest?cb=20140704073319",79*/80 81 // const modalTitle = document.querySelector('.modal-title');82 const modalBody = document.querySelector('.modal-body');83 84 85 86 87 //card.insertBefore(img, cardBody);88 //modalBody.appendChild(expl);89}...

Full Screen

Full Screen

character.js

Source:character.js Github

copy

Full Screen

1import {2 CHARACTER_LIST,3 CHARACTER_LIST_SUCCESS,4 CHARACTER_LIST_FAIL,5 CHARACTER_DETAIL,6 CHARACTER_DETAIL_SUCCESS,7 CHARACTER_DETAIL_FAIL,8 CHARACTER_OR_COMICS,9 CHARACTER_OR_COMICS_SUCCESS,10 CHARACTER_OR_COMICS_FAIL,11} from "../types/character";12const INITIAL_STATE = {13 getCharacterListLoading: false,14 getCharacterListResult: {},15 getCharacterListFail: false,16 getCharacterDetailLoading: false,17 getCharacterDetailResult: {},18 getCharacterDetailFail: false,19 getCharacterOrComicsLoading: false,20 getCharacterOrComicsResult: {},21 getCharacterOrComicsFail: false,22};23export default (state = INITIAL_STATE, action) => {24 switch (action.type) {25 case CHARACTER_LIST:26 return {27 ...state,28 getCharacterListLoading: true,29 getCharacterListResult: {},30 getCharacterListFail: false,31 };32 case CHARACTER_LIST_SUCCESS:33 return {34 ...state,35 getCharacterListLoading: false,36 getCharacterListResult: action.payload.data,37 getCharacterListFail: false,38 };39 case CHARACTER_LIST_FAIL:40 return {41 ...state,42 getCharacterListLoading: false,43 getCharacterListResult: {},44 getCharacterListFail: true,45 };46 case CHARACTER_DETAIL:47 return {48 ...state,49 getCharacterDetailLoading: true,50 getCharacterDetailResult: {},51 getCharacterDetailFail: false,52 };53 case CHARACTER_DETAIL_SUCCESS:54 return {55 ...state,56 getCharacterDetailLoading: false,57 getCharacterDetailResult: action.payload.data.data.results[0],58 getCharacterDetailFail: false,59 };60 case CHARACTER_DETAIL_FAIL:61 return {62 ...state,63 getCharacterDetailLoading: false,64 getCharacterDetailResult: {},65 getCharacterDetailFail: true,66 };67 case CHARACTER_OR_COMICS:68 return {69 ...state,70 getCharacterOrComicsLoading: true,71 getCharacterOrComicsResult: {},72 getCharacterOrComicsFail: false,73 };74 case CHARACTER_OR_COMICS_SUCCESS:75 return {76 ...state,77 getCharacterOrComicsLoading: false,78 getCharacterOrComicsResult: action.payload.data,79 getCharacterOrComicsFail: false,80 };81 case CHARACTER_OR_COMICS_FAIL:82 return {83 ...state,84 getCharacterOrComicsLoading: false,85 getCharacterOrComicsResult: {},86 getCharacterOrComicsFail: true,87 };88 default:89 return { ...state };90 }...

Full Screen

Full Screen

Using AI Code Generation

copy

Full Screen

1import { character } from 'fast-check-monorepo';2console.log(character());3{4 "dependencies": {5 }6}

Full Screen

Using AI Code Generation

copy

Full Screen

1const {character} = require('fast-check-monorepo');2const char = character();3console.log(char);4{5 "scripts": {6 },7 "dependencies": {8 }9}10{11}12module.exports = {13 character: () => 'a'14}

Full Screen

Using AI Code Generation

copy

Full Screen

1const { character } = require('fast-check');2const { stringOf } = require('fast-check/lib/arbitrary/stringOf');3const { stringOf } = require('fast-check/lib/arbitrary/stringOf');4const { stringOf } = require('fast-check/lib/arbitrary/stringOf');5const { character } = require('fast-check');6const { stringOf } = require('fast-check/lib/arbitrary/stringOf');7const { stringOf } = require('fast-check/lib/arbitrary/stringOf');8const { stringOf } = require('fast-check/lib/arbitrary/stringOf');9const { character } = require('fast-check');10const { stringOf } = require('fast-check/lib/arbitrary/stringOf');11const { stringOf } = require('fast-check/lib/arbitrary/stringOf');12const { stringOf } = require('fast-check/lib/arbitrary/stringOf');13const { character } = require('fast-check');14const { stringOf } = require('fast-check/lib/arbitrary/stringOf');15const { stringOf } = require('fast-check/lib/arbitrary/stringOf');16const { stringOf } = require('fast-check/lib/arbitrary/stringOf');17const { character } = require('fast-check');18const { stringOf } = require('fast-check/lib/arbitrary/stringOf');19const { stringOf } = require('fast-check/lib/arbitrary/stringOf');20const { stringOf } = require('fast-check/lib/arbitrary/stringOf');21const { character } = require('fast-check');22const { stringOf } = require('fast-check/lib/arbitrary/stringOf');23const { stringOf } = require('fast-check/lib/arbitrary/stringOf');24const { stringOf } = require('fast-check/lib/arbitrary/stringOf');25const { character } = require('fast-check');26const { stringOf } = require('fast-check/lib/arbitrary/stringOf');27const { stringOf } = require('fast-check

Full Screen

Using AI Code Generation

copy

Full Screen

1const fc = require('fast-check');2const { character } = require('fast-check-monorepo');3const char = character();4fc.assert(fc.property(char, (c) => {5 return c >= 'a' && c <= 'z';6}));

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run fast-check-monorepo automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful