How to use touchMoveListener method in devicefarmer-stf

Best JavaScript code snippet using devicefarmer-stf

input.ts

Source:input.ts Github

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1import {Disposable, Time} from "./index";2type Keys = "left" | "right" | "up" | "down" | "use" | "emotion"3export class KeyState implements Disposable {4 document: Document5 keyDownListener: (e: KeyboardEvent) => any6 keyUpListener: (e: KeyboardEvent) => any7 mouseDownListener: (e: MouseEvent) => any8 mouseUpListener: (e: MouseEvent) => any9 mouseMoveListener: (e: MouseEvent) => any10 touchStartListener: (e: TouchEvent) => any11 touchEndListener: (e: TouchEvent) => any12 touchMoveListener: (e: TouchEvent) => any13 keysRaw: Record<Keys, boolean>14 keys: Record<Keys, boolean>15 keysPressed: Record<Keys, boolean>16 keysReleased: Record<Keys, boolean>17 mouse: {18 downRaw: boolean,19 down: boolean,20 pressed: boolean,21 x: number,22 y: number,23 graphicX: number,24 graphicY: number,25 tapRaw: boolean,26 tap: boolean,27 pressedAt: Date,28 }29 mode: "keyboard" | "mouse" | "touch"30 disabled: boolean31 static KeyMaps: Record<Keys, string> = {32 left: "ArrowLeft",33 right: "ArrowRight",34 up: "ArrowUp",35 down: "ArrowDown",36 use: " ",37 emotion: "Shift",38 }39 constructor(document: Document) {40 const keyDownListener = (e: KeyboardEvent) => this.onKeyDown(e)41 document.addEventListener("keydown", keyDownListener)42 const keyUpListener = (e: KeyboardEvent) => this.onKeyUp(e)43 document.addEventListener("keyup", keyUpListener)44 const mouseDownListener = (e: MouseEvent) => this.onMouseDown(e)45 document.addEventListener("mousedown", mouseDownListener)46 const mouseUpListener = (e: MouseEvent) => this.onMouseUp(e)47 document.addEventListener("mouseup", mouseUpListener)48 const mouseMoveListener = (e: MouseEvent) => this.onMouseMove(e)49 document.addEventListener("mousemove", mouseMoveListener)50 const touchStartListener = (e: TouchEvent) => this.onTouchStart(e)51 document.addEventListener("touchstart", touchStartListener)52 const touchEndListener = (e: TouchEvent) => this.onTouchEnd(e)53 document.addEventListener("touchend", touchEndListener)54 const touchMoveListener = (e: TouchEvent) => this.onTouchMove(e)55 document.addEventListener("touchmove", touchMoveListener)56 this.document = document57 this.keyDownListener = keyDownListener58 this.keyUpListener = keyUpListener59 this.mouseDownListener = mouseDownListener60 this.mouseUpListener = mouseUpListener61 this.mouseMoveListener = mouseMoveListener62 this.touchStartListener = touchStartListener63 this.touchEndListener = touchEndListener64 this.touchMoveListener = touchMoveListener65 const defaultFalseKeys = Object.fromEntries(Object.keys(KeyState.KeyMaps)66 .map(key => [key, false] as [Keys, boolean])) as Record<Keys, boolean>67 this.keysRaw = { ...defaultFalseKeys }68 this.keys = { ...defaultFalseKeys }69 this.keysPressed = { ...defaultFalseKeys }70 this.keysReleased = { ...defaultFalseKeys }71 this.mouse = {72 downRaw: false,73 down: false,74 pressed: false,75 x: 0,76 y: 0,77 graphicX: 0,78 graphicY: 0,79 tapRaw: false,80 tap: false,81 pressedAt: new Date(),82 }83 this.mode = "keyboard"84 this.disabled = false85 }86 update(time: Time) {87 Object.entries(KeyState.KeyMaps)88 .forEach(([key, value]) => {89 if (this.keysRaw[key as Keys]) {90 this.keysPressed[key as Keys] = !this.keys[key as Keys]91 this.keys[key as Keys] = true92 } else {93 this.keysReleased[key as Keys] = this.keys[key as Keys]94 this.keys[key as Keys] = false95 }96 })97 this.mouse.pressed = this.mouse.downRaw && !this.mouse.down98 this.mouse.down = this.mouse.downRaw99 this.mouse.tap = this.mouse.tapRaw100 this.mouse.tapRaw = false101 }102 onDelete() {103 this.document.removeEventListener("keydown", this.keyDownListener)104 this.document.removeEventListener("keyup", this.keyUpListener)105 this.document.removeEventListener("mousedown", this.mouseDownListener)106 this.document.removeEventListener("mouseup", this.mouseUpListener)107 this.document.removeEventListener("mousemove", this.mouseMoveListener)108 this.document.removeEventListener("touchstart", this.touchStartListener)109 this.document.removeEventListener("touchend", this.touchEndListener)110 this.document.removeEventListener("touchmove", this.touchMoveListener)111 }112 onKeyDown(e: KeyboardEvent) {113 Object.entries(KeyState.KeyMaps)114 .forEach(([key, value]) => {115 if (e.key === value && !this.disabled) {116 this.keysRaw[key as Keys] = true117 }118 })119 this.mode = "keyboard"120 }121 onKeyUp(e: KeyboardEvent) {122 Object.entries(KeyState.KeyMaps)123 .forEach(([key, value]) => {124 if (e.key === value) {125 this.keysRaw[key as Keys] = false126 }127 })128 }129 onMouseDown(e: MouseEvent) {130 if (!this.disabled) {131 this.mouse.downRaw = true132 this.mouse.x = e.x133 this.mouse.y = e.y134 this.mouse.graphicX = (e.x / window.innerWidth * 2 - 1) * window.innerWidth / window.innerHeight135 this.mouse.graphicY = -(e.y / window.innerHeight * 2 - 1)136 }137 this.mode = "mouse"138 }139 onMouseUp(e: MouseEvent) {140 this.mouse.downRaw = false141 }142 onMouseMove(e: MouseEvent) {143 if (!this.disabled) {144 this.mouse.x = e.x145 this.mouse.y = e.y146 this.mouse.graphicX = (e.x / window.innerWidth * 2 - 1) * window.innerWidth / window.innerHeight147 this.mouse.graphicY = -(e.y / window.innerHeight * 2 - 1)148 }149 }150 onTouchStart(e: TouchEvent) {151 e.preventDefault()152 this.mode = "touch"153 if (!this.disabled) {154 this.mouse.downRaw = true155 this.mouse.x = e.touches[0].pageX156 this.mouse.y = e.touches[0].pageY157 this.mouse.graphicX = (e.touches[0].pageX / window.innerWidth * 2 - 1) * window.innerWidth / window.innerHeight158 this.mouse.graphicY = -(e.touches[0].pageY / window.innerHeight * 2 - 1)159 this.mouse.pressedAt = new Date()160 }161 }162 onTouchEnd(e: TouchEvent) {163 e.preventDefault()164 this.mouse.downRaw = false165 if (new Date().getTime() - this.mouse.pressedAt.getTime() < 100) {166 this.mouse.tapRaw = true167 }168 }169 onTouchMove(e: TouchEvent) {170 e.preventDefault()171 if (!this.disabled) {172 this.mouse.x = e.touches[0].pageX173 this.mouse.y = e.touches[0].pageY174 this.mouse.graphicX = (e.touches[0].pageX / window.innerWidth * 2 - 1) * window.innerWidth / window.innerHeight175 this.mouse.graphicY = -(e.touches[0].pageY / window.innerHeight * 2 - 1)176 }177 }178 disable() {179 this.disabled = true180 Object.entries(KeyState.KeyMaps)181 .forEach(([key, value]) => {182 this.keysPressed[key as Keys] = false183 this.keys[key as Keys] = false184 })185 this.mouse.down = false186 }187 enable() {188 this.disabled = false189 }...

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input.js

Source:input.js Github

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1var input = {2 touchuplistener : null,3 touchdownlistener : null,4 touchmovelistener : null,5 clicklistener : null,6 mousemovelistener : null,7 mouseuplistener : null,8 mousedownlistener : null,9 lasttouchpos : null,10 lasttouch : null,11 touchdown : false,12 deltaX : 0,13 mouse : false,14 up : null,15 down : null,16 move : null,17 mmove : null,18 click : null,19 mousedown : null,20 mouseup : null,21 getcanvasrelative : function(e){22 //const canvas = e.target;23 const bx = canvas.getBoundingClientRect();24 const x = (e.changedTouches ? e.changedTouches[0].clientX : e.clientX) - bx.left;25 const y = (e.changedTouches ? e.changedTouches[0].clientY : e.clientY) - bx.top;26 return {27 x: x,28 y: y29 };30 },31 setnewinputlisteners : function(up, down, move, mousemove, click, mousedown, mouseup){32 this.up = up;33 this.down = down;34 this.move = move;35 this.mmove = mousemove;36 this.click = click;37 this.mousedown = mousedown;38 this.mouseup = mouseup;39 if(this.touchuplistener != null){40 document.body.removeEventListener("touchend", this.touchuplistener);41 }42 if(this.touchdownlistener != null){43 document.body.removeEventListener("touchstart", this.touchdownlistener);44 }45 if(this.touchmovelistener != null){46 document.body.removeEventListener("touchmove", this.touchmovelistener, { passive: false });47 }48 if(this.clicklistener != null){49 document.body.removeEventListener("click", this.clicklistener);50 }51 if(this.mousemovelistener != null){52 document.body.removeEventListener("mousemove", this.mousemovelistener);53 }54 if(this.mouseuplistener != null){55 document.body.removeEventListener("mouseup", this.mouseuplistener);56 }57 if(this.mousedownlistener != null){58 document.body.removeEventListener("mousdown", this.mousedownlistener);59 }60 this.touchuplistener = function(e){61 input.setstatevarsonup(e);62 input.up(e);63 e.preventDefault();64 }65 this.touchdownlistener = function(e){66 input.setstatevarsondown(e);67 input.down(e);68 e.preventDefault();69 }70 this.touchmovelistener = function(e){71 input.setstatevarsonmove(e);72 input.move(e);73 e.preventDefault();74 }75 document.body.addEventListener('touchmove', this.touchmovelistener, { passive: false });76 document.body.addEventListener('touchend', this.touchuplistener);77 document.body.addEventListener('touchstart', this.touchdownlistener);78 this.mousemovelistener = function(e){79 input.setstatevarsonmove(e);80 input.mmove(e);81 e.preventDefault();82 }83 this.clicklistener = function(e){84 input.mouse = true;85 input.click(e);86 e.preventDefault();87 }88 this.mouseuplistener = function(e){89 input.setstatevarsonup(e);90 input.mouseup(e);91 e.preventDefault();92 }93 this.mousedownlistener = function(e){94 input.setstatevarsondown(e);95 input.mousedown(e);96 e.preventDefault();97 }98 document.body.addEventListener('click', this.clicklistener);99 document.body.addEventListener('mousemove', this.mousemovelistener);100 document.body.addEventListener('mouseup', this.mouseuplistener);101 document.body.addEventListener('mousedown', this.mousedownlistener);102 },103 setstatevarsonmove : function(e){104 let newpos;105 if(e.touches){106 newpos = e.touches[0].pageX;107 this.lasttouch = e.touches[0];108 }109 else if(e.pageX){110 newpos = e.pageX;111 this.lasttouch = e;112 }113 114 this.deltaX = newpos - this.lasttouchpos;115 this.lasttouchpos = newpos;116 }, 117 setstatevarsondown : function(e){118 this.touchdown = true;119 if(e.touches){120 this.lasttouchpos = e.touches[0].pageX;121 this.lasttouch = e.touches[0];122 }123 else if(e.pageX){124 this.lasttouchpos = e.pageX;125 this.lasttouch = e;126 }127 128 },129 setstatevarsonup : function(e){130 this.touchdown = false;131 }...

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Overlay.js

Source:Overlay.js Github

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1import React, {useCallback, useEffect, useRef} from 'react';2import ReactDOM from "react-dom";3import './Overlay.css';4export default function Overlay(props) {5 /** @type {{current: HTMLDivElement}} */ const elem = useRef(null);6 useEffect(() => {7 const currElem = elem.current;8 if (!currElem) return;9 requestAnimationFrame(() => currElem.classList.add('blur'))10 }, []);11 const close = useCallback(() => props.onClose && props.onClose(), [props]);12 useEffect(() => {13 const currElem = elem.current;14 if (!currElem) return;15 const keyDownListener = e => {16 e.preventDefault();17 e.key === 'Escape' && close();18 };19 document.addEventListener('keydown', keyDownListener);20 return () => document.removeEventListener('keydown', keyDownListener)21 }, [close, props]);22 useEffect(() => {23 const currElem = elem.current;24 if (!currElem) return;25 const touchMoveListener = e => {26 e.preventDefault();27 close();28 };29 document.addEventListener('touchmove', touchMoveListener);30 return () => document.removeEventListener('touchmove', touchMoveListener)31 }, [close, props]);32 useEffect(() => {33 if (!props.onClose) return;34 const outsideClickListener =35 e => e.target.id === 'overlay' && close();36 document37 .getElementById('overlay')38 .addEventListener('click', outsideClickListener);39 return () => document40 .getElementById('overlay')41 .removeEventListener('click', outsideClickListener)42 });43 useEffect(() => {44 elem.current && elem.current.focus();45 }, []);46 return ReactDOM.createPortal(47 <div id="overlay" ref={elem}>{props.children}</div>,48 document.getElementById('appendToBodyContainer'));...

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Using AI Code Generation

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1var stf = require('devicefarmer-stf');2stf.touchMoveListener(function(err, data){3 console.log(data);4});5var stf = require('devicefarmer-stf');6stf.touchUpListener(function(err, data){7 console.log(data);8});9var stf = require('devicefarmer-stf');10stf.touchDownListener(function(err, data){11 console.log(data);12});13var stf = require('devicefarmer-stf');14stf.touchCancelListener(function(err, data){15 console.log(data);16});17var stf = require('devicefarmer-stf');18stf.touchDoubleTapListener(function(err, data){19 console.log(data);20});21var stf = require('devicefarmer-stf');22stf.touchLongPressListener(function(err, data){23 console.log(data);24});25var stf = require('devicefarmer-stf');26stf.touchPinchListener(function(err, data){27 console.log(data);28});29var stf = require('devicefarmer-stf');30stf.touchSwipeListener(function(err, data){31 console.log(data);32});33var stf = require('devicefarmer-stf');34stf.touchFlickListener(function(err, data){35 console.log(data);36});37var stf = require('devicefarmer-stf');38stf.touchTapListener(function(err, data){39 console.log(data);40});

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Using AI Code Generation

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1var stf = require('devicefarmer-stf');2var device = new stf.Device();3device.touchMoveListener(function(data) {4 console.log(data);5});6var stf = require('devicefarmer-stf');7var device = new stf.Device();8device.touchMoveListener(function(data) {9 console.log(data);10});11var stf = require('devicefarmer-stf');12var device = new stf.Device();13device.touchMoveListener(function(data) {14 console.log(data);15});16var stf = require('devicefarmer-stf');17var device = new stf.Device();18device.touchMoveListener(function(data) {19 console.log(data);20});21var stf = require('devicefarmer-stf');22var device = new stf.Device();23device.touchMoveListener(function(data) {24 console.log(data);25});26var stf = require('devicefarmer-stf');27var device = new stf.Device();28device.touchMoveListener(function(data) {29 console.log(data);30});31var stf = require('devicefarmer-stf');32var device = new stf.Device();33device.touchMoveListener(function(data) {34 console.log(data);35});36var stf = require('devicefarmer-stf');37var device = new stf.Device();38device.touchMoveListener(function(data) {39 console.log(data);40});41var stf = require('devicefarmer-stf');42var device = new stf.Device();43device.touchMoveListener(function(data) {44 console.log(data);45});

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Using AI Code Generation

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1var stf = require('devicefarmer-stf-client');2client.touchMoveListener(function(err, data) {3 console.log(data);4});5var stf = require('devicefarmer-stf-client');6client.touchMoveListener(function(err, data) {7 console.log(data);8});9var stf = require('devicefarmer-stf-client');10client.touchMoveListener(function(err, data) {11 console.log(data);12});13var stf = require('devicefarmer-stf-client');14client.touchMoveListener(function(err, data) {15 console.log(data);16});17var stf = require('devicefarmer-stf-client');18client.touchMoveListener(function(err, data) {19 console.log(data);20});21var stf = require('devicefarmer-stf-client');22client.touchMoveListener(function(err, data) {23 console.log(data);24});25var stf = require('devicefarmer-stf-client');26client.touchMoveListener(function(err, data) {27 console.log(data);28});29var stf = require('devicefarmer-stf-client');30client.touchMoveListener(function(err, data) {31 console.log(data);

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Using AI Code Generation

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1var stf = require('devicefarmer-stf-client');2var device = client.getDevice('deviceid');3device.touchMoveListener(function (err, data) {4 console.log(data);5});6var stf = require('devicefarmer-stf-client');7var device = client.getDevice('deviceid');8device.touchUpListener(function (err, data) {9 console.log(data);10});11var stf = require('devicefarmer-stf-client');12var device = client.getDevice('deviceid');13device.touchCancelListener(function (err, data) {14 console.log(data);15});

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Using AI Code Generation

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1var stfClient = require('devicefarmer-stf-client');2var device = new stf.Device('device serial');3device.touchMoveListener(function(err, data){4 console.log(data);5});6var stfClient = require('devicefarmer-stf-client');7var device = new stf.Device('device serial');8device.touchMove(100, 100, function(err, data){9 console.log(data);10});11var stfClient = require('devicefarmer-stf-client');12var device = new stf.Device('device serial');13device.touchUpListener(function(err, data){14 console.log(data);15});16var stfClient = require('devicefarmer-stf-client');17var device = new stf.Device('device serial');18device.touchUp(100, 100, function(err, data){19 console.log(data);20});21var stfClient = require('devicefarmer-stf-client');22var device = new stf.Device('device serial');23device.touchCancelListener(function(err, data){24 console.log(data);25});26var stfClient = require('devicefarmer-stf-client');27var device = new stf.Device('device serial');28device.touchCancel(100, 100, function(err, data){29 console.log(data);30});31var stfClient = require('devicefarmer-stf-client');

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Using AI Code Generation

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1var stf = require('devicefarmer-stf');2var device = stf.connect('your_android_device_ip_address', 7100);3device.touchMoveListener(function (data) {4 console.log(data);5});6{ action: 'move',7 downTimeNano: 0 }

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Using AI Code Generation

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1var stf = require('devicefarmer-stf');2var touch = new stf.Touch(device);3var Promise = require('bluebird');4var delay = Promise.delay;5var x = 0;6var y = 0;7var width = 1080;8var height = 1920;9var duration = 1000;10touch.touchMoveListener(x, y, width, height, duration).then(function() {11 console.log('touchMoveListener complete');12}).catch(function(err) {13 console.log('touchMoveListener error: ' + err);14});15var stf = require('devicefarmer-stf');16var touch = new stf.Touch(device);17var Promise = require('bluebird');18var delay = Promise.delay;19var x1 = 0;20var y1 = 0;21var x2 = 1080;22var y2 = 1920;23var duration = 1000;24touch.swipe(x1, y1, x2, y2, duration).then(function() {25 console.log('swipe complete');26}).catch(function(err) {27 console.log('swipe error: ' + err);28});29var stf = require('devicefarmer-stf');30var touch = new stf.Touch(device);31var Promise = require('bluebird');32var delay = Promise.delay;33var x = 0;34var y = 0;35var width = 1080;36var height = 1920;37var duration = 1000;38touch.swipeUp(x, y, width, height, duration).then(function() {39 console.log('swipeUp complete');40}).catch(function(err) {41 console.log('swipeUp error: ' + err);42});43var stf = require('devicefarmer-stf');

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Using AI Code Generation

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1var stf = require('devicefarmer-stf');2var stf1 = new stf();3stf1.touchMoveListener(function(err, data) {4 if (err) {5 console.log(err);6 } else {7 var x = data[0].x;8 var y = data[0].y;9 console.log(x,y);10 stf1.touchDown(x/2, y/2);11 stf1.touchUp();12 }13});14{ x: 1080, y: 1920 }

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