Best JavaScript code snippet using devicefarmer-stf
leapmotion.js
Source:leapmotion.js
...233 palmNormal: createHandDesc(hand, h => h.palmNormal, { type: 'normal' }),234 pinchStrength: createHandDesc(hand, h => h.pinchStrength, { format: 'scalar', size: 1 }),235 sphereCenter: createHandDesc(hand, h => h.sphereCenter, { type: 'position' }),236 sphereRadius: createHandDesc(hand, h => h.sphereRadius, { format: 'scalar', size: 1 }),237 thumb: createFinger(hand, 'thumb'),238 index: createFinger(hand, 'indexFinger'),239 middle: createFinger(hand, 'middleFinger'),240 pinky: createFinger(hand, 'pinky'),241 ring: createFinger(hand, 'ringFinger'),242 visible: {243 attr: { type: 'boolean', format: 'scalar', size: 1 },244 run(sink, scheduler) {245 const callbackId = genId();246 manager.addCallback(callbackId, (frame) => {247 const thisHand = frame.hands.filter(x => x.type === hand);248 tryEvent(currentTime(scheduler), (thisHand.length > 0), sink);249 });250 return {251 dispose: () => {252 manager.removeCallback(callbackId);253 },254 };255 },...
fingerprint.ts
Source:fingerprint.ts
...5 return new Promise(resolve => {6 // æµè§å¨ç©ºé²æ¶7 if (window.requestIdleCallback) {8 requestIdleCallback(function () {9 createFinger((data) => {10 resolve(data);11 });12 });13 } else {14 // æè
延è¿è·å15 setTimeout(function () {16 createFinger((data) => {17 resolve(data);18 });19 }, 500);20 }21 });22};23/**24 * å建æµè§å¨æ纹25 * ä¼ç¹ï¼éå¤çä½ï¼æ¶éç®æ ç»ä»¶é
ç½®å26 * 缺ç¹ï¼å¯è½åæäºå ç´ å½±åä¸ç¨³å®ï¼å¦å¤æ纹æ¯ä¼åºç°éå¤çï¼å¯èªè¡æ·»å ç¹å¾åæ°ï¼æ¯å¦ipçç27 * @param {*} callBack è·åæµè§å¨æ纹çåè°28 */29export function createFinger(callBack: (data: string) => void) {30 // æé¤ä½ä¸ºæ纹åèçç»ä»¶ï¼å 为ä¸ç¨³å®çé项ä¼å¯¼è´æ纹ä¸ç¨³å®ï¼æ以æé¤æ31 let excludes = {32 language: true,33 colorDepth: true,34 deviceMemory: true,35 pixelRatio: true,36 availableScreenResolution: true,37 timezoneOffset: true,38 timezone: true,39 sessionStorage: true,40 localStorage: true,41 indexedDb: true,42 addBehavior: true,43 openDatabase: true,...
fingerprint.js
Source:fingerprint.js
...4 return new Promise(resolve => {5 // æµè§å¨ç©ºé²æ¶6 if (window.requestIdleCallback) {7 requestIdleCallback(function () {8 createFinger((data) => {9 resolve(data);10 });11 });12 } else {13 // æè
延è¿è·å14 setTimeout(function () {15 createFinger((data) => {16 resolve(data);17 });18 }, 500);19 }20 });21};22/**23 * å建æµè§å¨æ纹24 * ä¼ç¹ï¼éå¤çä½ï¼æ¶éç®æ ç»ä»¶é
ç½®å25 * 缺ç¹ï¼å¯è½åæäºå ç´ å½±åä¸ç¨³å®ï¼å¦å¤æ纹æ¯ä¼åºç°éå¤çï¼å¯èªè¡æ·»å ç¹å¾åæ°ï¼æ¯å¦ipçç26 * @param {*} callBack è·åæµè§å¨æ纹çåè°27 */28export function createFinger(callBack) {29 // æé¤ä½ä¸ºæ纹åèçç»ä»¶ï¼å 为ä¸ç¨³å®çé项ä¼å¯¼è´æ纹ä¸ç¨³å®ï¼æ以æé¤æ30 let excludes = {31 language: true,32 colorDepth: true,33 deviceMemory: true,34 pixelRatio: true,35 availableScreenResolution: true,36 timezoneOffset: true,37 timezone: true,38 sessionStorage: true,39 localStorage: true,40 indexedDb: true,41 addBehavior: true,42 openDatabase: true,...
Using AI Code Generation
1var stf = require('devicefarmer-stf-client');2var device = stf.createDevice();3var finger = device.createFinger();4finger.tap(100, 100);5finger.swipe(100, 100, 200, 200, 1000);6finger.pinch(100, 100, 200, 200, 1000);7finger.rotate(100, 100, 200, 200, 1000);8finger.drag(100, 100, 200, 200, 1000);9finger.multitap(100, 100, 2);10finger.multitap(100, 100, 2, 1);11finger.multitap(100, 100, 2, 1, 500);12finger.multitap(100, 100, 2, 1, 500, 1000);13finger.multitap(100, 100, 2, 1, 500, 1000, 2000);14var stf = require('devicefarmer-stf-client');15var device = stf.createDevice();16var finger = device.createFinger();17finger.tap(100, 100);18finger.swipe(100, 100, 200, 200, 1000);19finger.pinch(100, 100, 200, 200, 1000);20finger.rotate(100, 100, 200, 200, 1000);21finger.drag(100, 100, 200, 200, 1000);22finger.multitap(100, 100, 2);23finger.multitap(100, 100, 2, 1);24finger.multitap(100, 100, 2, 1, 500);25finger.multitap(100, 100, 2, 1, 500, 1000);26finger.multitap(100, 100, 2, 1, 500, 1000, 2000);27var stf = require('devicefarmer-stf-client');28var device = stf.createDevice();29var finger = device.createFinger();30finger.tap(100,
Using AI Code Generation
1var stf = require('devicefarmer-stf-client');2var finger = stf.createFinger(client);3finger.createFinger('fingername', 'fingerpath', function(err, result) {4 if (err) {5 console.log(err);6 } else {7 console.log(result);8 }9});10var stf = require('devicefarmer-stf-client');11var finger = stf.createFinger(client);12finger.createFinger('fingername', 'fingerpath', function(err, result) {13 if (err) {14 console.log(err);15 } else {16 console.log(result);17 }18});19var stf = require('devicefarmer-stf-client');20var finger = stf.createFinger(client);21finger.deleteFinger('fingername', function(err, result) {22 if (err) {23 console.log(err);24 } else {25 console.log(result);26 }27});28var stf = require('devicefarmer-stf-client');29var finger = stf.createFinger(client);30finger.getFingers(function(err, result) {31 if (err) {32 console.log(err);33 } else {34 console.log(result);35 }36});37var stf = require('devicefarmer-stf-client');38var finger = stf.createFinger(client);39finger.getFinger('fingername', function(err, result) {40 if (err) {41 console.log(err);42 } else {43 console.log(result);44 }45});46var stf = require('devicefar
Using AI Code Generation
1var devicefarmer = require('devicefarmer-stf');2device.createFinger(1, 1, 100, 100, 100, 100);3var devicefarmer = require('devicefarmer-stf');4device.createFinger(1, 1, 100, 100, 100, 100);5var devicefarmer = require('devicefarmer-stf');6device.createFinger(1, 1, 100, 100, 100, 100);7var devicefarmer = require('devicefarmer-stf');8device.createFinger(1, 1, 100, 100, 100, 100);9var devicefarmer = require('devicefarmer-stf');10device.createFinger(1, 1, 100, 100, 100, 100);11var devicefarmer = require('devicefarmer-stf');12device.createFinger(1, 1, 100, 100, 100, 100);13var devicefarmer = require('devicefarmer-stf');14device.createFinger(1, 1, 100, 100, 100, 100);
Using AI Code Generation
1var stf = require('devicefarmer-stf');2device.createFinger(100, 100, 1000, 1000, 1000, 1000);3var stf = require('devicefarmer-stf');4device.createFinger(100, 100, 1000, 1000, 1000, 1000);5createFinger(x, y, x2, y2, duration, steps)6createFinger(x, y, x2, y2, duration, steps)7createFinger(x, y, x2, y2, duration, steps) This method is used to create a swipe gesture from the point (x, y) to the point (x2, y2) in duration milliseconds. The steps parameter is used to specify the number of steps in the swipe gesture. x,
Using AI Code Generation
1var deviceFarmer = require('devicefarmer-stf-client');2stf.createFinger(function(err, finger) {3 if (err) {4 console.log(err);5 } else {6 console.log(finger);7 }8});9var deviceFarmer = require('devicefarmer-stf-client');10stf.createFinger(function(err, finger) {11 if (err) {12 console.log(err);13 } else {14 console.log(finger);15 }16});17var deviceFarmer = require('devicefarmer-stf-client');18stf.createFinger(function(err, finger) {19 if (err) {20 console.log(err);21 } else {22 console.log(finger);23 }24});25var deviceFarmer = require('devicefarmer-stf-client');26stf.createFinger(function(err, finger) {27 if (err) {28 console.log(err);29 } else {30 console.log(finger);31 }32});33var deviceFarmer = require('devicefarmer-stf-client');34stf.createFinger(function(err, finger) {35 if (err) {36 console.log(err);37 } else {38 console.log(finger);39 }40});41var deviceFarmer = require('devicefarmer-stf-client');42stf.createFinger(function(err, finger) {43 if (err) {
Using AI Code Generation
1var createFinger = require('devicefarmer-stf-client').createFinger;2var finger = createFinger();3finger.createFinger(1,1,1000,1000,1000);4var createFinger = require('devicefarmer-stf-client').createFinger;5var finger = createFinger();6finger.createFinger(1,1,1000,1000,1000);7var createFinger = require('devicefarmer-stf-client').createFinger;8var finger = createFinger();9finger.createFinger(1,1,1000,1000,1000);10var createFinger = require('devicefarmer-stf-client').createFinger;11var finger = createFinger();12finger.createFinger(1,1,1000,1000,1000);13var createFinger = require('devicefarmer-stf-client').createFinger;14var finger = createFinger();15finger.createFinger(1,1,1000,1000,1000);16var createFinger = require('devicefarmer-stf-client').createFinger;17var finger = createFinger();18finger.createFinger(1,1,1000,1000,1000);19var createFinger = require('devicefarmer-stf-client').createFinger;20var finger = createFinger();21finger.createFinger(1,1,1000,1000,1000);22var createFinger = require('devicefarmer-stf-client').createFinger;23var finger = createFinger();24finger.createFinger(1,1,1000,1000,1000
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