How to use CanvasRender method in devicefarmer-stf

Best JavaScript code snippet using devicefarmer-stf

jquery.flot.labels.js

Source:jquery.flot.labels.js Github

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1/*2 * The MIT License3Copyright (c) 2012 by Matt Burland4Permission is hereby granted, free of charge, to any person obtaining a copy5of this software and associated documentation files (the "Software"), to deal6in the Software without restriction, including without limitation the rights7to use, copy, modify, merge, publish, distribute, sublicense, and/or sell8copies of the Software, and to permit persons to whom the Software is9furnished to do so, subject to the following conditions:10The above copyright notice and this permission notice shall be included in11all copies or substantial portions of the Software.12THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR13IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,14FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE15AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER16LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,17OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN18THE SOFTWARE.19*/20/*21This plugin will draw labels next to the plotted points on your graph. Tested on 22a scatter graph, may or may not work with other graph types. Best suited to 23situations involving a smaller number of points.24usage -25 <style type="text/css">26 .myCSSClass27 {28 font-size: 9px;29 color: #AD8200;30 padding: 2px;31 opacity: 0.80;32 }33 </style>34 <script type="text/javascript">35 var names = [36 "foo",37 "bar"38 ];39 var data = { data: [[1,1],[2,2]], showLabels: true, labels: names, labelPlacement: "left", labelClass: "myCSSClass" };40 $.plot($("#placeholder), [data], options);41 </script>42For each series that you want labeled you need to set showLabels to true, set labels to an array of label names (strings),43set the labelClass to a css class you have defined for your labels and optionally set labelPlacement to one of "left", "right", 44"above" or "below" (below by default if not specified). Placement can be fine tuned by setting the margins in your label class.45Note: if the labelClass is not explicitly supplied in the development version of flot (> v0.7), the plugin will auto generate46a label class as "seriesLabelx" where x is the 1-based index of the data series. I.e. the first dataseries will be seriesLabel1,47the second seriesLabel2, etc.48For the names, the array should be the same length as the data. If any are missing (null) then the label for that point will49be skipped. For example, to label only the 1st and 3rd points:50 51 var names = ["foo", null, "bar"];52Update: Version 0.253Added support for drawing labels using canvas.fillText. The advantages are that, in theory, drawing to the canvas should be 54faster, but the primary reason is that in some browsers, the labels added as absolutely positioned div elements won't show up55if you print the page. So if you want to print your graphs, you should probably use canvasRender.56The disadvantage is that you lose the flexibility of defining the label with a CSS class.57Options added to series (with defaults):58 canvasRender: false, // false will add divs to the DOM rather than use canvas.fillText59 cColor: "#000", // color for the text if using canvasRender60 cFont: "9px, san-serif", // font for the text if using canvasRender61 cPadding: 4 // Padding to add when using canvasRender (where padding is added depends on62 // labelPlacement)63Also, version 0.2 takes into account the radius of the data points when placing the labels.64*/65(function ($) {66 function init(plot) {67 plot.hooks.drawSeries.push(drawSeries);68 plot.hooks.shutdown.push(shutdown);69 if (plot.hooks.processOffset) { // skip if we're using 0.7 - just add the labelClass explicitly.70 plot.hooks.processOffset.push(processOffset);71 }72 }73 function processOffset(plot, offset) {74 // Check to see if each series has a labelClass defined. If not, add a default one.75 // processOptions gets called before the data is loaded, so we can't do this there.76 var series = plot.getData();77 for (var i = 0; i < series.length; i++) {78 if (!series[i].canvasRender && series[i].showLabels && !series[i].labelClass) {79 series[i].labelClass = "seriesLabel" + (i + 1);80 }81 }82 }83 function drawSeries(plot, ctx, series) {84 if (!series.showLabels || !(series.labelClass || series.canvasRender) || !series.labels || series.labels.length == 0) {85 return;86 }87 ctx.save();88 if (series.canvasRender) {89 ctx.fillStyle = series.cColor;90 ctx.font = series.cFont;91 }92 for (i = 0; i < series.data.length; i++) {93 if (series.labels[i]) {94 var loc = plot.pointOffset({ x: series.data[i][0], y: series.data[i][1] });95 var offset = plot.getPlotOffset();96 if (loc.left > 0 && loc.left < plot.width() && loc.top > 0 && loc.top < plot.height())97 drawLabel(series.labels[i], loc.left, loc.top);98 }99 }100 ctx.restore();101 function drawLabel(contents, x, y) {102 var radius = series.points.radius;103 if (!series.canvasRender) {104 var elem = $('<div class="' + series.labelClass + '">' + contents + '</div>').css({ position: 'absolute' }).appendTo(plot.getPlaceholder());105 switch (series.labelPlacement) {106 case "above":107 elem.css({108 top: y - (elem.height() + radius),109 left: x - elem.width() / 2110 });111 break;112 case "left":113 elem.css({114 top: y - elem.height() / 2,115 left: x - (elem.width() + radius)116 });117 break;118 case "right":119 elem.css({120 top: y - elem.height() / 2,121 left: x + radius /*+ 15 */122 });123 break;124 default:125 elem.css({126 top: y + radius/*+ 10*/,127 left: x - elem.width() / 2128 });129 }130 }131 else {132 //TODO: check boundaries133 var tWidth = ctx.measureText(contents).width;134 switch (series.labelPlacement) {135 case "above":136 x = x - tWidth / 2;137 y -= (series.cPadding + radius);138 ctx.textBaseline = "bottom";139 break;140 case "left":141 x -= tWidth + series.cPadding + radius;142 ctx.textBaseline = "middle";143 break;144 case "right":145 x += series.cPadding + radius;146 ctx.textBaseline = "middle";147 break;148 default:149 ctx.textBaseline = "top";150 y += series.cPadding + radius;151 x = x - tWidth / 2;152 }153 ctx.fillText(contents, x, y);154 }155 }156 }157 function shutdown(plot, eventHolder) {158 var series = plot.getData();159 for (var i = 0; i < series.length; i++) {160 if (!series[i].canvasRender && series[i].labelClass) {161 $("." + series[i].labelClass).remove();162 }163 }164 }165 // labelPlacement options: below, above, left, right166 var options = {167 series: {168 showLabels: false,169 labels: [],170 labelClass: null,171 labelPlacement: "below",172 canvasRender: false,173 cColor: "#000",174 cFont: "9px, san-serif",175 cPadding: 4176 }177 };178 $.plot.plugins.push({179 init: init,180 options: options,181 name: "seriesLabels",182 version: "0.2"183 });...

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game.ts

Source:game.ts Github

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...21 private _prevLoopStart: number;22 protected options: GameOptions;23 constructor(canvasCtx: CanvasRenderingContext2D, options: GameOptions) {24 this._canvasContext = canvasCtx;25 this._render = new CanvasRender(this._canvasContext);26 this.options = options;27 }28 protected get canvasContext() {29 return this._canvasContext;30 }31 start() {32 this._canvasContext.canvas.ownerDocument.onkeydown = this.onkeydown.bind(this);33 this.onload()34 .then(() => {35 this._loopInterval = setInterval(() => {36 let now = Date.now();37 let dt = now - this._prevLoopStart;38 this._prevLoopStart = now;39 ...

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Using AI Code Generation

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1var adb = require('adbkit');2var client = adb.createClient();3client.listDevices()4.then(function(devices) {5 return Promise.all(devices.map(function(device) {6 return client.screencap(device.id)7 .then(adb.util.readAll)8 .then(function(image) {9 require('fs').writeFile('screenshot.png', image);10 });11 }));12})13.then(function() {14 console.log('Done.');15})16.catch(function(err) {17 console.error('Something went wrong:', err.stack);18});19var adb = require('adbkit');20var client = adb.createClient();21client.listDevices()22.then(function(devices) {23 return Promise.all(devices.map(function(device) {24 return client.screencap(device.id)25 .then(adb.util.readAll)26 .then(function(image) {27 require('fs').writeFile('screenshot.png', image);28 });29 }));30})31.then(function() {32 console.log('Done.');33})34.catch(function(err) {35 console.error('Something went wrong:', err.stack);36});37var adb = require('adbkit');38var client = adb.createClient();39client.listDevices()40.then(function(devices) {41 return Promise.all(devices.map(function(device) {42 return client.screencap(device.id)43 .then(adb.util.readAll)44 .then(function(image) {45 require('fs').writeFile('screenshot.png', image);46 });47 }));48})49.then(function() {50 console.log('Done.');51})52.catch(function(err) {53 console.error('Something went wrong:', err.stack);54});55var adb = require('adbkit');56var client = adb.createClient();57client.listDevices()58.then(function(devices) {59 return Promise.all(devices.map(function(device) {60 return client.screencap(device.id)61 .then(adb.util.readAll)62 .then(function(image) {63 require('fs').writeFile('screenshot.png', image);64 });65 }));66})67.then(function() {68 console.log('Done.');69})70.catch(function(err) {

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Using AI Code Generation

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1var CanvasRender = require('canvas-render');2var canvasRender = new CanvasRender(1920, 1080);3var canvas = canvasRender.getCanvas();4var ctx = canvas.getContext('2d');5ctx.fillStyle = 'red';6ctx.fillRect(0, 0, 50, 50);7canvasRender.render();8var CanvasRender = require('canvas-render');9var canvasRender = new CanvasRender(1920, 1080);10var canvas = canvasRender.getCanvas();11var ctx = canvas.getContext('2d');12ctx.fillStyle = 'red';13ctx.fillRect(0, 0, 50, 50);14canvasRender.render();15var CanvasRender = require('canvas-render');16var canvasRender = new CanvasRender(1920, 1080);17var canvas = canvasRender.getCanvas();18var ctx = canvas.getContext('2d');19ctx.fillStyle = 'red';20ctx.fillRect(0, 0, 50, 50);21canvasRender.render();

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Using AI Code Generation

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1const { CanvasRender } = require('devicefarmer-stf');2const canvas = new CanvasRender();3const { AdbClient } = require('devicefarmer-stf');4const adb = new AdbClient();5const { AdbClient } = require('devicefarmer-stf');6const adb = new AdbClient();7const { AdbClient } = require('devicefarmer-stf');8const adb = new AdbClient();9const { AdbClient } = require('devicefarmer-stf');10const adb = new AdbClient();11const { AdbClient } = require('devicefarmer-stf');12const adb = new AdbClient();13const { AdbClient } = require('devicefarmer-stf');14const adb = new AdbClient();15const { AdbClient } = require('devicefarmer-stf');16const adb = new AdbClient();17const { AdbClient } = require('devicefarmer-stf');18const adb = new AdbClient();19const { AdbClient } = require('devicefarmer-stf');20const adb = new AdbClient();21const { AdbClient } = require('devicefarmer-stf');22const adb = new AdbClient();23const { AdbClient } = require('devicefarmer-stf');24const adb = new AdbClient();25const { AdbClient } = require('devicefarmer-stf');26const adb = new AdbClient();27const { AdbClient }

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Using AI Code Generation

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1var CanvasRender = require('devicefarmer-stf-client/lib/CanvasRender');2var Canvas = require('canvas');3var canvas = new Canvas(1280, 800);4var render = new CanvasRender(canvas);5render.renderFrame({6 data: new Buffer(1280 * 800 * 4),7});8canvas.toDataURL();9Error: Invalid type for parameter "data" (expected Buffer but got String)

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Using AI Code Generation

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1var CanvasRender = require('canvas-render');2var canvasRender = new CanvasRender();3canvasRender.start();4canvasRender.on('frame', function (frame) {5 console.log('Got frame', frame);6});7canvasRender.on('error', function (err) {8 console.error('Error:', err);9});10canvasRender.on('close', function () {11 console.error('Connection closed');12});13canvasRender.on('end', function () {14 console.error('Connection ended');15});16canvasRender.on('timeout', function () {17 console.error('Connection timed out');18});19var CanvasRender = require('canvas-render');20var canvasRender = new CanvasRender();21canvasRender.start();22canvasRender.on('frame', function (frame) {23 console.log('Got frame', frame);24});25canvasRender.on('error', function (err) {26 console.error('Error:', err);27});28canvasRender.on('close', function () {29 console.error('Connection closed');30});31canvasRender.on('end', function () {32 console.error('Connection ended');33});34canvasRender.on('timeout', function () {35 console.error('Connection timed out');36});37var CanvasRender = require('canvas-render');38var canvasRender = new CanvasRender();39canvasRender.start();40canvasRender.on('frame', function (frame) {41 console.log('Got frame', frame);42});43canvasRender.on('error', function (err) {44 console.error('Error:', err);45});46canvasRender.on('close', function () {47 console.error('Connection closed');48});49canvasRender.on('end', function () {50 console.error('Connection ended');51});52canvasRender.on('timeout', function () {53 console.error('Connection timed out');54});55var CanvasRender = require('canvas-render');56var canvasRender = new CanvasRender();57canvasRender.start();58canvasRender.on('frame', function (frame) {59 console.log('Got frame', frame);60});61canvasRender.on('error', function (err) {

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Using AI Code Generation

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1var CanvasRender = require('devicefarmer-stf').CanvasRender;2var render = new CanvasRender(1280, 720);3render.on('frame', function (frame) {4});5render.on('close', function () {6});7render.on('error', function (err) {8});9var stf = require('devicefarmer-stf');10var device = client.getDevice('0123456789ABCDEF');11device.on('connect', function () {12 device.subscribe('screen', function (err, channel) {13 if (err) {14 }15 channel.pipe(render);16 });17});18device.on('disconnect', function () {19});20{21 "dependencies": {22 }23}24var cv = require('opencv');25cv.readImage("./test.jpg", function(err, im) {26 if (err) throw err;27 if (im.width() < 1 || im.height() < 1) throw new Error('Image has no size');28 im.detectObject(cv.FACE_CASCADE, {}, function(err, faces) {29 if (err) throw err;30 for (var i = 0; i < faces.length; i++) {31 var x = faces[i];32 im.ellipse(x.x + x.width / 2, x.y + x.height / 2, x.width / 2, x.height / 2);33 }34 im.save('./out.png');35 });36});37{38 "dependencies": {

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Using AI Code Generation

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1var CanvasRender = require('devicefarmer-stf/lib/units/adb/CanvasRender');2var canvasRender = new CanvasRender();3canvasRender.renderCanvas('test.png', function(err) {4 if (err) {5 console.log('Error: ' + err);6 }7 else {8 console.log('Success');9 }10});

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