Best JavaScript code snippet using cypress
metrics.js
Source: metrics.js
1function showMetrics() {2 metricsDisplayed = true;3 var width = window.innerWidth - 30;4 $('#bufferWindow_c')[0].width =5 $('#bitrateTimerange_c')[0].width =6 $('#bufferTimerange_c')[0].width =7 $('#videoEvent_c')[0].width =8 $('#metricsButton')[0].width =9 $('#loadEvent_c')[0].width = width;10 $('#bufferWindow_c').show();11 $('#bitrateTimerange_c').show();12 $('#bufferTimerange_c').show();13 $('#videoEvent_c').show();14 $('#metricsButton').show();15 $('#loadEvent_c').show();16}17function hideMetrics() {18 metricsDisplayed = false;19 $('#bufferWindow_c').hide();20 $('#bitrateTimerange_c').hide();21 $('#bufferTimerange_c').hide();22 $('#videoEvent_c').hide();23 $('#metricsButton').hide();24 $('#loadEvent_c').hide();25}26function timeRangeSetSliding(duration) {27 windowDuration = duration;28 windowSliding = true;29 refreshCanvas();30}31var timeRangeMouseDown=false;32function timeRangeCanvasonMouseDown(evt) {33 var canvas = evt.currentTarget,34 bRect = canvas.getBoundingClientRect(),35 mouseX = Math.round((evt.clientX - bRect.left)*(canvas.width/bRect.width));36 windowStart = Math.max(0,Math.round((mouseX-eventLeftMargin) * getWindowTimeRange().now / (canvas.width-eventLeftMargin)));37 windowEnd = windowStart+500;38 timeRangeMouseDown = true;39 windowSliding = false;40 //console.log('windowStart/windowEnd:' + '/' + windowStart + '/' + windowEnd);41 $('#windowStart').val(windowStart);42 $('#windowEnd').val(windowEnd);43 refreshCanvas();44}45function timeRangeCanvasonMouseMove(evt) {46 if(timeRangeMouseDown) {47 var canvas = evt.currentTarget,48 bRect = canvas.getBoundingClientRect(),49 mouseX = Math.round((evt.clientX - bRect.left)*(canvas.width/bRect.width)),50 pos = Math.max(0,Math.round((mouseX-eventLeftMargin) * getWindowTimeRange().now / (canvas.width-eventLeftMargin)));51 if(pos < windowStart) {52 windowStart = pos;53 } else {54 windowEnd = pos;55 }56 if(windowStart === windowEnd) {57 // to avoid division by zero ...58 windowEnd +=50;59 }60 //console.log('windowStart/windowEnd:' + '/' + windowStart + '/' + windowEnd);61 $('#windowStart').val(windowStart);62 $('#windowEnd').val(windowEnd);63 refreshCanvas();64 }65}66function timeRangeCanvasonMouseUp(evt) {67 timeRangeMouseDown = false;68}69function timeRangeCanvasonMouseOut(evt) {70 timeRangeMouseDown = false;71}72function windowCanvasonMouseMove(evt) {73 var canvas = evt.currentTarget,74 bRect = canvas.getBoundingClientRect(),75 mouseX = Math.round((evt.clientX - bRect.left)*(canvas.width/bRect.width)),76 timeRange = getWindowTimeRange();77 windowFocus = timeRange.min + Math.max(0,Math.round((mouseX-eventLeftMargin) * (timeRange.max - timeRange.min) / (canvas.width-eventLeftMargin)));78 //console.log(windowFocus);79 refreshCanvas();80}81var windowDuration=20000,windowSliding=true,windowStart=0,windowEnd=10000,windowFocus,metricsDisplayed=false;82$('#windowStart').val(windowStart);83$('#windowEnd').val(windowEnd);84function refreshCanvas() {85 if(metricsDisplayed) {86 try {87 var windowTime = getWindowTimeRange();88 canvasBufferTimeRangeUpdate($('#bufferTimerange_c')[0], 0, windowTime.now, windowTime.min,windowTime.max, events.buffer);89 if(windowTime.min !== 0 || windowTime.max !== windowTime.now) {90 $('#bufferWindow_c').show();91 canvasBufferWindowUpdate($('#bufferWindow_c')[0], windowTime.min,windowTime.max, windowTime.focus, events.buffer);92 } else {93 $('#bufferWindow_c').hide();94 }95 canvasBitrateEventUpdate($('#bitrateTimerange_c')[0], 0, windowTime.now, windowTime.min,windowTime.max, events.level, events.bitrate);96 canvasVideoEventUpdate($('#videoEvent_c')[0], windowTime.min,windowTime.max, events.video);97 canvasLoadEventUpdate($('#loadEvent_c')[0], windowTime.min,windowTime.max, events.load);98 } catch(err) {99 console.log('refreshCanvas error:' +err.message);100 }101 }102}103function getWindowTimeRange() {104 var tnow,minTime,maxTime;105 if(events.buffer.length) {106 tnow = events.buffer[events.buffer.length-1].time;107 } else {108 tnow = 0;109 }110 if(windowSliding) {111 // let's show the requested window112 if(windowDuration) {113 minTime = Math.max(0, tnow-windowDuration),114 maxTime = Math.min(minTime + windowDuration, tnow);115 } else {116 minTime = 0;117 maxTime = tnow;118 }119 } else {120 minTime = windowStart;121 maxTime = windowEnd;122 }123 if(windowFocus === undefined || windowFocus < minTime || windowFocus > maxTime) {124 windowFocus = minTime;125 }126 return { min : minTime, max: maxTime, now : tnow, focus : windowFocus}127}128function timeRangeZoomIn() {129 if(windowSliding) {130 windowDuration/=2;131 } else {132 var duration = windowEnd-windowStart;133 windowStart+=duration/4;134 windowEnd-=duration/4;135 if(windowStart === windowEnd) {136 windowEnd+=50;137 }138 }139 $('#windowStart').val(windowStart);140 $('#windowEnd').val(windowEnd);141 refreshCanvas();142}143function timeRangeZoomOut() {144 if(windowSliding) {145 windowDuration*=2;146 } else {147 var duration = windowEnd-windowStart;148 windowStart-=duration/2;149 windowEnd+=duration/2;150 windowStart=Math.max(0,windowStart);151 windowEnd=Math.min(events.buffer[events.buffer.length-1].time,windowEnd);152 }153 $('#windowStart').val(windowStart);154 $('#windowEnd').val(windowEnd);155 refreshCanvas();156}157function timeRangeSlideLeft() {158 var duration = windowEnd-windowStart;159 windowStart-=duration/4;160 windowEnd-=duration/4;161 windowStart=Math.max(0,windowStart);162 windowEnd=Math.min(events.buffer[events.buffer.length-1].time,windowEnd);163 $('#windowStart').val(windowStart);164 $('#windowEnd').val(windowEnd);165 refreshCanvas();166}167function timeRangeSlideRight() {168 var duration = windowEnd-windowStart;169 windowStart+=duration/4;170 windowEnd+=duration/4;171 windowStart=Math.max(0,windowStart);172 windowEnd=Math.min(events.buffer[events.buffer.length-1].time,windowEnd);173 $('#windowStart').val(windowStart);174 $('#windowEnd').val(windowEnd);175 refreshCanvas();...
app.js
Source: app.js
...110 window.Notification.requestPermission();111 }112 }113 componentDidMount() {114 window.onfocus = () => ui.windowFocus(true);115 window.onblur = () => ui.windowFocus(false);116 }117 render() {118 // for debug119 // console.log(this.props.state.toJS());120 const width = window.screen.width;121 const height = window.screen.height;122 return (123 <div className="window">124 <div125 className="background"126 style={{ backgroundSize: `${width}px ${height - 50}px` }}127 >128 {129 /^\/main/.test(this.props.location.pathname) ?...
backgroundFade.js
Source: backgroundFade.js
1/***********************************************************************************2 * X2Engine Open Source Edition is a customer relationship management program developed by3 * X2 Engine, Inc. Copyright (C) 2011-2019 X2 Engine Inc.4 * 5 * This program is free software; you can redistribute it and/or modify it under6 * the terms of the GNU Affero General Public License version 3 as published by the7 * Free Software Foundation with the addition of the following permission added8 * to Section 15 as permitted in Section 7(a): FOR ANY PART OF THE COVERED WORK9 * IN WHICH THE COPYRIGHT IS OWNED BY X2ENGINE, X2ENGINE DISCLAIMS THE WARRANTY10 * OF NON INFRINGEMENT OF THIRD PARTY RIGHTS.11 * 12 * This program is distributed in the hope that it will be useful, but WITHOUT13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS14 * FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more15 * details.16 * 17 * You should have received a copy of the GNU Affero General Public License along with18 * this program; if not, see http://www.gnu.org/licenses or write to the Free19 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA20 * 02110-1301 USA.21 * 22 * You can contact X2Engine, Inc. P.O. Box 610121, Redwood City,23 * California 94061, USA. or at email address contact@x2engine.com.24 * 25 * The interactive user interfaces in modified source and object code versions26 * of this program must display Appropriate Legal Notices, as required under27 * Section 5 of the GNU Affero General Public License version 3.28 * 29 * In accordance with Section 7(b) of the GNU Affero General Public License version 3,30 * these Appropriate Legal Notices must retain the display of the "Powered by31 * X2 Engine" logo. If the display of the logo is not reasonably feasible for32 * technical reasons, the Appropriate Legal Notices must display the words33 * "Powered by X2 Engine".34 **********************************************************************************/35// var windowFocus = false;36$(function() {37 38 /* $(window).bind("focus", function() {39 windowFocus = true;40 setTimeout(function(){windowFocus = false;}, 500);41 });42 43 $('img').bind('click',function(e) {44 if($(this).attr('id') == 'bg' && !windowFocus) {45 //$('#page').stop();46 $('#page').fadeTo(500,0.2);47 }48 windowFocus = false;49 });50 $(document).bind('click',function(e) {51 if($(e.target).attr('id')=='body-tag' && !windowFocus) {52 //$('#page').stop();53 $('#page').fadeTo(500,0.2);54 }55 windowFocus = false;56 });57 58 var pageLeft = $('#page').offset().left;59 var pageTop = $('#page').offset().top;60 var pageRight = pageLeft + $('#page').width();61 var pageBottom = pageTop + $('#page').height();62 63 $(document).bind('click', function(e) {64 // if($('#transparency-slider').length)65 // var opacity = $('#transparency-slider').slider('value');66 // else67 var opacity = 1;68 if(e.pageX < pageRight && e.pageX > pageLeft && e.pageY > pageTop && e.pageY < pageBottom)69 if($('#page').css('opacity') != opacity)70 $('#page').fadeTo(500,opacity);71 }); */72 73 var isHidden = false;74 var hideTargets = $("#page").children().not("#header").add("#footer").add ('.qtip');75 76 $(document).click(function(e) {77 if(isHidden) {78 hideTargets.stop().animate({opacity:1},300);79 isHidden = false;80 }81 });82 83 $("#page-fader").click(function(e) {84 if(!isHidden) {85 e.stopPropagation();86 hideTargets.stop().animate({opacity:0},300);87 isHidden = true;88 }89 });...
script22.js
Source: script22.js
1const allFiles = document.querySelectorAll('.files')2const file1 = document.querySelector('.file1')3const file2 = document.querySelector('.file2')4const file3 = document.querySelector('.file3')5const file4 = document.querySelector('.file4')6const file5 = document.querySelector('.file5')7let active8let startX = 09let startY = 010let tempX = 011let tempY = 012let windowPositions = [0, 1, 2, 3, 4]13let selectedWindowIndex = windowPositions.indexOf(4)14const initFiles = () => {15 for (let x = 0; x < allFiles.length; x++) {16 allFiles[x].style.zIndex = windowPositions[x]17 }18}19initFiles()20const windowFocus = (e) => {21 if (+e.target.style.zIndex === 4) {22 console.log("You're already focused on that window")23 return24 }25 selectedWindowIndex = +e.target.style.zIndex26 for (let x = 0; x < allFiles.length; x++) {27 if (+allFiles[x].style.zIndex === selectedWindowIndex) {28 windowPositions[x] = 429 }30 if (+allFiles[x].style.zIndex > selectedWindowIndex) {31 windowPositions[x]--32 }33 }34 initFiles()35}36const dragStart = (e, file) => {37 console.log(e, file.style)38 active = true39 startX = file.style.top - 'px' || 040 startY = file.style.left - 'px' || 041 console.log(startX)42}43const dragEnd = (e, file) => {44 console.log(e, file)45 active = false46 tempX = +(file.style.top - 'px') || 047 tempY = +(file.style.left - 'px') || 048 startX = +(file.style.top - 'px') || 049 startY = +(file.style.left - 'px') || 050}51const drag = (e, file) => {52 if (active) {53 console.log(e, file)54 tempX = +(e.clientX - startX)55 tempY = +(e.clientY - startY)56 file.style.top = tempY + 'px'57 file.style.left = tempX + 'px'58 // console.log(file.style.top)59 // console.log(file.style.left)60 // console.log(tempX)61 // console.log(tempY)62 }63}64file1.addEventListener('click', windowFocus)65// file2.addEventListener('click', windowFocus)66// file3.addEventListener('click', windowFocus)67// file4.addEventListener('click', windowFocus)68// file5.addEventListener('click', windowFocus)69file1.addEventListener('mousedown', (e) => dragStart(e, file1))70file1.addEventListener('mouseup', (e) => dragEnd(e, file1))71file1.addEventListener('mousemove', (e) => drag(e, file1))72// file2.addEventListener('drag', (e) => moveWindow(e, file2))73// file3.addEventListener('drag', (e) => moveWindow(e, file3))74// file4.addEventListener('drag', (e) => moveWindow(e, file4))...
ejectorseat.js
Source: ejectorseat.js
1/**2 * @file3 * Ejector seat Javascript functions.4 *5 * Poll a Drupal site via AJAX at a specified interval to determine if the user6 * currently accessing the site still has an active session and reload the page7 * if they don not. Effectively logging the user out of the site.8 */9(function ($) {10 Drupal.behaviors.ejectorseat = {11 attach: function (context, settings) {12 Drupal.ejectorSeat = {13 windowFocus: true,14 overdue: false15 };16 var ejectorInterval = settings.ejectorSeat.interval ? settings.ejectorSeat.interval * 1000 : 60000;17 var intervalId;18 $(window)19 .blur(function(){20 Drupal.ejectorSeat.windowFocus = false;21 })22 .focus(function(){23 Drupal.ejectorSeat.windowFocus = true;24 if (Drupal.ejectorSeat.overdue) {25 Drupal.ejectorSeat.overdue = false;26 ejectorCheck();27 restartTimer();28 }29 });30 function ejectorCheck() {31 var ignoreFocus = settings.ejectorSeat.ignoreFocus;32 33 if (Drupal.ejectorSeat.windowFocus || ignoreFocus) {34 // Do the AJAX test.35 $.get(settings.ejectorSeat.url, function(data){36 // If the test returns 0 the user's session has ended so refresh the37 // page.38 if (data === '0') {39 window.location.reload(true);40 }41 });42 }43 else {44 Drupal.ejectorSeat.overdue = true;45 }46 }47 function startTimer() {48 intervalId = setInterval(ejectorCheck, ejectorInterval);49 }50 function restartTimer() {51 clearInterval(intervalId);52 startTimer();53 }54 startTimer();55 }56 };...
windowFocus.js
Source: windowFocus.js
1import { windowIsFocused } from './monitor';2import React, { Component } from 'react';3function WindowFocus(options, ComposedComponent) {4 return class extends Component {5 constructor() {6 super();7 this.state = {8 isWindowFocused: windowIsFocused()9 };10 }11 componentDidMount() {12 if (typeof window !== 'undefined') {13 window.addEventListener('focus', this.windowFocus);14 window.addEventListener('blur', this.windowBlur);15 }16 }17 componentWillUnmount() {18 if (typeof window !== 'undefined') {19 window.removeEventListener('focus', this.windowFocus);20 window.removeEventListener('blur', this.windowBlur);21 }22 }23 windowFocus = () => {24 this.setState({ isWindowFocused: true });25 };26 windowBlur = () => {27 this.setState({ isWindowFocused: false });28 };29 render() {30 return <ComposedComponent isWindowFocused={this.state.isWindowFocused} {...this.props}/>;31 }32 }33}34export default function(...options) {35 if (options.length === 1 && typeof options[0] === 'function') return WindowFocus.apply(null, [[], options[0]]);36 return WindowFocus.bind(null, options);...
window-focus.js
Source: window-focus.js
...3 angular4 .module('ovpApp.services.windowFocus', [])5 .factory('windowFocus', windowFocus);6 /* @ngInject */7 function windowFocus($window, $timeout) {8 let state = false;9 const service = {10 windowJustGotFocus11 };12 activate();13 return service;14 ////////////////15 function activate() {16 angular.element($window).on('focus', function () {17 state = true;18 $timeout(function () {19 // Clear the flag once the current event loop is complete20 state = false;21 }, 0, false);...
Using AI Code Generation
1cy.window().then(win => win.focus());2cy.window().then(win => win.blur());3cy.window().then(win => win.focus());4cy.window().then(win => win.blur());5cy.window().then(win => win.focus());6cy.window().then(win => win.blur());7cy.window().then(win => win.focus());8cy.window().then(win => win.blur());9cy.window().then(win => win.focus());10cy.window().then(win => win.blur());11cy.window().then(win => win.focus());12cy.window().then(win => win.blur());13cy.window().then(win => win.focus());14cy.window().then(win => win.blur());15cy.window().then(win => win.focus());16cy.window().then(win => win.blur());17cy.window().then(win => win.focus());18cy.window().then(win => win.blur());19cy.window().then(win => win.focus());20cy.window().then(win => win.blur());21cy.window().then(win => win.focus());22cy.window().then(win => win.blur());23cy.window().then(win => win.focus());24cy.window().then(win => win.blur());25cy.window().then(win => win.focus());26cy.window().then(win => win.blur());27cy.window().then(win
Using AI Code Generation
1describe('Test', () => {2 it('test', () => {3 cy.window().then((win) => {4 win.focus();5 });6 cy.get('input[name="q"]').type('Hello');7 });8});9cy.window().then((win) => {10 win.focus();11 });12 cy.get('input[name="q"]').type('Hello');13describe('Test', () => {14 it('test', () => {15 cy.window().then((win) => {16 win.focus();17 });18 cy.get('input[name="q"]').type('Hello');19 });20});
Using AI Code Generation
1describe('Test', () => {2 it('should not throw error', () => {3 cy.windowFocus();4 });5});6Cypress.Commands.add('windowFocus', () => {7 cy.window().then((win) => {8 win.focus();9 });10});11What is the difference between cy.windowFocus() and cy.focused()?12What is the difference between cy.window() and cy.get('window')?13What is the difference between cy.window() and cy.document()?14What is the difference between cy.window() and cy.iframe()?15What is the difference between cy.window() and cy.root()?16What is the difference between cy.window() and cy.parent()?17What is the difference between cy.window() and cy.viewport()?18What is the difference between cy.window() and cy.title()?19What is the difference between cy.window() and cy.location()?20cy.window() is used to get the window object of the application. Whereas
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2022 here and tested with cypress version: "6.x.x"
until "10.x.x"
You could use { force: true }
like:
cy.get("YOUR_SELECTOR").click({ force: true });
but this might not solve it ! The problem might be more complex, that's why check below
My solution:
cy.get("YOUR_SELECTOR").trigger("click");
Explanation:
In my case, I needed to watch a bit deeper what's going on. I started by pin the click
action like this:
Then watch the console, and you should see something like:
Now click on line Mouse Events
, it should display a table:
So basically, when Cypress executes the click
function, it triggers all those events but somehow my component behave the way that it is detached the moment where click event
is triggered.
So I just simplified the click by doing:
cy.get("YOUR_SELECTOR").trigger("click");
And it worked ????
Hope this will fix your issue or at least help you debug and understand what's wrong.
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