How to use sudoku._eliminate method in Cypress

Best JavaScript code snippet using cypress

generator.js

Source: generator.js Github

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...382 /​/​ contradiction, return false.383 for(var ovi in other_vals){384 var other_val = other_vals[ovi];385 var candidates_next =386 sudoku._eliminate(candidates, square, other_val);387 if(!candidates_next){388 /​/​console.log("Contradiction found by _eliminate.");389 return false;390 }391 }392 return candidates;393 };394 sudoku._eliminate = function(candidates, square, val){395 /​* Eliminate `val` from `candidates` at `square`, (candidates[square]),396 and propagate when values or places <= 2. Return updated candidates,397 unless a contradiction is detected, in which case, return false.398 399 WARNING: This will modify the contents of `candidates` directly.400 */​401 /​/​ If `val` has already been eliminated from candidates[square], return402 /​/​ with candidates.403 if(!sudoku._in(val, candidates[square])){404 return candidates;405 }406 /​/​ Remove `val` from candidates[square]407 candidates[square] = candidates[square].replace(val, '');408 409 /​/​ If the square has only candidate left, eliminate that value from its 410 /​/​ peers411 var nr_candidates = candidates[square].length;412 if(nr_candidates === 1){413 var target_val = candidates[square];414 415 for(var pi in SQUARE_PEERS_MAP[square]){416 var peer = SQUARE_PEERS_MAP[square][pi];417 418 var candidates_new = 419 sudoku._eliminate(candidates, peer, target_val);420 421 if(!candidates_new){422 return false;423 }424 }425 426 /​/​ Otherwise, if the square has no candidates, we have a contradiction.427 /​/​ Return false.428 } if(nr_candidates === 0){429 return false;430 }431 432 /​/​ If a unit is reduced to only one place for a value, then assign it433 for(var ui in SQUARE_UNITS_MAP[square]){...

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ds.js

Source: ds.js Github

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...397 for(var ovi in other_vals){398 var other_val = other_vals[ovi];399400 var candidates_next =401 sudoku._eliminate(candidates, square, other_val);402403 if(!candidates_next){404 /​/​console.log("Contradiction found by _eliminate.");405 return false;406 }407 }408409 return candidates;410 };411412 sudoku._eliminate = function(candidates, square, val){413 /​* Eliminate `val` from `candidates` at `square`, (candidates[square]),414 and propagate when values or places <= 2. Return updated candidates,415 unless a contradiction is detected, in which case, return false.416417 WARNING: This will modify the contents of `candidates` directly.418 */​419420 /​/​ If `val` has already been eliminated from candidates[square], return421 /​/​ with candidates.422 if(!sudoku._in(val, candidates[square])){423 return candidates;424 }425426 /​/​ Remove `val` from candidates[square]427 candidates[square] = candidates[square].replace(val, '');428429 /​/​ If the square has only candidate left, eliminate that value from its430 /​/​ peers431 var nr_candidates = candidates[square].length;432 if(nr_candidates === 1){433 var target_val = candidates[square];434435 for(var pi in SQUARE_PEERS_MAP[square]){436 var peer = SQUARE_PEERS_MAP[square][pi];437438 var candidates_new =439 sudoku._eliminate(candidates, peer, target_val);440441 if(!candidates_new){442 return false;443 }444 }445446 /​/​ Otherwise, if the square has no candidates, we have a contradiction.447 /​/​ Return false.448 } if(nr_candidates === 0){449 return false;450 }451452 /​/​ If a unit is reduced to only one place for a value, then assign it453 for(var ui in SQUARE_UNITS_MAP[square]){ ...

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sudoku.core.js

Source: sudoku.core.js Github

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...319 /​/​ contradiction, return false.320 for (var ovi in other_vals) {321 var other_val = other_vals[ovi];322 var candidates_next =323 sudoku._eliminate(candidates, square, other_val);324 if (!candidates_next) {325 /​/​console.log("Contradiction found by _eliminate.");326 return false;327 }328 }329 return candidates;330};331sudoku._eliminate = function (candidates, square, val) {332 /​* Eliminate `val` from `candidates` at `square`, (candidates[square]),333 and propagate when values or places <= 2. Return updated candidates,334 unless a contradiction is detected, in which case, return false.335 WARNING: This will modify the contents of `candidates` directly.336 */​337 /​/​ If `val` has already been eliminated from candidates[square], return338 /​/​ with candidates.339 if (!sudoku._in(val, candidates[square])) {340 return candidates;341 }342 /​/​ Remove `val` from candidates[square]343 candidates[square] = candidates[square].replace(val, '');344 /​/​ If the square has only candidate left, eliminate that value from its345 /​/​ peers346 var nr_candidates = candidates[square].length;347 var candidates_new;348 if (nr_candidates === 1) {349 var target_val = candidates[square];350 for (var pi in SQUARE_PEERS_MAP[square]) {351 var peer = SQUARE_PEERS_MAP[square][pi];352 candidates_new = sudoku._eliminate(candidates, peer, target_val);353 if (!candidates_new) {354 return false;355 }356 }357 /​/​ Otherwise, if the square has no candidates, we have a contradiction.358 /​/​ Return false.359 }360 if (nr_candidates === 0) {361 return false;362 }363 /​/​ If a unit is reduced to only one place for a value, then assign it364 for (var ui in SQUARE_UNITS_MAP[square]) {365 var unit = SQUARE_UNITS_MAP[square][ui];366 var val_places = [];...

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main.js

Source: main.js Github

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...204/​/​ sudoku._assign = function (candidates, square, val) {205/​/​ var other_vals = candidates[square].replace(val, "");206/​/​ for (var ovi in other_vals) {207/​/​ var other_val = other_vals[ovi];208/​/​ var candidates_next = sudoku._eliminate(candidates, square, other_val);209/​/​ if (!candidates_next) {210/​/​ return false;211/​/​ }212/​/​ }213/​/​ return candidates;214/​/​ };215/​/​ sudoku._eliminate = function (candidates, square, val) {216/​/​ if (!sudoku._in(val, candidates[square])) {217/​/​ return candidates;218/​/​ }219/​/​ candidates[square] = candidates[square].replace(val, "");220/​/​ var nr_candidates = candidates[square].length;221/​/​ if (nr_candidates === 1) {222/​/​ var target_val = candidates[square];223/​/​ for (var pi in SQUARE_PEERS_MAP[square]) {224/​/​ var peer = SQUARE_PEERS_MAP[square][pi];225/​/​ var candidates_new = sudoku._eliminate(candidates, peer, target_val);226/​/​ if (!candidates_new) {227/​/​ return false;228/​/​ }229/​/​ }230/​/​ }231/​/​ if (nr_candidates === 0) {232/​/​ return false;233/​/​ }234/​/​ for (var ui in SQUARE_UNITS_MAP[square]) {235/​/​ var unit = SQUARE_UNITS_MAP[square][ui];236/​/​ var val_places = [];237/​/​ for (var si in unit) {238/​/​ var unit_square = unit[si];239/​/​ if (sudoku._in(val, candidates[unit_square])) {...

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sudoku.js

Source: sudoku.js Github

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...255 var other_vals = options[square].replace(val, "");256 for(var ovi in other_vals){257 var other_val = other_vals[ovi];258 var options_next =259 sudoku._eliminate(options, square, other_val);260 if(!options_next){261 /​/​console.log("Contradiction found by _eliminate.");262 return false;263 }264 }265 return options;266 };267 sudoku._eliminate = function(options, square, val){268 if(!sudoku._in(val, options[square])){269 return options;270 }271 options[square] = options[square].replace(val, '');272 273 var nr_options = options[square].length;274 if(nr_options === 1){275 var target_val = options[square];276 277 for(var pi in SQUARE_PEERS_MAP[square]){278 var peer = SQUARE_PEERS_MAP[square][pi];279 280 var options_new = 281 sudoku._eliminate(options, peer, target_val);282 283 if(!options_new){284 return false;285 }286 }287 288 } if(nr_options === 0){289 return false;290 }291 292 for(var ui in SQUARE_UNITS_MAP[square]){293 var unit = SQUARE_UNITS_MAP[square][ui];294 295 var val_places = [];...

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sudoku_generator_01.js

Source: sudoku_generator_01.js Github

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...198 sudoku._assign = function(candidates, square, val){199 var other_vals = candidates[square].replace(val, '');200 for(var ovi in other_vals) {201 var other_val = other_vals[ovi];202 var candidates_next = sudoku._eliminate(candidates, square, other_val);203 if(!candidates_next) return false;204 }205 return candidates;206 };207 sudoku._eliminate = function(candidates, square, val){208 if(!candidates[square].includes(val)) return candidates;209 candidates[square] = candidates[square].replace(val, '');210 var nr_candidates = candidates[square].length;211 if(nr_candidates === 1){212 var target_val = candidates[square];213 for(var pi in sudoku.SQUARE_PEERS_MAP[square]){214 var peer = sudoku.SQUARE_PEERS_MAP[square][pi];215 var candidates_new = sudoku._eliminate(candidates, peer, target_val);216 if(!candidates_new) return false;217 }218 }219 if(nr_candidates === 0) return false;220 for(var ui in sudoku.SQUARE_UNITS_MAP[square]) {221 var unit = sudoku.SQUARE_UNITS_MAP[square][ui];222 var val_places = [];223 for(var si in unit){224 var unit_square = unit[si];225 if(candidates[unit_square].includes(val)) val_places.push(unit_square);226 }227 if(val_places.length === 0) return false;228 if(val_places.length === 1) {229 var candidates_new = sudoku._assign(candidates, val_places[0], val);...

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Using AI Code Generation

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1var sudoku = require('sudoku');2describe('Sudoku', function() {3 it('should be able to solve a sudoku puzzle', function() {4 var board = sudoku.makepuzzle();5 var solution = sudoku.solvepuzzle(board);6 console.log(solution);7 });8});9describe('Sudoku', function() {10 it('should be able to solve a sudoku puzzle', function() {11 var board = sudoku.makepuzzle();12 var solution = sudoku.solvepuzzle(board);13 console.log(solution);14 });15});16describe('Sudoku', function() {17 it('should be able to solve a sudoku puzzle', function() {18 var board = sudoku.makepuzzle();19 var solution = sudoku.solvepuzzle(board);20 console.log(solution);21 });22});23describe('Sudoku', function() {24 it('should be able to solve a sudoku puzzle', function() {25 var board = sudoku.makepuzzle();26 var solution = sudoku.solvepuzzle(board);27 console.log(solution);28 });29});30describe('Sudoku', function() {31 it('should be able to solve a sudoku puzzle', function() {32 var board = sudoku.makepuzzle();33 var solution = sudoku.solvepuzzle(board);34 console.log(solution);35 });36});37describe('Sudoku', function() {38 it('should be able to solve a sudoku puzzle', function() {39 var board = sudoku.makepuzzle();40 var solution = sudoku.solvepuzzle(board);41 console.log(solution);42 });43});44describe('Sudoku', function() {45 it('should be able to solve a sudoku puzzle', function() {46 var board = sudoku.makepuzzle();47 var solution = sudoku.solvepuzzle(board);48 console.log(solution);

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Using AI Code Generation

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1sudoku._eliminate(2, 2, 2);2sudoku._eliminate(2, 2, 3);3sudoku._eliminate(2, 2, 4);4sudoku._eliminate(2, 3, 2);5sudoku._eliminate(2, 3, 3);6sudoku._eliminate(2, 3, 4);7sudoku._eliminate(2, 2, 2);8sudoku._eliminate(2, 2, 3);9sudoku._eliminate(2, 2, 4);10sudoku._eliminate(2, 3, 2);11sudoku._eliminate(2, 3, 3);12sudoku._eliminate(2, 3, 4);13sudoku._eliminate(2, 2, 2);14sudoku._eliminate(2, 2, 3);15sudoku._eliminate(2, 2, 4);16sudoku._eliminate(2, 3, 2);17sudoku._eliminate(2, 3, 3);18sudoku._eliminate(2, 3, 4);19sudoku._eliminate(2, 2, 2);20sudoku._eliminate(2, 2, 3);21sudoku._eliminate(2, 2, 4);22sudoku._eliminate(2, 3, 2);23sudoku._eliminate(2,

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Using AI Code Generation

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1describe('test', () => {2 it('test', () => {3 cy.window().then(win => {4 const sudoku = win.sudoku;5 sudoku._eliminate(sudoku._grid, 0, 0, 1);6 sudoku._eliminate(sudoku._grid, 0, 1, 1);7 sudoku._eliminate(sudoku._grid, 0, 2, 1);8 sudoku._eliminate(sudoku._grid, 0, 3, 1);9 sudoku._eliminate(sudoku._grid, 0, 4, 1);10 sudoku._eliminate(sudoku._grid, 0, 5, 1);11 sudoku._eliminate(sudoku._grid, 0, 6, 1);12 sudoku._eliminate(sudoku._grid, 0, 7, 1);13 sudoku._eliminate(sudoku._grid, 0, 8, 1);14 sudoku._eliminate(sudoku._grid, 1, 0, 1);15 sudoku._eliminate(sudoku._grid, 1, 1, 1);16 sudoku._eliminate(sudoku._grid, 1, 2, 1);17 sudoku._eliminate(sudoku._grid, 1, 3, 1);18 sudoku._eliminate(sudoku._grid, 1, 4, 1);19 sudoku._eliminate(sudoku._grid, 1, 5, 1);20 sudoku._eliminate(sudoku._grid, 1, 6, 1);21 sudoku._eliminate(sudoku._grid, 1, 7, 1);22 sudoku._eliminate(sudoku._grid, 1, 8, 1);23 sudoku._eliminate(sudoku._grid, 2, 0, 1);24 sudoku._eliminate(sudoku._grid, 2, 1, 1);25 sudoku._eliminate(sudoku._grid, 2, 2, 1);26 sudoku._eliminate(sudoku._grid, 2, 3, 1);

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Using AI Code Generation

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1sudoku._eliminate(0,0,3);2expect(sudoku.board[0][0]).to.not.contain(3);3sudoku._eliminate(0,0,3);4expect(sudoku.board[0][0]).to.not.contain(3);5sudoku._eliminate(0,0,3);6expect(sudoku.board[0][0]).to.not.contain(3);7sudoku._eliminate(0,0,3);8expect(sudoku.board[0][0]).to.not.contain(3);9sudoku._eliminate(0,0,3);10expect(sudoku.board[0][0]).to.not.contain(3);

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Using AI Code Generation

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1var Sudoku = require('sudoku');2var sudoku = new Sudoku();3var board = sudoku._generate();4var result = sudoku._eliminate(board, 0, 0, 3);5console.log(result);6function Sudoku() {7 this._generate = function() {8 var board = [];9 for (var i = 0; i < 9; i++) {10 board[i] = [];11 for (var j = 0; j < 9; j++) {12 board[i][j] = 0;13 }14 }15 return board;16 };17 this._eliminate = function(board, row, col, value) {18 var rowStart = row - row % 3;19 var colStart = col - col % 3;20 for (var i = 0; i < 9; i++) {21 if (board[row][i] === value || board[i][col] === value || board[rowStart + (i % 3)][colStart + (Math.floor(i /​ 3))] === value) {22 return false;23 }24 }25 return true;26 };27}28module.exports = Sudoku;29var Sudoku = require('sudoku');30var sudoku = new Sudoku();31var board = sudoku._generate();32console.log(board);33function Sudoku() {34 this._generate = function() {35 var board = [];36 for (var i = 0; i < 9; i++) {37 board[i] = [];38 for (var j = 0; j < 9; j++) {39 board[i][j] = 0;40 }41 }42 return board;43 };44}45module.exports = Sudoku;

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Using AI Code Generation

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1sudoku._setCell(1, 1, 5);2sudoku._eliminate(1, 1, 5);3if(sudoku._hasCandidate(1, 1, 5)) {4 console.log("Candidate 5 is still in the cell");5} else {6 console.log("Candidate 5 is eliminated from the cell");7}8sudoku._setCell(1, 1, 5);9if(sudoku._hasCandidate(1, 1, 5)) {10 console.log("Candidate 5 is in the cell");11} else {12 console.log("Candidate 5 is not in the cell");13}14sudoku._setCell(1, 1, 5);15if(sudoku._getCell(1, 1) == 5) {16 console.log("Cell has a value of 5");17} else {18 console.log("Cell has a different value");19}20sudoku._setCell(1, 1

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StackOverFlow community discussions

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2022 here and tested with cypress version: "6.x.x" until "10.x.x"

You could use { force: true } like:

cy.get("YOUR_SELECTOR").click({ force: true });

but this might not solve it ! The problem might be more complex, that's why check below

My solution:

cy.get("YOUR_SELECTOR").trigger("click");

Explanation:

In my case, I needed to watch a bit deeper what's going on. I started by pin the click action like this:

enter image description here

Then watch the console, and you should see something like: enter image description here

Now click on line Mouse Events, it should display a table: enter image description here

So basically, when Cypress executes the click function, it triggers all those events but somehow my component behave the way that it is detached the moment where click event is triggered.

So I just simplified the click by doing:

cy.get("YOUR_SELECTOR").trigger("click");

And it worked ????

Hope this will fix your issue or at least help you debug and understand what's wrong.

https://stackoverflow.com/questions/51254946/cypress-does-not-always-executes-click-on-element

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