Best JavaScript code snippet using appium-android-driver
commonUI.js
Source:commonUI.js
...587// * @param x,y åæ 588// */589// exports.touchMove = function (x, y){590// it('touchMove: x=' + x + ' ,y=' + y , function (){591// return driver.touchMove(x, y);592// });593// };594// /*595// * Android æ¥é Error: the string "Not Found" was thrown, throw an Error :)596// * @param x,y åæ 597// */598// exports.touchUp = function (x, y){599// it('touchUp: x=' + x + ' ,y=' + y , function (){600// return driver.touchUp(x, y);601// });602// };603// /*604// * Android æ¥é Error: the string "Not Found" was thrown, throw an Error :)605// * @param x,y åæ ...
main.js
Source:main.js
1var paused = false;2try {3 if(performance.navigation.type == performance.navigation.TYPE_RELOAD) {4 console.clear();5 }6} catch {7}8var FONT = "Handlee";9var movementKeys = [32,37,38,39,40];10var touchButtons = [];11var DISPLAY_FPS= true;12function setUpTouchBtns() {13 var moveBtnWidth = 0.15;14 var moveBtnHeight = 0.3;15 touchButtons = [16 {17 x: -1, y: 1-moveBtnHeight, w: 1+moveBtnWidth, h: moveBtnHeight,18 key: 65,19 },20 {21 x: .01+moveBtnWidth, y: 1-moveBtnHeight, w: moveBtnWidth, h: moveBtnHeight,22 key: 68,23 },24 {25 x: .75, y: .5, w: 1, h: .24,26 key: 32,27 },28 {29 x: .75, y: .76, w: .2, h: .24,30 key: 83,31 },32 33];34}35setUpTouchBtns();36function pressed(b) {37 return b && (b==1 || b.pressed);38}39function handleGamePad(driver) {40 var gamepads = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : []);41 // if(gamepads2.length>0)42 for(var i=0;i<gamepads.length;i++) {43 var gp = gamepads[i];44 if(!gp || gp.buttons.length <= 0)continue;45 if(gp.axes) {46 var x = gp.axes[0];47 var y = gp.axes[1];48 if(Math.abs(x)<.3)x=0;49 if(Math.abs(y)<.3)y=0;50 // if(x>0)x=1;51 // if(x<0)x=-1;52 // player.mx += x;53 if(x>0) {54 this.heldRight=true;55 driver.keydown({keyCode: 68});56 } else if(this.heldRight) {57 this.heldRight=false; 58 driver.keyup({keyCode: 68}); 59 }60 if(x<0) {61 this.heldLeft=true;62 driver.keydown({keyCode: 65});63 } else if(this.heldLeft) {64 this.heldLeft = false;65 driver.keyup({keyCode: 65}); 66 }67 if(y>.8) {68 driver.keydown({keyCode: 83});69 this.heldDown = true;70 } else if(this.heldDown){71 this.heldDown = false;72 driver.keyup({keyCode: 83});73 }74 if(y<-.8) {75 driver.keydown({keyCode: 87});76 this.heldUp = true;77 } else if(this.heldUp){78 this.heldUp = false;79 driver.keyup({keyCode: 87});80 }81 }82 if(gp.buttons) {83 84 if(pressed(gp.buttons[0])) {85 // if(!this.heldA) player.jump();86 driver.keydown({keyCode: 32});87 this.heldA = true;88 } else if(this.heldA) {89 // player.shortJump();90 driver.keyup({keyCode: 32}); 91 this.heldA = false;92 }93 if(pressed(gp.buttons[1])) {94 this.heldB = true;95 driver.keydown({keyCode: 16});96 } else if(this.heldB) {97 this.heldB = false;98 driver.keyup({keyCode: 16});99 }100 if(pressed(gp.buttons[9])) {101 this.heldStart = true;102 driver.keydown({keyCode: 27});103 } else if(this.heldStart) {104 this.heldStart = false;105 driver.keyup({keyCode: 27});106 }107 }108 }109}110 111var touchButtonMap = {};112var touchOn = false;113if (typeof window.orientation !== 'undefined') {114 touchOn = true;115}116class MainDriver {117 constructor(canvas) {118 this.canvas=canvas;119 this.frameCount=0;120 this.keys = [];121 // this.scene = new VgdcSplashScreen(true);122 // this.scene = new MenuScene(true);123 124 // this.scene = new LevelEditorScene(0);125 // this.scene = new LevelsViewerScene();126 try {127 this.scene = loadLastScene();128 } catch(e) {129 console.error(e);130 this.scene = new MenuScene(true);131 }132 this.scene.driver = this;133 this.mouse = {x:0,y:0};134 this.soundsInitialized = false;135 this.timeoutes = [];136 this.gamepadOn=true;137 }138 setTimeout(callback, frames) {139 this.timeoutes.push({callback, frames});140 }141 userGesture() {142 if(!this.soundsInitialized) {143 initializeSound();144 this.soundsInitialized = true;145 }146 AUDIOCONTEXT.resume(); 147 }148 update(dt) {149 if(paused)return;150 this.frameCount+=dt;151 // var time = Date.now();152 // var dt = time-this.lastTime;153 // this.lastTime=time;154 if(this.gamepadOn)155 handleGamePad(this);156 this.scene.keys = this.keys;157 this.scene.update(dt, this.frameCount);158 for(var i=0;i<this.timeoutes.length;i+=1) {159 var t = this.timeoutes[i];160 t.frames -= 1;161 if(t.frames<=0) {162 t.callback();163 this.timeoutes.splice(i--, 1);164 }165 }166 canvas.frameCount = this.frameCount;167 }168 draw(canvas) {169 if(paused)return;170 canvas.clearRect(0,0,canvas.width,canvas.height);171 this.scene.draw(canvas);172 if(touchOn && this.scene.touchButtonsActive) {173 var W = canvas.width;174 var H = canvas.height;175 canvas.save(); 176 for(var i=0;i<touchButtons.length;i+=1) {177 var btn = touchButtons[i];178 var x = btn.x*W;179 var y = btn.y*H;180 var w = btn.w*W;181 var h = btn.h*H;182 canvas.fillStyle='rgba(0,0,0,.5)';183 if(btn.held) canvas.fillStyle='rgba(255,0,0,.6)';184 canvas.fillRect(x,y,w,h);185 }186 canvas.restore();187 }188 }189 jankyTouch(e) {190 var x = e.changedTouches[0].pageX;191 var y = e.changedTouches[0].pageY;192 // this.scene.mousedown(e, {x,y});193 // this.keydown({keyCode: 32});194 if(this.scene.startGame)this.scene.startGame();195 if(this.scene.time)this.scene.time=0;196 else {197 var player = this.scene.player;198 if(x>700) this.keydown({keyCode :68});199 else this.keyup({keyCode: 68});200 if(x<300) this.keydown({keyCode :65});201 else this.keyup({keyCode :65}); 202 if(y<200)this.scene.keydown(32);203 }204 // this.scene.keydown(32);205 e.preventDefault();206 }207 enterTouchButton(btn, id) {208 btn.held = id;209 this.keydown({keyCode: btn.key});210 touchButtonMap[id] = btn; 211 }212 leaveTouchButton(btn, id) {213 btn.held = 0;214 this.keyup({keyCode: btn.key});215 touchButtonMap[id] = 0; 216 }217 getTouchPosition(touch, e) {218 var boundingClientRect = CE.getBoundingClientRect(); 219 var x = touch.pageX-boundingClientRect.left;220 var y = touch.pageY-boundingClientRect.top;221 var W = this.canvas.canvas.offsetWidth;222 var H = this.canvas.canvas.offsetHeight;223 x = x/W;224 y = y/H;225 this.mouse.x=x * this.canvas.width;226 this.mouse.y=y * this.canvas.height;227 return{x,y};228 }229 touchstart(e) {230 this.userGesture();231 e.preventDefault();232 touchOn = true;233 // if(this.scene.startGame)this.scene.startGame();234 // if(this.scene.time)this.scene.time=0;235 var touches = e.changedTouches;236 e.preventDefault(); 237 for(var i=0;i<touches.length;i++) {238 var touch = e.changedTouches[i];239 var {x, y} = this.getTouchPosition(touch, e);240 e.percentPoint = [x,y];241 this.scene.mousedown(e, this.mouse); 242 if(this.scene.touchButtonsActive){ 243 for(var j=0;j<touchButtons.length;j++) {244 var btn = touchButtons[j];245 if(pointInRect(x,y,btn)) {246 this.enterTouchButton(btn, touch.identifier);247 }248 }249 }250 }251 }252 touchmove(e) {253 e.preventDefault();254 for(var i=0;i<e.changedTouches.length;i+=1) {255 var touch = e.changedTouches[i];256 var {x, y} = this.getTouchPosition(touch, e);257 e.percentPoint = [x,y]; 258 this.scene.mousemove(e, this.mouse); 259 if(this.scene.touchButtonsActive){260 var cbtn = touchButtonMap[touch.identifier];261 if(cbtn) {262 if(!pointInRect(x,y,cbtn)) {263 this.leaveTouchButton(cbtn, touch.identifier);264 }265 }266 for(var j=0;j<touchButtons.length;j++) {267 var btn = touchButtons[j];268 if(pointInRect(x,y,btn)) {269 this.enterTouchButton(btn, touch.identifier);270 }271 }272 }273 }274 }275 touchend(e) {276 e.preventDefault();277 for(var i=0;i<e.changedTouches.length;i+=1) {278 var touch = e.changedTouches[i];279 var {x, y} = this.getTouchPosition(touch, e);280 e.percentPoint = [x,y]; 281 this.scene.mouseup(e, this.mouse); 282 283 var cbtn = touchButtonMap[touch.identifier];284 if(cbtn) {285 this.leaveTouchButton(cbtn, touch.identifier);286 }287 288 // for(var i=0;i<touchButtons.length;i++) {289 // var btn = touchButtons[i];290 // if(pointInRect(x,y,btn)) {291 // this.leaveTouchButton(btn, touch.identifier);292 // }293 // }294 }295 }296 keydown(e) {297 this.userGesture();298 var keys = this.keys;299 var k = e.keyCode;300 if(movementKeys.includes(k)&&e.preventDefault) {301 e.preventDefault();302 }303 if(keys[k])return;304 this.scene.keydown(k);305 keys[k] = true;306 if(keys[17]&&k==87) {307 //ctrl + w308 }309 }310 keyup(e) {311 var keys = this.keys;312 var k = e.keyCode;313 if(!keys[k])return;314 this.scene.keyup(k);315 keys[k] = false;316 }317 setMousePos(e) {318 var boundingClientRect = e.target.getBoundingClientRect();319 this.mouse.x = e.clientX-boundingClientRect.left;320 this.mouse.y = e.clientY-boundingClientRect.top;321 this.mouse.x *= canvas.width/e.target.offsetWidth;322 this.mouse.y *= canvas.height/e.target.offsetHeight;323 }324 mousedown(e) {325 this.userGesture();326 this.setMousePos(e);327 this.mouse.held = true;328 this.scene.mousedown(e, this.mouse);329 }330 mouseup(e) {331 this.setMousePos(e);332 this.mouse.held = false;333 this.scene.mouseup(e, this.mouse);334 }335 mousemove(e) {336 this.setMousePos(e);337 this.scene.mousemove(e, this.mouse);338 }339 wheelEvent(e) {340 var scroll = e.deltaY;341 this.mouse.scroll = scroll;342 if(this.scene.onWheel)343 this.scene.onWheel(scroll);344 }345 setScene(scene) {346 if(this.scene&&this.scene.unload)this.scene.unload();347 scene.driver = this;348 this.scene = scene;349 if(scene.reload)scene.reload();350 }351 makeGrd() {352 var gx = canvas.width/2;353 var gy = canvas.height*2;354 var r = canvas.height*2;355 var grd=canvas.createRadialGradient(gx, gy, 0, gx, gy, r);356 grd.addColorStop(0,"rgba(255,100,100,1)");357 grd.addColorStop(1,"rgba(20,20,20,1)");358 // grd.addColorStop(1,"rgba(20,50,100,1)");359 return grd;360 }361}362// function makeGrd() {363// var gx = canvas.width/2;364// var gy = canvas.height*2;365// var r = canvas.height*2;366// var grd=canvas.createRadialGradient(gx, gy, 0, gx, gy, r);367// grd.addColorStop(0,"rgba(255,100,100,1)");368// grd.addColorStop(1,"rgba(20,20,20,1)");369// // grd.addColorStop(1,"rgba(20,50,100,1)");370// return grd;371// }372function makeGrdRad(c1,c2) {373 var gx = canvas.width/2;374 var gy = canvas.height*2;375 var r = canvas.height*2;376 var grd=canvas.createRadialGradient(gx, gy, 0, gx, gy, r);377 grd.addColorStop(0,c1);378 grd.addColorStop(1,c2);379 return grd;380}381var CE = document.getElementById('gc');382var canvas = CE.getContext('2d');383canvas.frameCount = 0;384canvas.drawCount = 0;385function superify(funcName) {386 var temp = canvas[funcName].bind(canvas);387 // canvas[funcName+'super'] = canvas[funcName];388 canvas[funcName] = function(x,y,w,h,...args) {389 var t = this.frameCount + (this.drawCount++)-this.drawCount*this.drawCount;390 var a = Math.cos(t/10)*5;391 x += Math.cos(t*Math.PI/20)*a;392 y += Math.sin(t*Math.PI/20)*a;393 // var t = this.getTransform();394 // x += t.e-CE.width/2;395 // y += t.f-CE.height/2;396 // w*=2;397 temp(x,y,w,h,...args);398 }399}400// superify('fillRect');401// superify('strokeRect');402// superify('rect');403// superify('moveTo');404// superify('lineTo');405// canvas.fillRectSuper = canvas.fillRect;406// canvas.fillRect = function(x,y,w,h) {407// var t = this.frameCount + this.drawCount++;408// x += Math.cos(t*Math.PI/20);409// y += Math.sin(t*Math.PI/20);410// this.fillRectSuper(x,y,w,h);411// }412// canvas.moveToSuper = canvas.moveTo;413// canvas.moveTo = function(x,y) {414// var t = this.frameCount + this.drawCount++;415// x += Math.cos(t*Math.PI/20);416// y += Math.sin(t*Math.PI/20);417// this.moveToSuper(x,y);418// }419// canvas.fillRect = function(x,y,w,h) {420// this.fillRectSuper(Math.floor(x),Math.floor(y),Math.floor(w),Math.floor(h));421// }422canvas.fillStyle='black';423canvas.fillRect(0, 0, CE.width, CE.height);424canvas.fillStyle='white';425canvas.font = '10px Arial';426canvas.textAlign = 'center';427canvas.fillText("LOADING", CE.width/2,CE.height/2);428var CELLMAP;429var MAIN;430window.onload = function() {431 CELLMAP = createBlocks(); 432 // initializeSound();433 // CE.width = window.innerWidth;434 // CE.height = window.innerHeight;435 canvas.width = CE.width;436 canvas.height = CE.height;437 // CE.width /= 2;438 // CE.height /= 2;439 // canvas.scale(1/2,1/2);440 // window.addEventListener('resize', function(e) {441 // CE.width = window.innerWidth;442 // CE.height = window.innerHeight;443 // canvas.width = CE.width;444 // canvas.height = CE.height;445 // })446 canvas.font = "30px " + FONT;447 var driver = new MainDriver(canvas);448 MAIN = driver;449 var lastTime = Date.now();450 var FPScounter = 0;451 var currentFPS = 0;452 var lastFPSupdate = lastTime;453 function step() {454 var currentTime = Date.now();455 var dt = currentTime-lastTime;456 lastTime = currentTime;457 dt = dt * 60 / 1000;458 FPScounter ++;459 if(currentTime>lastFPSupdate+100) {460 // currentFPS = FPScounter;461 // FPScounter=0;462 currentFPS = Math.floor(60/dt);463 lastFPSupdate = currentTime;464 }465 // dt = 1.2;466 dt = 1;467 dt *= .8; 468 // dt = .6; 469 // dt = 1;470 driver.update(dt);471 // window.requestAnimationFrame(step);472 }473 // window.addEventListener('keydown', function() {474 // driver.update(.8);475 // });476 var lastDraw = Date.now();477 var fpsInterval = 1000/100;478 function draw() {479 window.requestAnimationFrame(draw); 480 var time = Date.now();481 var dt = time-lastDraw;482 if(dt >= fpsInterval) {483 lastDraw = time - (dt % fpsInterval);484 driver.draw(canvas);485 // canvas.fillStyle = "white";486 // canvas.textAlign = 'left';487 }488 canvas.fillStyle = "white";489 canvas.textAlign = "left";490 if(DISPLAY_FPS)491 canvas.fillText(currentFPS, 10,50);492 canvas.drawCount = 0;493 }494 function start() {495 draw();496 // step();497 setInterval(step, 1000/60);498 // window.addEventListener('keydown', function(){499 // step();500 // })501 }502 var iters = 1000;503 updateTest = function() {504 var t1 = Date.now();505 for(var i=0;i<iters;i++) {506 step();507 }508 var t2 = Date.now();509 console.log("pizza", t2-t1);510 }511 drawTest = function() {512 t1 = Date.now();513 for(var i=0;i<iters;i++) {514 driver.draw(canvas);515 }516 t2 = Date.now();517 console.log("balogne", t2-t1);518 }519 updateAndDrawTest = function() {520 updateTest();521 drawTest();522 }523 start();524 // test();525 function onresize(e){526 var rw = window.innerWidth/window.innerHeight;527 var rc = canvas.width/canvas.height;528 if(rw > rc) {529 CE.style.height = "100%";530 CE.style.width = "";531 } else {532 CE.style.width = "100%";533 CE.style.height = "";534 }535 // canvas.imageSmoothingEnabled = false;536 // canvas.mozImageSmoothingEnabled=false;537 // canvas.msImageSmoothingEnabled = false;538 // canvas.oImageSmoothingEnabled=false;539 // canvas.webkitImageSmoothingEnabled=false;540 }541 window.addEventListener('keydown', driver.keydown.bind(driver));542 window.addEventListener('keyup', driver.keyup.bind(driver));543 CE.addEventListener('mousemove', driver.mousemove.bind(driver));544 CE.addEventListener('mouseup', driver.mouseup.bind(driver));545 CE.addEventListener('mousedown', driver.mousedown.bind(driver));546 window.addEventListener('wheel', driver.wheelEvent.bind(driver));547 window.addEventListener('touchstart', driver.touchstart.bind(driver), { passive: false });548 window.addEventListener('touchmove', driver.touchmove.bind(driver), { passive: false });549 window.addEventListener('touchend', driver.touchend.bind(driver), { passive: false });550 window.addEventListener('touchcancel', driver.touchend.bind(driver));551 window.addEventListener('resize', onresize);552 onresize();553}554particles = {555 enabled: true,556 player: {enabled: true},557 cloud: {enabled: true, low: false},558 powerup: {enabled: true},559 collectable: {enabled: true},560 enemy: {enabled: false},561 grass: {enabled: true},562}563function setQuality(v) {564 CE.width *= v;565 CE.height *= v;566 canvas.width = CE.width;567 canvas.height = CE.height;568}569window.addEventListener('beforeunload', function() {570 var scene = MAIN.scene;571 var saveScene = {};572 if(scene.isLevelTesterScene) {573 saveScene.isLevelTesterScene = true;574 }575 else if(scene.isGameScene) {576 saveScene.isGameScene = true;577 saveScene.levelIndex = scene.levelIndex;578 }579 if(scene.isLevelEditorScene) {580 saveScene.isLevelEditorScene = true;581 saveScene.camera = scene.camera;582 saveScene.zoom = scene.zoom;583 }584 if(scene.isLevelsViewerScene) {585 saveScene.isLevelsViewerScene = true;586 }587 if(scene.isOptionScene) {588 saveScene.isOptionScene = true;589 }590 this.localStorage.setItem("scene", JSON.stringify(saveScene));591}, false)592function loadLastScene() {593 if(!localStorage||!localStorage.getItem) {594 console.log("localStorage saves not supported by this web browser");595 }596 var string = localStorage.getItem("scene");597 if(!string) {598 console.log("scene not found");599 return new MenuScene(true);600 }601 var lastScene = JSON.parse(string);602 if(lastScene.isOptionScene) {603 return new OptionScene(false, new MenuScene(true));604 }605 if(lastScene.isLevelsViewerScene) {606 return new LevelsViewerScene();607 }608 if(lastScene.isLevelEditorScene||lastScene.isLevelTesterScene) {609 var scene = new LevelEditorScene(0);610 if(lastScene.camera) {611 scene.camera.x = parseFloat(lastScene.camera.x||0);612 scene.camera.y = parseFloat(lastScene.camera.y||0);613 }614 scene.zoom = lastScene.zoom||1;615 return scene;616 }617 if(lastScene.isGameScene) {618 var scene = new GameScene();619 scene.loadNewLevel(parseInt(lastScene.levelIndex));620 return scene;621 }622 return new MenuScene(true);...
element-specs.js
Source:element-specs.js
...246 });247 describe('touchMove', () => {248 it('should get element attribute', async () => {249 let params = {elementId: 'el1', x: 12, y: 34};250 await driver.touchMove('el1', 12, 34);251 androidHelpers.removeNullProperties.calledWithExactly(params)252 .should.be.true;253 driver.bootstrap.sendAction.calledWithExactly('element:touchMove', params)254 .should.be.true;255 });256 });257 describe('complexTap', () => {258 it('should tap an element', async () => {259 await driver.complexTap(null, null, null, 12, 34);260 driver.bootstrap.sendAction.calledWithExactly('click', {x: 12, y:34})261 .should.be.true;262 });263 });264 describe('tap', () => {...
commBrowser.js
Source:commBrowser.js
...56 * @param x,y åæ 57 */58exports.touchMove = function (x, y){59 it('touchMove: x=' + x + ' ,y=' + y , function (){60 return driver.touchMove(x, y);61 });62};63/*64 * Android æ¥é Error: the string "Not Found" was thrown, throw an Error :)65 * @param x,y åæ 66 */67exports.touchUp = function (x, y){68 it('touchUp: x=' + x + ' ,y=' + y , function (){69 return driver.touchUp(x, y);70 });71};72/*73 * Android æ¥é Error: the string "Not Found" was thrown, throw an Error :)74 * @param x,y åæ ...
Using AI Code Generation
1var driver = new webdriver.Builder()2 .forBrowser('chrome')3 .build();4driver.findElement(webdriver.By.name('q')).sendKeys('webdriver');5driver.findElement(webdriver.By.name('btnG')).click();6driver.wait(function() {7 return driver.getTitle().then(function(title) {8 return title === 'webdriver - Google Search';9 });10}, 1000);11driver.touchMove(100, 200);12driver.quit();13 at AndroidDriver.touchMove (C:\Users\user\AppData\Roaming\npm\node_modules\appium\node_modules\appium-android-driver\lib\commands\general.js:71:11)14 at tryCatcher (C:\Users\user\AppData\Roaming\npm\node_modules\appium\node_modules\appium-android-driver\node_modules\bluebird\js\release\util.js:16:23)15 at Promise._settlePromiseFromHandler (C:\Users\user\AppData\Roaming\npm\node_modules\appium\node_modules\appium-android-driver\node_modules\bluebird\js\release\promise.js:504:31)16 at Promise._settlePromise (C:\Users\user\AppData\Roaming\npm\node_modules\appium\node_modules\appium-android-driver\node
Using AI Code Generation
1var webdriver = require('selenium-webdriver');2var driver = new webdriver.Builder().withCapabilities({'browserName': 'chrome'}).build();3driver.findElement(webdriver.By.name('q')).sendKeys('webdriver');4driver.findElement(webdriver.By.name('btnG')).click();5driver.sleep(5000).then(function() {6 driver.touchMove(100, 100);7 driver.touchMove(200, 200);8 driver.touchMove(300, 300);9 driver.touchMove(400, 400);10 driver.touchMove(500, 500);11 driver.touchMove(600, 600);12 driver.touchMove(700, 700);13 driver.touchMove(800, 800);14 driver.touchMove(900, 900);15 driver.touchMove(1000, 1000);16 driver.touchMove(1100, 1100);17 driver.touchMove(1200, 1200);18 driver.touchMove(1300, 1300);19 driver.touchMove(1400, 1400);20 driver.touchMove(1500, 1500);21 driver.touchMove(1600, 1600);22 driver.touchMove(1700, 1700);23 driver.touchMove(1800, 1800);24 driver.touchMove(1900, 1900);25 driver.touchMove(2000, 2000);26});27driver.quit();28[debug] [AndroidBootstrap] Sending command to android: {"cmd":"action","action":"touchMove","params":{"x":100,"y":100}}29[debug] [AndroidBootstrap] [BOOTSTRAP LOG] [debug] Got data from client: {"cmd":"action","action":"touchMove","params":{"x":100,"y":100}}
Using AI Code Generation
1driver.touchMove(10, 20);2driver.touchMove(10, 20, 30, 40);3driver.touchMove(10, 20, 30, 40, 50, 60);4driver.touchMove(10, 20, 30, 40, 50, 60, 70, 80);5driver.touchUp(10, 20);6driver.touchUp(10, 20, 30, 40);7driver.touchUp(10, 20, 30, 40, 50, 60);8driver.touchUp(10, 20, 30, 40, 50, 60, 70, 80);9driver.touchScroll(10, 20);10driver.touchScroll(10, 20, 30, 40);11driver.touchScroll(10, 20, 30, 40, 50, 60);12driver.touchScroll(10, 20, 30, 40, 50, 60, 70, 80);13driver.touchDoubleTap(10, 20);14driver.touchDoubleTap(10, 20, 30, 40);15driver.touchDoubleTap(10, 20, 30, 40, 50, 60);16driver.touchDoubleTap(10, 20, 30, 40, 50, 60, 70, 80);17driver.touchLongClick(10, 20);18driver.touchLongClick(10, 20, 30, 40);19driver.touchLongClick(10, 20, 30, 40, 50, 60);20driver.touchLongClick(10, 20, 30, 40, 50, 60, 70, 80);21driver.touchFlick(10, 20);22driver.touchFlick(10, 20, 30, 40);
Using AI Code Generation
1var wd = require('wd'),2 Q = require('q'),3 _ = require('lodash'),4 serverConfigs = require('./serverConfigs'),5 desired = require('./desired');6var driver = wd.promiseChainRemote(serverConfigs.local);7 .init(desired)8 .elementById('android:id/content')9 .then(function (el) {10 return driver.touchMove(el, 10, 10);11 })12 .fin(function () { return driver.quit(); })13 .done();14info: --> POST /wd/hub/session/4d4f2e5d-0a3c-4c5d-9d8a-4e1d4f4a4f4a/touch/move {"element":"1","xoffset":10,"yoffset":10}15info: [debug] Pushing command to appium work queue: "au.getElement('1').rect()"16info: [debug] Sending command to instruments: au.getElement('1').rect()17info: [debug] [INST] 2014-12-10 12:29:15 +0000 Debug: Got new command 13 from instruments: au.getElement('1').rect()18info: [debug] [INST] 2014-12-10 12:29:15 +0000 Debug: evaluating au.getElement('1').rect()19info: [debug] Socket data received (33 bytes)
Using AI Code Generation
1var webdriver = require('selenium-webdriver');2var driver = new webdriver.Builder().withCapabilities(webdriver.Capabilities.android()).build();3driver.touchMove({4});5driver.quit();6[Appium] Welcome to Appium v1.6.3 (REV 0c8d3b7a2a3b5a7f1f8c9d9d9c9f5c7e5d8e3d3f)
Using AI Code Generation
1var wd = require('wd');2var desiredCaps = {3};4driver.init(desiredCaps).then(function() {5 driver.elementById('com.android.calculator2:id/digit_7').click();6 driver.elementById('com.android.calculator2:id/op_add').click();7 driver.elementById('com.android.calculator2:id/digit_5').click();8 driver.elementById('com.android.calculator2:id/eq').click();9 driver.elementById('com.android.calculator2:id/result').text().then(function(text) {10 console.log(text);11 });12});13driver.quit();
Using AI Code Generation
1var wd = require('wd');2var assert = require('assert');3var serverConfig = {4};5var desiredCaps = {6};7var driver = wd.promiseChainRemote(serverConfig);8 .init(desiredCaps)9 .elementByAccessibilityId('Views')10 .click()11 .elementByAccessibilityId('Date Widgets')12 .click()13 .elementByAccessibilityId('2. Inline')14 .click()15 .elementByClassName('android.widget.ListView')16 .touchMove(100, 100, 200, 200)17 .sleep(3000)18 .quit();
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!