Best Ginkgo code snippet using types.HasFailureState
stenographer.go
Source:stenographer.go
...126func (s *Stenographer) SummarizeFailures(summaries []*types.SpecSummary) {127 s.resetIndexes()128 failingSpecs := []*types.SpecSummary{}129 for _, summary := range summaries {130 if summary.HasFailureState() {131 failingSpecs = append(failingSpecs, summary)132 }133 }134 if len(failingSpecs) == 0 {135 return136 }137 renderFailedSpecHeader()138 for _, summary := range failingSpecs {139 if summary.Panicked() {140 s.renderLines(summary, false, func(space, text string) {141 renderPanickedSpecContext(space, text, summary.Failure)142 renderCaptureOutput(space, summary.CapturedOutput)143 })144 } else if summary.HasFailureState() {145 s.renderLines(summary, false, func(space, text string) {146 renderFailedSpecContext(space, text, summary.Failure)147 renderCaptureOutput(space, summary.CapturedOutput)148 })149 }150 }151}152func (s *Stenographer) resetIndexes() {153 s.indexes = make(map[int]string)154}155func (s *Stenographer) hasIndex(index int, text string) bool {156 l, ok := s.indexes[index]157 return ok && l == text158}...
golandreporter.go
Source:golandreporter.go
...29}30func (g GolandReporter) SpecDidComplete(specSummary *types.SpecSummary) {31 if specSummary.Passed() {32 printResultOutput(specSummary, "PASS")33 } else if specSummary.HasFailureState() {34 fmt.Printf("%s\n\n", specSummary.Failure.Message)35 fmt.Printf("%s\n\n", specSummary.Failure.Location.FullStackTrace)36 printResultOutput(specSummary, "FAIL")37 } else if specSummary.Skipped() {38 printResultOutput(specSummary, "SKIP")39 } else if specSummary.Pending() {40 printResultOutput(specSummary, "SKIP")41 } else {42 panic("Unknown test output")43 }44}45func (g GolandReporter) AfterSuiteDidRun(setupSummary *types.SetupSummary) {46}47func (g GolandReporter) SpecSuiteDidEnd(summary *types.SuiteSummary) {...
geode_log_reporter_test.go
Source:geode_log_reporter_test.go
...22}23func (this *GeodeLogReporter) SpecWillRun(specSummary *types.SpecSummary) {24}25func (this *GeodeLogReporter) SpecDidComplete(specSummary *types.SpecSummary) {26 if specSummary.HasFailureState() {27 var config = integration.ClusterConfig{}28 err := json.Unmarshal([]byte(specSummary.CapturedOutput), &config)29 if err != nil {30 fmt.Printf("Failed to unmarshal ClusterCconfig %s\n", err)31 return32 }33 this.dumpGeodeLog(config.ClusterDir, config.LocatorName)34 this.dumpGeodeLog(config.ClusterDir, config.ServerName)35 }36}37func (this *GeodeLogReporter) AfterSuiteDidRun(setupSummary *types.SetupSummary) {38}39func (this *GeodeLogReporter) SpecSuiteDidEnd(summary *types.SuiteSummary) {40}...
HasFailureState
Using AI Code Generation
1import (2func main() {3 xlFile, err := xlsx.OpenFile("test.xlsx")4 if err != nil {5 fmt.Println(err)6 }7 for _, sheet := range xlFile.Sheets {8 for _, row := range sheet.Rows {9 for _, cell := range row.Cells {10 if cell.HasFailureState() {11 fmt.Println("Cell has failu
HasFailureState
Using AI Code Generation
1import (2type User struct {3}4func (u User) Validate() error {5 return validation.ValidateStruct(&u,6 validation.Field(&u.Name, validation.Required, validation.Length(6, 50)),7 validation.Field(&u.Email, validation.Required, is.Email),8 validation.Field(&u.Password, validation.Required, validation.Length(6, 50)),9}10func main() {11 u := User{
HasFailureState
Using AI Code Generation
1import "fmt"2type types struct {3}4func (t types) HasFailureState() bool {5}6func main() {7 t := types{a: 5}8 fmt.Println(t.HasFailureState())9}
HasFailureState
Using AI Code Generation
1import (2func main() {3 comp := types.Component{4 ObjectMeta: types.ObjectMeta{5 },6 Spec: types.ComponentSpec{7 Objects: []types.ObjectRef{8 {9 },10 },11 },12 Status: types.ComponentStatus{13 Conditions: []types.Condition{14 {15 Type: types.ConditionType("Ready"),16 Status: types.ConditionStatus("False"),17 },18 },19 },20 }21 fmt.Println(comp.HasFailureState())22}
HasFailureState
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4 fmt.Println(x.HasFailureState())5 fmt.Println(x.HasFailureState())6 fmt.Println(x.HasFailureState())7 fmt.Println(x.HasFailureState())8 fmt.Println(x.HasFailureState())9 fmt.Println(x.HasFailureState())10 fmt.Println(x.HasFailureState())11 fmt.Println(x.HasFailureState())12 fmt.Println(x.HasFailureState())13 fmt.Println(x.HasFailureState())14 fmt.Println(x.HasFailureState())15 fmt.Println(x.HasFailureState())16 fmt.Println(x.HasFailureState())17 fmt.Println(x.HasFailureState())18 fmt.Println(x.HasFailureState())19 fmt.Println(x.HasFailureState())20 fmt.Println(x.HasFailureState())21 fmt.Println(x.HasFailureState())22 fmt.Println(x.HasFailureState())23 fmt.Println(x.HasFailureState())24 fmt.Println(x.HasFailureState())25 fmt.Println(x.HasFailureState())26 fmt.Println(x.HasFailureState())27 fmt.Println(x.HasFailureState())28 fmt.Println(x.HasFailureState())29 fmt.Println(x.HasFailureState())30 fmt.Println(x.HasFailureState())31 fmt.Println(x.HasFailureState())32 fmt.Println(x.HasFailureState())
HasFailureState
Using AI Code Generation
1import (2func main() {3 fmt.Println(state.HasFailureState())4}5func (s SpecState) Failure() *SpecFailure6import (7func main() {8 fmt.Println(state.Failure())9}10func SpecStateFromString(s string) SpecState11import (12func main() {13 state := types.SpecStateFromString("Passed")14 fmt.Println(state)15}16func (s SpecState) String() string17import (18func main() {19 fmt.Println(state.String())20}21func SpecSummary(spec *Spec) *SpecSummary22import (23func main() {24 spec := types.SpecSummary{}25 fmt.Println(spec)26}27{0 0 0 0 0 0 0 0 0
HasFailureState
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4 a = types.State(types.Active)5 fmt.Println(a.HasFailureState())6 a = types.State(types.Failed)7 fmt.Println(a.HasFailureState())8 a = types.State(types.Stopped)9 fmt.Println(a.HasFailureState())10}11import (12func main() {13 fmt.Println("Hello, playground")14 a = types.State(types.Active)15 fmt.Println(a.HasFailureState())16 a = types.State(types.Failed)17 fmt.Println(a.HasFailureState())18 a = types.State(types.Stopped)19 fmt.Println(a.HasFailureState())20}21const (22func (s State) HasFailureState() bool {23}
HasFailureState
Using AI Code Generation
1import "fmt"2import "os"3import "github.com/GoogleCloudPlatform/kubernetes/pkg/runtime"4import "github.com/GoogleCloudPlatform/kubernetes/pkg/api"5func main() {6 if pod.Status.HasFailureState() {7 fmt.Println("Pod has a failure state")8 }9 os.Exit(0)10}
HasFailureState
Using AI Code Generation
1import (2func main() {3var state types.State = types.State("failure")4fmt.Println(state.HasFailureState())5}6import (7func main() {8var state types.State = types.State("pending")9fmt.Println(state.HasFailureState())10}11import (12func main() {13var state types.State = types.State("success")14fmt.Println(state.HasFailureState())15}16import (17func main() {18var state types.State = types.State("invalid")19fmt.Println(state.HasFailureState())20}
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