How to use NewWebsocketLoader method of websocket Package

Best Testkube code snippet using websocket.NewWebsocketLoader

server.go

Source:server.go Github

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...77 Namespace: namespace,78 ConfigMap: configMap,79 }80 // will be reused in websockets handler81 s.WebsocketLoader = ws.NewWebsocketLoader()82 s.Events.Loader.Register(webhook.NewWebhookLoader(webhookClient))83 s.Events.Loader.Register(s.WebsocketLoader)84 s.Events.Loader.Register(slack.NewSlackLoader())85 readOnlyExecutors := false86 if value, ok := os.LookupEnv("TESTKUBE_READONLY_EXECUTORS"); ok {87 readOnlyExecutors, err = strconv.ParseBool(value)88 if err != nil {89 s.Log.Warnf("parse bool env %w", err)90 }91 }92 initImage, err := s.loadDefaultExecutors(s.Namespace, os.Getenv("TESTKUBE_DEFAULT_EXECUTORS"), readOnlyExecutors)93 if err != nil {94 s.Log.Warnf("load default executors %w", err)95 }...

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loader.go

Source:loader.go Github

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...5 "github.com/google/uuid"6 "github.com/kubeshop/testkube/pkg/api/v1/testkube"7 "github.com/kubeshop/testkube/pkg/event/kind/common"8)9func NewWebsocketLoader() *WebsocketLoader {10 return &WebsocketLoader{11 Listener: NewWebsocketListener(),12 }13}14type WebsocketLoader struct {15 mutex sync.Mutex16 Listener *WebsocketListener17}18func (l *WebsocketLoader) Kind() string {19 return "websocket"20}21func (l *WebsocketLoader) Load() (listeners common.Listeners, err error) {22 return common.Listeners{l.Listener}, nil23}...

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loader_test.go

Source:loader_test.go Github

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...8func TestLoader_Add(t *testing.T) {9 t.Run("adds connection to websockets pool", func(t *testing.T) {10 t.Skip("not implemented - TODO find a way to get real websocket connection")11 // given12 l := NewWebsocketLoader()13 ws := newTestWebsocket()14 // when15 l.Add(ws)16 l.Add(ws)17 // then18 assert.Equal(t, 2, len(l.Listener.Websockets))19 })20 t.Run("should remove websocket on connection close", func(t *testing.T) {21 t.Skip("not implemented - figure out how to call handle close")22 // given23 l := NewWebsocketLoader()24 ws := newTestWebsocket()25 l.Add(ws)26 assert.Equal(t, 1, len(l.Listener.Websockets))27 // when28 // on close is handled on frame with CloseMessage29 l.Listener.Websockets[0].Conn.Close()30 // then31 assert.Equal(t, 0, len(l.Listener.Websockets))32 })33}34func newTestWebsocket() *websocket.Conn {35 return &websocket.Conn{Conn: &fastwebsocket.Conn{}}36}...

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NewWebsocketLoader

Using AI Code Generation

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1import (2func main() {3 fmt.Println(err)4 }5 defer ws.Close()6 fmt.Println("Connected to server")7}8import (9func main() {10 fmt.Println(err)11 }12 defer ws.Close()13 fmt.Println("Connected to server")14}15import (16func main() {17 fmt.Println(err)18 }19 defer ws.Close()20 fmt.Println("Connected to server")21}22import (23func main() {24 fmt.Println(err)25 }26 defer ws.Close()27 fmt.Println("Connected to server")28}29import (30func main() {31 fmt.Println(err)32 }33 defer ws.Close()34 fmt.Println("Connected to server")35}

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NewWebsocketLoader

Using AI Code Generation

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1import (2func main() {3 http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {4 fmt.Fprintf(w, "Hello, %q", html.EscapeString(r.URL.Path))5 })6 http.HandleFunc("/ws", func(w http.ResponseWriter, r *http.Request) {7 conn, err := websocket.Upgrade(w, r, w.Header(), 1024, 1024)8 if _, ok := err.(websocket.HandshakeError); ok {9 http.Error(w, "Not a websocket handshake", 400)10 } else if err != nil {11 log.Println(err)12 }13 loader := NewWebsocketLoader(conn)14 mc := memcache.New("

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NewWebsocketLoader

Using AI Code Generation

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1import (2func main() {3 wsLoader := js.Global.Get("WebSocketLoader").New(ws)4 wsLoader.Set("onopen", func() {5 fmt.Println("Connected")6 })7 wsLoader.Set("onmessage", func(msg *js.Object) {8 fmt.Println("Message: ", msg.Get("data"))9 })10 wsLoader.Set("onclose", func() {11 fmt.Println("Disconnected")12 })13}14import (15func main() {16 wsLoader := js.Global.Get("WebSocketLoader").New(ws)17 wsLoader.Set("onopen", func() {18 fmt.Println("Connected")19 })20 wsLoader.Set("onmessage", func(msg *js.Object) {21 fmt.Println("Message: ", msg.Get("data"))22 })23 wsLoader.Set("onclose", func() {24 fmt.Println("Disconnected")25 })26 wsLoader.Call("send", "Hello from client")27}28import (29func main() {30 wsLoader := js.Global.Get("WebSocketLoader").New(ws)31 wsLoader.Set("onopen", func() {32 fmt.Println("Connected")33 })34 wsLoader.Set("onmessage", func(msg *js.Object) {

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NewWebsocketLoader

Using AI Code Generation

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1import "github.com/gopherjs/gopherjs/js"2func main() {3 ws.Call("send", "Hello server!")4}5import "github.com/gopherjs/gopherjs/js"6func main() {7 ws.Call("send", "Hello server!")8 ws.Set("onmessage", func(e *js.Object) {9 println("Received: " + e.Get("data").String())10 })11}12import (13var upgrader = websocket.Upgrader{

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NewWebsocketLoader

Using AI Code Generation

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1import (2func main() {3 http.HandleFunc("/", handler)4 http.Handle("/ws", websocket.Handler(websocketHandler))5 http.ListenAndServe(":8000", nil)6}7func handler(w http.ResponseWriter, r *http.Request) {8 fmt.Println("Handler called")9 b, _ := ioutil.ReadFile("index.html")10 fmt.Fprintf(w, "%s", b)11}12func websocketHandler(ws *websocket.Conn) {13 fmt.Println("Websocket handler called")14 for {15 if err = websocket.Message.Receive(ws, &reply); err != nil {16 fmt.Println("Can't receive")17 }18 fmt.Println("Received back from client: " + reply)19 fmt.Println("Sending to client: " + msg)20 if err = websocket.Message.Send(ws, msg); err != nil {21 fmt.Println("Can't send")22 }23 }24}25var ws;26function init() {27 ws.onopen = function() {28 writeToScreen("CONNECTED");29 };30 ws.onmessage = function(evt) {31 writeToScreen('<span style="color: blue;">RESPONSE: ' + evt.data+'</span>');32 };33 ws.onclose = function() {34 writeToScreen("DISCONNECTED");35 };36}37function sendText(json) {38 writeToScreen("SENT: " + json);39 ws.send(json);40}41function writeToScreen(message) {42 var pre = document.createElement("p");43 pre.style.wordWrap = "break-word";44 pre.innerHTML = message;45 output.appendChild(pre);46}47window.addEventListener("load", init, false);48<button onclick="sendText('hello')">Send</button>

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NewWebsocketLoader

Using AI Code Generation

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1func main() {2 loader.OnOpen = func() {3 loader.Send("Hello World!")4 }5 loader.OnMessage = func(msg string) {6 fmt.Println("Received:", msg)7 }8 loader.Start()9}10func main() {11 loader.OnOpen = func() {12 loader.Send("Hello World!")13 }14 loader.OnMessage = func(msg string) {15 fmt.Println("Received:", msg)16 }17 loader.Start()18}19func main() {20 loader.OnOpen = func() {21 loader.Send("Hello World!")22 }23 loader.OnMessage = func(msg string) {24 fmt.Println("Received:", msg)25 }26 loader.Start()27}28func main() {29 loader.OnOpen = func() {30 loader.Send("Hello World!")31 }32 loader.OnMessage = func(msg string) {33 fmt.Println("Received:", msg)34 }35 loader.Start()36}37func main() {38 loader.OnOpen = func() {39 loader.Send("Hello World!")40 }41 loader.OnMessage = func(msg string) {42 fmt.Println("Received:", msg)43 }44 loader.Start()45}46func main() {47 loader.OnOpen = func() {48 loader.Send("Hello World!")49 }50 loader.OnMessage = func(msg string) {51 fmt.Println("Received:", msg)52 }53 loader.Start()54}55func main() {

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NewWebsocketLoader

Using AI Code Generation

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1ws.OnMessage(func(msg []byte) {2 println(string(msg))3})4ws.Connect()5ws.Send([]byte("Hello"))6ws.Close()

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NewWebsocketLoader

Using AI Code Generation

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1import (2func main() {3 loader := websocket.NewWebsocketLoader()4 fmt.Println(loader)5}6import (7func main() {8 loader := websocket.NewWebsocketLoader()9 fmt.Println(loader)10}11import (12func main() {13 loader := websocket.NewWebsocketLoader()14 fmt.Println(loader)15}16import (17func main() {18 loader := websocket.NewWebsocketLoader()19 fmt.Println(loader)20}21import (22func main() {23 loader := websocket.NewWebsocketLoader()24 fmt.Println(loader)25}26import (27func main() {28 loader := websocket.NewWebsocketLoader()29 fmt.Println(loader)30}31import (32func main() {33 loader := websocket.NewWebsocketLoader()34 fmt.Println(loader)35}

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