Best Syzkaller code snippet using targets.lazyInit
drawer.go
Source:drawer.go
...31 tris TargetTriangles32 pics map[Picture]TargetPicture33 clean bool34}35func (d *Drawer) lazyInit() {36 if !d.inited {37 d.targets = make(map[Target]*drawerTarget)38 d.inited = true39 }40}41// Dirty marks the Triangles of this Drawer as changed. If not called, changes will not be visible42// when drawing.43func (d *Drawer) Dirty() {44 d.lazyInit()45 for _, t := range d.allTargets {46 t.clean = false47 }48}49// Draw efficiently draws Triangles with Picture onto the provided Target.50//51// If Triangles is nil, nothing will be drawn. If Picture is nil, Triangles will be drawn without a52// Picture.53func (d *Drawer) Draw(t Target) {54 d.lazyInit()55 if d.Triangles == nil {56 return57 }58 dt := d.targets[t]59 if dt == nil {60 dt = &drawerTarget{61 pics: make(map[Picture]TargetPicture),62 }63 d.targets[t] = dt64 d.allTargets = append(d.allTargets, dt)65 }66 if dt.tris == nil {67 dt.tris = t.MakeTriangles(d.Triangles)68 dt.clean = true...
lazyInit
Using AI Code Generation
1func main() {2 t.lazyInit()3}4func main() {5 t.lazyInit()6}7func main() {8 t.lazyInit()9}10func main() {11 t.lazyInit()12}13func main() {14 t.lazyInit()15}16func main() {17 t.lazyInit()18}19func main() {20 t.lazyInit()21}22func main() {23 t.lazyInit()24}25func main() {26 t.lazyInit()27}28func main() {29 t.lazyInit()30}31func main() {32 t.lazyInit()33}34func main() {35 t.lazyInit()36}37func main() {38 t.lazyInit()39}40func main() {41 t.lazyInit()42}43func main() {44 t.lazyInit()45}46func main()
lazyInit
Using AI Code Generation
1targets := &targets{}2targets.lazyInit()3targets.add("target1")4targets.add("target2")5targets.add("target3")6targets.add("target4")7targets.add("target5")8targets.add("target6")9targets.add("target7")10targets.add("target8")11targets.add("target9")12targets.add("target10")13targets.add("target11")14targets.add("target12")15targets.add("target13")16targets.add("target14")17targets.add("target15")18targets.add("target16")19targets.add("target17")20targets.add("target18")21targets.add("target19")22targets.add("target20")23targets.add("target21")24targets.add("target22")25targets.add("target23")26targets.add("target24")27targets.add("target25")28targets.add("target26")29targets.add("target27")30targets.add("target28")31targets.add("target29")32targets.add("target30")33targets.add("target31")34targets.add("target32")35targets.add("target33")36targets.add("target34")37targets.add("target35")38targets.add("target36")39targets.add("target37")40targets.add("target38")41targets.add("target39")42targets.add("target40")43targets.add("target41")44targets.add("target42")45targets.add("target43")46targets.add("target44")47targets.add("target45")48targets.add("target46")49targets.add("target47")50targets.add("target48")51targets.add("target49")52targets.add("target50")53targets.add("target51")54targets.add("target52")55targets.add("target53")56targets.add("target54")57targets.add("target55")58targets.add("target56")59targets.add("target57")60targets.add("target58")61targets.add("target59")62targets.add("target60")63targets.add("target61")64targets.add("target62")65targets.add("target63")66targets.add("target64")67targets.add("target65")68targets.add("target66")69targets.add("target67")70targets.add("target68")71targets.add("target69")72targets.add("target70")73targets.add("target71")74targets.add("target72")75targets.add("target73")76targets.add("target74")77targets.add("target75")78targets.add("target76")79targets.add("target77")80targets.add("target78")81targets.add("target79")82targets.add("target80")83targets.add("target81")84targets.add("
lazyInit
Using AI Code Generation
1targets := targets.NewTargets()2targets.LazyInit()3targets.LazyInit()4targets.LazyInit()5targets := targets.NewTargets()6targets.LazyInit()7targets.LazyInit()8targets.LazyInit()9targets := targets.NewTargets()10targets.LazyInit()11targets.LazyInit()12targets.LazyInit()13targets := targets.NewTargets()14targets.LazyInit()15targets.LazyInit()16targets.LazyInit()17targets := targets.NewTargets()18targets.LazyInit()19targets.LazyInit()20targets.LazyInit()21targets := targets.NewTargets()22targets.LazyInit()23targets.LazyInit()24targets.LazyInit()25targets := targets.NewTargets()26targets.LazyInit()27targets.LazyInit()28targets.LazyInit()29targets := targets.NewTargets()30targets.LazyInit()31targets.LazyInit()32targets.LazyInit()33targets := targets.NewTargets()34targets.LazyInit()35targets.LazyInit()36targets.LazyInit()37targets := targets.NewTargets()38targets.LazyInit()39targets.LazyInit()40targets.LazyInit()41targets := targets.NewTargets()42targets.LazyInit()43targets.LazyInit()44targets.LazyInit()45targets := targets.NewTargets()46targets.LazyInit()47targets.LazyInit()48targets.LazyInit()49targets := targets.NewTargets()50targets.LazyInit()51targets.LazyInit()52targets.LazyInit()
lazyInit
Using AI Code Generation
1targets := &targets{}2targets.lazyInit()3targets.AddTarget("target1", "target1")4targets.AddTarget("target2", "target2")5targets.AddTarget("target3", "target3")6targets.AddTarget("target4", "target4")7targets.AddTarget("target5", "target5")8targets.AddTarget("target6", "target6")9targets.AddTarget("target7", "target7")10targets.AddTarget("target8", "target8")11targets.AddTarget("target9", "target9")12targets.AddTarget("target10", "target10")13targets.AddTarget("target11", "target11")14targets.AddTarget("target12", "target12")15targets.AddTarget("target13", "target13")16targets.AddTarget("target14", "target14")17targets.AddTarget("target15", "target15")18targets.AddTarget("target16", "target16")19targets.AddTarget("target17", "target17")20targets.AddTarget("target18", "target18")21targets.AddTarget("target19", "target19")22targets.AddTarget("target20", "target20")23targets.AddTarget("target21", "target21")24targets.AddTarget("target22", "target22")25targets.AddTarget("target23", "target23")26targets.AddTarget("target24", "target24")27targets.AddTarget("target25", "target25")28targets.AddTarget("target26", "target26")29targets.AddTarget("target27", "target27")30targets.AddTarget("target28", "target28")31targets.AddTarget("target29", "target29")32targets.AddTarget("target30", "target30")33targets.AddTarget("target31", "target31")34targets.AddTarget("target32", "target32")35targets.AddTarget("target33", "target33")36targets.AddTarget("target34", "target34")37targets.AddTarget("target35", "target35")38targets.AddTarget("target36", "target36")39targets.AddTarget("target37", "target37")40targets.AddTarget("target38", "target38")41targets.AddTarget("target39", "target39")42targets.AddTarget("target40", "target40")43targets.AddTarget("target41", "target41")44targets.AddTarget("target42", "target42")45targets.AddTarget("target43", "target43")46targets.AddTarget("target44", "target44")47targets.AddTarget("target
lazyInit
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4}5import "fmt"6type targets struct {7}8func (t *targets) lazyInit() {9 if t.t == nil {10 t.t = make([]string, 0, 1)11 }12}13func (t *targets) add(target string) {14 t.lazyInit()15 t.t = append(t.t, target)16}17func main() {18 t := new(targets)19 t.add("foo")20 t.add("bar")21 fmt.Println(t.t)22}23import (24func main() {25 fmt.Println("Hello, playground")26}27import "fmt"28type targets struct {29}30func (t *targets) lazyInit() {31 if t.t == nil {32 t.t = make([]string, 0, 1)33 }34}35func (t *targets) add(target string) {36 t.lazyInit()37 t.t = append(t.t, target)38}39func main() {40 t := new(targets)41 t.add("foo")42 t.add("bar")43 fmt.Println(t.t)44}45import (46func main() {47 fmt.Println("Hello, playground")48}49import "fmt"50type targets struct {51}52func (t *targets) lazyInit() {53 if t.t == nil {54 t.t = make([]string, 0, 1)55 }56}57func (t *targets) add(target string) {58 t.lazyInit()59 t.t = append(t.t, target)60}61func main() {62 t := new(targets)63 t.add("foo")64 t.add("bar")65 fmt.Println(t.t)66}67import (68func main() {69 fmt.Println("Hello, playground")70}71import "fmt"72type targets struct {73}74func (t *targets) lazyInit() {75 if t.t == nil {76 t.t = make([]string, 0, 1)77 }78}79func (t *targets) add(target string) {80 t.lazyInit()81 t.t = append(t.t, target)82}83func main() {
lazyInit
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4 t := targets.NewTargets()5 t.Add("foo")6 t.Add("bar")7 t.Add("baz")8 t.Add("buz")9 t.Add("boo")10 t.Add("bop")11 fmt.Println(t)12}13import (14type Targets struct {15}16func NewTargets() *Targets {17 return &Targets{18 m: make(map[string]bool),19 }20}21func (t *Targets) Add(target string) {22 t.Lock()23 defer t.Unlock()24 t.lazyInit()25}26func (t *Targets) lazyInit() {27 if t.m == nil {28 t.m = make(map[string]bool)29 }30}31func (t *Targets) String() string {32 t.Lock()33 defer t.Unlock()34 t.lazyInit()35 for target := range t.m {36 }37}
lazyInit
Using AI Code Generation
1import (2func main() {3 t := new(targets)4 t.lazyInit()5 time.Sleep(5 * time.Second)6 fmt.Println(t.list)7}
lazyInit
Using AI Code Generation
1import (2func main() {3 t1.lazyInit()4 t1.add("ankit")5 t1.add("jain")6 t1.add("may")7 t1.add("28")8 fmt.Println(t1)9}10import (11func main() {12 t1.lazyInit()13 t1.add("ankit")14 t1.add("jain")15 t1.add("may")16 t1.add("28")17 fmt.Println(t1)18}19import (20func main() {21 t1.lazyInit()22 t1.add("ankit")23 t1.add("jain")24 t1.add("may")25 t1.add("28")26 fmt.Println(t1)27}28import (29func main() {30 t1.lazyInit()31 t1.add("ankit")32 t1.add("jain")33 t1.add("may")34 t1.add("28")35 fmt.Println(t1)36}37import (38func main() {39 t1.lazyInit()40 t1.add("ankit")41 t1.add("jain")42 t1.add("may")43 t1.add("28")44 fmt.Println(t1)45}46import (
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