How to use newSelectors method of proggen Package

Best Syzkaller code snippet using proggen.newSelectors

call_selector.go

Source:call_selector.go Github

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...32}33type callSelector interface {34 Select(call *parser.Syscall) *prog.Syscall35}36func newSelectors(target *prog.Target, returnCache returnCache) []callSelector {37 sc := newSelectorCommon(target, returnCache)38 return []callSelector{39 &defaultCallSelector{sc},40 &openCallSelector{sc},41 }42}43type selectorCommon struct {44 target *prog.Target45 returnCache returnCache46 callCache map[string][]*prog.Syscall47}48func newSelectorCommon(target *prog.Target, returnCache returnCache) *selectorCommon {49 return &selectorCommon{50 target: target,...

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newSelectors

Using AI Code Generation

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1proggen pg = new proggen();2pg.newSelectors();3proggen pg = new proggen();4pg.newSelectors();5proggen pg = new proggen();6pg.newSelectors();7proggen pg = new proggen();8pg.newSelectors();9proggen pg = new proggen();10pg.newSelectors();11proggen pg = new proggen();12pg.newSelectors();13proggen pg = new proggen();14pg.newSelectors();15proggen pg = new proggen();16pg.newSelectors();17proggen pg = new proggen();18pg.newSelectors();19proggen pg = new proggen();20pg.newSelectors();21proggen pg = new proggen();22pg.newSelectors();23proggen pg = new proggen();24pg.newSelectors();

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newSelectors

Using AI Code Generation

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1import (2func main() {3 target, err := sys.GetTarget("linux", "amd64")4 if err != nil {5 fmt.Printf("error: %v", err)6 }7 p = proggen.NewProg(target, 2, 2)8 fmt.Printf("Program: %v", p)9}10import (11type ProgGen struct {12}13func NewProg(target *sys.Target, minCalls, maxCalls int) *prog.Prog {14 pg.rs = newRandGen()15 pg.p = prog.InitProg(target)16 pg.p.Calls = make([]*prog.Call, 0)17 pg.generate(minCalls, maxCalls)18}19func (pg *ProgGen) generate(minCalls, maxCalls int) {20 for i := 0; i < pg.rs.Intn(maxCalls-minCalls+1)+minCalls; i++ {21 pg.call = pg.generateCall()22 pg.p.Calls = append(pg.p.Calls, pg.call)23 }24}25func (pg *ProgGen) generateCall() *prog.Call {26 return pg.generateCallNew()27}28func (pg *ProgGen) generateCallNew() *prog.Call {29 return pg.generateCallNew2()30}31func (pg *ProgGen) generateCallNew2() *prog.Call {32 return pg.generateCallNew3()33}34func (pg *ProgGen) generateCallNew3() *prog.Call {35 return pg.generateCallNew4()36}

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newSelectors

Using AI Code Generation

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1import (2func main() {3 p := gobuild.NewProgGen()4 p.NewSelector("myselector", "myselector.go")5 p.NewSelector("myselector2", "myselector2.go")6 p.NewSelector("myselector3", "myselector3.go")7 p.NewSelector("myselector4", "myselector4.go")8 p.NewSelector("myselector5", "myselector5.go")9 p.NewSelector("myselector6", "myselector6.go")10 p.NewSelector("myselector7", "myselector7.go")11 p.NewSelector("myselector8", "myselector8.go")12 p.NewSelector("myselector9", "myselector9.go")13 p.NewSelector("myselector10", "myselector10.go")14 p.NewSelector("myselector11", "myselector11.go")15 p.NewSelector("myselector12", "myselector12.go")16 p.NewSelector("myselector13", "myselector13.go")17 p.NewSelector("myselector14", "myselector14.go")18 p.NewSelector("myselector15", "myselector15.go")19 p.NewSelector("myselector16", "myselector16.go")20 p.NewSelector("myselector17", "myselector17.go")21 p.NewSelector("myselector18", "myselector18.go")22 p.NewSelector("myselector19", "myselector19.go")23 p.NewSelector("myselector20", "myselector20.go")

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newSelectors

Using AI Code Generation

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1import (2func main() {3 fmt.Println("Hello, playground")4 p := proggen{"prog1"}5 p.newSelectors()6 fmt.Println("Selectors: ", p.selectors)7}8import (9func main() {10 fmt.Println("Hello, playground")11 p := proggen{"prog1"}12 p.newSelectors()13 fmt.Println("Selectors: ", p.selectors)14}15import (16func main() {17 fmt.Println("Hello, playground")18 p := proggen{"prog1"}19 p.newSelectors()20 fmt.Println("Selectors: ", p.selectors)21}22import (23func main() {24 fmt.Println("Hello, playground")25 p := proggen{"prog1"}26 p.newSelectors()27 fmt.Println("Selectors: ", p.selectors)28}29import (30func main() {31 fmt.Println("Hello, playground")32 p := proggen{"prog1"}33 p.newSelectors()34 fmt.Println("Selectors: ", p.selectors)35}36import (37func main() {38 fmt.Println("Hello, playground")39 p := proggen{"prog1"}40 p.newSelectors()41 fmt.Println("Selectors: ", p.selectors)42}43import (44func main() {45 fmt.Println("Hello, playground")46 p := proggen{"prog1"}47 p.newSelectors()48 fmt.Println("

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newSelectors

Using AI Code Generation

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1import (2func main() {3 p.NewSelectors(2)4 fmt.Println(p.Selectors)5}6import (7func main() {8 p.NewSelectors(3)9 fmt.Println(p.Selectors)10}11import (12func main() {13 p.NewSelectors(4)14 fmt.Println(p.Selectors)15}16import (17func main() {18 p.NewSelectors(5)19 fmt.Println(p.Selectors)20}21import (22func main() {23 p.NewSelectors(6)24 fmt.Println(p.Selectors)25}26import (27func main() {28 p.NewSelectors(7)29 fmt.Println(p.Selectors)30}

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newSelectors

Using AI Code Generation

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1import (2func main() {3 proggen := program.ProgGen{}4 proggen.NewSelectors()5 proggen.NewProgram()6 fmt.Println("New program: ", proggen.Program)7}8import (9func main() {10 proggen := program.ProgGen{}11 proggen.NewSelectors()12 proggen.NewProgram()13 fmt.Println("New program: ", proggen.Program)14}15import (16func main() {17 proggen := program.ProgGen{}18 proggen.NewSelectors()19 proggen.NewProgram()20 fmt.Println("New program: ", proggen.Program)21}

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newSelectors

Using AI Code Generation

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1import (2func main() {3 s := selector.NewSelector(3, 3, 3)4 p := proggen.NewProgGen(s)5 for i := 0; i < 10; i++ {6 fmt.Println(p.NewSelectors())7 }8}9func (p *ProgGen) NewSelectors() []int {10 return selector.NewSelector(p.SelectorSize, p.Selectors)11}12func NewSelector(size, num int) []int {13 s := make([]int, num)14 for i := 0; i < num; i++ {15 s[i] = rand.Intn(size)16 }17}

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