Best Syzkaller code snippet using prog.loadInt
mutation.go
Source:mutation.go
...480 if len(data) < width {481 return data, false482 }483 i := r.Intn(len(data) - width + 1)484 v := loadInt(data[i:], width)485 delta := r.rand(2*maxInc+1) - maxInc486 if delta == 0 {487 delta = 1488 }489 if r.oneOf(10) {490 v = swapInt(v, width)491 v += delta492 v = swapInt(v, width)493 } else {494 v += delta495 }496 storeInt(data[i:], v, width)497 return data, true498 },499 // Set int8/int16/int32/int64 to an interesting value.500 func(r *randGen, data []byte, minLen, maxLen uint64) ([]byte, bool) {501 width := 1 << uint(r.Intn(4))502 if len(data) < width {503 return data, false504 }505 i := r.Intn(len(data) - width + 1)506 value := r.randInt()507 if r.oneOf(10) {508 value = swap64(value)509 }510 storeInt(data[i:], value, width)511 return data, true512 },513}514func swap16(v uint16) uint16 {515 v0 := byte(v >> 0)516 v1 := byte(v >> 8)517 v = 0518 v |= uint16(v1) << 0519 v |= uint16(v0) << 8520 return v521}522func swap32(v uint32) uint32 {523 v0 := byte(v >> 0)524 v1 := byte(v >> 8)525 v2 := byte(v >> 16)526 v3 := byte(v >> 24)527 v = 0528 v |= uint32(v3) << 0529 v |= uint32(v2) << 8530 v |= uint32(v1) << 16531 v |= uint32(v0) << 24532 return v533}534func swap64(v uint64) uint64 {535 v0 := byte(v >> 0)536 v1 := byte(v >> 8)537 v2 := byte(v >> 16)538 v3 := byte(v >> 24)539 v4 := byte(v >> 32)540 v5 := byte(v >> 40)541 v6 := byte(v >> 48)542 v7 := byte(v >> 56)543 v = 0544 v |= uint64(v7) << 0545 v |= uint64(v6) << 8546 v |= uint64(v5) << 16547 v |= uint64(v4) << 24548 v |= uint64(v3) << 32549 v |= uint64(v2) << 40550 v |= uint64(v1) << 48551 v |= uint64(v0) << 56552 return v553}554func swapInt(v uint64, size int) uint64 {555 switch size {556 case 1:557 return v558 case 2:559 return uint64(swap16(uint16(v)))560 case 4:561 return uint64(swap32(uint32(v)))562 case 8:563 return swap64(v)564 default:565 panic(fmt.Sprintf("swapInt: bad size %v", size))566 }567}568func loadInt(data []byte, size int) uint64 {569 p := unsafe.Pointer(&data[0])570 switch size {571 case 1:572 return uint64(*(*uint8)(p))573 case 2:574 return uint64(*(*uint16)(p))575 case 4:576 return uint64(*(*uint32)(p))577 case 8:578 return *(*uint64)(p)579 default:580 panic(fmt.Sprintf("loadInt: bad size %v", size))581 }582}583func storeInt(data []byte, v uint64, size int) {584 p := unsafe.Pointer(&data[0])585 switch size {586 case 1:587 *(*uint8)(p) = uint8(v)588 case 2:589 *(*uint16)(p) = uint16(v)590 case 4:591 *(*uint32)(p) = uint32(v)592 case 8:593 *(*uint64)(p) = v594 default:...
loadInt
Using AI Code Generation
1import "fmt"2type Prog struct {3}4func main() {5 p.next = &Prog{3, 4.0, nil}6 fmt.Println(p.i, p.f, p.next.i, p.next.f)7 p.loadInt(5)8 fmt.Println(p.i, p.f, p.next.i, p.next.f)9}10func (p *Prog) loadInt(i int) {11}12import "fmt"13type Prog struct {14}15func main() {16 p.next = &Prog{3, 4.0, nil}17 fmt.Println(p.i, p.f, p.next.i, p.next.f)18 p.double()19 fmt.Println(p.i, p.f, p.next.i, p.next.f)20}21func (p *Prog) double() {22}23Let us now see how to use pointers with methods. We will create a new method called double() which will double the
loadInt
Using AI Code Generation
1import (2func main() {3 fmt.Print("Enter a number: ")4 fmt.Scan(&a)5 fmt.Println("You entered: ", a)6 fmt.Println("The number you entered is: ", prog.loadInt(a))7}8type prog struct {9}10func (p prog) loadInt(a int) int {11}12and then you can use p.loadInt(a) . Also, you should add a comment to the top of your prog.go file that says:13× Email codedump link for Go - prog.loadInt undefined (type prog has no field or method loadInt)
loadInt
Using AI Code Generation
1import (2func main() {3 p := prog.Prog{}4 p.LoadInt(10)5 fmt.Println(p.IntVal())6}7type Prog struct {8}9func (p *Prog) LoadInt(val int) {10}11func (p *Prog) IntVal() int {12}13import "github.com/user1/prog"14import "github.com/user1/prog"15import "github.com/user1/prog"16import "github.com/user1/prog"
loadInt
Using AI Code Generation
1import "fmt"2func main() {3 x = prog.loadInt()4 fmt.Println(x)5}6func loadInt() int {7 fmt.Scanf("%d", &x)8}9import (10func main() {11 fmt.Println("Enter a number: ")12 fmt.Scanf("%d", &x)13 if x < 2 {14 fmt.Println("Not prime")15 } else if x == 2 {16 fmt.Println("Prime")17 } else if x%2 == 0 {18 fmt.Println("Not prime")19 } else {20 var y int = int(math.Sqrt(float64(x)))21 for i <= y {22 if x%i == 0 {23 fmt.Println("Not prime")24 } else {25 }26 }27 if i > y {28 fmt.Println("Prime")29 }30 }31}32import (33func main() {34 fmt.Println("Enter a number: ")35 fmt.Scanf("%d", &x)36 if x < 2 {37 fmt.Println("Not prime")38 } else if x == 2 {39 fmt.Println("Prime")40 } else if x%
loadInt
Using AI Code Generation
1import (2func main() {3 fmt.Println(prog.LoadInt(10))4}5func LoadInt(x int) int {6}7main.main()8import (9func main() {10 fmt.Println(prog.LoadInt(10))11}12We can also import the prog package in the main package using the following syntax:13import "prog"14import (
loadInt
Using AI Code Generation
1func main() {2 println(x)3}4func main() {5 println(x)6}7func main() {8 println(x)9}10func main() {11 println(x)12}13func main() {14 println(x)15}16func main() {17 println(x)18}19func main() {20 println(x)21}22func main() {23 println(x)24}25func main() {26 println(x)27}28func main() {29 println(x)30}
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